Ponder.registry(event => { event.create([ "ae2:fluix_glass_cable", "ae2:fluix_covered_cable", "ae2:fluix_covered_dense_cable", "ae2:fluix_smart_cable", "ae2:fluix_smart_dense_cable"]) .scene( "createdelight:cable", "AE中的线缆", "createdelight:ponder_cable", (builder, util) => { let scene = new $CreateSceneBuilder(builder) scene.showBasePlate() scene.idle(20) scene.world.showSection([0, 1, 0, 4, 1, 1], Direction.DOWN) scene.idle(20) scene.text(60, "这些是AE的线缆……").attachKeyFrame() scene.idle(80) scene.text(60, "所有同色的线缆都可以互相连接").attachKeyFrame() scene.idle(80) scene.world.showSection([0, 1, 2, 4, 1, 2], Direction.DOWN) scene.idle(20) scene.text(60, "所有颜色的线缆都可以和福鲁伊克斯线缆相连接") scene.idle(80) scene.world.showSection([0, 1, 3, 4, 1, 3], Direction.DOWN) scene.text(60, "染色后不同颜色的线缆都不会连接").attachKeyFrame() scene.idle(60) } ) event.create([ "ae2:fluix_glass_cable", "ae2:fluix_covered_cable"]) .scene( "createdelight:small_cable", "玻璃线缆与包层线缆", "createdelight:ponder_small_cable", (builder, util) => { let scene = new $CreateSceneBuilder(builder) scene.showBasePlate() scene.idle(20) scene.world.showSection([0, 1, 0], Direction.DOWN) scene.world.showSection([0, 1, 1, 4, 1, 1], Direction.DOWN) scene.world.showSection([4, 1, 1, 4, 1, 4], Direction.DOWN) scene.world.showSection([4, 1, 4, 0, 1, 4], Direction.DOWN) scene.text(60, "玻璃线缆与福鲁伊克斯线缆使用上仅有外观上的差距").attachKeyFrame() scene.idle(60) scene.world.showSection([0, 1, 2, 3, 1, 3], Direction.DOWN) scene.idle(20) scene.overlay.showOutline("green", {}, [0, 1, 2, 3, 1, 3], 60) scene.text(60, "该线缆能够传递八个频道", [2, 2, 3]).attachKeyFrame() scene.idle(80) scene.world.showSection([3, 1, 0], Direction.DOWN) scene.idle(20) scene.overlay.showOutline("red", {}, [0, 1, 2, 3, 1, 3], 60) scene.overlay.showOutline("red", {}, [3, 1, 0], 60) scene.text(60, "当网络中拥有超过八个消耗频道的机器时网络便会过载") }) event.create("ae2:fluix_covered_dense_cable") .scene( "createdelight:covered_dense_cable", "致密包层线缆", "createdelight:ponder_covered_dense_cable", (builder, util) => { let scene = new $CreateSceneBuilder(builder) scene.world.showSection([0, 0, 0, 9, 0, 9], Direction.UP) scene.idle(20) scene.world.showSection([0, 1, 0, 9, 1, 9], Direction.DOWN) scene.idle(20) scene.rotateCameraY(180) scene.idle(60) scene.text(60, "致密线缆能够传递32个频道") scene.idle(80) scene.text(60, "但它并不能接入单格类机器(破坏/成型面板,输入/输出/存储总线,线缆内形式的机器)") scene.idle(60) } ) })