// Force a reload immediately after everything loaded // so as to make sure OEI merged item recipes work. global._evil_global_has_reloaded = false; ServerEvents.loaded(event => { if (global._evil_global_has_reloaded) return; console.log("Forcing reload to work around KubeJS bugs...") Utils.server.runCommand("reload"); global._evil_global_has_reloaded = true; });