LTDV9/packet/resourcepacks/§6落幕曲专用/assets/slashblade/lang/zh_tw.json
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{
"itemGroup.slashblade": "拔刀劍",
"itemGroup.slashblade.desc": "墜入阿修羅道",
"attribute.name.generic.reachDistance": "攻擊距離",
"stat.slashblade.sword_summoned": "幻影劍",
"key.category.slashblade": "拔刀劍",
"key.slashblade.special_move": "特殊行動",
"key.slashblade.summon_blade": "召喚幻影劍",
"slashblade.tooltip.killcount": "斬殺數:%1$s",
"slashblade.tooltip.refine": "鍛造數:%1$s",
"slashblade.tooltip.proud_soul": "耀魂數:%1$s",
"slashblade.tooltip.slash_art": "SA:%1$s",
"se.slashblade.wither_edge": "凋零性",
"item.slashblade.slashblade": "無銘刀「無名」",
"item.slashblade.slashblade.desc": "起始之刃\n無垢之器",
"item.slashblade.slashblade_wood": "無銘刀「木偶」",
"item.slashblade.slashblade_wood.desc": "帶鞘的木刀",
"item.slashblade.slashblade_white": "利刀「白鞘」",
"item.slashblade.slashblade_white.desc": "鐵制的刀刃",
"item.slashblade.slashblade_bamboo": "無銘刀「竹光」",
"item.slashblade.slashblade_bamboo.desc": "未完成的刀胚",
"item.slashblade.slashblade_silverbamboo": "名刀「銀紙竹光」",
"item.slashblade.ruby": "利刀「無名」紅玉",
"item.slashblade.ruby.desc": "傑作",
"item.slashblade.ruby.material": "鑄刀配件「紅玉」",
"item.slashblade.fox_white": "狐月刀「白狐」",
"item.slashblade.fox_white.desc": "象徵幸運與招福",
"item.slashblade.fox_black": "狐月刀「黑狐」",
"item.slashblade.fox_black.desc": "象徵退魔與平穩",
"item.slashblade.yuzukitukumo": "結月刀「付喪」",
"item.slashblade.yuzukitukumo.desc": "鐵の木刀の軌跡",
"item.slashblade.muramasa": "「千鶴」村正",
"item.slashblade.muramasa.desc": "遺失的一把村正刀",
"item.slashblade.yamato": "魔刀「閻魔」",
"item.slashblade.sange": "散華",
"item.slashblade.yasha": "夜叉",
"item.slashblade.yasha_true": "夜叉「鬼哭」",
"item.slashblade.sabigatana": "鏽刀",
"item.slashblade.doutanuki": "剛劍「胴田貫」",
"item.slashblade.tagayasan": "木刀「鐵刀木」",
"item.slashblade.agito": "偽物「鄂門」",
"item.slashblade.orotiagito_sealed": "「鄂門」",
"item.slashblade.orotiagito": "名刀「大蛇鄂門」",
"item.slashblade.agito_rust": "鏽刀「鄂门」",
"item.slashblade.orotiagito_rust": "鏽刀「鄂门」",
"item.slashblade.rodai_wooden": "「擊柝」露臺",
"item.slashblade.rodai_stone": "「銳岩」露臺",
"item.slashblade.rodai_iron": "利刀「鐵」露臺",
"item.slashblade.rodai_golden": "寶刀「山吹」露臺",
"item.slashblade.rodai_diamond": "名刀「金剛」露臺",
"item.slashblade.rodai_netherite": "名刀「玄鈺」露臺",
"item.slashblade.koseki": "枯石大刀",
"item.slashblade.proudsoul": "耀魂",
"item.slashblade.proudsoul_tiny": "耀魂碎片",
"item.slashblade.proudsoul_ingot": "耀魂錠",
"item.slashblade.proudsoul_sphere": "耀魂珠",
"item.slashblade.proudsoul_crystal": "耀魂結晶",
"item.slashblade.proudsoul_trapezohedron": "搖曳的耀魂結晶",
"item.slashblade.bladestand_1": "單層刀架",
"item.slashblade.bladestand_2": "雙層刀架",
"item.slashblade.bladestand_v": "直立刀架",
"item.slashblade.bladestand_s": "小型刀架",
"item.slashblade.bladestand_1w": "壁掛式單層刀架",
"item.slashblade.bladestand_2w": "壁掛式雙層刀架",
"entity.slashblade.abstract_summoned_sword": "幻影劍",
"entity.slashblade.blade_stand_entity": "刀架",
"slash_art.slashblade.none": "無",
"slash_art.slashblade.judgement_cut": "次元斬",
"slash_art.slashblade.sakura_end": "終焉櫻",
"slash_art.slashblade.void_slash": "虛無刀界",
"slash_art.slashblade.circle_slash": "円刃",
"slash_art.slashblade.drive": "幻影刃",
"slash_art.slashblade.drive_horizontal": "幻影刃",
"slash_art.slashblade.drive_vertical": "幻影刃-縱",
"slash_art.slashblade.wave_edge": "波刀龍膽",
"slashblade.sword_type.bewitched": "妖",
"slashblade.sword_type.enchanted": "印",
"slashblade.sword_type.noname": "封",
"adv.slashblade.proudsoul": "精煉上限=50\n刀雖易折\n然魂不滅",
"adv.slashblade.proudsoul_tiny": "精煉上限=10\n幽微的耀魂",
"adv.slashblade.proudsoul_ingot": "精煉上限=100\n與耀魂合成的鋼鐵",
"adv.slashblade.proudsoul_sphere": "精煉上限=150\n使用熔爐冶煉\n繚繞耀魂的寶珠",
"adv.slashblade.proudsoul_crystal": "精煉上限=200\n使用高爐精煉\n耀魂的結晶",
"adv.slashblade.proudsoul_trapezohedron": "無精煉上限\n使用煙燻精煉\n耀魂的極致",
"adv.slashblade.reforge": "重鑄",
"adv.slashblade.reforge.desc": "用鐵砧組裝拔刀劍和部件",
"adv.slashblade.refine": "精煉",
"adv.slashblade.refine.desc": "經過精煉的刀,潛能將有所提升",
"adv.slashblade.white_broken": "折斷的刀刃",
"adv.slashblade.white_broken.desc": "重鑄!",
"adv.slashblade.bladestand": "刀架",
"adv.slashblade.bladestand.desc": "刀劍歇息之處",
"adv.slashblade.imitation_broken": "雕文刻鏤",
"adv.slashblade.imitation_broken.desc": "一意孤行的下場",
"adv.slashblade.movesets": "拔刀術",
"adv.slashblade.movesets.desc": "拔刀術說明",
"adv.slashblade.combo_a": "拔刀術《連擊‧壹》",
"adv.slashblade.combo_a.desc": "【按鍵】:\n攻擊(♠)%s\n【施展方式】\n地面\n♠-♠-♠-♠",
"adv.slashblade.combo_b": "拔刀術《連擊‧貳》",
"adv.slashblade.combo_b.desc": "【按鍵】:\n攻擊(♠)%s\n【施展方式】\n地面\n♠-♠-♠,停頓後反覆 ♠ ",
"adv.slashblade.combo_b_max": "極《連擊‧貳》",
"adv.slashblade.combo_b_max.desc": "撕碎!",
"adv.slashblade.combo_c": "拔刀術《連擊‧參》",
"adv.slashblade.combo_c.desc": "【按鍵】:\n攻擊(♠)%s\n【施展方式】\n地面\n♠-♠,停頓後 ♠",
"adv.slashblade.combo_a_ex": "拔刀術《連擊‧壹 二型》",
"adv.slashblade.combo_a_ex.desc": "【按鍵】\n攻擊 ♠:%s\n【施展時機】在力量或飢餓的效果下\n【施展方式】\n地面\n♠-♠-♠-♠-♠",
"adv.slashblade.aerial_a": "拔刀術《飛翔斬‧壹》",
"adv.slashblade.aerial_a.desc": "【按鍵】\n攻擊(♠)%s\n【施展方式】\n滯空\n♠-♠-♠",
"adv.slashblade.aerial_b": "拔刀術《飛翔斬‧貳》",
"adv.slashblade.aerial_b.desc": "【按鍵】\n攻擊(♠)%s\n【施展方式】\n滯空\n♠-♠,停頓後 ♠-♠",
"adv.slashblade.aerial_cleave": "拔刀術《墬擊斬》",
"adv.slashblade.aerial_cleave.desc": "【按鍵】\n攻擊(♠)%s\n後退(ᐁ)%s\n潛行(⚪)%s\n【施展方式】\n滯空\n⚪+ᐁ+♠",
"adv.slashblade.judgement_cut": "拔刀術《次元斬》",
"adv.slashblade.judgement_cut.desc": "【按鍵】\n攻擊(♠)%s\n【施展方式】\n長按 ♠,直到出現粒子效果時放開",
"adv.slashblade.judgement_cut_just": "拔刀術《次元斬 二型》",
"adv.slashblade.judgement_cut_just.desc": "【按鍵】\n攻擊(♠)%s\n【施展方式】\n長按 ♠,在出現粒子效果前一刻放開",
"adv.slashblade.quick_charge": "拔刀術《迅速蓄力》",
"adv.slashblade.quick_charge.desc": "【按鍵】\n攻擊(♠)%s\n【施展方式】\n在收刀的瞬間按下 ♠",
"adv.slashblade.rapid_slash": "拔刀術《疾走居合》",
"adv.slashblade.rapid_slash.desc": "【按鍵】\n攻擊(♠)%s\n前進(ᐃ)%s\n潛行(⚪)%s\n【施展方式】\n地面\n⚪+ᐃ+♠",
"adv.slashblade.rising_star": "拔刀術《羅閃天翔》",
"adv.slashblade.rising_star.desc": "【按鍵】\n攻擊(♠)%s\n【施展方式】\n施展《疾走居合》後\n長按 ♠,直到命中敵人",
"adv.slashblade.upperslash": "拔刀術《上升斬》",
"adv.slashblade.upperslash.desc": "【按鍵】\n攻擊(♠)%s\n後退(ᐁ)%s\n潛行(⚪)%s\n【施展方式】\n地面\n⚪+ᐁ-♠",
"adv.slashblade.upperslash_jump": "拔刀術《迴旋跳斬》",
"adv.slashblade.upperslash_jump.desc": "【按鍵】\n攻擊(♠)%s\n【施展方式】\n施展《上升斬》後\n長按 ♠",
"adv.slashblade.air_trick": "技能《瞬步》",
"adv.slashblade.air_trick.desc": "瞬移至注視中的敵人的上方\n【按鍵】\n特殊行動(♠)%s\n前進(ᐃ)%s\n潛行(⚪)%s\n【施展方式】\n⚪+ᐃ+♠",
"adv.slashblade.trick_down": "技能《瞬步退行》",
"adv.slashblade.trick_down.desc": "滯空時迅速落地\n【按鍵】\n特殊行動(♠)%s\n後退(ᐁ)%s\n潛行(⚪)%s\n【施展方式】\n⚪+ᐁ+♠",
"adv.slashblade.trick_dodge": "技能《瞬步回避》",
"adv.slashblade.trick_dodge.desc": "朝任意方向衝刺以回避傷害\n【按鍵】\n特殊行動(♠)%s\n【施展方式】\n在移動中按下 ♠",
"adv.slashblade.trick_up": "技能《瞬步上行》",
"adv.slashblade.trick_up.desc": "向上衝刺\n【按鍵】\n特殊行動(♠)%s\n前進(ᐃ)%s\n潛行(⚪)%s\n【施展方式】\n⚪+ᐃ+♠",
"adv.slashblade.enemy_step": "技能《踏敵跳》",
"adv.slashblade.enemy_step.desc": "滯空時墊腳敵人以二段跳\n【按鍵】\n跳躍(□)%s\n【施展方式】\n滯空靠近敵人時按下 □",
"adv.slashblade.kick_jump": "技能《蹬牆跳》",
"adv.slashblade.kick_jump.desc": "滯空時蹬牆以二段跳\n【按鍵】\n跳躍(□)%s\n【施展方式】\n滯空靠近牆體時按下 □",
"adv.slashblade.guard": "技能《抵禦》",
"adv.slashblade.guard.desc": "消耗耐久度以抵銷敵人的遠程攻擊\n行進間無法發動\n【按鍵】\n潛行(⚪)%s\n【施展方式】\n⚪",
"adv.slashblade.guard_just": "技能《格擋》",
"adv.slashblade.guard_just.desc": "在敵人攻擊的瞬間擋下其攻擊, 可提高評級\n評級高時則不會消耗耐久度。\n【按鍵】\n潛行(⚪)%s\n【施展方式】\n在受到攻擊時 ⚪",
"adv.slashblade.summonedswords": "飛劍術《幻影劍》",
"adv.slashblade.summonedswords.desc": "消耗2點耀魂來發射幻影劍\n【按鍵】\n%s(♠)%s\n【施展方式】\n♠",
"adv.slashblade.spiral_swords": "飛劍術《環形幻劍陣》",
"adv.slashblade.spiral_swords.desc": "消耗20點耀魂值在自身周圍形成幻影劍環來防禦\n【按鍵】\n%s(♠)%s\n【施展方式】\n♠ 按住",
"adv.slashblade.storm_swords": "飛劍術《怒風幻劍陣》",
"adv.slashblade.storm_swords.desc": "消耗20點耀魂將幻影劍如暴風般圍繞敵人攻擊並將其擊飛\n【按鍵】\n%s(♠)%s\n後退(ᐁ)%s\n潛行(⚪)%s\n【施展方式】\n按住⚪-按住♠-ᐁ-放開♠",
"adv.slashblade.blistering_swords": "飛劍術《急襲幻劍陣》",
"adv.slashblade.blistering_swords.desc": "消耗20點耀魂在自身周圍凝聚數把幻影劍一齊射向敵人\n【按鍵】\n%s(♠)%s\n前進(ᐃ)%s\n潛行(⚪)%s\n【施展方式】\n按住⚪-按住♠-ᐃ-放開♠",
"adv.slashblade.heavy_rain_swords": "飛劍術《暴雨幻劍陣》",
"adv.slashblade.heavy_rain_swords.desc": "消耗20點耀魂自敵人上方施放劍雨\n【按鍵】\n%s(♠)%s\n後退(ᐁ)%s\n前進(ᐃ)%s\n潛行(⚪)%s\n【施展方式】\n按住⚪-ᐁ-按住♠-ᐃ 放開♠",
"adv.slashblade.exeffect": "附魔增強",
"adv.slashblade.exeffect.desc": "附魔的額外效果",
"adv.slashblade.exeffect.soul_speed": "靈魂疾走",
"adv.slashblade.exeffect.soul_speed.desc": "附魔靈魂疾走每1級能夠使技能《格擋》的判定時間延長1刻(tick)",
"adv.slashblade.exeffect.feather_falling": "輕盈",
"adv.slashblade.exeffect.feather_falling.desc": "附魔-輕盈能延長出招後的滯空時間"
}