EntityEvents.drops(e => { const {entity, source} = e /** * @type {Internal.List} */ let list = Utils.newList() list.addAll([ "minecraft:villager" ]) if (!list.contains(entity.type)) return let player = source.player if (player == null || !player.isPlayer()) return let mainhandItem = player.getMainHandItem() let item = TetraUtil.getItem(mainhandItem) if (!(item instanceof $ModularItem) || !TetraUtil.itemHasEffect(mainhandItem, "createdelight:fiber_proliferation")) return let level = TetraUtil.getEffectLevel(mainhandItem, "createdelight:fiber_proliferation") let effciency = TetraUtil.getEffectEfficiency(mainhandItem, "createdelight:fiber_proliferation") e.addDrop(`${effciency}x art_of_forging:life_fiber`, level / 100) })