Commit Graph

303 Commits

Author SHA1 Message Date
embeddedt
21177ea0e4
Fix mixin crash 2023-04-29 16:36:10 -04:00
embeddedt
5ac369acb8
Fix some items not rendering in inventories 2023-04-29 14:06:53 -04:00
embeddedt
dc56d51f11
Split registry rewrite into separate off-by-default option
This needs more testing
2023-04-29 13:19:02 -04:00
embeddedt
99df4cbbe2
Add dynamic model support to Refined Storage 2023-04-29 11:26:01 -04:00
embeddedt
14f98e358b
Load every provided blockstate file, not just the first one 2023-04-29 11:17:28 -04:00
embeddedt
960dd4074e
Clean up scanner + abstract pack scanning to separate function 2023-04-29 09:38:13 -04:00
embeddedt
9b50a50bad
Allow mutating CanonizingStringMap.keySet() 2023-04-29 09:22:55 -04:00
embeddedt
e4ef3103cc
Fix CTM crash 2023-04-29 09:17:41 -04:00
embeddedt
c0c789f29c
Fix registry replacement 2023-04-28 22:57:33 -04:00
embeddedt
6665db3a69
Only use the fallback path for models/blockstates not discovered yet 2023-04-28 22:34:44 -04:00
embeddedt
12a7483d4d
Add large registry test option 2023-04-28 22:06:35 -04:00
embeddedt
39e9dfab99
Use getResources on resource packs we can trust 2023-04-28 22:06:21 -04:00
embeddedt
8b71c823c4
Unbox IDs 2023-04-28 21:40:22 -04:00
embeddedt
c09c4ccf68
Optimize clear() 2023-04-28 21:33:57 -04:00
embeddedt
433db3409a
Continue optimizing 2023-04-28 21:30:51 -04:00
embeddedt
599bdee173
Refactor registry data into a custom object 2023-04-28 19:22:38 -04:00
embeddedt
3f24f50744
Initial version of fast registry 2023-04-28 19:14:31 -04:00
embeddedt
b9cb33b1ef
Dynamically generate item model location cache 2023-04-28 17:27:33 -04:00
embeddedt
77e9309d2b
Registry optimizations 2023-04-28 17:14:09 -04:00
embeddedt
4195b15946
Don't waste time interning paths we are checking exist 2023-04-28 15:53:51 -04:00
embeddedt
469c564c1b
Suppress model bakery errors if there are too many 2023-04-28 15:53:39 -04:00
embeddedt
10672b0214
Config screen 2023-04-28 14:59:18 -04:00
embeddedt
f85d19340b
Fix closing font textures that were cached
Fixes #64
2023-04-28 10:52:11 -04:00
embeddedt
006c487b86
Optimize SortedArraySet.removeIf 2023-04-28 09:53:43 -04:00
embeddedt
a0ceaa4dac
Fix patches being nonfunctional 2023-04-27 21:36:32 -04:00
embeddedt
da6e9dc075
Port two chunk system patches from Paper 2023-04-27 20:48:53 -04:00
embeddedt
c861c99c79
Speed up FontManager loading 2023-04-27 12:03:38 -04:00
embeddedt
91d1cb3962
Bypass slow PngInfo class during texture loading
Thanks to @Asek3 for pointing out this bottleneck
2023-04-26 19:11:39 -04:00
embeddedt
a4a19be545
Avoid using replaceAll 2023-04-26 13:58:25 -04:00
embeddedt
d356e1ece4
Optimize NBT memory usage 2023-04-26 13:42:53 -04:00
embeddedt
110362b85c
Fix log message always saying 0 items were cleared 2023-04-25 21:34:31 -04:00
embeddedt
56aed7284c
More null checks 2023-04-25 21:28:31 -04:00
embeddedt
c684cccf74
Simplify book deduplication 2023-04-25 21:20:30 -04:00
embeddedt
d86344f309
Add logic to clear air items of NBT from Patchouli book registry 2023-04-25 21:05:02 -04:00
embeddedt
e843f8ed6d
Clear KubeJS recipe event lists since mods can hold onto the event object 2023-04-25 19:29:26 -04:00
embeddedt
e46910f3c1
Add Opticrash detection 2023-04-25 12:03:19 -04:00
embeddedt
e771af2330
AE2 model wrapping support 2023-04-25 11:33:26 -04:00
embeddedt
a3e7435c61
Correctly emulate nullishness of baked top level model map 2023-04-25 11:10:20 -04:00
embeddedt
863fbaf3a4
Remove a lot of now dead code 2023-04-24 16:56:27 -04:00
embeddedt
4c36f04f56
Fix the Minecraft window teleporting back to the center of the screen
when early load finishes
2023-04-24 11:49:56 -04:00
embeddedt
8cdee4826e
Disable boost worker count when Smooth Boot is installed 2023-04-24 10:50:01 -04:00
embeddedt
fdbf8d621e
Fix additional use of backgroundExecutor in dynamic resources 2023-04-24 10:49:32 -04:00
embeddedt
ee8eb02e6d
Replace mod work manager queue during vanilla bootstrap
instead of in mixin plugin
2023-04-24 10:46:17 -04:00
embeddedt
86629e7773
Move resource reloading to dedicated executor
Allows benefiting from Smooth Boot in-game (as intended)
while not slowing down launch
2023-04-24 10:35:22 -04:00
embeddedt
66d1faa7e3
Fix another logic race that could cause missing models 2023-04-22 12:27:31 -04:00
embeddedt
5958e10eff
Fix behavior for contained paths with non-vanilla PackTypes 2023-04-21 13:40:21 -04:00
embeddedt
9e95be14f3
Ignore non-vanilla PackTypes when caching resources 2023-04-21 13:35:12 -04:00
embeddedt
36664cb23a
Don't waste time parsing UVs when performing initial model load 2023-04-20 20:45:21 -04:00
embeddedt
33d3f0e537
Use SRG names 2023-04-20 20:19:52 -04:00
embeddedt
45225a580f
Clear chunk map from integrated server worlds after server stops 2023-04-20 20:17:55 -04:00