135 lines
5.7 KiB
JavaScript
135 lines
5.7 KiB
JavaScript
ServerEvents.recipes(e => {
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const { create, iceandfire, minecraft, kubejs, vintageimprovements, createmetallurgy } = e.recipes
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remove_recipes_id(e, [
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"iceandfire:copper_nuggets_to_ingot",
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"iceandfire:copper_ingot_to_nuggets"
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])
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remove_recipes_output(e, [
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"dreadsteel:dreadsteel_helmet",
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"dreadsteel:dreadsteel_chestplate",
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"dreadsteel:dreadsteel_leggings",
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"dreadsteel:dreadsteel_boots",
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"iceandfire:dragonsteel_fire_helmet",
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"iceandfire:dragonsteel_fire_leggings",
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"iceandfire:dragonsteel_fire_chestplate",
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"iceandfire:dragonsteel_fire_boots",
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"iceandfire:dragonsteel_ice_helmet",
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"iceandfire:dragonsteel_ice_chestplate",
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"iceandfire:dragonsteel_ice_leggings",
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"iceandfire:dragonsteel_ice_boots",
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"iceandfire:dragonsteel_lightning_helmet",
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"iceandfire:dragonsteel_lightning_chestplate",
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"iceandfire:dragonsteel_lightning_leggings",
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"iceandfire:dragonsteel_lightning_boots",
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"iceandfire:copper_pile"
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])
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create.filling("ends_delight:raw_dragon_meat", ["#createdelight:dragon_flesh", Fluid.of("create_central_kitchen:dragon_breath", 250)])
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e.replaceInput({ id: "iceandfire:dragon_meal" }, "#iceandfire:dragon_food_meat", "#forge:meat/raw")
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create.haunting(Item.of("iceandfire:rotten_egg").withChance(0.25), "minecraft:egg").id("iceandfire:haunting/rotten_egg")
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iceandfire.dragonforge(
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"minecraft:dragon_breath",
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"ends_delight:dried_chorus_flower", "minecraft:glass_bottle", "fire", 400)
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.id("iceandfire:dragonforge/dragon_breath_fire")
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iceandfire.dragonforge(
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"minecraft:dragon_breath",
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"ends_delight:dried_chorus_flower", "minecraft:glass_bottle", "ice", 400)
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.id("iceandfire:dragonforge/dragon_breath_ice")
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iceandfire.dragonforge(
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"minecraft:dragon_breath",
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"ends_delight:dried_chorus_flower", "minecraft:glass_bottle", "lightning", 400)
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.id("iceandfire:dragonforge/dragon_breath_lightning")
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let armor = [
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"iceandfire:dragonsteel_fire_helmet",
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"iceandfire:dragonsteel_fire_leggings",
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"iceandfire:dragonsteel_fire_chestplate",
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"iceandfire:dragonsteel_fire_boots",
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"iceandfire:dragonsteel_ice_helmet",
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"iceandfire:dragonsteel_ice_chestplate",
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"iceandfire:dragonsteel_ice_leggings",
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"iceandfire:dragonsteel_ice_boots",
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"iceandfire:dragonsteel_lightning_helmet",
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"iceandfire:dragonsteel_lightning_chestplate",
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"iceandfire:dragonsteel_lightning_leggings",
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"iceandfire:dragonsteel_lightning_boots"
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]
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let ifl = ["ice", "fire", "lightning"]
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armor.forEach(item => {
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let res
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if (item.endsWith("helmet"))
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res = "dreadsteel:dreadsteel_helmet"
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else if (item.endsWith("chestplate"))
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res = "dreadsteel:dreadsteel_chestplate"
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else if (item.endsWith("leggings"))
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res = "dreadsteel:dreadsteel_leggings"
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else
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res = "dreadsteel:dreadsteel_boots"
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minecraft.smithing_transform(res, "createdelight:dread_upgrade_smithing_template", item, "dreadsteel:dreadsteel_ingot")
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.id(`dreadsteel:smithing_transform/${res.split(':')[1]}_from_${item.split(':')[1]}`)
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})
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ifl.forEach(text => {
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let ingot = `iceandfire:dragonsteel_${text}_ingot`
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kubejs.shaped(`iceandfire:dragonsteel_${text}_helmet`, [
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"ACA",
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"B B"
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], {
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A: ingot,
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B: `#iceandfire:scales/dragon/${text}`,
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C: "art_of_forging:nano_insectoid"
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}).id(`iceandfire:dragonsteel_${text}_helmet`)
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kubejs.shaped(`iceandfire:dragonsteel_${text}_chestplate`, [
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"B B",
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"ACA",
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"AAA"
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], {
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A: ingot,
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B: `#iceandfire:scales/dragon/${text}`,
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C: "art_of_forging:nano_insectoid"
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}).id(`iceandfire:dragonsteel_${text}_chestplate`)
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kubejs.shaped(`iceandfire:dragonsteel_${text}_leggings`, [
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"ACA",
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"A A",
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"B B"
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], {
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A: ingot,
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B: `#iceandfire:scales/dragon/${text}`,
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C: "art_of_forging:nano_insectoid"
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}).id(`iceandfire:dragonsteel_${text}_leggings`)
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kubejs.shaped(`iceandfire:dragonsteel_${text}_boots`, [
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" ",
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"A A",
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"BCB"
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], {
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A: ingot,
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B: `#iceandfire:scales/dragon/${text}`,
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C: "art_of_forging:nano_insectoid"
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}).id(`iceandfire:dragonsteel_${text}_boots`)
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})
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kubejs.shaped("2x createdelight:dread_upgrade_smithing_template", [
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"ABA",
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"ACA",
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"AAA"
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], {
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A: ['iceandfire:dragonsteel_fire_ingot', 'iceandfire:dragonsteel_ice_ingot', 'iceandfire:dragonsteel_lightning_ingot'],
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B: "createdelight:dread_heart",
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C: "createdelight:dread_upgrade_smithing_template"
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}).id("createdelight:dread_upgrade_smithing_template")
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vintageimprovements.vacuumizing(["butchercraft:chicken_skull_head_item", "iceandfire:cockatrice_eye"],
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["iceandfire:cockatrice_skull", "butchercraft:eyeball"])
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{
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let iner = "supplementaries:key"
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create.sequenced_assembly("iceandfire:dread_key", iner, [
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create.filling(iner, [iner, Fluid.of("createdelightcore:molten_ice_steel", 90)]),
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create.deploying(iner, [iner, "iceandfire:dread_shard"]),
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vintageimprovements.hammering(iner, iner)
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])
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.loops(1)
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.transitionalItem(iner)
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.id("iceandfire:sequenced_assembly/dread_key")
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}
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kubejs.shapeless(
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'iceandfire:copper_pile',
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[
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"2x create:copper_nugget"
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]
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).id("iceandfire:shapeless/copper_pile_manual_only")
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}) |