79 lines
3.7 KiB
JavaScript
79 lines
3.7 KiB
JavaScript
Ponder.registry(event => {
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event.create([
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"ae2:fluix_glass_cable",
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"ae2:fluix_covered_cable",
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"ae2:fluix_covered_dense_cable",
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"ae2:fluix_smart_cable",
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"ae2:fluix_smart_dense_cable"])
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.scene(
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"createdelight:cable",
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"AE中的线缆",
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"createdelight:ponder_cable",
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(builder, util) => {
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let scene = new $CreateSceneBuilder(builder)
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scene.showBasePlate()
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scene.idle(20)
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scene.world.showSection([0, 1, 0, 4, 1, 1], Direction.DOWN)
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scene.idle(20)
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scene.text(60, "这些是AE的线缆……").attachKeyFrame()
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scene.idle(80)
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scene.text(60, "所有同色的线缆都可以互相连接").attachKeyFrame()
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scene.idle(80)
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scene.world.showSection([0, 1, 2, 4, 1, 2], Direction.DOWN)
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scene.idle(20)
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scene.text(60, "所有颜色的线缆都可以和福鲁伊克斯线缆相连接")
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scene.idle(80)
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scene.world.showSection([0, 1, 3, 4, 1, 3], Direction.DOWN)
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scene.text(60, "染色后不同颜色的线缆都不会连接").attachKeyFrame()
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scene.idle(60)
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}
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)
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event.create([
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"ae2:fluix_glass_cable",
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"ae2:fluix_covered_cable"])
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.scene(
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"createdelight:small_cable",
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"玻璃线缆与包层线缆",
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"createdelight:ponder_small_cable",
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(builder, util) => {
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let scene = new $CreateSceneBuilder(builder)
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scene.showBasePlate()
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scene.idle(20)
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scene.world.showSection([0, 1, 0], Direction.DOWN)
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scene.world.showSection([0, 1, 1, 4, 1, 1], Direction.DOWN)
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scene.world.showSection([4, 1, 1, 4, 1, 4], Direction.DOWN)
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scene.world.showSection([4, 1, 4, 0, 1, 4], Direction.DOWN)
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scene.text(60, "玻璃线缆与福鲁伊克斯线缆使用上仅有外观上的差距").attachKeyFrame()
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scene.idle(60)
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scene.world.showSection([0, 1, 2, 3, 1, 3], Direction.DOWN)
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scene.idle(20)
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scene.overlay.showOutline("green", {}, [0, 1, 2, 3, 1, 3], 60)
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scene.text(60, "该线缆能够传递八个频道", [2, 2, 3]).attachKeyFrame()
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scene.idle(80)
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scene.world.showSection([3, 1, 0], Direction.DOWN)
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scene.idle(20)
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scene.overlay.showOutline("red", {}, [0, 1, 2, 3, 1, 3], 60)
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scene.overlay.showOutline("red", {}, [3, 1, 0], 60)
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scene.text(60, "当网络中拥有超过八个消耗频道的机器时网络便会过载")
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})
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event.create("ae2:fluix_covered_dense_cable")
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.scene(
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"createdelight:covered_dense_cable",
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"致密包层线缆",
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"createdelight:ponder_covered_dense_cable",
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(builder, util) => {
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let scene = new $CreateSceneBuilder(builder)
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scene.world.showSection([0, 0, 0, 9, 0, 9], Direction.UP)
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scene.idle(20)
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scene.world.showSection([0, 1, 0, 9, 1, 9], Direction.DOWN)
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scene.idle(20)
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scene.rotateCameraY(180)
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scene.idle(60)
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scene.text(60, "致密线缆能够传递32个频道")
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scene.idle(80)
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scene.text(60, "但它并不能接入单格类机器(破坏/成型面板,输入/输出/存储总线,线缆内形式的机器)")
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scene.idle(60)
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}
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)
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}) |