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96 lines
4.5 KiB
Properties
96 lines
4.5 KiB
Properties
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# Enable debug logging (creates a debug file with detailed pattern processing)
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debugLogging=false
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#--------------------------------------------------------------------------------
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# List of shader patterns to filter out, one per line
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# Examples:
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# - Exact Match: Test (only "Test" will be filtered)
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# - With version placeholder: ComplementaryReimagined_r{version}
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# - With regex: Complementary{.*}
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# {version} matches any version number pattern like 1.2.3 or 4.5
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# Other {xyz} are treated as regex patterns (very powerful, be careful!)
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# .zip extensions are handled automatically
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filterStart:[
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# Add filter patterns here, one per line
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# test
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# Complementary
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# BSL{.*}
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]:filterEnd
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#--------------------------------------------------------------------------------
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# List of shaderpacks to reorder in the shaderpacks selection menu, one per line
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# The position is determined by line order (first line = position 1, etc.)
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# Examples:
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# - First position: {.*}EuphoriaPatches{.*}
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# - Second position: Complementary{.*}_r{version}
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# - Third position: BSL{.*}
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# If multiple shaderpacks match a pattern, they are inserted at the given position, sorted alphabetically.
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# {version} matches any version number pattern like 1.2.3 or 4.5
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# Other {xyz} are treated as regex patterns (very powerful, be careful!)
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# .zip extensions are handled automatically
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reorderStart:[
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# Add reorder patterns here, one per line
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# {.*}EuphoriaPatches{.*}
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# Complementary{.*}_r{version}
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# BSL{.*}
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{.*}+ EuphoriaPatches{.*}
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{(.*)Clrwl(.*)}
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{^((?!Clrwl).)*$/i}
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]:reorderEnd
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#--------------------------------------------------------------------------------
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# List of recoloring rules for shaderpack names in the selection menu
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# Each rule recolors either a specific part of the shaderpack name or the entire name.
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# {version} matches any version number pattern like 1.2.3 or 4.5
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# Other {xyz} are treated as regex patterns (very powerful, be careful!)
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# Format: shader_pattern [|] part_pattern [->] color_name [|] part_pattern2 [->] color_name2 ....
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# - shader_pattern: Matches shaderpack names (exact or with {regex})
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# - part_pattern: Matches the part of the name to recolor (exact or with {regex})
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# - Use {all} to recolor the entire name
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# - color_name: One of the official Minecraft color names or Minecraft color codes:
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# black (§0), dark_blue (§1), dark_green (§2), dark_aqua (§3), dark_red (4), dark_purple (§5), gold (§6), gray (§7),
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# dark_gray (§8), blue (§9), green (§a), aqua (§b), red (§c), light_purple (§d), yellow (§e), white (§f)
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# Additional formatting codes: bold (§l), italic (§o), underline (§n), strikethrough (§m), reset (§r), obfuscated (§k)
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# - The "part_pattern [->] color_name" combination can be repeated as often as desired to get multiple colors in the same name
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#
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# Examples:
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# - Complementary{.*} [|] Comp [->] red [|] {version} [->] §6
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# Recolors the "Comp" part to red and the version part in any Complementary shaderpack name to gold.
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# - {.*}EuphoriaPatches{.*} [|] EuphoriaPatches_{version} [->] light_purple
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# Recolors the "EuphoriaPatches_{version}" part in any shader with EuphoriaPatches in the name to light_purple.
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# - test [|] {all} [->] red
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# Recolors the entire name "test" to red.
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recolorStart:[
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# Add recolor rules here, one per line
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# Complementary{.*} [|] Comp [->] red [|] {version} [->] §6
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# {.*}EuphoriaPatches{.*} [|] EuphoriaPatches_{version} [->] light_purple
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# test [|] {all} [->] red
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{(.*)Clrwl(.*)} [|] {Clrwl} [->] green
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{^(?!.*Clrwl)(?!.*EuphoriaPatches).*$} [|] {all} [->] §m
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]:recolorEnd
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#--------------------------------------------------------------------------------
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# List of tooltip rules for shaderpacks in the selection menu
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# Format: shader_pattern [|] tooltip_text
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# - shader_pattern: Matches shaderpack names (exact or with {regex})
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# - tooltip_text: Text to display when hovering over the shader
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#
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# Note: If a shader has its own description in its pack.json file, that description will be
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# shown first, followed by your custom tooltip text if configured here.
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#
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# Examples:
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# - Complementary{.*} [|] Complementary is a shaderpack focused on performance and visual quality.
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# - {.*}EuphoriaPatches{.*} [|] A powerful add-on for Complementary Shaders.
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# - test [|] This is a test shaderpack.
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tooltipStart:[
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# Add tooltip rules here, one per line
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# Complementary{.*} [|] Complementary is a shaderpack focused on performance and visual quality.
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# test [|] This is a test shaderpack.
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{^(?!.*Clrwl)(?!.*EuphoriaPatches).*$} [|] §l§4§nThis may not be compatible with Colorwheel shaders!
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]:tooltipEnd
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