embeddedt
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bc5b85efcc
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Move 441 chunk loading to after join game packets are sent on integrated server
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2023-02-21 22:24:50 -05:00 |
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embeddedt
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cb6399e820
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Port faster texture stitching by SuperCoder79
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2023-02-21 11:26:46 -05:00 |
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embeddedt
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aa963f4d1a
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Allow COW in StaticTagHelper
Seems that some mods bind tags at runtime. This is a hack but it
should fix the persistent CME I get when launching ATM6
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2023-02-20 11:46:36 -05:00 |
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embeddedt
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c7f2d41695
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More KubeJS optimizations
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2023-02-20 11:25:39 -05:00 |
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embeddedt
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613364ce91
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Further KubeJS optimization
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2023-02-19 22:40:59 -05:00 |
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embeddedt
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9b9b13d24b
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Add KubeJS optimizations
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2023-02-19 22:19:20 -05:00 |
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embeddedt
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74a727d335
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Add ability to use vanilla resource reload profiler
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2023-02-19 20:05:09 -05:00 |
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ZZZank
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2e50b995d8
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Improve translations (#21)
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2023-02-19 14:25:46 -05:00 |
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embeddedt
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312fb4c6f5
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Add fix for Java 11+ worldgen crash
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2023-02-17 21:46:31 -05:00 |
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embeddedt
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8f971a2c84
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Backport Async Locator
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2023-02-17 21:39:59 -05:00 |
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embeddedt
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4e3b839f36
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mappings + AT change
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2023-02-17 20:38:31 -05:00 |
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embeddedt
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b347c051bf
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Add JEI loading indicator
Fixes #13
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2023-02-16 14:27:38 -05:00 |
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embeddedt
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cfbe21d72f
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Remap to full Mojmap (including classnames)
Mod does not yet run in dev
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2023-02-14 21:59:30 -05:00 |
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embeddedt
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02d9311040
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Minor performance improvements to model handling
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2023-02-12 09:38:32 -05:00 |
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embeddedt
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af63b3ed11
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Suppress exception stacktraces for datapack reloads by default
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2023-02-11 12:26:45 -05:00 |
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embeddedt
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7dcce90a82
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Lie to model event handlers about some flags to speed up loading
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2023-02-11 11:50:01 -05:00 |
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embeddedt
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327813fa91
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Rewrite faster_baking optimization, now defers baking to first use
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2023-02-11 10:30:19 -05:00 |
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embeddedt
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928d2e3f02
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Tweak model loading
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2023-02-11 09:31:28 -05:00 |
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embeddedt
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eb99ce47d8
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Measure vanilla bootstrap time
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2023-02-09 10:44:35 -05:00 |
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embeddedt
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611a8e18cb
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Add patch for Netty packet leak
Fixes https://github.com/embeddedt/ModernFix/issues/15
Related:
https://github.com/EnigmaticaModpacks/Enigmatica6/issues/4469
https://github.com/MinecraftForge/MinecraftForge/pull/8181
https://github.com/MinecraftForge/MinecraftForge/pull/8042
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2023-02-09 10:03:37 -05:00 |
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embeddedt
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0ffb3cc973
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Further optimizations to model loading
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2023-02-06 10:01:15 -05:00 |
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embeddedt
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e9a6a3d194
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More tweaks to model loading
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2023-02-04 12:43:38 -05:00 |
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embeddedt
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fcc6abe3b7
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Cache model dependencies and materials
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2023-01-29 22:24:12 -05:00 |
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embeddedt
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a71a036ae8
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Move vanilla model baking earlier in the loading process
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2023-01-29 21:37:18 -05:00 |
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embeddedt
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8dc915037c
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Improve blockstate cache rebuild logic, remove vanilla search trees if JEI is installed
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2023-01-28 12:49:38 -05:00 |
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embeddedt
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fa9a3bb890
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Avoid recreating arrays when computing block state cache
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2023-01-28 11:19:39 -05:00 |
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embeddedt
|
5c914deeb7
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More experimental features
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2023-01-28 10:56:50 -05:00 |
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embeddedt
|
ccc3959328
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Experimental multipart parallelizations
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2023-01-28 10:06:13 -05:00 |
|
embeddedt
|
f2de12329e
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Add model predicate flattening
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2023-01-22 20:23:41 -05:00 |
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embeddedt
|
6b28cb5ebc
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Port biome palette and chunk section optimizations from Hydrogen
|
2023-01-22 20:11:03 -05:00 |
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embeddedt
|
8cdc425d7d
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Ensure the main thread does not spin when no tasks are available
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2023-01-22 18:07:48 -05:00 |
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embeddedt
|
23b4652864
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Improve class transformer cache
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2023-01-22 14:23:06 -05:00 |
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embeddedt
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a800f6d704
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Add ResourceLocation deduplication from Hydrogen
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2023-01-21 21:15:13 -05:00 |
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embeddedt
|
b806438bf9
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Switch to not using service
|
2023-01-18 09:21:22 -05:00 |
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embeddedt
|
c01ea4fcc4
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WIP: class search improvements
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2023-01-18 09:04:50 -05:00 |
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embeddedt
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c8a5d62e34
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Initial implementation of transformer caching
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2023-01-15 14:52:37 -05:00 |
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embeddedt
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572cbaf9bd
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Make BlockColors thread-safe
Workaround for issues like https://github.com/vadis365/Mob-Grinding-Utils/issues/240,
as too many mods do this
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2023-01-07 19:03:47 -05:00 |
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embeddedt
|
24990ba089
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Enable blockstate cache rebuild as it should be completely safe
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2023-01-07 13:43:39 -05:00 |
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embeddedt
|
0062bc9bae
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Make dispenser behavior registry thread-safe
|
2023-01-07 13:07:06 -05:00 |
|
embeddedt
|
dd91031382
|
Cache all DeferredRegister suppliers
|
2023-01-07 12:49:07 -05:00 |
|
embeddedt
|
0fb6c71734
|
Refactor blockstate caching
|
2023-01-07 12:37:44 -05:00 |
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embeddedt
|
3dedb49a45
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Turn off parallel blockstate cache rebuild
|
2023-01-07 11:14:09 -05:00 |
|
embeddedt
|
9456eac7df
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WIP: more parallelization
|
2023-01-07 11:11:43 -05:00 |
|
embeddedt
|
5c0d23b2f0
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Parallelize construction of DeferredRegister registry objects
|
2023-01-06 21:47:06 -05:00 |
|
embeddedt
|
c6323fd62e
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Scan for all Block classes and preload them on worker threads
This helps move towards multithreading most VoxelShape computations
|
2023-01-06 16:50:52 -05:00 |
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embeddedt
|
87b644834f
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Adjust thread priorities
|
2023-01-06 14:31:09 -05:00 |
|
embeddedt
|
75695cf759
|
Patch OBJLoader to support parallel loading
Fixes #4
|
2023-01-06 10:49:45 -05:00 |
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embeddedt
|
f43d54eafd
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Implement facility to process specific JEI plugins on the main thread
|
2023-01-06 10:42:48 -05:00 |
|
embeddedt
|
41da489c85
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Add async JEI loading
|
2023-01-05 20:50:30 -05:00 |
|
embeddedt
|
21d559ab94
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Add chunk saving fix
|
2023-01-05 18:19:39 -05:00 |
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