更新内容
1. 修复玩偶在服务器导致崩溃的错误
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@ -13,6 +13,8 @@ import net.minecraft.nbt.NbtUtils;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import top.r3944realms.lib39.util.nbt.NBTReader;
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@ -31,10 +33,6 @@ public class GameProfileHelper {
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public static final String TAG_BE = "BlockEntityTag";
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public static final String TAG_OWN_PROFILE = "OwnerProfile";
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/**
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* The constant DEFAULT.
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*/
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public static ResourceLocation DEFAULT = DefaultPlayerSkin.getDefaultSkin();
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/**
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* Gets skin texture.
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@ -42,9 +40,10 @@ public class GameProfileHelper {
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* @param gameProfile the game profile
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* @return the skin texture
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*/
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@OnlyIn(Dist.CLIENT)
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public static ResourceLocation getSkinTexture(@Nullable GameProfile gameProfile) {
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if (gameProfile == null) {
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return DEFAULT;
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return DefaultPlayerSkin.getDefaultSkin();
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}
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return resolveSkinTexture(gameProfile);
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}
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@ -55,6 +54,7 @@ public class GameProfileHelper {
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* @param gameProfile the game profile
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* @return the resource location
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*/
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@OnlyIn(Dist.CLIENT)
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public static @NotNull ResourceLocation resolveSkinTexture(@NotNull GameProfile gameProfile) {
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Minecraft minecraft = Minecraft.getInstance();
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return minecraft.getSkinManager()
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@ -71,6 +71,7 @@ public class GameProfileHelper {
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}
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// 客户端判断
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@OnlyIn(Dist.CLIENT)
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private static boolean hasSlimArmsClient(Player player) {
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if (player instanceof AbstractClientPlayer clientPlayer) {
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PlayerInfo playerInfo = Objects.requireNonNull(Minecraft.getInstance()
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@ -105,6 +106,7 @@ public class GameProfileHelper {
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}
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// 获取皮肤模型名称
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@OnlyIn(Dist.CLIENT)
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public static @NotNull String getSkinModelName(@NotNull Player player) {
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if (player.level().isClientSide && player instanceof AbstractClientPlayer) {
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PlayerInfo info = Objects.requireNonNull(Minecraft.getInstance().getConnection())
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