{
  "advancement.leashedplayer.advancement_leash_arrow": "More advanced flash arrow with a Tether?",
  "advancement.leashedplayer.advancement_leash_arrow.desc": "Well, apart from glowing, there doesn't seem to be any other difference",
  "advancement.leashedplayer.dog_running_player": "It's Walking human time.",
  "advancement.leashedplayer.dog_running_player.desc": "In the park where dogs are not allowed to be walked, the dog decided to walk the human instead",
  "advancement.leashedplayer.follow_arrow": "Launch!!!",
  "advancement.leashedplayer.follow_arrow.desc": "Mc, what are you talking about in physics?",
  "advancement.leashedplayer.leash_arrow": "Arrow with a Tether?",
  "advancement.leashedplayer.leash_arrow.desc": "Maybe you can using it to shoot some mob?",
  "advancement.leashedplayer.leash_start": "The Power of Traction",
  "advancement.leashedplayer.leash_start.desc": "Journey to becoming a Leash Expert",
  "advancement.leashedplayer.leash_terminator": "The Lead Terminator",
  "advancement.leashedplayer.leash_terminator.desc": "I am Lead Terminator!",
  "advancement.leashedplayer.leashed_friend": "Be bound by Rope",
  "advancement.leashedplayer.leashed_friend.desc": "Be Bond by player with lead",
  "advancement.leashedplayer.leashed_self": "Stable Connection",
  "advancement.leashedplayer.leashed_self.desc": "“Restrain oneself with a rope",
  "advancement.leashedplayer.neo_fox": "NEOFORGE!",
  "advancement.leashedplayer.neo_fox.desc": "It seems can be equipped.",
  "advancement.leashedplayer.no_leash": "Don't tie me up",
  "advancement.leashedplayer.no_leash.desc": "You cannot be leashed by ANY",
  "advancement.leashedplayer.tipped_leash_arrow": "God said there should be more arrows",
  "advancement.leashedplayer.tipped_leash_arrow.desc": "A dazzling array of Leash Rope arrows",
  "block.leashedplayer.test_block": "Test Block",
  "creativetab.leashedplayer.leashedplayer_tab": "Leashed Player",
  "effect.leashedplayer.no_leash": "No Leash",
  "entity.leashedplayer.kid_player": "Kid",
  "entity.leashedplayer.leash_rope_arrow": "Leash Rope Arrow",
  "entity.leashedplayer.nestle_rope_arrow": "Nestle Rope Arrow",
  "entity.leashedplayer.spectral_leash_rope_arrow": "Spectral Leash Rope Arrow",
  "gamerule.LP.CreateLeashFenceKnotEntityIfAbsent": "Create Leash Fence Knot Entity if absent",
  "gamerule.LP.CreateLeashFenceKnotEntityIfAbsent.description": "Create LeashKnot Entity if it's absent on fence",
  "gamerule.LP.KeepLeashNotDropTime": "Keep leash alive Time",
  "gamerule.LP.KeepLeashNotDropTime.description": "The time of Keep new leash which has far distance alive (Tick)",
  "gamerule.LP.TeleportWithLeashedPlayers": "Teleport leashed player with player holder",
  "gamerule.LP.TeleportWithLeashedPlayers.description": "Holder will teleport with their leashed players ",
  "item.leash_rope_arrow.desc.1": "§7This arrow will carry the owner along with its flight:",
  "item.leash_rope_arrow.desc.2": "§c1.§r If it hits a fence or an entity, it will leash the owner to it and drop as a normal arrow.",
  "item.leash_rope_arrow.desc.3": "§c2.§r Crouching near the arrow allows for faster retrieval. If the arrow's owner is not the player, the owner will be leashed to the player who picks it up.",
  "item.leash_rope_arrow.desc.4": "§c3.§r When fired from its launcher, the first entity hit will become the arrow's owner and will fly along with it.",
  "item.leash_rope_arrow.desc.5": "§c4.§r Under the §c§l\"no_leash\"§r effect, the behavior of the arrow when fired will follow the launcher’s behavior.",
  "item.leash_rope_arrow.description": "Arrows with ropes attached?",
  "item.leashedplayer.amethyst_shears": "Amethyst Shears",
  "item.leashedplayer.fabric": "Fabric",
  "item.leashedplayer.leash_rope_arrow": "Leash Rope Arrow",
  "item.leashedplayer.neoforge": "NeoForge",
  "item.leashedplayer.spectral_leash_rope_arrow": "Spectral Leash Rope Arrow",
  "item.leashedplayer.test_block_item": "Test Block",
  "item.minecraft.lingering_potion.effect.no_leash": "Splash No Leash Potion",
  "item.minecraft.potion.effect.no_leash": "No Leash Potion",
  "item.minecraft.splash_potion.effect.no_leash": "Splash No Leash Potion",
  "item.minecraft.tipped_arrow.effect.no_leash": "Arrow of No Leash",
  "item.spectral_leash_rope_arrow.desc": "§c2.§r Strike the entity to give it a §e§lGlowing§r effect.",
  "item.tipped_leash_rope_arrow.desc": "§c2.§rStrike the entity to give it a Potion effect.",
  "item.tipped_leash_rope_arrow.name": "Tipped Leash Rope Arrow Soaked By %1$s",
  "item.variant.leash_rope_arrow.desc.1": "§7A variant of Leash Rope Arrow",
  "item.variant.leash_rope_arrow.desc.2": "§c1.§r The function is the same as its original one。",
  "jukebox_song.leashedplayer.what_does_the_fox_say": "What does the fox say?",
  "key.leashedplayer.category": "Leashed Player",
  "key.leashedplayer.leash_length.add": "Increase the Length of Leash Rope",
  "key.leashedplayer.leash_length.not_support_to_not_player_entity": "Only work on Players",
  "key.leashedplayer.leash_length.sub": "Decrease the Length of Leash Rope",
  "leashedplayer.command.leash.message.leash.data.clear": "%1$s's LeashData(LeashHolderEntity: %2$s) now is clear",
  "leashedplayer.command.leash.message.leash.data.clear.leash.clear.failed.no_data": "%1$s has no LeashData can be clear",
  "leashedplayer.command.leash.message.leash.data.null": "%1$s has no LeashDataEntity",
  "leashedplayer.command.leash.message.leash.data.set": "%1$s LeashDataEntity now is set as %2$s",
  "leashedplayer.command.leash.message.leash.data.set.failed.diff_level": "%1$s and %2$s are not at a same level",
  "leashedplayer.command.leash.message.leash.data.set.failed.forbid_same_entity": "Prohibit setting the same entity",
  "leashedplayer.command.leash.message.leash.data.set.failed.no_knot_exist_in_that_pos": "No knot found at (X:%f,Y:%f,Z:%f)",
  "leashedplayer.command.leash.message.leash.data.set.failed.too_far": "The distance between %1$s and %2$s is larger than the 1.2 times of LeashLength, LeashLength is %3$s blocks",
  "leashedplayer.command.leash.message.leash.data.show": "%1$s's LeashDataEntity is %2$s",
  "leashedplayer.command.leash.message.leash.length.failed": "Failed (Internal Error, maybe your command is incorrect)",
  "leashedplayer.command.leash.message.leash.length.set": "The Leash length of %1$s is set to %2$s blocks",
  "leashedplayer.command.leash.message.leash.length.show": "The Leash Length of %1$s is %2$s blocks",
  "leashedplayer.command.motion.message.adder.successful": "§bAdd Successfully.§a%s§7:§f[§eVec§7: §a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
  "leashedplayer.command.motion.message.multiply.successful": "§bMultiply Successfully.§a%s§7:§f[§eVec§7: §a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
  "leashedplayer.command.motion.message.setter.successful": "§bSet Successfully.§a%s§7:§f[§eVec§7: §a(§f%f§7,§f%f§7,§f%f§a)§f]§r",
  "leashedplayer.lead_breaker.item.desc": "§7can break the link of leash",
  "leashedplayer.lead_breaker.item.use_fai": "§cFailed to break §f%1$s§c 's Leashed Link to §f%2$s",
  "leashedplayer.lead_breaker.item.use_suf": "§aSuccessfully break §f%1$s§a 's Leashed Link to §f%2$s ",
  "leashedplayer.leash_rope.length.decrease": "§Decrease the §f%s §cLength of Leash Rope§7(§bLength§7:§e%d§7)",
  "leashedplayer.leash_rope.length.decrease.self": "§cDecrease the Length of Leash Rope§7(§bLength§7:§e%d§7)",
  "leashedplayer.leash_rope.length.failed": "§cFailed",
  "leashedplayer.leash_rope.length.increase": "§aIncrease the §f%s §aLength of Leash Rope§7(§bLength§7:§e%d§7)",
  "leashedplayer.leash_rope.length.increase.self": "§aIncrease the Length of Leash Rope§7(§bLength§7:§e%d§7)",
  "leashedplayer.leash_rope_arrow.try_to_pickup.push_shift_tip": "§aPush §f§lShift§a to pick up quickly",
  "painting.leashedplayer.group_photo.author": "§9Leisure §4Time §eDock§r",
  "painting.leashedplayer.group_photo.title": "§dGroup Photo §7[§6memorable§7]§r",
  "sound.leashedplayer.subtitle.what_does_the_fox_say": "Great Chu will rise again! Chen She will be king!"
}