LeashedPlayer/src/generated/resources/assets/leashedplayer/lang/zh_cn.json
3944Realms 7f8b24beb8 2024/11/05
Expend Item Capacity
2024-11-05 23:07:42 +08:00

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{
"advancement.leashedplayer.advancement_leash_arrow": "更闪亮的拴绳箭?",
"advancement.leashedplayer.advancement_leash_arrow.desc": "嗯,除了发光,似乎没有什么其它不同了",
"advancement.leashedplayer.dog_running_player": "遛“人”时间",
"advancement.leashedplayer.dog_running_player.desc": "公园不能遛狗,于是狗站起来遛人",
"advancement.leashedplayer.follow_arrow": "启航!!!",
"advancement.leashedplayer.follow_arrow.desc": "抱歉,我的世界不存在物理学",
"advancement.leashedplayer.leash_arrow": "拴绳之箭?",
"advancement.leashedplayer.leash_arrow.desc": "也许可以用它来发射生物?",
"advancement.leashedplayer.leash_start": "牵引之力",
"advancement.leashedplayer.leash_start.desc": "拴绳大师之路",
"advancement.leashedplayer.leash_terminator": "拴绳终结者",
"advancement.leashedplayer.leash_terminator.desc": "我來终结拴绳者!",
"advancement.leashedplayer.leashed_friend": "拴绳链接",
"advancement.leashedplayer.leashed_friend.desc": "被玩家用拴绳链接",
"advancement.leashedplayer.leashed_self": "稳固联结",
"advancement.leashedplayer.leashed_self.desc": "用拴绳拴住自己",
"advancement.leashedplayer.no_leash": "勿拴我",
"advancement.leashedplayer.no_leash.desc": "你不会被任何东西拴住",
"creativetab.leashedplayer.leashedplayer_tab": "可拴玩家",
"effect.leashedplayer.no_leash": "禁拴",
"entity.leashedplayer.kid_player": "小孩",
"entity.leashedplayer.leash_rope_arrow": "拴绳箭",
"entity.leashedplayer.spectral_leash_rope_arrow": "拴绳光灵箭",
"gamerule.LP.CreateLeashFenceKnotEntityIfAbsent": "如果缺失则创建拴绳结",
"gamerule.LP.CreateLeashFenceKnotEntityIfAbsent.description": "如果在栅栏处缺失拴绳结,则创建它",
"gamerule.LP.DefaultTalkArea": "默认聊天区域可见半径",
"gamerule.LP.DefaultTalkArea.description": "全局区域设置为非负数时,则限制全体玩家的聊天区域。若玩家设置的聊天区域小于该值则采用该规则,反之则采用玩家自定义值",
"gamerule.LP.KeepLeashNotDropTime": "保持拴绳不掉落的时间",
"gamerule.LP.KeepLeashNotDropTime.description": "当距离过远时,保持新建拴绳不掉落的时间 (刻)",
"gamerule.LP.TeleportWithLeashedPlayers": "被拴玩家随玩家持有者传送",
"gamerule.LP.TeleportWithLeashedPlayers.description": "传送时将被拴玩家与持有者一起传送",
"item.leash_rope_arrow.description": "带有拴绳的箭矢?",
"item.leashedplayer.amethyst_shears": "紫水晶剪刀",
"item.leashedplayer.fabric": "Fabric",
"item.leashedplayer.kid_spawn_egg": "小孩生成蛋",
"item.leashedplayer.leash_rope_arrow": "拴绳箭",
"item.leashedplayer.neoforge": "NeoForge",
"item.leashedplayer.spectral_leash_rope_arrow": "拴绳光灵箭",
"item.minecraft.lingering_potion.effect.no_leash": "滞留型禁拴药水",
"item.minecraft.potion.effect.no_leash": "禁拴药水",
"item.minecraft.splash_potion.effect.no_leash": "喷溅型禁拴药水",
"item.minecraft.tipped_arrow.effect.no_leash": "禁拴之箭",
"jukebox_song.leashedplayer.what_does_the_fox_say": "狐狸是怎么叫的?",
"leashedplayer.chat.none_heard_you": "沒有人接收到你的消息",
"leashedplayer.command.chat.message.talkarea.current_config": "%s§6目前聊天区域可见半径设置§7:§e %d §6格 §f(§a默认值§7:§e %d §a格§f)§r",
"leashedplayer.command.chat.message.talkarea.preference.set": "%s§a默认聊天区域可见消息半径设置为 §e%d §a格!§r",
"leashedplayer.command.chat.message.talkarea.preference_not_set": "%s未设置默认可见消息聊天区域半径",
"leashedplayer.command.chat.message.talkarea.self.current_config": "§6目前聊天区域可见半径设置§7:§e %d §6格 §f(§a默认值§7:§e %d §a格§f)§r",
"leashedplayer.command.chat.message.talkarea.self.preference.set": "§a默认聊天区域可见消息半径设置为 §e%d §a格!§r",
"leashedplayer.command.chat.message.talkarea.self.preference_not_set": "未设置默认可见消息聊天区域半径",
"leashedplayer.command.chat.message.talkarea.self.set": "§a聊天区域可见消息半径设置为 §e%d §a格!§r",
"leashedplayer.command.chat.message.talkarea.self.unlimited": "§a聊天区域半径无限制§r",
"leashedplayer.command.chat.message.talkarea.set": "%s§a聊天区域可见消息半径设置为 §e%d §a格!§r",
"leashedplayer.command.chat.message.talkarea.unlimited": "%s§a聊天区域半径无限制§r",
"leashedplayer.command.leash.message.leash.data.clear": "%1$s的拴绳数据拴绳持有者实体%2$s现在已清除",
"leashedplayer.command.leash.message.leash.data.clear.leash.clear.failed.no_data": "%1$s沒有拴绳数据可清除",
"leashedplayer.command.leash.message.leash.data.null": "%1$s沒有拴绳数据实体",
"leashedplayer.command.leash.message.leash.data.set": "%1$s拴绳数据实体被设置为%2$s",
"leashedplayer.command.leash.message.leash.data.set.failed.diff_level": "%1$s和%2$s不在同一维度上",
"leashedplayer.command.leash.message.leash.data.set.failed.forbid_same_entity": "禁止设置同一实体",
"leashedplayer.command.leash.message.leash.data.set.failed.no_knot_exist_in_that_pos": "未找到拴绳结在(X:%f, Y:%f, Z:%f)处",
"leashedplayer.command.leash.message.leash.data.set.failed.too_far": "%1$s到%2$s的距离超过了1.2倍 拴绳长度,原长:%3$s 格",
"leashedplayer.command.leash.message.leash.data.show": "%1$s的拴绳数据实体为%2$s",
"leashedplayer.command.leash.message.leash.length.failed": "失败(内部错误,可能是你输的指令有误)",
"leashedplayer.command.leash.message.leash.length.set": "%1$s的拴绳长度被设置为%2$s格",
"leashedplayer.command.leash.message.leash.length.show": "%1$s的拴绳长度为%2$s格",
"leashedplayer.command.motion.message.adder.successful": "§b添加成功.§a%s§7:§f[§e加速度§7:§a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
"leashedplayer.command.motion.message.multiply.successful": "§b倍乘成功.§a%s§7:§f[§e加速度§7:§a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
"leashedplayer.command.motion.message.setter.successful": "§b设置成功.§a%s§7:§f[§e加速度§7:§a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
"painting.leashedplayer.group_photo.author": "§9闲趣§4时§e坞§r",
"painting.leashedplayer.group_photo.title": "§d集体照 §7[§6纪念§7]§r",
"sound.leashedplayer.subtitle.what_does_the_fox_say": "大楚兴~ 陈胜王~~"
}