package com.r3944realms.leashedplayer.content.commands; import com.mojang.brigadier.Command; import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.arguments.DoubleArgumentType; import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.r3944realms.leashedplayer.config.LeashPlayerCommonConfig; import com.r3944realms.leashedplayer.network.client.UpdatePlayerMovement; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.Commands; import net.minecraft.commands.arguments.EntityArgument; import net.minecraft.network.chat.Component; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.Vec3; import net.neoforged.neoforge.network.PacketDistributor; import org.jetbrains.annotations.Nullable; import java.util.ArrayList; import java.util.List; import static com.r3944realms.leashedplayer.content.commands.Command.getLiterArgumentBuilderOfCSS; public class MotionCommand { private final static String LEASHED_PLAYER_MOTION_MESSAGE_ = "leashedplayer.command.motion.message."; public final static String MOTION_SETTER_SUCCESSFUL = LEASHED_PLAYER_MOTION_MESSAGE_ + "setter.successful", MOTION_ADDER_SUCCESSFUL = LEASHED_PLAYER_MOTION_MESSAGE_ + "adder.successful", MOTION_MULTIPLY_SUCCESSFUL = LEASHED_PLAYER_MOTION_MESSAGE_ + "multiply.successful"; public static void register(CommandDispatcher dispatcher) { boolean shouldUsePrefix = LeashPlayerCommonConfig.EnableLeashPlayerCommandPrefix.get(); @Nullable List> nodeList = shouldUsePrefix ? null : new ArrayList<>(); LiteralArgumentBuilder literalArgumentBuilder = Commands.literal(com.r3944realms.leashedplayer.content.commands.Command.PREFIX); LiteralArgumentBuilder $$motionRoot = getLiterArgumentBuilderOfCSS("motion", !shouldUsePrefix, nodeList); com.mojang.brigadier.Command motionVecAdder = context -> { CommandSourceStack source = context.getSource(); for(Entity entity : EntityArgument.getEntities(context, "targets")){ Vec3 motionVec = new Vec3( DoubleArgumentType.getDouble(context, "vecX"), DoubleArgumentType.getDouble(context, "vecY"), DoubleArgumentType.getDouble(context, "vecZ") ); if(entity instanceof ServerPlayer player) { PacketDistributor.sendToPlayer(player, new UpdatePlayerMovement(UpdatePlayerMovement.Operation.ADD, motionVec.x, motionVec.y, motionVec.z)); } else { entity.addDeltaMovement(motionVec); } double vecX = entity.getDeltaMovement().x, vecY = entity.getDeltaMovement().y, vecZ = entity.getDeltaMovement().z; source.sendSuccess(() -> Component.translatable(MOTION_ADDER_SUCCESSFUL, entity.getName().copy().withStyle(), vecX, vecY, vecZ), true); } return 0; }; Command motionVecSetter = context -> { CommandSourceStack source = context.getSource(); for(Entity entity : EntityArgument.getEntities(context, "targets")){ Vec3 motionVec = new Vec3( DoubleArgumentType.getDouble(context, "vecX"), DoubleArgumentType.getDouble(context, "vecY"), DoubleArgumentType.getDouble(context, "vecZ") ); if(entity instanceof ServerPlayer player) { PacketDistributor.sendToPlayer(player, new UpdatePlayerMovement(UpdatePlayerMovement.Operation.SET, motionVec.x, motionVec.y, motionVec.z)); } else { entity.setDeltaMovement(motionVec); } double vecX = entity.getDeltaMovement().x, vecY = entity.getDeltaMovement().y, vecZ = entity.getDeltaMovement().z; source.sendSuccess(() -> Component.translatable(MOTION_SETTER_SUCCESSFUL, entity.getName().copy(), vecX, vecY, vecZ), true); } return 0; }; Command motionVecMultiply = context -> { CommandSourceStack source = context.getSource(); for(Entity entity : EntityArgument.getEntities(context, "targets")){ Vec3 motionFactorVec = new Vec3( DoubleArgumentType.getDouble(context, "vecXFactor"), DoubleArgumentType.getDouble(context, "vecYFactor"), DoubleArgumentType.getDouble(context, "vecZFactor") ); if(entity instanceof ServerPlayer player) { PacketDistributor.sendToPlayer(player, new UpdatePlayerMovement(UpdatePlayerMovement.Operation.MULTIPLY, motionFactorVec.x, motionFactorVec.y, motionFactorVec.z)); } else { entity.setDeltaMovement(entity.getDeltaMovement().multiply(motionFactorVec)); } double vecX = entity.getDeltaMovement().x, vecY = entity.getDeltaMovement().y, vecZ = entity.getDeltaMovement().z; source.sendSuccess(() -> Component.translatable(MOTION_MULTIPLY_SUCCESSFUL, entity.getName().copy(), vecX, vecY, vecZ), true); } return 0; }; LiteralArgumentBuilder Motion = $$motionRoot.requires(cs -> cs.hasPermission(2)) .then(Commands.argument("targets", EntityArgument.entities()) .then(Commands.literal("add") .then(Commands.argument("vecX", DoubleArgumentType.doubleArg()) .then(Commands.argument("vecY", DoubleArgumentType.doubleArg()) .then(Commands.argument("vecZ", DoubleArgumentType.doubleArg()) .executes(motionVecAdder) ) ) ) ) .then(Commands.literal("set") .then(Commands.argument("vecX", DoubleArgumentType.doubleArg()) .then(Commands.argument("vecY", DoubleArgumentType.doubleArg()) .then(Commands.argument("vecZ", DoubleArgumentType.doubleArg()) .executes(motionVecSetter) ) ) ) ) .then(Commands.literal("multiply") .then(Commands.argument("vecXFactor", DoubleArgumentType.doubleArg()) .then(Commands.argument("vecYFactor", DoubleArgumentType.doubleArg()) .then(Commands.argument("vecZFactor", DoubleArgumentType.doubleArg()) .executes(motionVecMultiply) ) ) ) ) ); if(shouldUsePrefix){ literalArgumentBuilder.then(Motion); dispatcher.register(literalArgumentBuilder); } else { nodeList.forEach(dispatcher::register); } } }