{ "enchantment.enchanted_arsenal.lightweight": "轻装简从", "enchantment.enchanted_arsenal.hollow_point": "空尖弹", "enchantment.enchanted_arsenal.curse_of_overrecoiling": "恐惧", "enchantment.enchanted_arsenal.juggernaught.desc": "持有时,给予缓慢和抗性提升", "enchantment.enchanted_arsenal.curse_of_overpressuring": "盐井瞎", "enchantment.enchanted_arsenal.poison_tipped.desc": "被攻击的敌人会中毒", "enchantment.enchanted_arsenal.hollow_point.desc": "有几率造成额外半颗心伤害,等级越高,几率越高", "enchantment.enchanted_arsenal.curse_of_overpressuring.desc": "射击时失明", "enchantment.enchanted_arsenal.armour_peircing.desc": "会对你的命中目标护甲造成伤害,等级决定了对护甲造成的伤害数量", "enchantment.enchanted_arsenal.illuminating": "照明", "enchantment.enchanted_arsenal.illuminating.desc": "使被攻击的敌人短暂发光", "enchantment.enchanted_arsenal.juggernaught": "重甲", "enchantment.enchanted_arsenal.enflamed": "火焰子弹", "enchantment.enchanted_arsenal.poison_tipped": "毒药子弹", "enchantment.enchanted_arsenal.lightweight.desc": "持有提高移速", "enchantment.enchanted_arsenal.shell_shock.desc": "被攻击的敌人会短暂失明", "enchantment.enchanted_arsenal.shell_shock": "炮弹冲击", "enchantment.enchanted_arsenal.armour_piercing": "盔甲刺穿", "enchantment.enchanted_arsenal.armour_piercing.desc": "增加枪械护甲耐久破坏力", "enchantment.enchanted_arsenal.curse_of_overrecoiling.desc": "射击时,获得缓慢buff", "enchantment.enchanted_arsenal.enflamed.desc": "被攻击的敌人会被点燃" }