LTDV10/packet/defaultconfigs/quality_food-server.toml
2026-04-14 18:20:56 +08:00

148 lines
12 KiB
TOML

#Luck will affect how often each quality will be tried for (10 luck * 0.1 multiplier -> + 0.75 rolls, resulting in 1 guaranteed (baseline) and 75% chance for another)
#Range: 0.0 ~ 10.0
luck_multiplier = 0.075
#The chance of quality crops dropping its own quality (also affects other qualities) - It affects a multiplier which is calculated as: <crop_target_chance> / <quality.chance>Meaning for Gold it would result in a multiplier of 20 (0.6 / 0.03) -> The chances for all qualities would then be: 20 * 0.10 (iron) = 2 (100%) | 20 * 0.03 (gold) = 0.6 (60%) | 20 * 0.005 = 0.1 (10%)
#Range: 0.0 ~ 1.0
crop_target_chance = 0.6
#Multiplier on top of the crop target chance
#Range: 0.0 ~ 100.0
seed_chance_multiplier = 0.25
#Define multipliers to be applied per farmland on crops - Syntax: <index>;<crop>;<farmland>;<multiplier> (the index defines the sequence in which they will be checked - the first matching one is applied)
#Example: ["2;minecraft:wheat;#farmersdelight:terrain;0.75", "3;#minecraft:crops;farmersdelight:rich_soil;1.25"]
farmland_config = [
"1;#createdelight:quality_crops;farmersdelight:rich_soil;5.0",
"2;#createdelight:quality_crops;farmersdelight:rich_soil_farmland;5.0",
"3;#createdelight:quality_crops;supplementaries:planter;6.0",
"4;#createdelight:quality_crops;mynethersdelight:resurgent_soil;7.5",
"5;#createdelight:quality_crops;mynethersdelight:resurgent_soil_farmland;7.5",
"6;#createdelight:quality_crops;minecraft:farmland;0",
"7;#createdelight:quality_crops;createdelightcore:luna_soil;12",
"8;#createdelight:quality_crops;createdelightcore:luna_soil_farmland;12",
"9;#createdelight:quality_crops;#farmersdelight:terrain;0",
"10;#minecraft:crops;farmersdelight:rich_soil;5.0",
"11;#minecraft:crops;farmersdelight:rich_soil_farmland;5.0",
"12;#minecraft:crops;supplementaries:planter;6.0",
"13;#minecraft:crops;mynethersdelight:resurgent_soil;7.5",
"14;#minecraft:crops;mynethersdelight:resurgent_soil_farmland;7.5",
"15;#minecraft:crops;minecraft:farmland;0",
"16;#minecraft:crops;#farmersdelight:terrain;0",
"17;#minecraft:crops;createdelightcore:luna_soil;12",
"18;#minecraft:crops;createdelightcore:luna_soil_farmland;12"
]
[Crafting]
#Define recipes (namespace:path) which should not result in quality being applied (e.g. when the items can be converted back and forth)
no_quality_recipes = ["minecraft:hay_block", "minecraft:wheat", "quark:building/crafting/compressed/apple_crate", "quark:building/crafting/compressed/apple_crate_uncompress", "quark:building/crafting/compressed/beetroot_crate", "quark:building/crafting/compressed/beetroot_crate_uncompress", "quark:building/crafting/compressed/berry_sack", "quark:building/crafting/compressed/berry_sack_uncompress", "quark:building/crafting/compressed/carrot_crate", "quark:building/crafting/compressed/carrot_crate_uncompress", "quark:building/crafting/compressed/chorus_fruit_block", "quark:building/crafting/compressed/chorus_fruit_block_uncompress", "quark:building/crafting/compressed/cocoa_bean_sack", "quark:building/crafting/compressed/cocoa_bean_sack_uncompress", "quark:building/crafting/compressed/glowberry_sack", "quark:building/crafting/compressed/glowberry_sack_uncompress", "quark:building/crafting/compressed/golden_apple_crate", "quark:building/crafting/compressed/golden_apple_crate_uncompress", "quark:building/crafting/compressed/golden_carrot_crate", "quark:building/crafting/compressed/golden_carrot_crate_uncompress", "quark:building/crafting/compressed/potato_crate", "quark:building/crafting/compressed/potato_crate_uncompress", "quark:building/crafting/compressed/sugar_cane_block", "quark:building/crafting/compressed/sugar_cane_block_uncompress", "farmersdelight:carrot_crate", "farmersdelight:carrot_from_crate", "farmersdelight:potato_crate", "farmersdelight:potato_from_crate", "farmersdelight:beetroot_crate", "farmersdelight:beetroot_from_crate", "farmersdelight:cabbage_crate", "farmersdelight:cabbage", "farmersdelight:tomato_crate", "farmersdelight:tomato", "farmersdelight:onion_crate", "farmersdelight:onion", "farmersdelight:rice_bale", "farmersdelight:rice_panicle", "farmersdelight:rice_bag", "farmersdelight:rice_from_bag", "vinery:white_grape_crate", "vinery:white_grape", "vinery:red_grape_crate", "vinery:red_grape", "vinery:cherry_crate", "vinery:cherries", "vinery:apple_crate", "vinery:apples", "supplementaries:sugar_cube", "supplementaries:sugar_cube_uncrafting", "cratedelight:apple_crate", "cratedelight:apples", "cratedelight:beetroot_crate", "cratedelight:beetroots", "cratedelight:berry_crate", "cratedelight:berries", "cratedelight:brown_mushroom_crate", "cratedelight:brown_mushroom", "cratedelight:carrot_crate", "cratedelight:carrots", "cratedelight:cocoabeans_bag", "cratedelight:cocoabeans", "cratedelight:cod_crate", "cratedelight:cod", "cratedelight:egg_crate", "cratedelight:eggs", "cratedelight:glowberry_crate", "cratedelight:glowberries", "cratedelight:golden_apple_crate", "cratedelight:golden_apple", "cratedelight:golden_carrot_crate", "cratedelight:golden_carrot", "cratedelight:potato_crate", "cratedelight:potatoes", "cratedelight:red_mushroom_crate", "cratedelight:red_mushroom", "cratedelight:salmon_crate", "cratedelight:salmon", "cratedelight:stacked_melons", "cratedelight:melons", "cratedelight:stacked_pumpkins", "cratedelight:pumpkins", "cratedelight:sugar_bag", "cratedelight:sugar", "cratedelight:banana_crate", "alexsmobs:bananas", "alexsmobs:caiman_egg_crate", "alexsmobs:caiman_egg", "alexsmobs:crocodile_egg_crate", "alexsmobs:crocodile_egg", "alexsmobs:emu_egg_crate", "alexsmobs:emu_egg", "alexsmobs:platypus_egg_crate", "alexsmobs:platypus_egg", "alexsmobs:terrapin_egg_crate", "alexsmobs:terrapin_egg", "betterend:end_fish_crate", "betterend:end_fish", "create:wheat_flour_bag", "create:wheat_flour", "diamond_apples:diamond_apple_crate", "diamond_apples:diamond_apples", "farmersdelight:stacked_melons", "farmersdelight:stacked_pumpkins", "jagmkiwis:kiwi_egg_crate", "jagmkiwis:kiwi_egg", "jagmkiwis:kiwi_fruit_crate", "jagmkiwis:kiwi_fruit", "naturalist:bass_crate", "naturalist:bass", "naturalist:catfish_crate", "naturalist:catfish", "naturalist:duck_egg_crate", "naturalist:duck_eggs", "nutritious_feast:blueberry_crate", "nutritious_feast:blueberries", "farm_and_charm:lettuce_bag", "farm_and_charm:lettuce", "farm_and_charm:tomato_bag", "farm_and_charm:tomato", "farm_and_charm:carrot_bag", "farm_and_charm:carrot_from_bag", "farm_and_charm:potato_bag", "farm_and_charm:potato_from_bag", "farm_and_charm:onion_bag", "farm_and_charm:onion_from_bag", "farm_and_charm:beetroot_bag", "farm_and_charm:beetroot_from_bag", "farm_and_charm:corn_bag", "farm_and_charm:corn_from_bag", "farm_and_charm:strawberry_bag", "farm_and_charm:strawberry_from_bag", "farm_and_charm:flour_bag", "farm_and_charm:flour_from_bag", "farm_and_charm:oat_ball", "farm_and_charm:oat_from_ball", "farm_and_charm:barley_ball", "farm_and_charm:barley_from_ball"]
#Define recipes (namespace:path) which should result in the quality should be always be applied to the result (only if all ingredients have the same quality)
retain_quality_recipes = ["minecraft:sugar_from_sugar_cane", "minecraft:sugar_from_honey_bottle", "cratedelight:stacked_melons", "cratedelight:melons", "cratedelight:stacked_pumpkins", "cratedelight:pumpkins", "farmersdelight:stacked_melons", "farmersdelight:stacked_pumpkins"]
#Defines whether (de)compacting should be handled automatically (in terms of retaining quality)
handle_compacting = true
#Attempt to handle recipes involving seed items automatically (to avoid having to add all of them to the retain_quality_recipes config)
handle_seed_recipes = true
[IRON]
#The weight of the quality (relevant for crafting - average weight from the quality of the ingredients determine affect the resulting quality)
#Range: 0.0 ~ 100.0
weight = 1.0
#The min. weight of the quality (chance for quality when crafting: (average_weight - min_weight) / (weight / min_weight)
#Range: 0.0 ~ 100.0
min_weight = 0.5
#The chance for a quality to occur (with no luck or other bonus)
#Range: 0.0 ~ 1.0
chance = 0.1
#A chance multiplier for dropped crops (from a fully grown crop)
#Range: 0.0 ~ 5.0
crop_multiplier = 1.0
#A chance multiplier for dropped seeds (from a fully grown crop)
#Range: 0.0 ~ 5.0
seed_multiplier = 1.0
#By how much the duration of the effect will get multiplied (beneficial) or divided (harmful) for
#Range: 1.0 ~ 100.0
duration_multiplier = 1.5
#The addition (beneficial) or subtraction (harmful) for the probability (chance for the effect to apply)
#Range: 0.0 ~ 1.0
probability_addition = 0.10000000149011612
#The addition (beneficial) or subtraction (harmful) for the amplifier (level of the effect)
#Range: 0 ~ 255
amplifier_addition = 1
#By how much the nutrition will get multiplied for
#Range: 1.0 ~ 100.0
nutrition_multiplier = 1.5
#By how much the saturation will get multiplied for
#Range: 1.0 ~ 100.0
saturation_multiplier = 1.25
#List of effects this rarity can grant (the item can be a tag) (<item>;<effect>;<chance>;<duration>;<amplifier>;<probability>)
effect_list = []
[GOLD]
#The weight of the quality (relevant for crafting - average weight from the quality of the ingredients determine affect the resulting quality)
#Range: 0.0 ~ 100.0
weight = 2.0
#The min. weight of the quality (chance for quality when crafting: (average_weight - min_weight) / (weight / min_weight)
#Range: 0.0 ~ 100.0
min_weight = 0.75
#The chance for a quality to occur (with no luck or other bonus)
#Range: 0.0 ~ 1.0
chance = 0.05
#A chance multiplier for dropped crops (from a fully grown crop)
#Range: 0.0 ~ 5.0
crop_multiplier = 0.8999999761581421
#A chance multiplier for dropped seeds (from a fully grown crop)
#Range: 0.0 ~ 5.0
seed_multiplier = 0.8999999761581421
#By how much the duration of the effect will get multiplied (beneficial) or divided (harmful) for
#Range: 1.0 ~ 100.0
duration_multiplier = 2.0
#The addition (beneficial) or subtraction (harmful) for the probability (chance for the effect to apply)
#Range: 0.0 ~ 1.0
probability_addition = 0.20000000298023224
#The addition (beneficial) or subtraction (harmful) for the amplifier (level of the effect)
#Range: 0 ~ 255
amplifier_addition = 2
#By how much the nutrition will get multiplied for
#Range: 1.0 ~ 100.0
nutrition_multiplier = 2.0
#By how much the saturation will get multiplied for
#Range: 1.0 ~ 100.0
saturation_multiplier = 1.5
#List of effects this rarity can grant (the item can be a tag) (<item>;<effect>;<chance>;<duration>;<amplifier>;<probability>)
effect_list = []
[DIAMOND]
#The weight of the quality (relevant for crafting - average weight from the quality of the ingredients determine affect the resulting quality)
#Range: 0.0 ~ 100.0
weight = 3.0
#The min. weight of the quality (chance for quality when crafting: (average_weight - min_weight) / (weight / min_weight)
#Range: 0.0 ~ 100.0
min_weight = 1.75
#The chance for a quality to occur (with no luck or other bonus)
#Range: 0.0 ~ 1.0
chance = 0.005
#A chance multiplier for dropped crops (from a fully grown crop)
#Range: 0.0 ~ 5.0
crop_multiplier = 0.75
#A chance multiplier for dropped seeds (from a fully grown crop)
#Range: 0.0 ~ 5.0
seed_multiplier = 0.75
#By how much the duration of the effect will get multiplied (beneficial) or divided (harmful) for
#Range: 1.0 ~ 100.0
duration_multiplier = 2.5
#The addition (beneficial) or subtraction (harmful) for the probability (chance for the effect to apply)
#Range: 0.0 ~ 1.0
probability_addition = 0.30000001192092896
#The addition (beneficial) or subtraction (harmful) for the amplifier (level of the effect)
#Range: 0 ~ 255
amplifier_addition = 3
#By how much the nutrition will get multiplied for
#Range: 1.0 ~ 100.0
nutrition_multiplier = 2.5
#By how much the saturation will get multiplied for
#Range: 1.0 ~ 100.0
saturation_multiplier = 1.75
#List of effects this rarity can grant (the item can be a tag) (<item>;<effect>;<chance>;<duration>;<amplifier>;<probability>)
effect_list = []
[Compatibility]
#Handle Quark harvest & replant automatically (if you have custom behaviour configured regarding the quality block state turn this off)
quark_handle_config = true