package com.extendedae_plus.init; import com.extendedae_plus.ExtendedAEPlus; import net.minecraft.core.registries.Registries; import net.minecraft.network.chat.Component; import net.minecraft.world.item.CreativeModeTab; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.RegistryObject; public final class ModCreativeTabs { private ModCreativeTabs() {} public static final DeferredRegister TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, ExtendedAEPlus.MODID); public static final RegistryObject MAIN = TABS.register("main", () -> CreativeModeTab.builder() .title(Component.translatable("itemGroup." + ExtendedAEPlus.MODID + ".main")) .icon(() -> ModItems.WIRELESS_TRANSCEIVER.get().getDefaultInstance()) .displayItems((params, output) -> { // 将本模组物品加入创造物品栏 output.accept(ModItems.WIRELESS_TRANSCEIVER.get()); output.accept(ModItems.NETWORK_PATTERN_CONTROLLER.get()); output.accept(ModItems.ACCELERATOR_4x.get()); output.accept(ModItems.ACCELERATOR_16x.get()); output.accept(ModItems.ACCELERATOR_64x.get()); output.accept(ModItems.ACCELERATOR_256x.get()); output.accept(ModItems.ACCELERATOR_1024x.get()); output.accept(ModItems.ENTITY_TICKER_PART_ITEM.get()); // 放入四个预设的 stacks(x2,x4,x8,x16),使用 ModItems 工厂创建 output.accept(ModItems.createEntitySpeedCardStack(2)); output.accept(ModItems.createEntitySpeedCardStack(4)); output.accept(ModItems.createEntitySpeedCardStack(8)); output.accept(ModItems.createEntitySpeedCardStack(16)); output.accept(ModItems.INFINITY_BIGINTEGER_CELL_ITEM.get()); }) .build()); }