// ItemEvents.rightClicked(e => { // const{player} = e // if(player.mainHandItem.id != "minecraft:stick") return // /**@type {Internal.ItemStack[]} */ // let itemStacks = [] // Ingredient.all.itemIds.forEach(id => { // itemStacks.push(Item.of(`${id}`)) // }) // itemStacks.forEach(itemStack => { // if(itemStack.item.getFoodProperties() == null) return // let prop = itemStack.item.getFoodProperties() // let { nutrition, saturationModifier, effects } = prop // console.log(`${itemStack.id},${nutrition},${Math.round(saturationModifier*nutrition * 10)/10}`) // }) // })