LTDV10Test/packet/kubejs/server_scripts/Debug/Or_debug_boss.js
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2026-04-14 18:20:56 +08:00

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ItemEvents.rightClicked("createdelight:debug_reload_tool", e => {
const { server, player } = e;
if (player.isCrouching()) {
player.swing()
server.tell("§6[成功]已经重载server脚本不包括配方");
server.runCommand("kubejs reload server_scripts");
} else {
player.swing()
server.tell("§6[成功]已经重载client脚本");
server.runCommand("kubejs reload server_scripts");
}
return;
});
const $Registries = Java.loadClass("net.minecraft.core.registries.Registries")
ItemEvents.rightClicked("createdelight:debug_info_tool", e => {
const { level, player } = e;
let playerPos = player.block.pos
if (player.isCrouching()) {
player.swing()
/** @type {Internal.Structure[]} */
let structureArray = level.structureManager().getAllStructuresAt(playerPos).keySet().toArray()
let structureRegistry = level.registryAccess().registryOrThrow($Registries.STRUCTURE)
for (let structure of structureArray) {
let structureStart = level.structureManager().getStructureAt(playerPos, structure)
if (structureStart.isValid()) {
let structureName = structureRegistry.getKey(structure).toString()
let message = Component.of("§7- §a"+ structureName).clickCopy(structureName).hover("Structure ID(Click to Copy)")
player.tell("Locate Structure:")
player.tell(message)
}
}
} else {
e.cancel()
}
return;
});
BlockEvents.rightClicked(e => {
const { block, level, player } = e;
if(player.mainHandItem.id == "createdelight:debug_info_tool"){
let blockpos = block.pos;
try {
let blockEntityID = block.getEntityId();
let beOptional = level.getBlockEntity(blockpos, blockEntityID);
let blockEntityNBT = beOptional.get().serializeNBT();
player.swing();
player.tell("BlockEntityNBT:");
let keys = blockEntityNBT.getAllKeys().toArray();
for (let i = 0; i < keys.length; i++) {
let key = keys[i];
let valueTag = blockEntityNBT.get(key);
let valueStr = String(valueTag); // Tag 转为可读字符串
let line = `${key}: ${valueStr}`;
let message = Component.of(`§7- §e${key}§7: §a${valueStr}`)
.clickCopy(line)
.hover(`NBT ${key} (Click to Copy)`);
player.tell(message);
}
} catch (error) { }
e.cancel()
}
})