Compare commits

..

4 Commits

Author SHA1 Message Date
C-H716
5d704a2b3e feat:
一、调整样板供应器状态控制器界面样式,使用ae背景图片
二、添加全局设置样板供应器级别翻倍限制
2026-06-03 21:04:04 +08:00
C-H716
75817040a2 feat: 调整翻倍限制输入框样式为ae输入框样式 2026-06-02 20:29:29 +08:00
C-H716
00ff25cc05 fix:调整错误的虚拟合成卡、频道卡贴图 2026-06-01 20:25:19 +08:00
C-H716
8213dddf8d feat: 供应器上传界面添加动态布局(issue #82) 2026-05-29 23:43:48 +08:00
14 changed files with 497 additions and 122 deletions

View File

@ -0,0 +1,14 @@
package com.extendedae_plus.api;
import net.minecraft.client.gui.GuiGraphics;
/**
* 用于在 AEBaseScreen.drawBG 中渲染输入框背景的回调接口
*/
public interface IInputBackgroundRenderer {
/**
* 在背景层绘制输入框外部背景
* @param guiGraphics 图形上下文
*/
void eap$renderInputBackground(GuiGraphics guiGraphics);
}

View File

@ -1,109 +1,228 @@
package com.extendedae_plus.client.screen;
import appeng.client.gui.Icon;
import com.extendedae_plus.init.ModNetwork;
import com.extendedae_plus.menu.NetworkPatternControllerMenu;
import com.extendedae_plus.network.provider.GlobalToggleProviderModesC2SPacket;
import com.extendedae_plus.network.provider.SetGlobalScalingLimitC2SPacket;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import org.jetbrains.annotations.NotNull;
public class GlobalProviderModesScreen extends AbstractContainerScreen<NetworkPatternControllerMenu> {
private static final Component CUSTOM_TITLE = Component.translatable("block.extendedae_plus.network_pattern_controller");
private static final ResourceLocation BACKGROUND = new ResourceLocation("ae2", "textures/guis/background.png");
private EditBox inputField;
private static final int INPUT_WIDTH = 50;
private static final int INPUT_HEIGHT = 14;
// 布局常量
private static final int IMAGE_WIDTH = 210;
private static final int IMAGE_HEIGHT = 165;
private static final int BTN_W = 62;
private static final int BTN_H = 18;
private static final int BTN_SPACING = 6;
private static final int START_Y = 25;
private static final int LABEL_INPUT_SPACING = 18;
public GlobalProviderModesScreen(NetworkPatternControllerMenu menu, Inventory inv, Component title) {
super(menu, inv, title);
this.imageWidth = 240;
this.imageHeight = 140;
this.imageWidth = IMAGE_WIDTH;
this.imageHeight = IMAGE_HEIGHT;
}
@Override
protected void init() {
super.init();
int w = 70; // 按钮宽
int h = 20; // 按钮高
int s = 8; // 按钮间距
int y = this.topPos + 28; // 第一行 Y
// 计算三列按钮的左侧起点使其在面板内水平居中
int totalW3 = w * 3 + s * 2;
int x = this.leftPos + (this.imageWidth - totalW3) / 2;
// 行1三个单项切换
addRenderableWidget(Button.builder(Component.translatable("gui.extendedae_plus.global.toggle_blocking"), b ->
int centerX = this.leftPos + this.imageWidth / 2;
int row1Y = this.topPos + START_Y;
int row2Y = row1Y + BTN_H + BTN_SPACING;
int row3Y = row2Y + BTN_H + BTN_SPACING;
int totalWidth3 = BTN_W * 3 + BTN_SPACING * 2;
int row1X = centerX - totalWidth3 / 2;
int totalWidth2 = BTN_W * 2 + BTN_SPACING;
int row2X = centerX - totalWidth2 / 2;
addRenderableWidget(new AEStyleButton(row1X, row1Y, BTN_W, BTN_H,
Component.translatable("gui.extendedae_plus.global.toggle_blocking"), b ->
ModNetwork.CHANNEL.sendToServer(new GlobalToggleProviderModesC2SPacket(
GlobalToggleProviderModesC2SPacket.Op.TOGGLE,
GlobalToggleProviderModesC2SPacket.Op.NOOP,
GlobalToggleProviderModesC2SPacket.Op.NOOP,
this.menu.getBlockEntityPos()
))).bounds(x, y, w, h).build());
))));
addRenderableWidget(Button.builder(Component.translatable("gui.extendedae_plus.global.toggle_adv_blocking"), b ->
addRenderableWidget(new AEStyleButton(row1X + BTN_W + BTN_SPACING, row1Y, BTN_W, BTN_H,
Component.translatable("gui.extendedae_plus.global.toggle_adv_blocking"), b ->
ModNetwork.CHANNEL.sendToServer(new GlobalToggleProviderModesC2SPacket(
GlobalToggleProviderModesC2SPacket.Op.NOOP,
GlobalToggleProviderModesC2SPacket.Op.TOGGLE,
GlobalToggleProviderModesC2SPacket.Op.NOOP,
this.menu.getBlockEntityPos()
))).bounds(x + w + s, y, w, h).build());
))));
addRenderableWidget(Button.builder(Component.translatable("gui.extendedae_plus.global.toggle_smart_doubling"), b ->
addRenderableWidget(new AEStyleButton(row1X + (BTN_W + BTN_SPACING) * 2, row1Y, BTN_W, BTN_H,
Component.translatable("gui.extendedae_plus.global.toggle_smart_doubling"), b ->
ModNetwork.CHANNEL.sendToServer(new GlobalToggleProviderModesC2SPacket(
GlobalToggleProviderModesC2SPacket.Op.NOOP,
GlobalToggleProviderModesC2SPacket.Op.NOOP,
GlobalToggleProviderModesC2SPacket.Op.TOGGLE,
this.menu.getBlockEntityPos()
))).bounds(x + (w + s) * 2, y, w, h).build());
))));
// 行2一键全开/全关
int y2 = y + h + 12;
// 第二行两列按钮总宽并居中
int totalW2 = w * 2 + s;
int x2 = this.leftPos + (this.imageWidth - totalW2) / 2;
addRenderableWidget(Button.builder(Component.translatable("gui.extendedae_plus.global.all_on"), b ->
addRenderableWidget(new AEStyleButton(row2X, row2Y, BTN_W, BTN_H,
Component.translatable("gui.extendedae_plus.global.all_on"), b ->
ModNetwork.CHANNEL.sendToServer(new GlobalToggleProviderModesC2SPacket(
GlobalToggleProviderModesC2SPacket.Op.SET_TRUE,
GlobalToggleProviderModesC2SPacket.Op.SET_TRUE,
GlobalToggleProviderModesC2SPacket.Op.SET_TRUE,
this.menu.getBlockEntityPos()
))).bounds(x2, y2, w, h).build());
))));
addRenderableWidget(Button.builder(Component.translatable("gui.extendedae_plus.global.all_off"), b ->
addRenderableWidget(new AEStyleButton(row2X + BTN_W + BTN_SPACING, row2Y, BTN_W, BTN_H,
Component.translatable("gui.extendedae_plus.global.all_off"), b ->
ModNetwork.CHANNEL.sendToServer(new GlobalToggleProviderModesC2SPacket(
GlobalToggleProviderModesC2SPacket.Op.SET_FALSE,
GlobalToggleProviderModesC2SPacket.Op.SET_FALSE,
GlobalToggleProviderModesC2SPacket.Op.SET_FALSE,
this.menu.getBlockEntityPos()
))).bounds(x2 + w + s, y2, w, h).build());
))));
// 输入框区域 - 整体居中布局
int inputRowY = row3Y + LABEL_INPUT_SPACING;
int labelWidth = this.font.width(Component.translatable("gui.extendedae_plus.global.supplier_doubling_limit"));
int totalWidth = labelWidth + 8 + INPUT_WIDTH + 6 + 16; // 标签 + 间距 + 输入框 + 间距 + 按钮
int startX = centerX - totalWidth / 2;
int labelX = startX;
int inputX = startX + labelWidth + 8;
int confirmX = inputX + INPUT_WIDTH + 6;
inputField = createInputField(inputX, inputRowY + 1);
this.addRenderableWidget(inputField);
addRenderableWidget(new AEConfirmButton(confirmX, inputRowY,
Component.translatable("gui.extendedae_plus.global.confirm_tooltip"), b -> {
String value = inputField.getValue();
// 数据校验解析并发送有效数值
try {
String sValue = (value == null || value.isBlank()) ? "0" : value.replaceFirst("^0+(?=.)", "");
int limit = Integer.parseInt(sValue);
ModNetwork.CHANNEL.sendToServer(new SetGlobalScalingLimitC2SPacket(limit, this.menu.getBlockEntityPos()));
} catch (NumberFormatException ignored) {
// 输入值无效重置为0
inputField.setValue("0");
}
}));
}
private EditBox createInputField(int x, int y) {
EditBox input = new EditBox(this.font, x, y, INPUT_WIDTH, INPUT_HEIGHT, Component.empty());
input.setMaxLength(6);
input.setBordered(true);
input.setValue("0");
input.setTextColor(0xFFFFFF);
// 添加数据校验响应器
input.setResponder(s -> {
try {
String sValue = (s == null || s.isBlank()) ? "0" : s.replaceFirst("^0+(?=.)", "");
if (!sValue.equals(s)) {
input.setValue(sValue);
}
Integer.parseInt(sValue); // 验证是否为有效整数
} catch (Throwable ignored) {
// 输入无效重置为0
input.setValue("0");
}
});
return input;
}
@Override
protected void renderBg(GuiGraphics gfx, float partialTicks, int mouseX, int mouseY) {
// 半透明全屏遮罩避免底层 HUD准星/物品栏文字透出
gfx.fill(0, 0, this.width, this.height, 0xC0000000);
// 在按钮区域绘制一个半透明面板提升可读性
int pad = 6;
int panelLeft = this.leftPos - pad;
int panelTop = this.topPos - pad;
int panelRight = this.leftPos + this.imageWidth + pad;
int panelBottom = this.topPos + this.imageHeight + pad;
gfx.fill(panelLeft, panelTop, panelRight, panelBottom, 0xA01E1E1E);
// 边框
gfx.fill(panelLeft, panelTop, panelRight, panelTop + 1, 0x80FFFFFF);
gfx.fill(panelLeft, panelBottom - 1, panelRight, panelBottom, 0x80FFFFFF);
gfx.fill(panelLeft, panelTop, panelLeft + 1, panelBottom, 0x80FFFFFF);
gfx.fill(panelRight - 1, panelTop, panelRight, panelBottom, 0x80FFFFFF);
// 将256x256背景图压缩/拉伸到界面尺寸
gfx.blit(BACKGROUND, this.leftPos, this.topPos, this.imageWidth, this.imageHeight, 0, 0, 256, 256, 256, 256);
}
@Override
public void render(GuiGraphics gfx, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(gfx);
public void render(@NotNull GuiGraphics gfx, int mouseX, int mouseY, float partialTicks) {
super.render(gfx, mouseX, mouseY, partialTicks);
gfx.drawString(this.font, CUSTOM_TITLE, this.leftPos + 10, this.topPos + 8, 0xFFFFFF, false);
int centerX = this.leftPos + this.imageWidth / 2;
int row1Y = this.topPos + START_Y;
int row2Y = row1Y + BTN_H + BTN_SPACING;
int row3Y = row2Y + BTN_H + BTN_SPACING;
int inputRowY = row3Y + LABEL_INPUT_SPACING;
// 计算居中位置并绘制标签
int labelWidth = this.font.width(Component.translatable("gui.extendedae_plus.global.supplier_doubling_limit"));
int totalWidth = labelWidth + 8 + INPUT_WIDTH + 6 + 16;
int startX = centerX - totalWidth / 2;
int labelX = startX;
gfx.drawString(this.font, Component.translatable("gui.extendedae_plus.global.supplier_doubling_limit"), labelX, inputRowY + 4, 0x000000, false);
}
@Override
protected void renderLabels(GuiGraphics gfx, int mouseX, int mouseY) {
// 不绘制默认的玩家物品栏标题例如物品栏避免与自定义面板重叠
// 标题已在 render() 中手动绘制
gfx.drawString(this.font, CUSTOM_TITLE, 8, 6, 0x404040, false);
}
private static class AEStyleButton extends Button {
private static final int TEXT_COLOR = 0xFFFFFF;
private static final int BTN_BG = 0xFF3A3A3A;
private static final int BTN_BG_HOVER = 0xFF4A4A4A;
private static final int BTN_BORDER_LIGHT = 0xFFAAAAAA;
private static final int BTN_BORDER_DARK = 0xFF555555;
public AEStyleButton(int x, int y, int width, int height, Component message, OnPress onPress) {
super(x, y, width, height, message, onPress, DEFAULT_NARRATION);
}
@Override
public void renderWidget(@NotNull GuiGraphics guiGraphics, int mouseX, int mouseY, float partial) {
if (this.visible) {
int bgColor = isHovered() && this.active ? BTN_BG_HOVER : BTN_BG;
// 填充背景
guiGraphics.fill(getX(), getY(), getX() + width, getY() + height, bgColor);
guiGraphics.fill(getX(), getY(), getX() + width, getY() + 1, BTN_BORDER_LIGHT);
guiGraphics.fill(getX(), getY(), getX() + 1, getY() + height, BTN_BORDER_LIGHT);
guiGraphics.fill(getX() + width - 1, getY(), getX() + width, getY() + height, BTN_BORDER_DARK);
guiGraphics.fill(getX(), getY() + height - 1, getX() + width, getY() + height, BTN_BORDER_DARK);
renderString(guiGraphics, Minecraft.getInstance().font, TEXT_COLOR);
}
}
}
private static class AEConfirmButton extends Button {
private final Component tooltip;
public AEConfirmButton(int x, int y, Component tooltip, OnPress onPress) {
super(x, y, 16, 16, Component.empty(), onPress, DEFAULT_NARRATION);
this.tooltip = tooltip;
}
@Override
public void renderWidget(@NotNull GuiGraphics guiGraphics, int mouseX, int mouseY, float partial) {
if (this.visible) {
Icon icon = Icon.VALID;
Icon.TOOLBAR_BUTTON_BACKGROUND.getBlitter().dest(getX(), getY()).blit(guiGraphics);
icon.getBlitter().dest(getX(), getY()).blit(guiGraphics);
// 绘制 Tooltip
if (isHovered()) {
guiGraphics.renderTooltip(Minecraft.getInstance().font, tooltip, mouseX, mouseY);
}
}
}
}
}

View File

@ -4,7 +4,12 @@ import com.extendedae_plus.init.ModNetwork;
import com.extendedae_plus.network.UploadEncodedPatternToProviderC2SPacket;
import com.extendedae_plus.network.pattern.CancelPendingPatternC2SPacket;
import com.extendedae_plus.util.uploadPattern.RecipeTypeNameConfig;
import com.google.gson.*;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonSyntaxException;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
@ -15,7 +20,15 @@ import net.minecraftforge.fml.loading.FMLPaths;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.*;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@ -75,11 +88,12 @@ public class ProviderSelectScreen extends Screen {
// 页面
private int page = 0;
private static final int PAGE_SIZE = 6;
private static final int MIN_PAGE_SIZE = 4;
private int pageSize = 6;
// 按钮池
private final List<Button> entryButtons = new ArrayList<>();
private final int[] buttonIndexMap = new int[PAGE_SIZE]; // 映射到 fIds 的索引
private int[] buttonIndexMap = new int[pageSize]; // 映射到 fIds 的索引
// 缓存 Component JSON 解析
private static final Map<String, String> componentCache = new HashMap<>();
@ -113,7 +127,23 @@ public class ProviderSelectScreen extends Screen {
entryButtons.clear();
int centerX = this.width / 2;
int startY = this.height / 2 - 70;
// 动态计算页面大小确保所有元素都能显示
// 布局结构搜索框(30) + 条目按钮 + 分页按钮(30) + 切换按钮(30) + 其他按钮(20) + 边距(40)
int buttonHeight = 20;
int gap = 5;
int entryUnitHeight = buttonHeight + gap;
int reservedHeight = 30 + 30 + 30 + 20 + 40;
int availableHeight = this.height - reservedHeight;
this.pageSize = Math.max(MIN_PAGE_SIZE, availableHeight / entryUnitHeight);
// 动态计算起始高度使内容垂直居中
int totalEntriesHeight = this.pageSize * entryUnitHeight;
int contentHeight = 30 + totalEntriesHeight + 30 + 30 + 20;
int startY = (this.height - contentHeight) / 2 + 30;
// 重新初始化按钮索引映射数组
this.buttonIndexMap = new int[this.pageSize];
// 搜索框置于条目上方
if (searchBox == null) {
@ -137,9 +167,7 @@ public class ProviderSelectScreen extends Screen {
// 初始化按钮池
int buttonWidth = 240;
int buttonHeight = 20;
int gap = 5;
for (int i = 0; i < PAGE_SIZE; i++) {
for (int i = 0; i < this.pageSize; i++) {
int btnIdx = i;
Button btn = Button.builder(Component.literal(""), b -> {
int actualIdx = buttonIndexMap[btnIdx];
@ -154,7 +182,7 @@ public class ProviderSelectScreen extends Screen {
}
// 分页按钮
int navY = startY + PAGE_SIZE * (buttonHeight + gap) + 10;
int navY = startY + this.pageSize * (buttonHeight + gap) + 10;
prevButton = Button.builder(Component.literal("<"), b -> changePage(-1))
.bounds(centerX - 60, navY, 20, 20)
.build();
@ -174,16 +202,22 @@ public class ProviderSelectScreen extends Screen {
int totalWidth = btnWidth2 + btnGap + inputWidth + btnGap + btnWidth2 * 2 + btnGap + btnWidth2;
int startX = centerX - totalWidth / 2;
int toggleX = startX + btnWidth2 + btnGap + inputWidth + btnGap + btnWidth2 + btnGap;
// 两个切换按钮从关闭按钮左侧开始平分剩余空间到删除映射按钮右侧
int toggleStartX = startX + btnWidth2 + btnGap + inputWidth + btnGap;
// 删除映射按钮的右侧位置 = 重载 + 间距 + 输入框 + 间距 + 关闭 + 间距 + 添加 + 间距 + 删除
int delByCnEndX = startX + btnWidth2 + btnGap + inputWidth + btnGap + btnWidth2 + btnGap + btnWidth2 + btnGap + btnWidth2;
int toggleAvailableWidth = delByCnEndX - toggleStartX;
int toggleGap = 5;
int toggleWidth = (toggleAvailableWidth - toggleGap) / 2;
int toggleY = navY + 30;
this.processingButtonsToggleButton = Button.builder(buildProcessingButtonsToggleLabel(), b -> toggleProcessingButtons())
.bounds(toggleX, toggleY, btnWidth2, 20)
.bounds(toggleStartX, toggleY, toggleWidth, 20)
.build();
this.addRenderableWidget(this.processingButtonsToggleButton);
this.autoUploadToggleButton = Button.builder(buildAutoUploadToggleLabel(), b -> toggleAutoUploadUniqueMatch())
.bounds(toggleX + btnWidth2 + btnGap, toggleY, btnWidth2, 20)
.bounds(toggleStartX + toggleWidth + toggleGap, toggleY, toggleWidth, 20)
.build();
this.addRenderableWidget(this.autoUploadToggleButton);
@ -227,15 +261,15 @@ public class ProviderSelectScreen extends Screen {
private void changePage(int delta) {
int newPage = page + delta;
if (newPage < 0 || newPage * PAGE_SIZE >= fIds.size()) return;
if (newPage < 0 || newPage * pageSize >= fIds.size()) return;
page = newPage;
refreshButtons();
}
private void refreshButtons() {
int start = page * PAGE_SIZE;
int end = Math.min(start + PAGE_SIZE, fIds.size());
for (int i = 0; i < PAGE_SIZE; i++) {
int start = page * pageSize;
int end = Math.min(start + pageSize, fIds.size());
for (int i = 0; i < pageSize; i++) {
Button btn = entryButtons.get(i);
int idx = start + i;
if (idx < end) {
@ -250,7 +284,7 @@ public class ProviderSelectScreen extends Screen {
}
}
if (prevButton != null) prevButton.active = page > 0;
if (nextButton != null) nextButton.active = fIds.size() > (page + 1) * PAGE_SIZE;
if (nextButton != null) nextButton.active = fIds.size() > (page + 1) * pageSize;
}
private void reloadMapping() {

View File

@ -131,6 +131,12 @@ public final class ModNetwork {
.consumerNetworkThread(GlobalToggleProviderModesC2SPacket::handle)
.add();
CHANNEL.messageBuilder(SetGlobalScalingLimitC2SPacket.class, nextId(), NetworkDirection.PLAY_TO_SERVER)
.encoder(SetGlobalScalingLimitC2SPacket::encode)
.decoder(SetGlobalScalingLimitC2SPacket::decode)
.consumerNetworkThread(SetGlobalScalingLimitC2SPacket::handle)
.add();
CHANNEL.messageBuilder(ToggleEntityTickerC2SPacket.class, nextId(), NetworkDirection.PLAY_TO_SERVER)
.encoder(ToggleEntityTickerC2SPacket::encode)
.decoder(ToggleEntityTickerC2SPacket::decode)

View File

@ -2,8 +2,11 @@ package com.extendedae_plus.mixin.advancedae.client.gui;
import appeng.api.config.YesNo;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.Icon;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.AETextField;
import appeng.client.gui.widgets.SettingToggleButton;
import com.extendedae_plus.api.IInputBackgroundRenderer;
import com.extendedae_plus.api.advancedBlocking.IPatternProviderMenuAdvancedSync;
import com.extendedae_plus.api.smartDoubling.IPatternProviderMenuDoublingSync;
import com.extendedae_plus.init.ModNetwork;
@ -11,9 +14,8 @@ import com.extendedae_plus.network.provider.SetPerProviderScalingLimitC2SPacket;
import com.extendedae_plus.network.provider.ToggleAdvancedBlockingC2SPacket;
import com.extendedae_plus.network.provider.ToggleSmartDoublingC2SPacket;
import com.extendedae_plus.util.GuiUtil;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Tooltip;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.pedroksl.advanced_ae.client.gui.AdvPatternProviderScreen;
@ -24,31 +26,35 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Collections;
import java.util.List;
import static com.extendedae_plus.util.GuiUtil.createToggle;
import static com.extendedae_plus.util.Logger.EAP$LOGGER;
/**
* 为高级ae样板供应器界面添加高级阻挡模式按钮
* 为高级ae样板供应器界面添加"高级阻挡模式"按钮
* - 位于左侧工具栏
* - 点击仅发送 C2S 切换请求状态由 AE2 @GuiSync 回传决定
*/
@Mixin(AdvPatternProviderScreen.class)
public abstract class AdvPatternProviderScreenMixin extends AEBaseScreen<AdvPatternProviderMenu> {
public abstract class AdvPatternProviderScreenMixin extends AEBaseScreen<AdvPatternProviderMenu> implements IInputBackgroundRenderer {
// 高级阻挡模式切换按钮
@Unique private SettingToggleButton<YesNo> eap$AdvancedBlockingToggle;
// 智能翻倍切换按钮
@Unique private SettingToggleButton<YesNo> eap$SmartDoublingToggle;
// 智能翻倍上限输入框
@Unique private EditBox eap$PerProviderLimitInput;
@Unique private AETextField eap$PerProviderLimitInput;
// 当前高级阻挡模式是否启用
@Unique private boolean eap$AdvancedBlockingEnabled = false;
// 当前智能翻倍是否启用
@Unique private boolean eap$SmartDoublingEnabled = false;
// 当前智能翻倍上限
@Unique private int eap$PerProviderScalingLimit = 0;
@Unique private int eap$inputBgX;
@Unique private int eap$inputBgY;
@Unique private int eap$inputBgW;
@Unique private int eap$inputBgH;
public AdvPatternProviderScreenMixin(AdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style) {
super(menu, playerInventory, title, style);
@ -104,15 +110,14 @@ public abstract class AdvPatternProviderScreenMixin extends AEBaseScreen<AdvPatt
this.eap$SmartDoublingToggle.set(eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$SmartDoublingToggle);
// 缩放上限输入框使用 GuiUtil 抽离
this.eap$PerProviderLimitInput = GuiUtil.createPerProviderLimitInput(this.font, this.eap$PerProviderScalingLimit, limit -> {
// 缩放上限输入框
this.eap$PerProviderLimitInput = GuiUtil.createPerProviderLimitInput(this.style, this.font, this.eap$PerProviderScalingLimit, limit -> {
this.eap$PerProviderScalingLimit = limit;
ModNetwork.CHANNEL.sendToServer(new SetPerProviderScalingLimitC2SPacket(limit));
});
this.addRenderableWidget(this.eap$PerProviderLimitInput);
}
/* ---------------------------- 注入点 ---------------------------- */
@Inject(method = "<init>", at = @At("RETURN"))
private void eap$onInit(AdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
// 初始化时同步服务端状态并创建控件
@ -165,31 +170,43 @@ public abstract class AdvPatternProviderScreenMixin extends AEBaseScreen<AdvPatt
}
if (this.eap$SmartDoublingEnabled) {
// 智能翻倍启用时确保输入框可见
if (!this.renderables.contains(this.eap$PerProviderLimitInput)) {
this.addRenderableWidget(this.eap$PerProviderLimitInput);
}
// 未聚焦且内容为空时显示0
if (!focused && this.eap$PerProviderLimitInput.getValue().trim().isEmpty()) {
this.eap$PerProviderLimitInput.setValue("0");
}
// 定位输入框到智能翻倍按钮左侧
Button ref = eap$SmartDoublingToggle;
if (ref != null) {
int ex = ref.getX() - this.eap$PerProviderLimitInput.getWidth() - 5;
int ey = ref.getY() + 2;
this.eap$PerProviderLimitInput.setX(ex);
this.eap$PerProviderLimitInput.setY(ey);
int visualWidth = this.eap$PerProviderLimitInput.getWidth() + 4 + this.font.width("_");
int visualHeight = 16;
int padding = 2;
int ex = ref.getX() - visualWidth - 5 - padding;
int ey = ref.getY() + (ref.getHeight() - visualHeight) / 2 - padding + 4;
this.eap$PerProviderLimitInput.setX(ex + padding);
this.eap$PerProviderLimitInput.setY(ey + padding);
this.eap$inputBgX = ex;
this.eap$inputBgY = ey;
this.eap$inputBgW = visualWidth + padding * 2;
this.eap$inputBgH = visualHeight + padding * 2;
}
// 设置 tooltip
String cur = this.eap$PerProviderLimitInput.getValue();
if (cur.isBlank()) cur = "0";
this.eap$PerProviderLimitInput.setTooltip(Tooltip.create(Component.translatable("extendedae_plus.gui.per_provider_limit.tooltip", cur)));
this.eap$PerProviderLimitInput.setTooltipMessage(Collections.singletonList(Component.translatable("extendedae_plus.gui.per_provider_limit.tooltip", cur)));
} else {
// 智能翻倍未启用时移除输入框
this.removeWidget(this.eap$PerProviderLimitInput);
}
}
@Override
public void eap$renderInputBackground(GuiGraphics guiGraphics) {
if (this.eap$SmartDoublingEnabled
&& this.eap$PerProviderLimitInput != null && this.eap$PerProviderLimitInput.isVisible()) {
Icon.TOOLBAR_BUTTON_BACKGROUND.getBlitter()
.dest(this.eap$inputBgX - 5, this.eap$inputBgY - 3, this.eap$inputBgW + 6, this.eap$inputBgH - 2)
.blit(guiGraphics);
}
}
}

View File

@ -2,8 +2,11 @@ package com.extendedae_plus.mixin.advancedae.client.gui;
import appeng.api.config.YesNo;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.Icon;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.AETextField;
import appeng.client.gui.widgets.SettingToggleButton;
import com.extendedae_plus.api.IInputBackgroundRenderer;
import com.extendedae_plus.api.advancedBlocking.IPatternProviderMenuAdvancedSync;
import com.extendedae_plus.api.smartDoubling.IPatternProviderMenuDoublingSync;
import com.extendedae_plus.init.ModNetwork;
@ -11,9 +14,8 @@ import com.extendedae_plus.network.provider.SetPerProviderScalingLimitC2SPacket;
import com.extendedae_plus.network.provider.ToggleAdvancedBlockingC2SPacket;
import com.extendedae_plus.network.provider.ToggleSmartDoublingC2SPacket;
import com.extendedae_plus.util.GuiUtil;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Tooltip;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.pedroksl.advanced_ae.client.gui.SmallAdvPatternProviderScreen;
@ -25,31 +27,35 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Collections;
import java.util.List;
import static com.extendedae_plus.util.GuiUtil.createToggle;
import static com.extendedae_plus.util.Logger.EAP$LOGGER;
/**
* 为高级ae样板供应器界面添加高级阻挡模式按钮
* 为高级ae样板供应器界面添加"高级阻挡模式"按钮
* - 位于左侧工具栏
* - 点击仅发送 C2S 切换请求状态由 AE2 @GuiSync 回传决定
*/
@Mixin(SmallAdvPatternProviderScreen.class)
public abstract class SmallAdvPatternProviderScreenMixin extends AEBaseScreen<SmallAdvPatternProviderMenu> {
public abstract class SmallAdvPatternProviderScreenMixin extends AEBaseScreen<SmallAdvPatternProviderMenu> implements IInputBackgroundRenderer {
// 高级阻挡模式切换按钮
@Unique private SettingToggleButton<YesNo> eap$AdvancedBlockingToggle;
// 智能翻倍切换按钮
@Unique private SettingToggleButton<YesNo> eap$SmartDoublingToggle;
// 智能翻倍上限输入框
@Unique private EditBox eap$PerProviderLimitInput;
@Unique private AETextField eap$PerProviderLimitInput;
// 当前高级阻挡模式是否启用
@Unique private boolean eap$AdvancedBlockingEnabled = false;
// 当前智能翻倍是否启用
@Unique private boolean eap$SmartDoublingEnabled = false;
// 当前智能翻倍上限
@Unique private int eap$PerProviderScalingLimit = 0;
@Unique private int eap$inputBgX;
@Unique private int eap$inputBgY;
@Unique private int eap$inputBgW;
@Unique private int eap$inputBgH;
public SmallAdvPatternProviderScreenMixin(SmallAdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style) {
super(menu, playerInventory, title, style);
@ -105,15 +111,14 @@ public abstract class SmallAdvPatternProviderScreenMixin extends AEBaseScreen<Sm
this.eap$SmartDoublingToggle.set(eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$SmartDoublingToggle);
// 缩放上限输入框使用 GuiUtil 抽离
this.eap$PerProviderLimitInput = GuiUtil.createPerProviderLimitInput(this.font, this.eap$PerProviderScalingLimit, limit -> {
// 缩放上限输入框
this.eap$PerProviderLimitInput = GuiUtil.createPerProviderLimitInput(this.style, this.font, this.eap$PerProviderScalingLimit, limit -> {
this.eap$PerProviderScalingLimit = limit;
ModNetwork.CHANNEL.sendToServer(new SetPerProviderScalingLimitC2SPacket(limit));
});
this.addRenderableWidget(this.eap$PerProviderLimitInput);
}
/* ---------------------------- 注入点 ---------------------------- */
@Inject(method = "<init>", at = @At("RETURN"))
private void eap$onInit(SmallAdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
// 初始化时同步服务端状态并创建控件
@ -166,31 +171,43 @@ public abstract class SmallAdvPatternProviderScreenMixin extends AEBaseScreen<Sm
}
if (this.eap$SmartDoublingEnabled) {
// 智能翻倍启用时确保输入框可见
if (!this.renderables.contains(this.eap$PerProviderLimitInput)) {
this.addRenderableWidget(this.eap$PerProviderLimitInput);
}
// 未聚焦且内容为空时显示0
if (!focused && this.eap$PerProviderLimitInput.getValue().trim().isEmpty()) {
this.eap$PerProviderLimitInput.setValue("0");
}
// 定位输入框到智能翻倍按钮左侧
Button ref = eap$SmartDoublingToggle;
if (ref != null) {
int ex = ref.getX() - this.eap$PerProviderLimitInput.getWidth() - 5;
int ey = ref.getY() + 2;
this.eap$PerProviderLimitInput.setX(ex);
this.eap$PerProviderLimitInput.setY(ey);
int visualWidth = this.eap$PerProviderLimitInput.getWidth() + 4 + this.font.width("_");
int visualHeight = 16;
int padding = 2;
int ex = ref.getX() - visualWidth - 5 - padding;
int ey = ref.getY() + (ref.getHeight() - visualHeight) / 2 - padding + 4;
this.eap$PerProviderLimitInput.setX(ex + padding);
this.eap$PerProviderLimitInput.setY(ey + padding);
this.eap$inputBgX = ex;
this.eap$inputBgY = ey;
this.eap$inputBgW = visualWidth + padding * 2;
this.eap$inputBgH = visualHeight + padding * 2;
}
// 设置 tooltip
String cur = this.eap$PerProviderLimitInput.getValue();
if (cur.isBlank()) cur = "0";
this.eap$PerProviderLimitInput.setTooltip(Tooltip.create(Component.translatable("extendedae_plus.gui.per_provider_limit.tooltip", cur)));
this.eap$PerProviderLimitInput.setTooltipMessage(Collections.singletonList(Component.translatable("extendedae_plus.gui.per_provider_limit.tooltip", cur)));
} else {
// 智能翻倍未启用时移除输入框
this.removeWidget(this.eap$PerProviderLimitInput);
}
}
@Override
public void eap$renderInputBackground(GuiGraphics guiGraphics) {
if (this.eap$SmartDoublingEnabled
&& this.eap$PerProviderLimitInput != null && this.eap$PerProviderLimitInput.isVisible()) {
Icon.TOOLBAR_BUTTON_BACKGROUND.getBlitter()
.dest(this.eap$inputBgX - 5, this.eap$inputBgY - 3, this.eap$inputBgW + 6, this.eap$inputBgH - 2)
.blit(guiGraphics);
}
}
}

View File

@ -12,6 +12,7 @@ import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.style.Text;
import appeng.menu.slot.AppEngSlot;
import com.extendedae_plus.api.IExPatternPage;
import com.extendedae_plus.api.IInputBackgroundRenderer;
import com.extendedae_plus.content.ClientPatternHighlightStore;
import com.extendedae_plus.init.ModNetwork;
import com.extendedae_plus.mixin.ae2.accessor.AEBaseScreenAccessor;
@ -226,4 +227,12 @@ public abstract class AEBaseScreenMixin {
guiGraphics.pose().popPose();
} catch (Throwable ignored) {}
}
@Inject(method = "drawBG", at = @At("TAIL"), remap = false)
private void eap$renderInputBackground(GuiGraphics guiGraphics, int offsetX, int offsetY, int mouseX, int mouseY, float partialTicks, CallbackInfo ci) {
Object self = this;
if (self instanceof IInputBackgroundRenderer renderer) {
renderer.eap$renderInputBackground(guiGraphics);
}
}
}

View File

@ -2,11 +2,14 @@ package com.extendedae_plus.mixin.ae2.client.gui.patternProvider;
import appeng.api.config.YesNo;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.Icon;
import appeng.client.gui.implementations.PatternProviderScreen;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.AETextField;
import appeng.client.gui.widgets.SettingToggleButton;
import appeng.menu.implementations.PatternProviderMenu;
import com.extendedae_plus.api.IExPatternButton;
import com.extendedae_plus.api.IInputBackgroundRenderer;
import com.extendedae_plus.api.advancedBlocking.IPatternProviderMenuAdvancedSync;
import com.extendedae_plus.api.smartDoubling.IPatternProviderMenuDoublingSync;
import com.extendedae_plus.init.ModNetwork;
@ -15,9 +18,8 @@ import com.extendedae_plus.network.provider.ToggleAdvancedBlockingC2SPacket;
import com.extendedae_plus.network.provider.ToggleSmartDoublingC2SPacket;
import com.extendedae_plus.util.GuiUtil;
import com.glodblock.github.extendedae.client.gui.GuiExPatternProvider;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Tooltip;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import org.spongepowered.asm.mixin.Mixin;
@ -26,32 +28,36 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Collections;
import java.util.List;
import static com.extendedae_plus.util.GuiUtil.createToggle;
import static com.extendedae_plus.util.Logger.EAP$LOGGER;
/**
* AE2 原版样板供应器界面添加智能系列按钮
* AE2 原版样板供应器界面添加"智能系列"按钮
* - 位于左侧工具栏
* - 点击仅发送 C2S 切换请求状态由 AE2 @GuiSync 回传决定
*/
@Mixin(PatternProviderScreen.class)
public abstract class PatternProviderSmartFeaturesMixin<C extends PatternProviderMenu> extends AEBaseScreen<C> {
public abstract class PatternProviderSmartFeaturesMixin<C extends PatternProviderMenu> extends AEBaseScreen<C> implements IInputBackgroundRenderer {
// 高级阻挡模式切换按钮
@Unique private SettingToggleButton<YesNo> eap$AdvancedBlockingToggle;
// 智能翻倍切换按钮
@Unique private SettingToggleButton<YesNo> eap$SmartDoublingToggle;
// 智能翻倍上限输入框
@Unique private EditBox eap$PerProviderLimitInput;
@Unique private AETextField eap$PerProviderLimitInput;
// 当前高级阻挡模式是否启用
@Unique private boolean eap$AdvancedBlockingEnabled = false;
// 当前智能翻倍是否启用
@Unique private boolean eap$SmartDoublingEnabled = false;
// 当前智能翻倍上限
@Unique private int eap$PerProviderScalingLimit = 0;
@Unique private int eap$inputBgX;
@Unique private int eap$inputBgY;
@Unique private int eap$inputBgW;
@Unique private int eap$inputBgH;
public PatternProviderSmartFeaturesMixin(C menu, Inventory playerInventory, Component title, ScreenStyle style) {
super(menu, playerInventory, title, style);
@ -107,15 +113,14 @@ public abstract class PatternProviderSmartFeaturesMixin<C extends PatternProvide
this.eap$SmartDoublingToggle.set(eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$SmartDoublingToggle);
// 缩放上限输入框使用 GuiUtil 抽离
this.eap$PerProviderLimitInput = GuiUtil.createPerProviderLimitInput(this.font, this.eap$PerProviderScalingLimit, limit -> {
// 缩放上限输入框
this.eap$PerProviderLimitInput = GuiUtil.createPerProviderLimitInput(this.style, this.font, this.eap$PerProviderScalingLimit, limit -> {
this.eap$PerProviderScalingLimit = limit;
ModNetwork.CHANNEL.sendToServer(new SetPerProviderScalingLimitC2SPacket(limit));
});
this.addRenderableWidget(this.eap$PerProviderLimitInput);
}
/* ---------------------------- 注入点 ---------------------------- */
@Inject(method = "<init>", at = @At("RETURN"))
private void eap$onInit(C menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
// 初始化时同步服务端状态并创建控件
@ -169,30 +174,32 @@ public abstract class PatternProviderSmartFeaturesMixin<C extends PatternProvide
}
if (this.eap$SmartDoublingEnabled) {
// 智能翻倍启用时确保输入框可见
if (!this.renderables.contains(this.eap$PerProviderLimitInput)) {
this.addRenderableWidget(this.eap$PerProviderLimitInput);
}
// 未聚焦且内容为空时显示0
if (!focused && this.eap$PerProviderLimitInput.getValue().trim().isEmpty()) {
this.eap$PerProviderLimitInput.setValue("0");
}
// 定位输入框到智能翻倍按钮左侧
Button ref = eap$SmartDoublingToggle;
if (ref != null) {
int ex = ref.getX() - this.eap$PerProviderLimitInput.getWidth() - 5;
int ey = ref.getY() + 2;
this.eap$PerProviderLimitInput.setX(ex);
this.eap$PerProviderLimitInput.setY(ey);
int visualWidth = this.eap$PerProviderLimitInput.getWidth() + 4 + this.font.width("_");
int visualHeight = 16;
int padding = 2;
int ex = ref.getX() - visualWidth - 5 - padding;
int ey = ref.getY() + (ref.getHeight() - visualHeight) / 2 - padding + 4;
this.eap$PerProviderLimitInput.setX(ex + padding);
this.eap$PerProviderLimitInput.setY(ey + padding);
this.eap$inputBgX = ex;
this.eap$inputBgY = ey;
this.eap$inputBgW = visualWidth + padding * 2;
this.eap$inputBgH = visualHeight + padding * 2;
}
// 设置 tooltip
String cur = this.eap$PerProviderLimitInput.getValue();
if (cur.isBlank()) cur = "0";
this.eap$PerProviderLimitInput.setTooltip(Tooltip.create(Component.translatable("extendedae_plus.gui.per_provider_limit.tooltip", cur)));
this.eap$PerProviderLimitInput.setTooltipMessage(Collections.singletonList(Component.translatable("extendedae_plus.gui.per_provider_limit.tooltip", cur)));
} else {
// 智能翻倍未启用时移除输入框
this.removeWidget(this.eap$PerProviderLimitInput);
}
}
@ -221,4 +228,14 @@ public abstract class PatternProviderSmartFeaturesMixin<C extends PatternProvide
this.setTextContent(AEBaseScreen.TEXT_ID_DIALOG_TITLE, t);
}
}
@Override
public void eap$renderInputBackground(GuiGraphics guiGraphics) {
if (this.eap$SmartDoublingEnabled
&& this.eap$PerProviderLimitInput != null && this.eap$PerProviderLimitInput.isVisible()) {
Icon.TOOLBAR_BUTTON_BACKGROUND.getBlitter()
.dest(this.eap$inputBgX - 5, this.eap$inputBgY - 3, this.eap$inputBgW + 6, this.eap$inputBgH - 2)
.blit(guiGraphics);
}
}
}

View File

@ -0,0 +1,132 @@
package com.extendedae_plus.network.provider;
import appeng.api.networking.IGrid;
import appeng.blockentity.crafting.PatternProviderBlockEntity;
import appeng.helpers.patternprovider.PatternProviderLogic;
import appeng.helpers.patternprovider.PatternProviderLogicHost;
import appeng.parts.crafting.PatternProviderPart;
import com.extendedae_plus.api.smartDoubling.ISmartDoublingHolder;
import com.extendedae_plus.content.controller.NetworkPatternControllerBlockEntity;
import net.minecraft.core.BlockPos;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import java.util.HashSet;
import java.util.Set;
import java.util.function.Supplier;
/**
* C2S: 设置网络中所有样板供应器的翻倍限制值
*/
public class SetGlobalScalingLimitC2SPacket {
private final int limit;
private final BlockPos controllerPos;
public SetGlobalScalingLimitC2SPacket(int limit, BlockPos controllerPos) {
this.limit = limit;
this.controllerPos = controllerPos;
}
public static void encode(SetGlobalScalingLimitC2SPacket msg, FriendlyByteBuf buf) {
buf.writeInt(msg.limit);
buf.writeBlockPos(msg.controllerPos);
}
public static SetGlobalScalingLimitC2SPacket decode(FriendlyByteBuf buf) {
int limit = buf.readInt();
BlockPos pos = buf.readBlockPos();
return new SetGlobalScalingLimitC2SPacket(limit, pos);
}
public static void handle(SetGlobalScalingLimitC2SPacket msg, Supplier<NetworkEvent.Context> ctxSupplier) {
var ctx = ctxSupplier.get();
ctx.enqueueWork(() -> {
ServerPlayer player = ctx.getSender();
if (player == null) return;
var level = player.serverLevel();
var be = level.getBlockEntity(msg.controllerPos);
if (!(be instanceof NetworkPatternControllerBlockEntity controller)) return;
var node = controller.getGridNode(null);
if (node == null) return;
IGrid grid = node.getGrid();
if (grid == null) return;
int affected = applyToAllProviders(grid, msg.limit);
player.displayClientMessage(Component.translatable("extendedae_plus.chat.pattern_provider.global_scaling_limit_applied", affected, msg.limit), true);
});
ctx.setPacketHandled(true);
}
private static int applyToAllProviders(IGrid grid, int limit) {
int affected = 0;
Set<PatternProviderLogic> all = new HashSet<>();
// 方块形式的样板供应器
try {
Set<PatternProviderBlockEntity> blocksAll = grid.getMachines(PatternProviderBlockEntity.class);
Set<PatternProviderBlockEntity> blocksActive = grid.getActiveMachines(PatternProviderBlockEntity.class);
for (PatternProviderBlockEntity be : blocksAll) if (be != null && be.getLogic() != null) all.add(be.getLogic());
for (PatternProviderBlockEntity be : blocksActive) if (be != null && be.getLogic() != null) all.add(be.getLogic());
} catch (Throwable ignored) {}
// Part 形式的样板供应器
try {
Set<PatternProviderPart> partsAll = grid.getMachines(PatternProviderPart.class);
Set<PatternProviderPart> partsActive = grid.getActiveMachines(PatternProviderPart.class);
for (PatternProviderPart part : partsAll) if (part != null && part.getLogic() != null) all.add(part.getLogic());
for (PatternProviderPart part : partsActive) if (part != null && part.getLogic() != null) all.add(part.getLogic());
} catch (Throwable ignored) {}
// 兼容 PatternProviderLogicHost
try {
Set<PatternProviderLogicHost> hostsAll = grid.getMachines(PatternProviderLogicHost.class);
Set<PatternProviderLogicHost> hostsActive = grid.getActiveMachines(PatternProviderLogicHost.class);
for (PatternProviderLogicHost host : hostsAll) if (host != null && host.getLogic() != null) all.add(host.getLogic());
for (PatternProviderLogicHost host : hostsActive) if (host != null && host.getLogic() != null) all.add(host.getLogic());
} catch (Throwable ignored) {}
// 兼容 ExtendedAE
collectByClassName(grid, all, "com.glodblock.github.extendedae.common.parts.PartExPatternProvider");
collectByClassName(grid, all, "com.glodblock.github.extendedae.common.tileentities.TileExPatternProvider");
for (PatternProviderLogic logic : all) {
if (applyToLogic(logic, limit)) affected++;
}
return affected;
}
private static void collectByClassName(IGrid grid, Set<PatternProviderLogic> out, String className) {
try {
Class<?> cls = Class.forName(className);
Set<?> all = grid.getMachines((Class) cls);
Set<?> active = grid.getActiveMachines((Class) cls);
for (Object o : all) addLogicIfPresent(out, o);
for (Object o : active) addLogicIfPresent(out, o);
} catch (Throwable ignored) {}
}
private static void addLogicIfPresent(Set<PatternProviderLogic> out, Object o) {
try {
if (o instanceof PatternProviderLogicHost host) {
var logic = host.getLogic();
if (logic != null) out.add(logic);
return;
}
var m = o.getClass().getMethod("getLogic");
Object ret = m.invoke(o);
if (ret instanceof PatternProviderLogic logic) out.add(logic);
} catch (Throwable ignored) {}
}
private static boolean applyToLogic(PatternProviderLogic logic, int limit) {
if (logic instanceof ISmartDoublingHolder holder) {
holder.eap$setProviderSmartDoublingLimit(limit);
logic.saveChanges();
return true;
}
return false;
}
}

View File

@ -6,6 +6,8 @@ import appeng.api.crafting.PatternDetailsHelper;
import appeng.api.stacks.GenericStack;
import appeng.client.gui.me.patternaccess.PatternContainerRecord;
import appeng.client.gui.me.patternaccess.PatternSlot;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.AETextField;
import appeng.client.gui.widgets.SettingToggleButton;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
@ -208,14 +210,16 @@ public class GuiUtil {
}
/**
* 创建用于每个提供者缩放上限的输入框包含值清洗与回调处理
* 创建用于每个提供者缩放上限的输入框使用 AE2 原生样式
* @param style ScreenStyle 用于获取颜色配置
* @param font 字体对象
* @param initialValue 初始数值
* @param onCommit 当值解析成功后回调 int 形式提供
*/
public static EditBox createPerProviderLimitInput(Font font, int initialValue, IntConsumer onCommit) {
EditBox input = new EditBox(font, 0, 0, 28, 12, Component.literal("Limit"));
public static AETextField createPerProviderLimitInput(ScreenStyle style, Font font, int initialValue, IntConsumer onCommit) {
AETextField input = new AETextField(style, font, 0, 0, 32, 16);
input.setMaxLength(6);
input.setBordered(false);
input.setValue(String.valueOf(initialValue));
input.setResponder(s -> {
try {

View File

@ -8,6 +8,9 @@
"gui.extendedae_plus.global.toggle_smart_doubling": "Toggle Smart Doubling",
"gui.extendedae_plus.global.all_on": "All On",
"gui.extendedae_plus.global.all_off": "All Off",
"gui.extendedae_plus.global.supplier_doubling_limit": "Supplier Doubling Limit:",
"gui.extendedae_plus.global.confirm_tooltip": "Confirm doubling limit value",
"extendedae_plus.chat.pattern_provider.global_scaling_limit_applied": "Set scaling limit to %2$s for %1$s providers",
"gui.extendedae.pattern_page": "Page %s/%s",
"itemGroup.extendedae_plus.main": "ExtendedAE Plus",

View File

@ -8,6 +8,9 @@
"gui.extendedae_plus.global.toggle_smart_doubling": "切换智能翻倍",
"gui.extendedae_plus.global.all_on": "全部开启",
"gui.extendedae_plus.global.all_off": "全部关闭",
"gui.extendedae_plus.global.supplier_doubling_limit": "供应器翻倍限制设置:",
"gui.extendedae_plus.global.confirm_tooltip": "确认设置翻倍限制数值",
"extendedae_plus.chat.pattern_provider.global_scaling_limit_applied": "已为 %s 个供应器设置翻倍限制为 %s",
"gui.extendedae.pattern_page": "第%s页/%s页",
"itemGroup.extendedae_plus.main": "扩展AE Plus",

Binary file not shown.

Before

Width:  |  Height:  |  Size: 471 B

After

Width:  |  Height:  |  Size: 455 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 467 B

After

Width:  |  Height:  |  Size: 426 B