961 lines
31 KiB
JavaScript
961 lines
31 KiB
JavaScript
"use strict";
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var __create = Object.create;
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __getProtoOf = Object.getPrototypeOf;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
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// If the importer is in node compatibility mode or this is not an ESM
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// file that has been converted to a CommonJS file using a Babel-
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// compatible transform (i.e. "__esModule" has not been set), then set
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// "default" to the CommonJS "module.exports" for node compatibility.
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isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
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mod
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));
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var random_teams_exports = {};
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__export(random_teams_exports, {
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RandomGen4Teams: () => RandomGen4Teams,
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default: () => random_teams_default
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});
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module.exports = __toCommonJS(random_teams_exports);
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var import_random_teams = __toESM(require("../gen5/random-teams"));
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var import_lib = require("../../../lib");
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const RECOVERY_MOVES = [
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"healorder",
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"milkdrink",
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"moonlight",
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"morningsun",
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"recover",
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"roost",
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"slackoff",
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"softboiled",
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"synthesis"
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];
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const PHYSICAL_SETUP = [
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"bellydrum",
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"bulkup",
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"curse",
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"dragondance",
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"howl",
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"meditate",
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"screech",
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"swordsdance"
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];
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const SETUP = [
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"acidarmor",
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"agility",
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"bellydrum",
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"bulkup",
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"calmmind",
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"curse",
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"dragondance",
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"growth",
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"howl",
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"irondefense",
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"meditate",
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"nastyplot",
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"raindance",
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"rockpolish",
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"sunnyday",
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"swordsdance",
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"tailglow"
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];
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const NO_STAB = [
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"aquajet",
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"bulletpunch",
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"chatter",
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"eruption",
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"explosion",
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"fakeout",
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"focuspunch",
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"futuresight",
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"iceshard",
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"icywind",
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"knockoff",
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"machpunch",
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"pluck",
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"pursuit",
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"quickattack",
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"rapidspin",
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"reversal",
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"selfdestruct",
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"shadowsneak",
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"skyattack",
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"suckerpunch",
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"uturn",
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"vacuumwave",
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"waterspout"
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];
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const HAZARDS = [
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"spikes",
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"stealthrock",
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"toxicspikes"
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];
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const MOVE_PAIRS = [
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["lightscreen", "reflect"],
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["sleeptalk", "rest"],
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["protect", "wish"],
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["leechseed", "substitute"],
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["focuspunch", "substitute"],
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["raindance", "rest"]
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];
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const PRIORITY_POKEMON = [
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"cacturne",
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"dusknoir",
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"honchkrow",
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"mamoswine",
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"scizor",
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"shedinja",
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"shiftry"
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];
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class RandomGen4Teams extends import_random_teams.default {
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constructor(format, prng) {
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super(format, prng);
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this.randomSets = require("./random-sets.json");
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this.noStab = NO_STAB;
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this.priorityPokemon = PRIORITY_POKEMON;
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this.moveEnforcementCheckers = {
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Bug: (movePool, moves, abilities, types, counter) => !counter.get("Bug") && (movePool.includes("megahorn") || abilities.has("Tinted Lens")),
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Dark: (movePool, moves, abilities, types, counter) => !counter.get("Dark"),
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Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon"),
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Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric"),
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Fighting: (movePool, moves, abilities, types, counter) => !counter.get("Fighting"),
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Fire: (movePool, moves, abilities, types, counter) => !counter.get("Fire"),
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Flying: (movePool, moves, abilities, types, counter, species) => !counter.get("Flying") && species.id !== "mantine",
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Ghost: (movePool, moves, abilities, types, counter) => !counter.get("Ghost"),
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Grass: (movePool, moves, abilities, types, counter, species) => !counter.get("Grass") && (species.baseStats.atk >= 100 || movePool.includes("leafstorm") || movePool.includes("solarbeam")),
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Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground"),
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Ice: (movePool, moves, abilities, types, counter) => !counter.get("Ice"),
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Poison: (movePool, moves, abilities, types, counter) => !counter.get("Poison") && types.has("Grass"),
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Psychic: (movePool, moves, abilities, types, counter) => !counter.get("Psychic") && (types.has("Fighting") || movePool.includes("calmmind")),
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Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && (species.baseStats.atk >= 95 || abilities.has("Rock Head")),
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Steel: (movePool, moves, abilities, types, counter, species) => !counter.get("Steel") && species.id === "metagross",
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Water: (movePool, moves, abilities, types, counter) => !counter.get("Water")
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};
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}
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cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, preferredType, role) {
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let hasHiddenPower = false;
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for (const move of moves) {
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if (move.startsWith("hiddenpower"))
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hasHiddenPower = true;
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}
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if (hasHiddenPower) {
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let movePoolHasHiddenPower = true;
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while (movePoolHasHiddenPower) {
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movePoolHasHiddenPower = false;
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for (const moveid of movePool) {
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if (moveid.startsWith("hiddenpower")) {
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this.fastPop(movePool, movePool.indexOf(moveid));
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movePoolHasHiddenPower = true;
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break;
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}
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}
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}
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}
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if (moves.size + movePool.length <= this.maxMoveCount)
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return;
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if (moves.size === this.maxMoveCount - 2) {
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const unpairedMoves = [...movePool];
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for (const pair of MOVE_PAIRS) {
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if (movePool.includes(pair[0]) && movePool.includes(pair[1])) {
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this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[0]));
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this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[1]));
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}
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}
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if (unpairedMoves.length === 1) {
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this.fastPop(movePool, movePool.indexOf(unpairedMoves[0]));
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}
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}
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if (moves.size === this.maxMoveCount - 1) {
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for (const pair of MOVE_PAIRS) {
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if (movePool.includes(pair[0]) && movePool.includes(pair[1])) {
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this.fastPop(movePool, movePool.indexOf(pair[0]));
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this.fastPop(movePool, movePool.indexOf(pair[1]));
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}
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}
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}
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if (teamDetails.screens && movePool.length >= this.maxMoveCount + 2) {
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if (movePool.includes("reflect"))
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this.fastPop(movePool, movePool.indexOf("reflect"));
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if (movePool.includes("lightscreen"))
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this.fastPop(movePool, movePool.indexOf("lightscreen"));
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if (moves.size + movePool.length <= this.maxMoveCount)
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return;
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}
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if (teamDetails.stealthRock) {
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if (movePool.includes("stealthrock"))
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this.fastPop(movePool, movePool.indexOf("stealthrock"));
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if (moves.size + movePool.length <= this.maxMoveCount)
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return;
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}
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if (teamDetails.rapidSpin) {
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if (movePool.includes("rapidspin"))
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this.fastPop(movePool, movePool.indexOf("rapidspin"));
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if (moves.size + movePool.length <= this.maxMoveCount)
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return;
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}
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if (teamDetails.toxicSpikes) {
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if (movePool.includes("toxicspikes"))
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this.fastPop(movePool, movePool.indexOf("toxicspikes"));
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if (moves.size + movePool.length <= this.maxMoveCount)
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return;
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}
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if (teamDetails.spikes && teamDetails.spikes >= 2) {
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if (movePool.includes("spikes"))
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this.fastPop(movePool, movePool.indexOf("spikes"));
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if (moves.size + movePool.length <= this.maxMoveCount)
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return;
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}
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const badWithSetup = ["healbell", "pursuit", "toxic"];
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const statusMoves = this.dex.moves.all().filter((move) => move.category === "Status").map((move) => move.id);
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const incompatiblePairs = [
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// These moves don't mesh well with other aspects of the set
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[statusMoves, ["healingwish", "switcheroo", "trick"]],
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[SETUP, "uturn"],
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[SETUP, HAZARDS],
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[SETUP, badWithSetup],
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[PHYSICAL_SETUP, PHYSICAL_SETUP],
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[["fakeout", "uturn"], ["switcheroo", "trick"]],
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["substitute", "uturn"],
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["rest", "substitute"],
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["explosion", ["destinybond", "painsplit", "rest", "trick"]],
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// These attacks are redundant with each other
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["surf", "hydropump"],
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[["bodyslam", "return"], ["bodyslam", "doubleedge"]],
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[["energyball", "leafstorm"], ["leafblade", "leafstorm", "powerwhip"]],
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["lavaplume", "fireblast"],
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["closecombat", "drainpunch"],
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["discharge", "thunderbolt"],
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["gunkshot", "poisonjab"],
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["payback", "pursuit"],
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["protect", "swordsdance"],
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// Assorted hardcodes go here:
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// Manectric
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["flamethrower", "overheat"],
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// Walrein
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["encore", "roar"],
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// Smeargle
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["explosion", "whirlwind"],
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// Seviper
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["switcheroo", "suckerpunch"],
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// Jirachi
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["bodyslam", "healingwish"],
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// Blaziken
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["agility", "vacuumwave"]
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];
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for (const pair of incompatiblePairs)
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this.incompatibleMoves(moves, movePool, pair[0], pair[1]);
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const statusInflictingMoves = ["stunspore", "thunderwave", "toxic", "willowisp", "yawn"];
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if (role !== "Staller") {
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this.incompatibleMoves(moves, movePool, statusInflictingMoves, statusInflictingMoves);
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}
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}
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// Generate random moveset for a given species, role, preferred type.
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randomMoveset(types, abilities, teamDetails, species, isLead, movePool, preferredType, role) {
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const moves = /* @__PURE__ */ new Set();
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let counter = this.newQueryMoves(moves, species, preferredType, abilities);
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this.cullMovePool(
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types,
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moves,
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abilities,
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counter,
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movePool,
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teamDetails,
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species,
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|
isLead,
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|
preferredType,
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role
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);
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if (movePool.length <= this.maxMoveCount) {
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while (movePool.length) {
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const moveid = this.sample(movePool);
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counter = this.addMove(
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moveid,
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moves,
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types,
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abilities,
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teamDetails,
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species,
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isLead,
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movePool,
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preferredType,
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role
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);
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}
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return moves;
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}
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const runEnforcementChecker = (checkerName) => {
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if (!this.moveEnforcementCheckers[checkerName])
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return false;
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return this.moveEnforcementCheckers[checkerName](
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movePool,
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moves,
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abilities,
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new Set(types),
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counter,
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species,
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teamDetails
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);
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};
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if (species.requiredMove) {
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const move = this.dex.moves.get(species.requiredMove).id;
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counter = this.addMove(
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move,
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moves,
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types,
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|
abilities,
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teamDetails,
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species,
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|
isLead,
|
|
movePool,
|
|
preferredType,
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role
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);
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}
|
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if (movePool.includes("facade") && abilities.has("Guts")) {
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counter = this.addMove(
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"facade",
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moves,
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types,
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|
abilities,
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|
teamDetails,
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species,
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|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
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);
|
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}
|
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for (const moveid of ["seismictoss", "spore", "volttackle"]) {
|
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if (movePool.includes(moveid)) {
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counter = this.addMove(
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moveid,
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moves,
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types,
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|
abilities,
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|
teamDetails,
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species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
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);
|
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}
|
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}
|
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if (!role.includes("Setup")) {
|
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if (movePool.includes("batonpass") && movePool.includes("substitute")) {
|
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counter = this.addMove(
|
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"substitute",
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moves,
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|
types,
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|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
if (["Bulky Support", "Spinner"].includes(role) && !teamDetails.rapidSpin) {
|
|
if (movePool.includes("rapidspin")) {
|
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counter = this.addMove(
|
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"rapidspin",
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
if (["Bulky Attacker", "Bulky Setup"].includes(role) || this.priorityPokemon.includes(species.id)) {
|
|
const priorityMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, preferredType);
|
|
if (types.includes(moveType) && move.priority > 0 && (move.basePower || move.basePowerCallback)) {
|
|
priorityMoves.push(moveid);
|
|
}
|
|
}
|
|
if (priorityMoves.length) {
|
|
const moveid = this.sample(priorityMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
for (const type of types) {
|
|
const stabMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, preferredType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && type === moveType) {
|
|
stabMoves.push(moveid);
|
|
}
|
|
}
|
|
while (runEnforcementChecker(type)) {
|
|
if (!stabMoves.length)
|
|
break;
|
|
const moveid = this.sampleNoReplace(stabMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
if (!counter.get("preferred")) {
|
|
const stabMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, preferredType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && preferredType === moveType) {
|
|
stabMoves.push(moveid);
|
|
}
|
|
}
|
|
if (stabMoves.length) {
|
|
const moveid = this.sample(stabMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
if (!counter.get("stab")) {
|
|
const stabMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, preferredType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && types.includes(moveType)) {
|
|
stabMoves.push(moveid);
|
|
}
|
|
}
|
|
if (stabMoves.length) {
|
|
const moveid = this.sample(stabMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
} else {
|
|
if (movePool.includes("uturn") && types.includes("Bug")) {
|
|
counter = this.addMove(
|
|
"uturn",
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
}
|
|
if (["Bulky Support", "Bulky Attacker", "Bulky Setup", "Spinner", "Staller"].includes(role)) {
|
|
const recoveryMoves = movePool.filter((moveid) => RECOVERY_MOVES.includes(moveid));
|
|
if (recoveryMoves.length) {
|
|
const moveid = this.sample(recoveryMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
if (role === "Staller") {
|
|
const enforcedMoves = ["protect", "toxic", "wish"];
|
|
for (const move of enforcedMoves) {
|
|
if (movePool.includes(move)) {
|
|
counter = this.addMove(
|
|
move,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
}
|
|
if (role.includes("Setup")) {
|
|
const setupMoves = movePool.filter((moveid) => SETUP.includes(moveid));
|
|
if (setupMoves.length) {
|
|
const moveid = this.sample(setupMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
if (!counter.damagingMoves.size && !(moves.has("uturn") && types.includes("Bug"))) {
|
|
const attackingMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
if (!this.noStab.includes(moveid) && move.category !== "Status")
|
|
attackingMoves.push(moveid);
|
|
}
|
|
if (attackingMoves.length) {
|
|
const moveid = this.sample(attackingMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
if (["Fast Attacker", "Setup Sweeper", "Bulky Attacker", "Wallbreaker"].includes(role)) {
|
|
if (counter.damagingMoves.size === 1) {
|
|
const currentAttackType = counter.damagingMoves.values().next().value.type;
|
|
const coverageMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, preferredType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback)) {
|
|
if (currentAttackType !== moveType)
|
|
coverageMoves.push(moveid);
|
|
}
|
|
}
|
|
if (coverageMoves.length) {
|
|
const moveid = this.sample(coverageMoves);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
}
|
|
while (moves.size < this.maxMoveCount && movePool.length) {
|
|
const moveid = this.sample(movePool);
|
|
counter = this.addMove(
|
|
moveid,
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
for (const pair of MOVE_PAIRS) {
|
|
if (moveid === pair[0] && movePool.includes(pair[1])) {
|
|
counter = this.addMove(
|
|
pair[1],
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
if (moveid === pair[1] && movePool.includes(pair[0])) {
|
|
counter = this.addMove(
|
|
pair[0],
|
|
moves,
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
}
|
|
}
|
|
}
|
|
return moves;
|
|
}
|
|
shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species, preferredType, role) {
|
|
switch (ability) {
|
|
case "Hustle":
|
|
case "Ice Body":
|
|
case "Rain Dish":
|
|
case "Sand Veil":
|
|
case "Sniper":
|
|
case "Snow Cloak":
|
|
case "Solar Power":
|
|
case "Steadfast":
|
|
case "Sticky Hold":
|
|
case "Unaware":
|
|
return true;
|
|
case "Chlorophyll":
|
|
return !moves.has("sunnyday") && !teamDetails.sun;
|
|
case "Guts":
|
|
return !moves.has("facade") && species.id !== "heracross";
|
|
case "Hydration":
|
|
case "Swift Swim":
|
|
return !moves.has("raindance") && !teamDetails.rain || !moves.has("raindance") && ["Rock Head", "Water Absorb"].some((abil) => abilities.has(abil));
|
|
case "Reckless":
|
|
case "Rock Head":
|
|
return !counter.get("recoil");
|
|
case "Skill Link":
|
|
return !counter.get("skilllink");
|
|
case "Swarm":
|
|
return !counter.get("Bug") && !moves.has("uturn");
|
|
case "Technician":
|
|
return !counter.get("technician");
|
|
}
|
|
return false;
|
|
}
|
|
getAbility(types, moves, abilities, counter, movePool, teamDetails, species, preferredType, role) {
|
|
const abilityData = Array.from(abilities).map((a) => this.dex.abilities.get(a));
|
|
import_lib.Utils.sortBy(abilityData, (abil) => -abil.rating);
|
|
if (abilityData.length <= 1)
|
|
return abilityData[0].name;
|
|
if (species.id === "jynx")
|
|
return "Forewarn";
|
|
if (species.id === "arcanine")
|
|
return "Intimidate";
|
|
if (species.id === "blissey")
|
|
return "Natural Cure";
|
|
if (species.id === "yanmega")
|
|
return role === "Fast Attacker" ? "Speed Boost" : "Tinted Lens";
|
|
if (species.id === "absol")
|
|
return "Super Luck";
|
|
if (species.id === "lanturn")
|
|
return "Volt Absorb";
|
|
if (abilities.has("Guts") && !abilities.has("Quick Feet") && moves.has("facade"))
|
|
return "Guts";
|
|
if (abilities.has("Hydration") && moves.has("raindance") && moves.has("rest"))
|
|
return "Hydration";
|
|
if (abilities.has("Trace"))
|
|
return "Trace";
|
|
let abilityAllowed = [];
|
|
for (const ability of abilityData) {
|
|
if (ability.rating >= 1 && !this.shouldCullAbility(
|
|
ability.name,
|
|
types,
|
|
moves,
|
|
abilities,
|
|
counter,
|
|
movePool,
|
|
teamDetails,
|
|
species,
|
|
preferredType,
|
|
role
|
|
)) {
|
|
abilityAllowed.push(ability);
|
|
}
|
|
}
|
|
if (!abilityAllowed.length) {
|
|
for (const ability of abilityData) {
|
|
if (ability.rating > 0)
|
|
abilityAllowed.push(ability);
|
|
}
|
|
if (!abilityAllowed.length)
|
|
abilityAllowed = abilityData;
|
|
}
|
|
if (abilityAllowed.length === 1)
|
|
return abilityAllowed[0].name;
|
|
if (abilityAllowed[0].rating <= abilityAllowed[1].rating) {
|
|
if (this.randomChance(1, 2))
|
|
[abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
|
|
} else if (abilityAllowed[0].rating - 0.5 <= abilityAllowed[1].rating) {
|
|
if (this.randomChance(1, 3))
|
|
[abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
|
|
}
|
|
return abilityAllowed[0].name;
|
|
}
|
|
getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role) {
|
|
if (species.requiredItems)
|
|
return this.sample(species.requiredItems);
|
|
if (species.id === "latias" || species.id === "latios")
|
|
return "Soul Dew";
|
|
if (species.id === "marowak")
|
|
return "Thick Club";
|
|
if (species.id === "pikachu")
|
|
return "Light Ball";
|
|
if (species.id === "shedinja" || species.id === "smeargle")
|
|
return "Focus Sash";
|
|
if (species.id === "unown")
|
|
return "Choice Specs";
|
|
if (species.id === "wobbuffet")
|
|
return "Custap Berry";
|
|
if (species.id === "ditto" || species.id === "rampardos" && role === "Fast Attacker")
|
|
return "Choice Scarf";
|
|
if (ability === "Poison Heal" || moves.has("facade"))
|
|
return "Toxic Orb";
|
|
if (ability === "Speed Boost" && species.id === "yanmega")
|
|
return "Life Orb";
|
|
if (["healingwish", "switcheroo", "trick"].some((m) => moves.has(m))) {
|
|
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && role !== "Wallbreaker" && !counter.get("priority")) {
|
|
return "Choice Scarf";
|
|
} else {
|
|
return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs";
|
|
}
|
|
}
|
|
if (moves.has("bellydrum"))
|
|
return "Sitrus Berry";
|
|
if (ability === "Magic Guard")
|
|
return "Life Orb";
|
|
if (moves.has("lightscreen") && moves.has("reflect"))
|
|
return "Light Clay";
|
|
if (moves.has("rest") && !moves.has("sleeptalk") && !["Natural Cure", "Shed Skin"].includes(ability)) {
|
|
return moves.has("raindance") && ability === "Hydration" ? "Damp Rock" : "Chesto Berry";
|
|
}
|
|
if (ability === "Unburden")
|
|
return "Sitrus Berry";
|
|
if (role === "Staller")
|
|
return "Leftovers";
|
|
}
|
|
getItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role) {
|
|
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
|
|
const scarfReqs = role !== "Wallbreaker" && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority") && !moves.has("pursuit");
|
|
if (moves.has("pursuit") && moves.has("suckerpunch") && counter.get("Dark") && (!this.priorityPokemon.includes(species.id) || counter.get("Dark") >= 2))
|
|
return "Black Glasses";
|
|
if (counter.get("Special") === 4) {
|
|
return scarfReqs && species.baseStats.spa >= 90 && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Specs";
|
|
}
|
|
if (counter.get("Special") === 3 && role === "Fast Attacker" && (moves.has("explosion") || moves.has("selfdestruct")))
|
|
return "Choice Scarf";
|
|
if (counter.get("Special") === 3 && moves.has("uturn"))
|
|
return "Choice Specs";
|
|
if (counter.get("Physical") === 4 && species.id !== "jirachi" && ["fakeout", "rapidspin"].every((m) => !moves.has(m))) {
|
|
return scarfReqs && (species.baseStats.atk >= 100 || ability === "Pure Power" || ability === "Huge Power") && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Band";
|
|
}
|
|
if (types.includes("Normal") && moves.has("fakeout") && !!counter.get("Normal"))
|
|
return "Silk Scarf";
|
|
if (species.id === "palkia")
|
|
return "Lustrous Orb";
|
|
if (species.id === "farfetchd")
|
|
return "Stick";
|
|
if (moves.has("outrage") && counter.get("setup") && !moves.has("sleeptalk"))
|
|
return "Lum Berry";
|
|
if (["batonpass", "protect", "substitute"].some((m) => moves.has(m)))
|
|
return "Leftovers";
|
|
if (role === "Fast Support" && isLead && defensiveStatTotal < 255 && !counter.get("recovery") && (!counter.get("recoil") || ability === "Rock Head"))
|
|
return "Focus Sash";
|
|
if (role === "Fast Support") {
|
|
return counter.get("Physical") + counter.get("Special") >= 3 && ["rapidspin", "uturn"].every((m) => !moves.has(m)) && this.dex.getEffectiveness("Rock", species) < 2 ? "Life Orb" : "Leftovers";
|
|
}
|
|
const noExpertBeltMoves = this.noStab.filter(
|
|
(moveid) => ["Dragon", "Normal", "Poison"].includes(this.dex.moves.get(moveid).type)
|
|
);
|
|
const expertBeltReqs = !counter.get("Dragon") && !counter.get("Normal") && !counter.get("Poison") && noExpertBeltMoves.every((m) => !moves.has(m));
|
|
if (!counter.get("Status") && expertBeltReqs && (moves.has("uturn") || role === "Fast Attacker"))
|
|
return "Expert Belt";
|
|
if (["Fast Attacker", "Setup Sweeper", "Wallbreaker"].some((m) => role === m) && this.dex.getEffectiveness("Rock", species) < 2 && !moves.has("rapidspin"))
|
|
return "Life Orb";
|
|
return "Leftovers";
|
|
}
|
|
randomSet(species, teamDetails = {}, isLead = false) {
|
|
species = this.dex.species.get(species);
|
|
const forme = this.getForme(species);
|
|
const sets = this.randomSets[species.id]["sets"];
|
|
const possibleSets = [];
|
|
let canSpinner = false;
|
|
for (const set2 of sets) {
|
|
if (!teamDetails.rapidSpin && set2.role === "Spinner")
|
|
canSpinner = true;
|
|
}
|
|
for (const set2 of sets) {
|
|
if (teamDetails.rapidSpin && set2.role === "Spinner")
|
|
continue;
|
|
if (canSpinner && set2.role !== "Spinner")
|
|
continue;
|
|
possibleSets.push(set2);
|
|
}
|
|
const set = this.sampleIfArray(possibleSets);
|
|
const role = set.role;
|
|
const movePool = Array.from(set.movepool);
|
|
const preferredTypes = set.preferredTypes;
|
|
const preferredType = this.sampleIfArray(preferredTypes) || "";
|
|
let ability = "";
|
|
let item = void 0;
|
|
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 };
|
|
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 };
|
|
const types = species.types;
|
|
const abilities = new Set(Object.values(species.abilities));
|
|
if (species.unreleasedHidden)
|
|
abilities.delete(species.abilities.H);
|
|
const moves = this.randomMoveset(
|
|
types,
|
|
abilities,
|
|
teamDetails,
|
|
species,
|
|
isLead,
|
|
movePool,
|
|
preferredType,
|
|
role
|
|
);
|
|
const counter = this.newQueryMoves(moves, species, preferredType, abilities);
|
|
ability = this.getAbility(
|
|
new Set(types),
|
|
moves,
|
|
abilities,
|
|
counter,
|
|
movePool,
|
|
teamDetails,
|
|
species,
|
|
preferredType,
|
|
role
|
|
);
|
|
item = this.getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role);
|
|
if (item === void 0) {
|
|
item = this.getItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role);
|
|
}
|
|
if (item === "Leftovers" && types.includes("Poison")) {
|
|
item = "Black Sludge";
|
|
}
|
|
const level = this.getLevel(species);
|
|
let hasHiddenPower = false;
|
|
for (const move of moves) {
|
|
if (move.startsWith("hiddenpower"))
|
|
hasHiddenPower = true;
|
|
}
|
|
if (hasHiddenPower) {
|
|
let hpType;
|
|
for (const move of moves) {
|
|
if (move.startsWith("hiddenpower"))
|
|
hpType = move.substr(11);
|
|
}
|
|
if (!hpType)
|
|
throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`);
|
|
const HPivs = this.dex.types.get(hpType).HPivs;
|
|
let iv;
|
|
for (iv in HPivs) {
|
|
ivs[iv] = HPivs[iv];
|
|
}
|
|
}
|
|
const srImmunity = ability === "Magic Guard";
|
|
const srWeakness = srImmunity ? 0 : this.dex.getEffectiveness("Rock", species);
|
|
while (evs.hp > 1) {
|
|
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
|
if (moves.has("substitute") && item === "Sitrus Berry") {
|
|
if (hp % 4 === 0)
|
|
break;
|
|
} else if (moves.has("bellydrum") && item === "Sitrus Berry") {
|
|
if (hp % 2 === 0)
|
|
break;
|
|
} else {
|
|
if (srWeakness <= 0 || ["Black Sludge", "Leftovers", "Life Orb"].includes(item))
|
|
break;
|
|
if (item !== "Sitrus Berry" && hp % (4 / srWeakness) > 0)
|
|
break;
|
|
if (item === "Sitrus Berry" && hp % (4 / srWeakness) === 0)
|
|
break;
|
|
}
|
|
evs.hp -= 4;
|
|
}
|
|
if (!counter.get("Physical") && !moves.has("transform")) {
|
|
evs.atk = 0;
|
|
ivs.atk = hasHiddenPower ? (ivs.atk || 31) - 28 : 0;
|
|
}
|
|
if (["gyroball", "metalburst", "trickroom"].some((m) => moves.has(m))) {
|
|
evs.spe = 0;
|
|
ivs.spe = hasHiddenPower ? (ivs.spe || 31) - 28 : 0;
|
|
}
|
|
const shuffledMoves = Array.from(moves);
|
|
this.prng.shuffle(shuffledMoves);
|
|
return {
|
|
name: species.baseSpecies,
|
|
species: forme,
|
|
gender: species.gender,
|
|
shiny: this.randomChance(1, 1024),
|
|
level,
|
|
moves: shuffledMoves,
|
|
ability,
|
|
evs,
|
|
ivs,
|
|
item,
|
|
role
|
|
};
|
|
}
|
|
}
|
|
var random_teams_default = RandomGen4Teams;
|
|
//# sourceMappingURL=random-teams.js.map
|