{
  "advancement.leashedplayer.advancement_leash_arrow": "更閃亮的拴繩箭？",
  "advancement.leashedplayer.advancement_leash_arrow.desc": "嗯，除了發光，其它好像沒什麽不同",
  "advancement.leashedplayer.dog_running_player": "遛“人”時間",
  "advancement.leashedplayer.dog_running_player.desc": "公園裏不許遛狗，於是狗站起來遛人",
  "advancement.leashedplayer.follow_arrow": "啓航！！！",
  "advancement.leashedplayer.follow_arrow.desc": "抱歉，麦块不講物理學",
  "advancement.leashedplayer.leash_arrow": "拴繩之箭？",
  "advancement.leashedplayer.leash_arrow.desc": "也許可以用它發射生物?",
  "advancement.leashedplayer.leash_start": "牽引之力",
  "advancement.leashedplayer.leash_start.desc": "拴繩大師之路",
  "advancement.leashedplayer.leash_terminator": "拴繩終結者",
  "advancement.leashedplayer.leash_terminator.desc": "吾將終結拴繩！",
  "advancement.leashedplayer.leashed_friend": "拴繩鏈接",
  "advancement.leashedplayer.leashed_friend.desc": "被玩家用拴繩鏈接",
  "advancement.leashedplayer.leashed_self": "穩固聯結",
  "advancement.leashedplayer.leashed_self.desc": "用栓繩拴住自己",
  "advancement.leashedplayer.neo_fox": "NEOFORGE!",
  "advancement.leashedplayer.neo_fox.desc": "似乎可以戴著",
  "advancement.leashedplayer.no_leash": "請恁勿拴唔",
  "advancement.leashedplayer.no_leash.desc": "恁不會被任何拴住",
  "advancement.leashedplayer.tipped_leash_arrow": "神說要有更多箭矢",
  "advancement.leashedplayer.tipped_leash_arrow.desc": "真是琳琅滿目啊",
  "block.leashedplayer.test_block": "測試方塊",
  "creativetab.leashedplayer.leashedplayer_tab": "可拴玩家",
  "effect.leashedplayer.no_leash": "禁拴",
  "entity.leashedplayer.kid_player": "小孩",
  "entity.leashedplayer.leash_rope_arrow": "拴繩箭",
  "entity.leashedplayer.nestle_rope_arrow": "貼貼拴繩箭",
  "entity.leashedplayer.spectral_leash_rope_arrow": "拴繩光靈箭",
  "gamerule.LP.CreateLeashFenceKnotEntityIfAbsent": "如果缺失則創建拴繩結",
  "gamerule.LP.CreateLeashFenceKnotEntityIfAbsent.description": "如果在柵欄処缺失拴繩結，則創建它",
  "gamerule.LP.KeepLeashNotDropTime": "保持其不掉落的時間",
  "gamerule.LP.KeepLeashNotDropTime.description": "儅距離過遠時，保持其不掉落的時間（刻）",
  "gamerule.LP.TeleportWithLeashedPlayers": "被拴玩家随玩家持有者傳送",
  "gamerule.LP.TeleportWithLeashedPlayers.description": "將被拴玩家將隨持有者一起傳送",
  "item.leash_rope_arrow.desc.1": "§7該箭將會攜帶擁有者隨其飛行：",
  "item.leash_rope_arrow.desc.2": "§c1.§r 若擊中柵欄或生物時，將持有者拴在其上並以普通箭的形式掉落;",
  "item.leash_rope_arrow.desc.3": "§c2.§r 靠近該箭下蹲可以更快拾取該箭，如果該箭的持有者不是自己，則持有者將被拾取者拴住;",
  "item.leash_rope_arrow.desc.4": "§c3.§r 當箭從發射器發射時，第一個射中的生物將成為此箭的持有者並隨箭飛行;",
  "item.leash_rope_arrow.desc.5": "§c4.§r 在§c§l禁拴§7(§c§lno_leash§7)§r效果下，射出的箭行為將與發射器的行為相同。",
  "item.leash_rope_arrow.description": "帶有拴繩的箭矢？",
  "item.leashedplayer.amethyst_shears": "紫水晶剪刀",
  "item.leashedplayer.fabric": "Fabric",
  "item.leashedplayer.leash_rope_arrow": "拴繩箭",
  "item.leashedplayer.neoforge": "NeoForge",
  "item.leashedplayer.spectral_leash_rope_arrow": "拴繩光靈箭",
  "item.leashedplayer.test_block_item": "測試方塊",
  "item.minecraft.lingering_potion.effect.no_leash": "滯留型禁拴藥水",
  "item.minecraft.potion.effect.no_leash": "禁拴藥水",
  "item.minecraft.splash_potion.effect.no_leash": "噴濺型禁拴藥水",
  "item.minecraft.tipped_arrow.effect.no_leash": "禁拴之箭",
  "item.spectral_leash_rope_arrow.desc": "擊中實體給予其§e§l發光§7(§e§lGlowing§7)§r效果",
  "item.tipped_leash_rope_arrow.desc": "擊中實體給予其药水效果",
  "item.tipped_leash_rope_arrow.name": "蘸有%1$s的拴繩箭",
  "item.variant.leash_rope_arrow.desc.1": "§7拴繩箭矢的一個變種",
  "item.variant.leash_rope_arrow.desc.2": "§c1.§r 功能與本體一致;",
  "jukebox_song.leashedplayer.what_does_the_fox_say": "狐狸是怎麽叫的？",
  "key.leashedplayer.category": "可拴玩家",
  "key.leashedplayer.leash_length.add": "增加拴繩長度",
  "key.leashedplayer.leash_length.not_support_to_not_player_entity": "僅對玩家有效",
  "key.leashedplayer.leash_length.sub": "減小拴繩長度",
  "leashedplayer.command.leash.message.leash.data.clear": "%1$s的拴繩數據（拴繩持有者實體：%2$s）現在已清除",
  "leashedplayer.command.leash.message.leash.data.clear.leash.clear.failed.no_data": "%1$s沒有拴繩數據實體可被清除",
  "leashedplayer.command.leash.message.leash.data.null": "%1$s沒有拴繩數據實體",
  "leashedplayer.command.leash.message.leash.data.set": "%1$s拴繩數據實體設置為%2$s",
  "leashedplayer.command.leash.message.leash.data.set.failed.diff_level": "%1$s和%2$s不在同一緯度上",
  "leashedplayer.command.leash.message.leash.data.set.failed.forbid_same_entity": "禁止設置同一實體",
  "leashedplayer.command.leash.message.leash.data.set.failed.no_knot_exist_in_that_pos": "未找到拴繩結在(X:%f, Y:%f, Z:%f)処",
  "leashedplayer.command.leash.message.leash.data.set.failed.too_far": "%1$s到%2$s的距離超過了1.2倍拴繩長度，原長:%3$s 格",
  "leashedplayer.command.leash.message.leash.data.show": "%1$s拴繩數據實體為%2$s",
  "leashedplayer.command.leash.message.leash.length.failed": "失敗（内部錯誤,,可能你輸入的指令有誤）",
  "leashedplayer.command.leash.message.leash.length.set": "%1$s的拴繩長度被設置為%2$s格",
  "leashedplayer.command.leash.message.leash.length.show": "%1$s的拴繩長度為%2$s格",
  "leashedplayer.command.motion.message.adder.successful": "§b添加成功.§a%s§7:§f[§e加速度§7:§a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
  "leashedplayer.command.motion.message.multiply.successful": "§b倍乘成功.§a%s§7:§f[§e加速度§7:§a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
  "leashedplayer.command.motion.message.setter.successful": "§b設置成功.§a%s§7:§f[§e加速度§7:§a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
  "leashedplayer.lead_breaker.item.desc": "§7可以破壞拴繩鏈接",
  "leashedplayer.lead_breaker.item.use_fai": "§c未能剪斷§f%2$s§c對§f%1$s§c拴繩鏈接",
  "leashedplayer.lead_breaker.item.use_suf": "§a成功剪斷§f%2$s§a對§f%1$s§a拴繩鏈接",
  "leashedplayer.leash_rope.length.decrease": "§c減少§f%s§c的拴繩長度§7(§長度§7:§e%d§7)",
  "leashedplayer.leash_rope.length.decrease.self": "§c減少拴繩長度§7(§長度§7:§e%d§7)",
  "leashedplayer.leash_rope.length.failed": "§c失敗",
  "leashedplayer.leash_rope.length.increase": "§a增加§f%s§a的拴繩長度§7(§長度§7:§e%d§7)",
  "leashedplayer.leash_rope.length.increase.self": "§a增加拴繩長度§7(§長度§7:§e%d§7)",
  "leashedplayer.leash_rope_arrow.try_to_pickup.push_shift_tip": "§a按下§f§lShift鍵§a以加速拾取",
  "painting.leashedplayer.group_photo.author": "§9閑趣§4時§e塢§r",
  "painting.leashedplayer.group_photo.title": "§d集體照 §7[§6紀念§7]§r",
  "sound.leashedplayer.subtitle.what_does_the_fox_say": "大楚興~ 陳勝王~~"
}