Commit Graph

27 Commits

Author SHA1 Message Date
embeddedt
a800f6d704
Add ResourceLocation deduplication from Hydrogen 2023-01-21 21:15:13 -05:00
embeddedt
b806438bf9 Switch to not using service 2023-01-18 09:21:22 -05:00
embeddedt
c01ea4fcc4
WIP: class search improvements 2023-01-18 09:04:50 -05:00
embeddedt
c8a5d62e34
Initial implementation of transformer caching 2023-01-15 14:52:37 -05:00
embeddedt
572cbaf9bd
Make BlockColors thread-safe
Workaround for issues like https://github.com/vadis365/Mob-Grinding-Utils/issues/240,
as too many mods do this
2023-01-07 19:03:47 -05:00
embeddedt
24990ba089
Enable blockstate cache rebuild as it should be completely safe 2023-01-07 13:43:39 -05:00
embeddedt
0062bc9bae
Make dispenser behavior registry thread-safe 2023-01-07 13:07:06 -05:00
embeddedt
dd91031382
Cache all DeferredRegister suppliers 2023-01-07 12:49:07 -05:00
embeddedt
0fb6c71734
Refactor blockstate caching 2023-01-07 12:37:44 -05:00
embeddedt
3dedb49a45
Turn off parallel blockstate cache rebuild 2023-01-07 11:14:09 -05:00
embeddedt
9456eac7df
WIP: more parallelization 2023-01-07 11:11:43 -05:00
embeddedt
5c0d23b2f0
Parallelize construction of DeferredRegister registry objects 2023-01-06 21:47:06 -05:00
embeddedt
c6323fd62e
Scan for all Block classes and preload them on worker threads
This helps move towards multithreading most VoxelShape computations
2023-01-06 16:50:52 -05:00
embeddedt
87b644834f
Adjust thread priorities 2023-01-06 14:31:09 -05:00
embeddedt
75695cf759
Patch OBJLoader to support parallel loading
Fixes #4
2023-01-06 10:49:45 -05:00
embeddedt
f43d54eafd
Implement facility to process specific JEI plugins on the main thread 2023-01-06 10:42:48 -05:00
embeddedt
41da489c85
Add async JEI loading 2023-01-05 20:50:30 -05:00
embeddedt
21d559ab94
Add chunk saving fix 2023-01-05 18:19:39 -05:00
embeddedt
588dc1a86e
Add config 2023-01-04 20:26:29 -05:00
embeddedt
89ebab3ab8
Trim ModelManager maps 2023-01-04 14:24:54 -05:00
embeddedt
d13fb0850d
Use up to 255 worker threads (matches 1.18) 2023-01-04 09:53:57 -05:00
embeddedt
26915c6af4
Skip recomputing block state cache when unnecessary
Based on https://github.com/MinecraftForge/MinecraftForge/pull/7496
2023-01-02 21:56:42 -05:00
embeddedt
9180c79854
Parallelize parts of model loading/baking 2023-01-02 13:56:51 -05:00
embeddedt
f2e557253e
Remove biome temperature caching
Based on 4553ccb0a0
2023-01-02 10:25:39 -05:00
embeddedt
e50859f10d
Fix occasional crash due to unsafe concurrency with RenderTypes 2023-01-01 20:30:03 -05:00
embeddedt
055721f494
Skip first datapack reload
Implementation from https://github.com/MinecraftForge/MinecraftForge/pull/8163

Fixes https://github.com/MinecraftForge/MinecraftForge/issues/8125
2023-01-01 20:29:54 -05:00
embeddedt
bb184a0772
Initial commit 2022-12-31 18:35:31 -05:00