# This is an example neoforge.mods.toml file. It contains the data relating to the loading mods. # There are several mandatory fields (#mandatory), and many more that are optional (#optional). # The overall format is standard TOML format, v0.5.0. # Note that there are a couple of TOML lists in this file. # Find more information on toml format here: https://github.com/toml-lang/toml # The name of the mod loader type to load - for regular FML @Mod mods it should be javafml modLoader = "javafml" #mandatory # A version range to match for said mod loader - for regular FML @Mod it will be the FML version. This is currently 2. loaderVersion = "[1,)" #mandatory # The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties. # Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here. license = "LGPL-3.0-or-later" # A URL to refer people to when problems occur with this mod # A list of mods - how many allowed here is determined by the individual mod loader [[mods]] modId = "extendedae_plus" version = "1.21.1-1.5.1" displayName = "ExtendedAE-Plus" issueTrackerURL = "https://github.com/GaLicn/ExtendedAE_Plus/issues" displayURL = "https://github.com/GaLicn/ExtendedAE_Plus" # A URL to query for updates for this mod. See the JSON update specification https://docs.neoforged.net/docs/misc/updatechecker/ #updateJSONURL="https://change.me.example.invalid/updates.json" #optional # A URL for the "homepage" for this mod, displayed in the mod UI #displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional # A file name (in the root of the mod JAR) containing a logo for display logoFile="logo.png" # A text field displayed in the mod UI credits="C-H716" # A text field displayed in the mod UI authors = "GaLi" #optional # The description text for the mod (multi line!) (#mandatory) description = '''Add more practical features and auxiliary operations to the Applied Energistics 2 mod.''' # The [[mixins]] block allows you to declare your mixin config to FML so that it gets loaded. [[mixins]] config = "extendedae_plus.mixins.json" # The [[accessTransformers]] block allows you to declare where your AT file is. # If this block is omitted, a fallback attempt will be made to load an AT from META-INF/accesstransformer.cfg #[[accessTransformers]] #file="META-INF/accesstransformer.cfg" # The coremods config file path is not configurable and is always loaded from META-INF/coremods.json # A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional. [[dependencies.extendedae_plus]] #optional # the modid of the dependency modId = "neoforge" #mandatory # The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive). # 'required' requires the mod to exist, 'optional' does not # 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning type = "required" #mandatory # Optional field describing why the dependency is required or why it is incompatible # reason="..." # The version range of the dependency versionRange = "[21.1.1,)" #mandatory # An ordering relationship for the dependency. # BEFORE - This mod is loaded BEFORE the dependency # AFTER - This mod is loaded AFTER the dependency ordering = "NONE" # Side this dependency is applied on - BOTH, CLIENT, or SERVER side = "BOTH" # Here's another dependency [[dependencies.extendedae_plus]] modId = "minecraft" type = "required" # This version range declares a minimum of the current minecraft version up to but not including the next major version versionRange = "[1.21.1]" ordering = "NONE" side = "BOTH" # Require ExtendedAE (ExtendedAE-1.21-2.2.21-neoforge) to be present [[dependencies.extendedae_plus]] modId = "extendedae" type = "required" # Use a permissive range to tolerate upstream version string variations (e.g. 1.21-2.2.21-neoforge) versionRange = "*" ordering = "AFTER" side = "BOTH" # Features are specific properties of the game environment, that you may want to declare you require. This example declares # that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't # stop your mod loading on the server for example. #[features.extendedae_plus] #openGLVersion="[3.2,)"