#Luck will affect how often each quality will be tried for (10 luck * 0.1 multiplier -> + 0.75 rolls, resulting in 1 guaranteed (baseline) and 75% chance for another) #Range: 0.0 ~ 10.0 luck_multiplier = 0.075 #The chance of quality crops dropping its own quality (also affects other qualities) - It affects a multiplier which is calculated as: / Meaning for Gold it would result in a multiplier of 20 (0.6 / 0.03) -> The chances for all qualities would then be: 20 * 0.10 (iron) = 2 (100%) | 20 * 0.03 (gold) = 0.6 (60%) | 20 * 0.005 = 0.1 (10%) #Range: 0.0 ~ 1.0 crop_target_chance = 0.6 #Multiplier on top of the crop target chance #Range: 0.0 ~ 100.0 seed_chance_multiplier = 0.25 #Define multipliers to be applied per farmland on crops - Syntax: ;;; (the index defines the sequence in which they will be checked - the first matching one is applied) #Example: ["2;minecraft:wheat;#farmersdelight:terrain;0.75", "3;#minecraft:crops;farmersdelight:rich_soil;1.25"] farmland_config = [ "1;#createdelight:quality_crops;farmersdelight:rich_soil;5.0", "2;#createdelight:quality_crops;farmersdelight:rich_soil_farmland;5.0", "3;#createdelight:quality_crops;supplementaries:planter;6.0", "4;#createdelight:quality_crops;mynethersdelight:resurgent_soil;7.5", "5;#createdelight:quality_crops;mynethersdelight:resurgent_soil_farmland;7.5", "6;#createdelight:quality_crops;minecraft:farmland;0", "7;#createdelight:quality_crops;createdelightcore:luna_soil;12", "8;#createdelight:quality_crops;createdelightcore:luna_soil_farmland;12", "9;#createdelight:quality_crops;#farmersdelight:terrain;0", "10;#minecraft:crops;farmersdelight:rich_soil;5.0", "11;#minecraft:crops;farmersdelight:rich_soil_farmland;5.0", "12;#minecraft:crops;supplementaries:planter;6.0", "13;#minecraft:crops;mynethersdelight:resurgent_soil;7.5", "14;#minecraft:crops;mynethersdelight:resurgent_soil_farmland;7.5", "15;#minecraft:crops;minecraft:farmland;0", "16;#minecraft:crops;#farmersdelight:terrain;0", "17;#minecraft:crops;createdelightcore:luna_soil;12", "18;#minecraft:crops;createdelightcore:luna_soil_farmland;12" ] [Crafting] #Define recipes (namespace:path) which should not result in quality being applied (e.g. when the items can be converted back and forth) no_quality_recipes = ["minecraft:hay_block", "minecraft:wheat", "quark:building/crafting/compressed/apple_crate", "quark:building/crafting/compressed/apple_crate_uncompress", "quark:building/crafting/compressed/beetroot_crate", "quark:building/crafting/compressed/beetroot_crate_uncompress", "quark:building/crafting/compressed/berry_sack", "quark:building/crafting/compressed/berry_sack_uncompress", "quark:building/crafting/compressed/carrot_crate", "quark:building/crafting/compressed/carrot_crate_uncompress", "quark:building/crafting/compressed/chorus_fruit_block", "quark:building/crafting/compressed/chorus_fruit_block_uncompress", "quark:building/crafting/compressed/cocoa_bean_sack", "quark:building/crafting/compressed/cocoa_bean_sack_uncompress", "quark:building/crafting/compressed/glowberry_sack", "quark:building/crafting/compressed/glowberry_sack_uncompress", "quark:building/crafting/compressed/golden_apple_crate", "quark:building/crafting/compressed/golden_apple_crate_uncompress", "quark:building/crafting/compressed/golden_carrot_crate", "quark:building/crafting/compressed/golden_carrot_crate_uncompress", "quark:building/crafting/compressed/potato_crate", "quark:building/crafting/compressed/potato_crate_uncompress", "quark:building/crafting/compressed/sugar_cane_block", "quark:building/crafting/compressed/sugar_cane_block_uncompress", "farmersdelight:carrot_crate", "farmersdelight:carrot_from_crate", "farmersdelight:potato_crate", "farmersdelight:potato_from_crate", "farmersdelight:beetroot_crate", "farmersdelight:beetroot_from_crate", "farmersdelight:cabbage_crate", "farmersdelight:cabbage", "farmersdelight:tomato_crate", "farmersdelight:tomato", "farmersdelight:onion_crate", "farmersdelight:onion", "farmersdelight:rice_bale", "farmersdelight:rice_panicle", "farmersdelight:rice_bag", "farmersdelight:rice_from_bag", "vinery:white_grape_crate", "vinery:white_grape", "vinery:red_grape_crate", "vinery:red_grape", "vinery:cherry_crate", "vinery:cherries", "vinery:apple_crate", "vinery:apples", "supplementaries:sugar_cube", "supplementaries:sugar_cube_uncrafting", "cratedelight:apple_crate", "cratedelight:apples", "cratedelight:beetroot_crate", "cratedelight:beetroots", "cratedelight:berry_crate", "cratedelight:berries", "cratedelight:brown_mushroom_crate", "cratedelight:brown_mushroom", "cratedelight:carrot_crate", "cratedelight:carrots", "cratedelight:cocoabeans_bag", "cratedelight:cocoabeans", "cratedelight:cod_crate", "cratedelight:cod", "cratedelight:egg_crate", "cratedelight:eggs", "cratedelight:glowberry_crate", "cratedelight:glowberries", "cratedelight:golden_apple_crate", "cratedelight:golden_apple", "cratedelight:golden_carrot_crate", "cratedelight:golden_carrot", "cratedelight:potato_crate", "cratedelight:potatoes", "cratedelight:red_mushroom_crate", "cratedelight:red_mushroom", "cratedelight:salmon_crate", "cratedelight:salmon", "cratedelight:stacked_melons", "cratedelight:melons", "cratedelight:stacked_pumpkins", "cratedelight:pumpkins", "cratedelight:sugar_bag", "cratedelight:sugar", "cratedelight:banana_crate", "alexsmobs:bananas", "alexsmobs:caiman_egg_crate", "alexsmobs:caiman_egg", "alexsmobs:crocodile_egg_crate", "alexsmobs:crocodile_egg", "alexsmobs:emu_egg_crate", "alexsmobs:emu_egg", "alexsmobs:platypus_egg_crate", "alexsmobs:platypus_egg", "alexsmobs:terrapin_egg_crate", "alexsmobs:terrapin_egg", "betterend:end_fish_crate", "betterend:end_fish", "create:wheat_flour_bag", "create:wheat_flour", "diamond_apples:diamond_apple_crate", "diamond_apples:diamond_apples", "farmersdelight:stacked_melons", "farmersdelight:stacked_pumpkins", "jagmkiwis:kiwi_egg_crate", "jagmkiwis:kiwi_egg", "jagmkiwis:kiwi_fruit_crate", "jagmkiwis:kiwi_fruit", "naturalist:bass_crate", "naturalist:bass", "naturalist:catfish_crate", "naturalist:catfish", "naturalist:duck_egg_crate", "naturalist:duck_eggs", "nutritious_feast:blueberry_crate", "nutritious_feast:blueberries", "farm_and_charm:lettuce_bag", "farm_and_charm:lettuce", "farm_and_charm:tomato_bag", "farm_and_charm:tomato", "farm_and_charm:carrot_bag", "farm_and_charm:carrot_from_bag", "farm_and_charm:potato_bag", "farm_and_charm:potato_from_bag", "farm_and_charm:onion_bag", "farm_and_charm:onion_from_bag", "farm_and_charm:beetroot_bag", "farm_and_charm:beetroot_from_bag", "farm_and_charm:corn_bag", "farm_and_charm:corn_from_bag", "farm_and_charm:strawberry_bag", "farm_and_charm:strawberry_from_bag", "farm_and_charm:flour_bag", "farm_and_charm:flour_from_bag", "farm_and_charm:oat_ball", "farm_and_charm:oat_from_ball", "farm_and_charm:barley_ball", "farm_and_charm:barley_from_ball"] #Define recipes (namespace:path) which should result in the quality should be always be applied to the result (only if all ingredients have the same quality) retain_quality_recipes = ["minecraft:sugar_from_sugar_cane", "minecraft:sugar_from_honey_bottle", "cratedelight:stacked_melons", "cratedelight:melons", "cratedelight:stacked_pumpkins", "cratedelight:pumpkins", "farmersdelight:stacked_melons", "farmersdelight:stacked_pumpkins"] #Defines whether (de)compacting should be handled automatically (in terms of retaining quality) handle_compacting = true #Attempt to handle recipes involving seed items automatically (to avoid having to add all of them to the retain_quality_recipes config) handle_seed_recipes = true [IRON] #The weight of the quality (relevant for crafting - average weight from the quality of the ingredients determine affect the resulting quality) #Range: 0.0 ~ 100.0 weight = 1.0 #The min. weight of the quality (chance for quality when crafting: (average_weight - min_weight) / (weight / min_weight) #Range: 0.0 ~ 100.0 min_weight = 0.5 #The chance for a quality to occur (with no luck or other bonus) #Range: 0.0 ~ 1.0 chance = 0.1 #A chance multiplier for dropped crops (from a fully grown crop) #Range: 0.0 ~ 5.0 crop_multiplier = 1.0 #A chance multiplier for dropped seeds (from a fully grown crop) #Range: 0.0 ~ 5.0 seed_multiplier = 1.0 #By how much the duration of the effect will get multiplied (beneficial) or divided (harmful) for #Range: 1.0 ~ 100.0 duration_multiplier = 1.5 #The addition (beneficial) or subtraction (harmful) for the probability (chance for the effect to apply) #Range: 0.0 ~ 1.0 probability_addition = 0.10000000149011612 #The addition (beneficial) or subtraction (harmful) for the amplifier (level of the effect) #Range: 0 ~ 255 amplifier_addition = 1 #By how much the nutrition will get multiplied for #Range: 1.0 ~ 100.0 nutrition_multiplier = 1.5 #By how much the saturation will get multiplied for #Range: 1.0 ~ 100.0 saturation_multiplier = 1.25 #List of effects this rarity can grant (the item can be a tag) (;;;;;) effect_list = [] [GOLD] #The weight of the quality (relevant for crafting - average weight from the quality of the ingredients determine affect the resulting quality) #Range: 0.0 ~ 100.0 weight = 2.0 #The min. weight of the quality (chance for quality when crafting: (average_weight - min_weight) / (weight / min_weight) #Range: 0.0 ~ 100.0 min_weight = 0.75 #The chance for a quality to occur (with no luck or other bonus) #Range: 0.0 ~ 1.0 chance = 0.05 #A chance multiplier for dropped crops (from a fully grown crop) #Range: 0.0 ~ 5.0 crop_multiplier = 0.8999999761581421 #A chance multiplier for dropped seeds (from a fully grown crop) #Range: 0.0 ~ 5.0 seed_multiplier = 0.8999999761581421 #By how much the duration of the effect will get multiplied (beneficial) or divided (harmful) for #Range: 1.0 ~ 100.0 duration_multiplier = 2.0 #The addition (beneficial) or subtraction (harmful) for the probability (chance for the effect to apply) #Range: 0.0 ~ 1.0 probability_addition = 0.20000000298023224 #The addition (beneficial) or subtraction (harmful) for the amplifier (level of the effect) #Range: 0 ~ 255 amplifier_addition = 2 #By how much the nutrition will get multiplied for #Range: 1.0 ~ 100.0 nutrition_multiplier = 2.0 #By how much the saturation will get multiplied for #Range: 1.0 ~ 100.0 saturation_multiplier = 1.5 #List of effects this rarity can grant (the item can be a tag) (;;;;;) effect_list = [] [DIAMOND] #The weight of the quality (relevant for crafting - average weight from the quality of the ingredients determine affect the resulting quality) #Range: 0.0 ~ 100.0 weight = 3.0 #The min. weight of the quality (chance for quality when crafting: (average_weight - min_weight) / (weight / min_weight) #Range: 0.0 ~ 100.0 min_weight = 1.75 #The chance for a quality to occur (with no luck or other bonus) #Range: 0.0 ~ 1.0 chance = 0.005 #A chance multiplier for dropped crops (from a fully grown crop) #Range: 0.0 ~ 5.0 crop_multiplier = 0.75 #A chance multiplier for dropped seeds (from a fully grown crop) #Range: 0.0 ~ 5.0 seed_multiplier = 0.75 #By how much the duration of the effect will get multiplied (beneficial) or divided (harmful) for #Range: 1.0 ~ 100.0 duration_multiplier = 2.5 #The addition (beneficial) or subtraction (harmful) for the probability (chance for the effect to apply) #Range: 0.0 ~ 1.0 probability_addition = 0.30000001192092896 #The addition (beneficial) or subtraction (harmful) for the amplifier (level of the effect) #Range: 0 ~ 255 amplifier_addition = 3 #By how much the nutrition will get multiplied for #Range: 1.0 ~ 100.0 nutrition_multiplier = 2.5 #By how much the saturation will get multiplied for #Range: 1.0 ~ 100.0 saturation_multiplier = 1.75 #List of effects this rarity can grant (the item can be a tag) (;;;;;) effect_list = [] [Compatibility] #Handle Quark harvest & replant automatically (if you have custom behaviour configured regarding the quality block state turn this off) quark_handle_config = true