// 移除初始水晶无敌避免偶发问题 /* let crystal_sp = 0; EntityEvents.spawned("minecraft:end_crystal", (event) => { const { entity, server, player } = event; if (entity.isInvulnerable()) { entity.setInvulnerable(false); crystal_sp++; if (crystal_sp == 4) { server.tell(Text.translate("message.createdelight.first_summon_end_dragon")); } } }); */