2024-10-28

修复了有关箭不能正常显示的BUG
将默认值调高减少拴绳断裂的可能性
2024/10/28
Fix some BUG
This commit is contained in:
叁玖领域 2024-10-25 16:52:54 +08:00
parent 5674f4f99d
commit 0cce76511f
5 changed files with 33 additions and 6 deletions

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@ -1,4 +1,4 @@
# 版本 0.0.3.9.4 提前介绍c[最终版本对于0.0.4] 【注意:本解釋簡繁混寫,因爲趕時間,所以並不怎麽規範,請諒解】
# 版本 0.0.3.9.5 提前介绍c[最终版本对于0.0.4] 【注意:本解釋簡繁混寫,因爲趕時間,所以並不怎麽規範,請諒解】
## 简介
现在开始你可以用拴绳拴住玩家,也可以拴住自己了,不如尝试拴住彼此来通关我的世界吧(

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@ -32,7 +32,7 @@ mod_name=Leashed Player
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=MIT
# The mod version. See https://semver.org/
mod_version=0.0.3.9.4
mod_version=0.0.3.9.5
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -9,3 +9,5 @@ pluginManagement {
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.8.0'
}
include 'leashedplayer_1_21_3'

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@ -172,6 +172,9 @@ public class LeashRopeArrow extends AbstractArrow {
Entity leashDataEntity = PlayerLeashable.getLeashDataEntity((ServerPlayer) getOwner(), (ServerLevel) level());
if(leashDataEntity != null) {
pL.dropLeash(true, !(leashDataEntity instanceof LeashRopeArrow));
if(leashDataEntity instanceof LeashRopeArrow leashRopeArrow) {
leashRopeArrow.setOwner(null);
}
}
Entity leashKnotFence = PlayerLeashable.createLeashKnotFence((ServerLevel) this.level(), pResult.getBlockPos());
ILivingEntityExtension pLL = (ILivingEntityExtension) pL;
@ -186,6 +189,9 @@ public class LeashRopeArrow extends AbstractArrow {
Entity leashDataEntity = this.getOwner();
if(leashDataEntity != null) {
L.dropLeash(true, false);
if(leashDataEntity instanceof LeashRopeArrow leashRopeArrow) {
leashRopeArrow.setOwner(null);
}
}
Entity leashKnotFence = LeashFenceKnotEntity.getOrCreateKnot(this.level(), pResult.getBlockPos());
L.setLeashedTo(leashKnotFence, true);
@ -215,14 +221,24 @@ public class LeashRopeArrow extends AbstractArrow {
if(this.getOwner() == null && livingEntity instanceof PlayerLeashable pL) { //发射器发出或命令生成
setOwner(livingEntity);
Entity leashDataEntity = PlayerLeashable.getLeashDataEntity((ServerPlayer) getOwner(), (ServerLevel) level());
if(leashDataEntity != null) pL.dropLeash(true, !(leashDataEntity instanceof LeashRopeArrow));
if(leashDataEntity != null) {
pL.dropLeash(true, !(leashDataEntity instanceof LeashRopeArrow));
if(leashDataEntity instanceof LeashRopeArrow leashRopeArrow) {
leashRopeArrow.setOwner(null);
}
}
ILivingEntityExtension pLL = (ILivingEntityExtension) pL;
pLL.setKeepLeashTick(GameruleRegistry.getGameruleIntValue(level(), KeepLeashNotDropTime.ID));
pL.setLeashedTo(this, true);
return;
} else if (this.getOwner() instanceof PlayerLeashable pL) {
Entity leashDataEntity = PlayerLeashable.getLeashDataEntity((ServerPlayer) getOwner(), (ServerLevel) level());
if(leashDataEntity != null) pL.dropLeash(true, !(leashDataEntity instanceof LeashRopeArrow));
if(leashDataEntity != null) {
pL.dropLeash(true, !(leashDataEntity instanceof LeashRopeArrow));
if(leashDataEntity instanceof LeashRopeArrow leashRopeArrow) {
leashRopeArrow.setOwner(null);
}
}
ItemEntity arrow = new ItemEntity(this.level(), this.position().x, this.position().y, this.position().z, getOrginalItemStack());
ILivingEntityExtension pLL = (ILivingEntityExtension) pL;
pLL.setKeepLeashTick(GameruleRegistry.getGameruleIntValue(level(), KeepLeashNotDropTime.ID));
@ -233,8 +249,12 @@ public class LeashRopeArrow extends AbstractArrow {
if(entity instanceof Leashable leashable) {
if (getOwner() == null) {
Entity leashDataEntity = leashable.getLeashHolder();
if (leashDataEntity != null)
if (leashDataEntity != null) {
leashable.dropLeash(true, !(leashDataEntity instanceof LeashRopeArrow));
if(leashDataEntity instanceof LeashRopeArrow leashRopeArrow) {
leashRopeArrow.setOwner(null);
}
}
leashable.setLeashedTo(this, true);
this.setOwner(entity);
return;
@ -256,7 +276,12 @@ public class LeashRopeArrow extends AbstractArrow {
else if (entity instanceof LeashFenceKnotEntity leashKnotFence) {
if (getOwner() instanceof PlayerLeashable pL) {
Entity leashDataEntity = PlayerLeashable.getLeashDataEntity((ServerPlayer) getOwner(), (ServerLevel) level());
if(leashDataEntity != null) pL.dropLeash(true, true);
if(leashDataEntity != null) {
pL.dropLeash(true, true);
if(leashDataEntity instanceof LeashRopeArrow leashRopeArrow) {
leashRopeArrow.setOwner(null);
}
}
ItemEntity arrow = new ItemEntity(this.level(), this.position().x, this.position().y, this.position().z, getOrginalItemStack());
ILivingEntityExtension pLL = (ILivingEntityExtension) pL;
pLL.setKeepLeashTick(GameruleRegistry.getGameruleIntValue(level(), KeepLeashNotDropTime.ID));

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