Deduplicate wall block shapes
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package org.embeddedt.modernfix.common.mixin.perf.deduplicate_wall_shapes;
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import com.google.common.collect.ImmutableMap;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.WallBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.Property;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map;
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@Mixin(WallBlock.class)
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public abstract class WallBlockMixin extends Block {
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private static Map<ImmutableMap<Property<?>, Comparable<?>>, VoxelShape> CACHE_BY_PROPERTIES = new HashMap<>();
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private static StateDefinition<Block, BlockState> CACHED_DEFINITION = null;
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private static float[] CACHED_FLOATS = null;
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public WallBlockMixin(Properties properties) {
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super(properties);
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}
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@Inject(method = "makeShapes", at = @At("HEAD"), cancellable = true)
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private synchronized void useCachedShapeMap(float f1, float f2, float f3, float f4, float f5, float f6, CallbackInfoReturnable<Map<BlockState, VoxelShape>> cir) {
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if(CACHED_DEFINITION != null) {
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// check if this state container's properties exactly match the one we used for the cache
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if(CACHED_DEFINITION.getProperties().equals(this.stateDefinition.getProperties()) && Arrays.equals(CACHED_FLOATS, new float[] { f1, f2, f3, f4, f5, f6 })) {
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ImmutableMap.Builder<BlockState, VoxelShape> builder = ImmutableMap.builder();
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for(BlockState state : this.stateDefinition.getPossibleStates()) {
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builder.put(state, CACHE_BY_PROPERTIES.get(state.getValues()));
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}
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cir.setReturnValue(builder.build());
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}
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}
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}
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@Inject(method = "makeShapes", at = @At("RETURN"))
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private synchronized void storeCachedShapesByProperty(float f1, float f2, float f3, float f4, float f5, float f6, CallbackInfoReturnable<Map<BlockState, VoxelShape>> cir) {
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if(CACHE_BY_PROPERTIES.size() == 0) {
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Map<BlockState, VoxelShape> shapeMap = cir.getReturnValue();
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for(Map.Entry<BlockState, VoxelShape> entry : shapeMap.entrySet()) {
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CACHE_BY_PROPERTIES.put(entry.getKey().getValues(), entry.getValue());
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}
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CACHED_FLOATS = new float[] { f1, f2, f3, f4, f5, f6 };
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CACHED_DEFINITION = this.stateDefinition;
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}
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}
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}
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@ -226,6 +226,8 @@ public class ModernFixEarlyConfig {
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disableIfModPresent("mixin.bugfix.remove_block_chunkloading", "performant");
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disableIfModPresent("mixin.bugfix.paper_chunk_patches", "c2me");
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disableIfModPresent("mixin.perf.cache_strongholds", "littletiles");
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// content overlap
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disableIfModPresent("mixin.perf.deduplicate_wall_shapes", "dashloader");
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disableIfModPresent("mixin.perf.nbt_memory_usage", "c2me");
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// DimThread makes changes to the server chunk manager (understandably), C2ME probably does the same
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disableIfModPresent("mixin.bugfix.chunk_deadlock", "c2me", "dimthread");
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