embeddedt
|
86629e7773
|
Move resource reloading to dedicated executor
Allows benefiting from Smooth Boot in-game (as intended)
while not slowing down launch
|
2023-04-24 10:35:22 -04:00 |
|
embeddedt
|
66d1faa7e3
|
Fix another logic race that could cause missing models
|
2023-04-22 12:27:31 -04:00 |
|
embeddedt
|
5958e10eff
|
Fix behavior for contained paths with non-vanilla PackTypes
|
2023-04-21 13:40:21 -04:00 |
|
embeddedt
|
9e95be14f3
|
Ignore non-vanilla PackTypes when caching resources
|
2023-04-21 13:35:12 -04:00 |
|
embeddedt
|
36664cb23a
|
Don't waste time parsing UVs when performing initial model load
|
2023-04-20 20:45:21 -04:00 |
|
embeddedt
|
33d3f0e537
|
Use SRG names
|
2023-04-20 20:19:52 -04:00 |
|
embeddedt
|
45225a580f
|
Clear chunk map from integrated server worlds after server stops
|
2023-04-20 20:17:55 -04:00 |
|
embeddedt
|
a0f0600184
|
Make sure GC can actually happen
|
2023-04-20 20:02:32 -04:00 |
|
embeddedt
|
21dcf9d3df
|
Make watchdog thread not hold on to server for 60 seconds
|
2023-04-20 19:59:58 -04:00 |
|
embeddedt
|
d10ff8a24e
|
Ensure cached resources are cleared when connecting to multiplayer
|
2023-04-20 19:55:41 -04:00 |
|
embeddedt
|
701def339f
|
Fix crash when null type references are interned
|
2023-04-20 19:20:15 -04:00 |
|
embeddedt
|
a2d0984078
|
Add ItemColors mixin as well
Related: #59
|
2023-04-19 16:09:40 -04:00 |
|
embeddedt
|
856c3cbc11
|
Deduplicate some ModFileScanData
|
2023-04-19 09:56:35 -04:00 |
|
embeddedt
|
f27d94cf26
|
Disable class info clearing by default and only clear non-mixin entries
|
2023-04-18 22:24:48 -04:00 |
|
embeddedt
|
74c3f0ff90
|
Also clear ClassInfo cache after server starts
|
2023-04-18 22:17:32 -04:00 |
|
embeddedt
|
e5028535e9
|
Clear mixin ClassInfo cache when load finishes
|
2023-04-18 22:16:14 -04:00 |
|
embeddedt
|
201c2f3b51
|
Add off-by-default option to disable the DFU maps for flattening
|
2023-04-18 22:02:06 -04:00 |
|
embeddedt
|
7df692da1a
|
Backport Starlight patch to lazily init emptiness maps
|
2023-04-17 18:23:30 -04:00 |
|
embeddedt
|
274c41d637
|
Allow unloading unused structures
|
2023-04-16 20:54:41 -04:00 |
|
embeddedt
|
ad7bc8829b
|
Add eviction to some DFU caches
|
2023-04-16 20:27:42 -04:00 |
|
embeddedt
|
1602d3352f
|
Fix crash with some more types of empty paths
|
2023-04-16 14:38:11 -04:00 |
|
embeddedt
|
0af09b7e27
|
1.19 does not allow changing RenderTypes at runtime
|
2023-04-16 14:37:51 -04:00 |
|
embeddedt
|
c8523b3844
|
Incrementing the index is important
|
2023-04-16 13:31:01 -04:00 |
|
embeddedt
|
3497adfa6d
|
Bugfixes
|
2023-04-16 13:21:10 -04:00 |
|
embeddedt
|
f8c5c50ce4
|
Improve speed of cache building
|
2023-04-16 13:15:13 -04:00 |
|
embeddedt
|
0f3c701d2a
|
Prevent missing options from crashing the game
|
2023-04-16 12:55:52 -04:00 |
|
embeddedt
|
6f176ba86d
|
Remove reference to nonexistent config option
|
2023-04-16 12:55:01 -04:00 |
|
embeddedt
|
ea86bc6850
|
More aggressive interning of cached path components
|
2023-04-16 12:48:16 -04:00 |
|
embeddedt
|
3922c3ec26
|
Reduce memory usage of dynamic CTMPackReloadListener
|
2023-04-16 11:55:00 -04:00 |
|
embeddedt
|
f36a8f4266
|
Clear ObjectHolder Throwable fields after registry events fire
|
2023-04-16 11:39:54 -04:00 |
|
embeddedt
|
61af88a2ab
|
Improve memory usage of resource pack cache
|
2023-04-16 09:35:31 -04:00 |
|
embeddedt
|
9225962983
|
Invalidate material cache if the texture map changes on a model
|
2023-04-15 21:26:49 -04:00 |
|
embeddedt
|
58d066d0db
|
Use high-priority mixin with injects instead of overwrites for
dynamic resources
|
2023-04-15 12:00:03 -04:00 |
|
embeddedt
|
61710dbc85
|
Add missing import
Don't edit things from the command line ;)
|
2023-04-13 13:27:47 -04:00 |
|
embeddedt
|
c7fd6c1393
|
Fix AT map not actually initializing types set
|
2023-04-13 13:26:45 -04:00 |
|
embeddedt
|
c4fbde015e
|
Use reflection instead of mixins for SyncExecutor patch
|
2023-04-13 13:00:43 -04:00 |
|
embeddedt
|
9443c41273
|
Optimize access transformers
|
2023-04-13 12:01:41 -04:00 |
|
embeddedt
|
e977fcdfce
|
Improved chunk deadlock detection system + patch Valhelsia Structures
when installed
|
2023-04-12 19:06:40 -04:00 |
|
embeddedt
|
10149e9f87
|
Add integrated server watchdog
|
2023-04-12 16:05:08 -04:00 |
|
embeddedt
|
3b56f00b82
|
Fix world load freezing if mods access the previous server world
|
2023-04-12 14:42:11 -04:00 |
|
embeddedt
|
d709335ac2
|
Fetch a model the vanilla way if it fails to be present in
the lookup cache when gathering textures
|
2023-04-11 21:31:55 -04:00 |
|
embeddedt
|
87f74bc1b9
|
Skip calling stateToModelLocation
|
2023-04-11 11:12:13 -04:00 |
|
embeddedt
|
f1d23f9a92
|
Avoid loading every permutation of a multipart model at once
Fixes the 5 second lag spike for mods like Pedestals on 1.19+
|
2023-04-11 10:11:10 -04:00 |
|
embeddedt
|
a4e6522c52
|
Rewrite model material gathering to use blockstate files
|
2023-04-10 19:25:01 -04:00 |
|
embeddedt
|
6374d90d4a
|
Properly hold onto unbaked models as they are loaded
|
2023-04-10 15:58:12 -04:00 |
|
embeddedt
|
5ccdb4c165
|
Don't count render ticks until recipes and tags are sent
|
2023-04-10 11:49:12 -04:00 |
|
embeddedt
|
2889a4e39b
|
Move DynamicModelBakeEvent off modloading bus
The modloading bus insists on logging every event that is fired
which is very laggy
|
2023-04-10 10:43:24 -04:00 |
|
embeddedt
|
c00b984dae
|
Say that models are always present
|
2023-04-10 10:30:44 -04:00 |
|
embeddedt
|
af85a4293a
|
Add compat for SuperMartijn642CoreLib
|
2023-04-10 10:02:15 -04:00 |
|
embeddedt
|
c010d700a8
|
Make entity ID syncer not crash if a class can't be loaded
Related: #55
|
2023-04-10 08:00:50 -04:00 |
|
embeddedt
|
882f4832df
|
Allow concurrent retrieval of models from the cache
|
2023-04-09 14:03:32 -04:00 |
|
embeddedt
|
e5cd9f57b5
|
CTM support
|
2023-04-09 13:52:40 -04:00 |
|
embeddedt
|
8937ca020d
|
Add ModelBakeEvent alternative for dynamic models
|
2023-04-09 12:48:00 -04:00 |
|
embeddedt
|
a6d924535e
|
Fix KubeJS resources not being scanned for textures
|
2023-04-09 12:29:47 -04:00 |
|
embeddedt
|
a2af0cf835
|
Add blockstate compression optimization (off by default for mod compat)
|
2023-04-08 22:15:32 -04:00 |
|
embeddedt
|
9ab6bc83b8
|
Fix debug overlay leaking chunks from the last world
|
2023-04-08 21:12:21 -04:00 |
|
embeddedt
|
d2e2040ce4
|
Reduce allocation rate from biome zoomer
|
2023-04-08 20:28:48 -04:00 |
|
embeddedt
|
af731b336e
|
Clear memory reserve
|
2023-04-08 20:24:34 -04:00 |
|
embeddedt
|
1796d80d40
|
Make ModelLocationCache more low-memory friendly
|
2023-04-08 20:01:40 -04:00 |
|
embeddedt
|
775bc5f027
|
Use ImmutableMap for resource finder
|
2023-04-08 19:13:21 -04:00 |
|
embeddedt
|
b20705a4c4
|
Use ImmutableMap for model location cache since it never changes
|
2023-04-08 19:12:08 -04:00 |
|
embeddedt
|
395e14ba9b
|
Fix leaking mixin injectors
|
2023-04-08 19:08:03 -04:00 |
|
embeddedt
|
e4d3ffbac1
|
Don't keep Interner instance around after collecting resources
|
2023-04-08 18:40:50 -04:00 |
|
embeddedt
|
e724c4dfb1
|
Strengthen exception when parsing models
|
2023-04-08 17:28:17 -04:00 |
|
embeddedt
|
4f35a6cda3
|
Make material gatherer resilient to JSON errors
|
2023-04-08 17:08:35 -04:00 |
|
embeddedt
|
26d76de7ef
|
Dynamic model loading
|
2023-04-08 17:01:16 -04:00 |
|
embeddedt
|
3a8bc41dd4
|
Fix mixin warnings
|
2023-04-07 19:03:00 -04:00 |
|
embeddedt
|
4dd6b7641e
|
Fix https://github.com/refinedmods/refinedstorage/issues/2636
Mixin version of https://github.com/refinedmods/refinedstorage/pull/3435
|
2023-04-07 18:54:54 -04:00 |
|
embeddedt
|
304fd05955
|
Clean up log messages
|
2023-03-26 19:30:10 -04:00 |
|
embeddedt
|
bb9201c58c
|
Add some mixins to speed up dev time
|
2023-03-26 18:20:57 -04:00 |
|
embeddedt
|
b3449a2d63
|
Disable resource finder log
|
2023-03-26 18:20:47 -04:00 |
|
embeddedt
|
f8d17ba3ab
|
Disable datapack reload elision if TaC is installed
Related: #46
|
2023-03-26 15:25:17 -04:00 |
|
embeddedt
|
c37d91e476
|
Avoid fetching key state on background threads
|
2023-03-26 09:17:03 -04:00 |
|
embeddedt
|
5e81a49dc8
|
Don't use cached server resources if they got closed somehow
Related: #46
|
2023-03-24 10:50:47 -04:00 |
|
embeddedt
|
b623b3fa96
|
Fix Lightspeed incompatibility
Fixes #43
|
2023-03-21 09:20:35 -04:00 |
|
embeddedt
|
a4e16704a3
|
Synchronize on public class to prevent obscure crashes in some cases
|
2023-03-21 09:16:57 -04:00 |
|
embeddedt
|
0f48165b15
|
Remove extra log message
|
2023-03-19 17:48:58 -04:00 |
|
embeddedt
|
5167f81f1f
|
Cache JEResources villagers
|
2023-03-19 17:48:58 -04:00 |
|
embeddedt
|
00d0885245
|
Build blockstate cache on-demand instead of using a background thread
Should also hide incompatibility with buggy block impls. like Dynamic Trees
|
2023-03-19 17:48:58 -04:00 |
|
embeddedt
|
38a4776626
|
Fix rare structure manager crash
|
2023-03-13 14:39:43 -04:00 |
|
embeddedt
|
4d8537ee4f
|
Tweak event used to detect main menu appearing, should fix game load not being measured
|
2023-03-11 11:50:32 -05:00 |
|
embeddedt
|
9eabaac35a
|
Add system to retry larger atlas sizes
|
2023-03-11 11:29:30 -05:00 |
|
embeddedt
|
1b5df63eae
|
Add debug log when stitcher fails
|
2023-03-11 11:13:07 -05:00 |
|
embeddedt
|
94bc711008
|
Rewrite atlas size calculation logic and re-enable fast texture stitching
|
2023-03-11 09:38:13 -05:00 |
|
embeddedt
|
14e266288a
|
Cache BlockModelShaper.statePropertiesToString
|
2023-03-11 09:38:06 -05:00 |
|
embeddedt
|
6a7ca1e518
|
Remove unnecessary Files.exists call in ModFileResourcePack.getResource()
|
2023-03-10 20:14:11 -05:00 |
|
embeddedt
|
519e9d40f8
|
Turn off two features when incompatible mods are present
Fixes BetterEnd crash
Fixes #35
|
2023-03-07 09:38:54 -05:00 |
|
embeddedt
|
50b11b0e1f
|
Turn off faster texture stitching by default, has random bugs
|
2023-03-06 13:06:55 -05:00 |
|
embeddedt
|
cb23ee5a54
|
Add debug tool for weird crashes, off by default
|
2023-03-06 13:06:15 -05:00 |
|
embeddedt
|
7a2b57221e
|
Return to baking models on the main thread
Mods... as usual.
|
2023-03-06 09:12:04 -05:00 |
|
embeddedt
|
5df695cbbb
|
Add YUNG's Better Strongholds compat
|
2023-03-04 22:14:35 -05:00 |
|
embeddedt
|
1c2a2c65ad
|
Fix some bugs
|
2023-03-04 19:21:49 -05:00 |
|
embeddedt
|
6d7a450ec8
|
Modify branding control mixin priority
|
2023-03-04 15:05:24 -05:00 |
|
embeddedt
|
1c9935e298
|
Use MethodHandles to select LWJGL 3.3 methods if needed
|
2023-03-04 10:36:11 -05:00 |
|
embeddedt
|
a54e7b831a
|
Improve compatibility of ID desync fix, and add Roadrunner support
|
2023-03-04 09:10:12 -05:00 |
|
embeddedt
|
84ba47f174
|
Fix compatibility with Performant
|
2023-03-03 21:43:32 -05:00 |
|
embeddedt
|
010de8c30f
|
Mark branding mixin as not required
|
2023-03-03 21:20:02 -05:00 |
|
embeddedt
|
0cf089febe
|
Skip entity ID sync in singleplayer
|
2023-03-02 16:11:15 -05:00 |
|
embeddedt
|
e8311d0b95
|
Fix Twilight Forest CME during game startup
|
2023-03-02 16:04:03 -05:00 |
|
embeddedt
|
ce1462efd1
|
Add system to detect and correct SynchedEntityData ID mismatches
Should fix weird stacktraces being thrown when mods like Citadel
and Caves and Cliffs Backport are installed together
|
2023-03-02 15:53:00 -05:00 |
|
embeddedt
|
db95e37d22
|
Fix MC-218112
|
2023-03-01 20:03:47 -05:00 |
|
embeddedt
|
cc79bf7274
|
Allow JEPB and JEResources to use integrated server resources
|
2023-03-01 15:47:53 -05:00 |
|
embeddedt
|
b9050368bc
|
Reduce verbosity of some log messages
|
2023-03-01 15:47:53 -05:00 |
|
狂想ThePotato
|
7342bb4fb4
|
Update zh_cn.json (#26)
|
2023-02-28 09:49:18 -05:00 |
|
embeddedt
|
9902b97b1d
|
Warn if LazyDFU is not installed
|
2023-02-27 20:58:46 -05:00 |
|
embeddedt
|
fca7c9f7ef
|
Skip reloading server resources if switching worlds and the datapack
order didn't change
|
2023-02-27 12:17:54 -05:00 |
|
embeddedt
|
c27f189154
|
Turn off faster singleplayer load by default for now
|
2023-02-27 09:32:33 -05:00 |
|
embeddedt
|
d9b2a880bb
|
Handle mods that request paths with double slashes
|
2023-02-27 09:31:16 -05:00 |
|
embeddedt
|
11c04fb668
|
Replace existing DataVersion in structure with new version
|
2023-02-25 20:58:25 -05:00 |
|
embeddedt
|
c883b0953e
|
Include hash in warning message
|
2023-02-25 20:43:09 -05:00 |
|
embeddedt
|
4024bf03ad
|
Warn if structure runs through DFU
|
2023-02-25 20:38:29 -05:00 |
|
embeddedt
|
5c853a7259
|
Cache upgraded structures instead of running them through DFU every time
Fixes https://github.com/TelepathicGrunt/RepurposedStructures/issues/264
and similar issues
|
2023-02-25 20:28:58 -05:00 |
|
embeddedt
|
314a1e27cc
|
Cache stronghold locations instead of recomputing them on every world load
|
2023-02-25 18:51:27 -05:00 |
|
embeddedt
|
b6497cee4e
|
Show branding on F3
|
2023-02-24 18:14:21 -05:00 |
|
embeddedt
|
8702ff2971
|
Add branding and revamp version control
|
2023-02-24 17:53:08 -05:00 |
|
embeddedt
|
7f018c1ff7
|
Minor optimization to ForgeRegistry.validateContent
|
2023-02-24 13:17:44 -05:00 |
|
embeddedt
|
7868bd90ee
|
Fix exception thrown in dev
|
2023-02-22 15:39:16 -05:00 |
|
embeddedt
|
084b30e089
|
Latch JEI and blockstate threads until the world finishes loading
These processes are not necessary to get into the game, and so
we want to devote all CPU time to essential tasks like logging in
and loading chunks.
|
2023-02-22 13:07:38 -05:00 |
|
embeddedt
|
3baace55a8
|
Avoid lazily baking multiparts and multivariants
Some mods use instanceof checks and so the correct class needs to
be present.
Fixes #24
|
2023-02-22 12:34:47 -05:00 |
|
embeddedt
|
c258bba5ec
|
Minor code cleanup
|
2023-02-22 11:44:56 -05:00 |
|
embeddedt
|
145213afa8
|
Minor bugfixes to faster singleplayer load
|
2023-02-21 22:51:38 -05:00 |
|
embeddedt
|
2b7d79f4a7
|
Ensure configurability of faster singleplayer load works
|
2023-02-21 22:35:45 -05:00 |
|
embeddedt
|
a4ce490963
|
Fix main thread not actually blocking until JEI thread finishes
|
2023-02-21 22:35:29 -05:00 |
|
embeddedt
|
bc5b85efcc
|
Move 441 chunk loading to after join game packets are sent on integrated server
|
2023-02-21 22:24:50 -05:00 |
|
embeddedt
|
cb6399e820
|
Port faster texture stitching by SuperCoder79
|
2023-02-21 11:26:46 -05:00 |
|
embeddedt
|
d7d1ba0993
|
Make client-only injection not required
Fixes #23
|
2023-02-20 12:11:46 -05:00 |
|
embeddedt
|
aa963f4d1a
|
Allow COW in StaticTagHelper
Seems that some mods bind tags at runtime. This is a hack but it
should fix the persistent CME I get when launching ATM6
|
2023-02-20 11:46:36 -05:00 |
|
embeddedt
|
c7f2d41695
|
More KubeJS optimizations
|
2023-02-20 11:25:39 -05:00 |
|
embeddedt
|
02230095b7
|
Ignore exceptions while building blockstate cache
|
2023-02-20 11:25:22 -05:00 |
|
embeddedt
|
5cd80ebd27
|
Use a custom ForkJoinPool so that mod classes load correctly
|
2023-02-20 10:23:46 -05:00 |
|
embeddedt
|
df7cd20e59
|
Clean up imports
|
2023-02-20 09:57:34 -05:00 |
|
embeddedt
|
a6e736e8af
|
Remove redundant optimization
|
2023-02-20 09:57:15 -05:00 |
|
embeddedt
|
5b852f9531
|
Remove debug logging
|
2023-02-19 22:44:35 -05:00 |
|
embeddedt
|
613364ce91
|
Further KubeJS optimization
|
2023-02-19 22:40:59 -05:00 |
|
embeddedt
|
4d397361e2
|
Remove special sauce in blockstate handling
Now that the cache is rebuilt off-thread, there is little to gain
from parallelizing these few blocks
|
2023-02-19 22:19:55 -05:00 |
|
embeddedt
|
9b9b13d24b
|
Add KubeJS optimizations
|
2023-02-19 22:19:20 -05:00 |
|
embeddedt
|
1f1bf4a442
|
Guard against mods that don't support concurrency on resource packs
Should fix #22
|
2023-02-19 20:12:49 -05:00 |
|
embeddedt
|
74a727d335
|
Add ability to use vanilla resource reload profiler
|
2023-02-19 20:05:09 -05:00 |
|
embeddedt
|
d2d29f14cb
|
Prevent Nashorn from defining anonymous classes if Java is too new
Solar Flux Reborn now works on Java 17
|
2023-02-19 18:44:21 -05:00 |
|
embeddedt
|
a99889e160
|
Merge branch 'main' of github.com:embeddedt/ModernFix
|
2023-02-19 16:53:54 -05:00 |
|
ZZZank
|
2e50b995d8
|
Improve translations (#21)
|
2023-02-19 14:25:46 -05:00 |
|
embeddedt
|
30bcf66c35
|
Mark structure manager field as immutable
|
2023-02-18 13:12:33 -05:00 |
|
embeddedt
|
a5d91fb4fb
|
Don't print interruption message if thread finished
|
2023-02-17 21:47:37 -05:00 |
|
embeddedt
|
312fb4c6f5
|
Add fix for Java 11+ worldgen crash
|
2023-02-17 21:46:31 -05:00 |
|
embeddedt
|
8f971a2c84
|
Backport Async Locator
|
2023-02-17 21:39:59 -05:00 |
|
embeddedt
|
4e3b839f36
|
mappings + AT change
|
2023-02-17 20:38:31 -05:00 |
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embeddedt
|
b347c051bf
|
Add JEI loading indicator
Fixes #13
|
2023-02-16 14:27:38 -05:00 |
|
embeddedt
|
14f91798af
|
remove remaps
|
2023-02-15 18:59:43 -05:00 |
|
embeddedt
|
5c15e27c7d
|
Remove unneeded remap
|
2023-02-15 18:54:59 -05:00 |
|
embeddedt
|
381f6a5f1e
|
Fix JEI mixins
|
2023-02-15 18:10:42 -05:00 |
|
embeddedt
|
fa79480576
|
Remove priority config
It's unlikely anyone needs to adjust this.
|
2023-02-15 09:05:04 -05:00 |
|
embeddedt
|
cfbe21d72f
|
Remap to full Mojmap (including classnames)
Mod does not yet run in dev
|
2023-02-14 21:59:30 -05:00 |
|
embeddedt
|
d06ba2b7bf
|
Make DummySearchTree extend SearchTreeReloadable for compatibility
|
2023-02-14 15:27:57 -05:00 |
|
embeddedt
|
1cdd9fdaaa
|
Avoid iterating over a set being modified
Fixes #19
|
2023-02-14 09:41:48 -05:00 |
|
embeddedt
|
7742a9507f
|
Bake models with custom geometry at startup time
Fixes #18 (not the way I want though)
|
2023-02-13 14:55:32 -05:00 |
|
embeddedt
|
318afbe3bf
|
Automatically detect mods that need models baked in advance
|
2023-02-12 10:25:58 -05:00 |
|
embeddedt
|
02d9311040
|
Minor performance improvements to model handling
|
2023-02-12 09:38:32 -05:00 |
|
embeddedt
|
6c7fd44f00
|
Cache temporary mixin classloading
|
2023-02-11 20:34:50 -05:00 |
|
embeddedt
|
fe555df442
|
Add system to bake incompatible models AOT
Fixes #16
|
2023-02-11 20:22:29 -05:00 |
|
embeddedt
|
99758ba9de
|
Ensure previous rebuild thread reference is cleared
|
2023-02-11 12:27:20 -05:00 |
|
embeddedt
|
af63b3ed11
|
Suppress exception stacktraces for datapack reloads by default
|
2023-02-11 12:26:45 -05:00 |
|
embeddedt
|
cc77da1027
|
Fire model bake events on worker thread
|
2023-02-11 12:08:17 -05:00 |
|
embeddedt
|
7dcce90a82
|
Lie to model event handlers about some flags to speed up loading
|
2023-02-11 11:50:01 -05:00 |
|
embeddedt
|
327813fa91
|
Rewrite faster_baking optimization, now defers baking to first use
|
2023-02-11 10:30:19 -05:00 |
|
embeddedt
|
ebafc9a0cc
|
Remove log message
|
2023-02-11 09:32:11 -05:00 |
|
embeddedt
|
928d2e3f02
|
Tweak model loading
|
2023-02-11 09:31:28 -05:00 |
|
embeddedt
|
80a4585efd
|
Do not deserialize model JSONs in parallel
Some Forge model loaders attempt to read more models while
deserializing, which causes issues
|
2023-02-09 22:01:32 -05:00 |
|
embeddedt
|
08fd01c09f
|
More improvements to async model loading, but still crashes sometimes
|
2023-02-09 14:33:06 -05:00 |
|
embeddedt
|
eb99ce47d8
|
Measure vanilla bootstrap time
|
2023-02-09 10:44:35 -05:00 |
|
embeddedt
|
611a8e18cb
|
Add patch for Netty packet leak
Fixes https://github.com/embeddedt/ModernFix/issues/15
Related:
https://github.com/EnigmaticaModpacks/Enigmatica6/issues/4469
https://github.com/MinecraftForge/MinecraftForge/pull/8181
https://github.com/MinecraftForge/MinecraftForge/pull/8042
|
2023-02-09 10:03:37 -05:00 |
|
embeddedt
|
6ebc3bbe03
|
Implement parallel baking for vanilla models
|
2023-02-08 15:20:07 -05:00 |
|
embeddedt
|
0111a8e2ec
|
Improve reliability of async blockstate rebuild logic
|
2023-02-08 14:02:35 -05:00 |
|
embeddedt
|
ae796f2386
|
Revert unfinished change
|
2023-02-08 13:58:07 -05:00 |
|
embeddedt
|
3d7422496e
|
Fix occasional CME when rebuilding blockstate cache
|
2023-02-08 09:56:17 -05:00 |
|
embeddedt
|
0ffb3cc973
|
Further optimizations to model loading
|
2023-02-06 10:01:15 -05:00 |
|
embeddedt
|
30ae895fa5
|
Add option to rebuild blockstate caches on a background thread
|
2023-02-04 12:56:32 -05:00 |
|
embeddedt
|
e9a6a3d194
|
More tweaks to model loading
|
2023-02-04 12:43:38 -05:00 |
|
embeddedt
|
aead8ef90f
|
Disable resource location deduplication for now due to CPU time
|
2023-02-01 21:19:33 -05:00 |
|
embeddedt
|
fcc6abe3b7
|
Cache model dependencies and materials
|
2023-01-29 22:24:12 -05:00 |
|
embeddedt
|
72def15ac6
|
More tweaks to executor
|
2023-01-29 22:00:00 -05:00 |
|
embeddedt
|
a71a036ae8
|
Move vanilla model baking earlier in the loading process
|
2023-01-29 21:37:18 -05:00 |
|
embeddedt
|
9f112f2fbc
|
Fix splash screen freezing when workers are busy
|
2023-01-29 20:32:57 -05:00 |
|
embeddedt
|
c861870306
|
Remove log messages from resource pack cache
This feature is pretty stable
|
2023-01-29 20:22:53 -05:00 |
|
embeddedt
|
f24f63d6d9
|
Reduce performance impact when building ingredient filter
|
2023-01-29 20:18:05 -05:00 |
|
embeddedt
|
d1aa03a0c5
|
Tweak JEI injection for compatibility with 7.8
|
2023-01-29 18:19:21 -05:00 |
|
embeddedt
|
536f6b9a50
|
Handle unnormalized resource paths
Fixes #14
|
2023-01-28 21:01:45 -05:00 |
|
embeddedt
|
48b4f976df
|
Add mod scanning optimization (requires Blacksmith)
|
2023-01-28 20:51:24 -05:00 |
|
embeddedt
|
8dc915037c
|
Improve blockstate cache rebuild logic, remove vanilla search trees if JEI is installed
|
2023-01-28 12:49:38 -05:00 |
|
embeddedt
|
fa9a3bb890
|
Avoid recreating arrays when computing block state cache
|
2023-01-28 11:19:39 -05:00 |
|
embeddedt
|
5c914deeb7
|
More experimental features
|
2023-01-28 10:56:50 -05:00 |
|
embeddedt
|
5c4e77b211
|
Enable class search cache
|
2023-01-28 10:13:39 -05:00 |
|
embeddedt
|
ccc3959328
|
Experimental multipart parallelizations
|
2023-01-28 10:06:13 -05:00 |
|
embeddedt
|
8e99cac6a7
|
Code cleanup
|
2023-01-28 08:29:48 -05:00 |
|
embeddedt
|
497393bf59
|
Adjust ArgsClassGenerator start index based on class cache
|
2023-01-28 08:27:38 -05:00 |
|
embeddedt
|
ba30b37552
|
Disable biome container compression when Chocolate Fix is installed
|
2023-01-22 21:10:02 -05:00 |
|
embeddedt
|
8a38642793
|
Fix hang
|
2023-01-22 21:09:47 -05:00 |
|
embeddedt
|
f2de12329e
|
Add model predicate flattening
|
2023-01-22 20:23:41 -05:00 |
|
embeddedt
|
6b28cb5ebc
|
Port biome palette and chunk section optimizations from Hydrogen
|
2023-01-22 20:11:03 -05:00 |
|
embeddedt
|
ad5fcf44e5
|
Add theoretical performance optimization for Scanner
Useless for now until I find a way of running transformers
before mods load
|
2023-01-22 18:56:43 -05:00 |
|
embeddedt
|
8cdc425d7d
|
Ensure the main thread does not spin when no tasks are available
|
2023-01-22 18:07:48 -05:00 |
|