35 lines
1.3 KiB
Plaintext
35 lines
1.3 KiB
Plaintext
#Crafting Settings.
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[crafting]
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#Whether Fluid Traders can be crafted.
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#Also affects crafting of fluid trader accessories (Fluid Trader Interface, Fluid Capacity Upgrades, etc.)
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#Disabling will not remove any existing Fluid Traders from the world, nor prevent their use.
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#/reload required for changes to take effect.
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#Default: true
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allowFluidTraderCrafting=true
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#Whether Fluid Tanks can be crafted.
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#Disabling will not remove any existing fluid tanks from the world, nor prevent their use.
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#/reload required for changes to take effect.
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#Default: true
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allowFluidTankCrafting=true
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#Wheter the Void Tank can be crafted.
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#Disabling will not remove any existing fluid tanks from the world, nor prevent their use.
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#/reload required for changes to take effect.
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#Default: true
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allowVoidTankCrafting=true
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#Whether Energy Traders can be crafted.
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#Also affects crafting of energy trader accessories (Energy Trader Interface, Energy Capacity Upgrades, etc.)
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#Disabling will not remove any existing Energy Traders from the world, nor prevent their use.
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#/reload required for changes to take effect.
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#Default: true
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allowEnergyTraderCrafting=true
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#Whether Batteries can be crafted.
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#Disabling will not remove any existing Batteries from the world, nor prevent their use.
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#/reload required for changes to take effect.
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#Default: true
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allowBatteryCrafting=true
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