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Deploy to Remote Server / deploy (push) Failing after 1m11s
18 lines
579 B
JavaScript
18 lines
579 B
JavaScript
let Order = global.Order
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ServerEvents.tick(e => {
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if (e.server.getLevel("minecraft:overworld").dayTime() % 12000 == 0) {
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let count = Utils.random.nextInt(0, 4)
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for (let i = 0; i < count; i++)
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Order.addOrderToAuction()
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}
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})
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ItemEvents.rightClicked("createdelight:unopened_order", e => {
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e.player.getItemInHand(e.hand).shrink(1)
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let ret = Order.create(e.player)
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while (ret.entries.length == 0) {
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ret = Order.create(e.player)
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}
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e.player.give(Item.of("createdelight:order", 1, { createdelightOrderInfo: ret }))
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}) |