Ponder.registry(event => { event.create(["ae2:pattern_provider", "ae2:crafting_unit", "ae2:molecular_assembler"]) .scene( "createdelight:ae_crafting_system", "AE的自动合成系统", "createdelight:ponder_ae_crafting_system", (builder, util) => { let scene = new $CreateSceneBuilder(builder) scene.showBasePlate() scene.idle(20) scene.world.showSection([2, 1, 1, 2, 1, 3], Direction.DOWN) scene.idle(20) scene.text(40, "要搭建一个自动合成系统……") scene.idle(60) scene.world.showSection([0, 1, 1, 1, 1, 3], Direction.DOWN) scene.idle(20) scene.text(40, "你需要一个CPU多方块", [0.5, 2, 2.5]) scene.overlay.showOutline("green", {}, [0, 1, 1, 0, 1, 3], 40) scene.idle(60) scene.world.showSection([4, 1, 2, 3, 1, 0], Direction.DOWN) scene.idle(20) scene.text(40, "还有样板供应器与输出对象", [4.5, 2, 1]) scene.overlay.showOutline("green", {}, [4, 1, 0, 4, 1, 1], 40) }) })