添加获取了ServerLevel的获取方法
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@ -30,7 +30,7 @@ public class CommonHandler {
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@net.minecraftforge.fml.common.Mod.EventBusSubscriber(modid = Lib39.MOD_ID, bus = net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus.FORGE)
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public static class Game extends CommonHandler {
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private static ServerLevel sl;
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public ServerLevel getServerLevel() {
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public static ServerLevel getServerLevel() {
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return sl;
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}
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static volatile SyncData2Manager syncData2Manager;
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