LootJS.modifiers(e => { e.addBlockLootModifier("ae2:mysterious_cube") .removeLoot("megacells:accumulation_processor_press") .removeLoot("ae2omnicells:omni_link_print_press") .removeLoot("ae2omnicells:complex_link_print_press") .removeLoot("ae2omnicells:multidimensional_expansion_print_press") })