Change texture loading mixin priority to prevent FAPI conflicts
This commit is contained in:
parent
f506fc671a
commit
d4fec79e55
|
|
@ -25,7 +25,7 @@ import java.util.concurrent.CompletableFuture;
|
|||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
|
||||
@Mixin(TextureAtlas.class)
|
||||
@Mixin(value = TextureAtlas.class, priority = 1500)
|
||||
@ClientOnlyMixin
|
||||
public abstract class TextureAtlasMixin {
|
||||
@Shadow protected abstract ResourceLocation getResourceLocation(ResourceLocation location);
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user