laserRenderAdditive = true laserRenderInverted = true #Range: 0.0 ~ 1.0 laserTransparency = 0.5 #Range: 0.0 ~ 1.0 farDanmakuFading = 0.5 #Range: 0.0 ~ 1.0 selfDanmakuFading = 0.5 #Range: 0.0 ~ 128.0 fadingStart = 8.0 #Range: 0.0 ~ 128.0 fadingEnd = 64.0 #Range: -1 ~ 1 powerInfoXAnchor = 1 #Range: -1000 ~ 1000 powerInfoXOffset = -8 #Range: -1 ~ 1 powerInfoYAnchor = 0 #Range: -1000 ~ 1000 powerInfoYOffset = 0