Update optimization to 1.20
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@ -1,17 +0,0 @@
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package org.embeddedt.modernfix.common.mixin.perf.faster_structure_location;
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import net.minecraft.core.Holder;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.RandomState;
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import net.minecraft.world.level.levelgen.structure.Structure;
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import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.gen.Invoker;
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import java.util.List;
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@Mixin(ChunkGenerator.class)
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public interface ChunkGeneratorAccessor {
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@Invoker("getPlacementsForStructure")
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List<StructurePlacement> invokeGetPlacementsForStructure(Holder<Structure> structure, RandomState random);
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}
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@ -0,0 +1,22 @@
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package org.embeddedt.modernfix.common.mixin.perf.faster_structure_location;
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import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
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import net.minecraft.server.level.ServerChunkCache;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.levelgen.structure.StructureCheck;
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import org.embeddedt.modernfix.duck.IStructureCheck;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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@Mixin(ServerLevel.class)
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public class ServerLevelMixin {
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@Shadow @Final private ServerChunkCache chunkSource;
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@ModifyExpressionValue(method = "<init>", at = @At(value = "NEW", target = "(Lnet/minecraft/world/level/chunk/storage/ChunkScanAccess;Lnet/minecraft/core/RegistryAccess;Lnet/minecraft/world/level/levelgen/structure/templatesystem/StructureTemplateManager;Lnet/minecraft/resources/ResourceKey;Lnet/minecraft/world/level/chunk/ChunkGenerator;Lnet/minecraft/world/level/levelgen/RandomState;Lnet/minecraft/world/level/LevelHeightAccessor;Lnet/minecraft/world/level/biome/BiomeSource;JLcom/mojang/datafixers/DataFixer;)Lnet/minecraft/world/level/levelgen/structure/StructureCheck;", ordinal = 0))
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private StructureCheck attachGeneratorState(StructureCheck check) {
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((IStructureCheck)check).mfix$setStructureState(this.chunkSource.getGeneratorState());
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return check;
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}
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}
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@ -3,22 +3,26 @@ package org.embeddedt.modernfix.common.mixin.perf.faster_structure_location;
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import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
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import net.minecraft.core.Registry;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.RandomState;
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import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
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import net.minecraft.world.level.levelgen.structure.Structure;
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import net.minecraft.world.level.levelgen.structure.StructureCheck;
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import net.minecraft.world.level.levelgen.structure.StructureCheckResult;
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import org.embeddedt.modernfix.duck.IStructureCheck;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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@Mixin(StructureCheck.class)
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public class StructureCheckMixin {
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@Shadow @Final private ChunkGenerator chunkGenerator;
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@Shadow @Final private long seed;
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public class StructureCheckMixin implements IStructureCheck {
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@Shadow @Final private Registry<Structure> structureConfigs;
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@Shadow @Final private RandomState randomState;
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private ChunkGeneratorStructureState mfix$structureState;
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@Override
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public void mfix$setStructureState(ChunkGeneratorStructureState state) {
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mfix$structureState = state;
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}
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/**
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* @author embeddedt (inspired by 24w04a and Bytzo's comment on https://bugs.mojang.com/browse/MC-249136)
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@ -29,17 +33,19 @@ public class StructureCheckMixin {
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private StructureCheckResult mfix$checkForValidPosition(StructureCheckResult storageResult, ChunkPos chunkPos, Structure structure, boolean skipKnownStructures) {
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if (storageResult != null) {
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return storageResult;
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} else {
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} else if(mfix$structureState != null) {
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// Check if any of the placements allow for this structure to be in this chunk
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var structureHolder = this.structureConfigs.getHolder(this.structureConfigs.getId(structure)).orElseThrow();
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for (var placement : ((ChunkGeneratorAccessor)this.chunkGenerator).invokeGetPlacementsForStructure(structureHolder, this.randomState)) {
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if (placement.isStructureChunk(this.chunkGenerator, this.randomState, this.seed, chunkPos.x, chunkPos.z)) {
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var structureHolder = this.structureConfigs.wrapAsHolder(structure);
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for (var placement : mfix$structureState.getPlacementsForStructure(structureHolder)) {
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if (placement.isStructureChunk(mfix$structureState, chunkPos.x, chunkPos.z)) {
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// Allowed - return null so regular check runs
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return null;
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}
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}
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// Not allowed - early exit by returning a non-null value
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return StructureCheckResult.START_NOT_PRESENT;
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} else {
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return null;
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}
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}
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}
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@ -0,0 +1,7 @@
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package org.embeddedt.modernfix.duck;
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import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
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public interface IStructureCheck {
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void mfix$setStructureState(ChunkGeneratorStructureState state);
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}
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