Merge remote-tracking branch 'origin/develop/InfinityBigIntCell'

This commit is contained in:
GaLicn 2025-09-18 16:28:40 +08:00
commit f53089601a
35 changed files with 1573 additions and 96 deletions

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@ -2,6 +2,53 @@
## [Unreleased] / [未发布]
## [1.4.2] / [未发布]
### Added / 新增
- 添加实体加速器,最高可加速 1024 倍(配置文件可配置能耗、黑名单、额外消耗倍率名单)
- Added Entity Accelerator block, capable of up to 1024× acceleration (configurable energy cost, blacklist, and extra consumption multiplier list).
- 添加实体加速卡系列,用于设置实体加速器加速倍率
- Added Entity Acceleration Card series to configure acceleration multiplier for the Entity Accelerator.
- 添加物品“吞噬万籁的寂静”,可存储 21 亿种不同的资源,每种资源存储数量无上限(气体等物品须安装对应附属 mod
- Added item “Devourer of Cosmic Silence”: stores up to 2.1 billion distinct resources with unlimited quantity per type (gases and other types require respective addon mods).
- eae扩展样板管理界面添加F键搜索支持
- Added F-key search support in Extended Pattern Management Terminal.
- 合成计划界面支持 Shift+点击取消自动添加缺失材料至 JEI 书签
- Crafting Plan GUI: Shift-clicking cancel button auto-adds missing ingredients to JEI bookmarks.
- AE 合成暂停检查阈值配置项(默认值 100000
- Added config option for AE crafting pause threshold (default: 100000).
- 智能系列支持高级 AE 供应器
- Smart series now supports Advanced AE Providers.
- 无线收发器支持重命名Jade 可以在从节点显示主节点名称
- Wireless Repeater supports renaming; Jade HUD displays master node name on slave terminals.
- 智能阻挡开启时自动启用原版阻挡
- Enabling Smart Blocking now also activates Vanilla Blocking automatically.
- 调整样板制作数量显示上限
- Adjusted display limit for pattern output quantity.
- 放宽扩展供应器样板手动倍增限制
- Relaxed manual doubling restrictions for Extended Providers.
### Fixed / 修复
- 修复无线收发器频道限制与渲染问题
- Fixed channel limit and rendering issues for Wireless Repeater.
## [1.4.1]
### Added / 新增
- 模组配置项:可设置智能倍增的最大倍数
- Config option: set maximum multiplier for Smart Doubling.
- 上传样板搜索框:右键点击可清空文本
- Right-clicking the pattern upload search box clears the text.
- 合成监控界面:打开样板供应器 UI 时自动跳转到该样板所在页数,并以彩虹高亮显示
- Crafting monitor: auto-jumps to the page containing the pattern and highlights it with rainbow effect when opening the provider UI.
- 样板供应器 UI 标题现在显示为玩家自定义名称
- Pattern Provider UI now displays the player-customized name as its title.
- 配置项:当产物数量达到指定值时启用智能倍增
- Config option: enable Smart Doubling only when output amount reaches a specified threshold.
### Fixed / 修复
- 修复编码终端中空白配方无法覆盖已有编码样板的问题
- Fixed issue where blank recipes couldn't overwrite existing encoded patterns in the Encoding Terminal.
- 修复非 AE 与 ExtendedAE 样板供应器无法发配材料的问题
- Fixed issue where non-AE2 and non-ExtendedAE pattern providers failed to dispatch materials.
## [1.4.0-fix]
### Added / 新增
- JEI 书签优先用于编码样板匹配(书签越靠前,匹配优先级越高)

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@ -42,5 +42,6 @@ ExtendedAE Plus 是一个面向 Applied Energistics 2 与 ExtendedAE 的功能
- Applied Energistics 2AE2MIT License
- SpongePowered MixinMIT License
- Configurationby TomaMIT License
- AE2Thingsby ProjectETMIT License
请查阅各上游项目以获取完整与最新的许可证信息。第三方组件的许可证与版权归其各自作者所有。

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@ -3,7 +3,7 @@ org.gradle.jvmargs=-Xmx1G
loom.platform = forge
# Mod properties
mod_version = 1.4.1-entitySpeedTicker
mod_version = 1.4.2-beta
maven_group = com.extendedae_plus
archives_name = extendedae_plus

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@ -1,14 +1,20 @@
package com.extendedae_plus;
import appeng.api.storage.StorageCells;
import appeng.menu.locator.MenuLocators;
import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellHandler;
import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory;
import com.extendedae_plus.client.ClientRegistrar;
import com.extendedae_plus.config.ModConfig;
import com.extendedae_plus.init.*;
import com.extendedae_plus.menu.locator.CuriosItemLocator;
import com.extendedae_plus.util.storage.InfinityStorageManager;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.ModelEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@ -46,8 +52,12 @@ public class ExtendedAEPlus {
// 注册到Forge事件总线
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.addListener(ExtendedAEPlus::onLevelLoad);
// 注册通用配置
ModConfig.init();
// 注册 InfinityBigIntegerCellInventory 的事件监听tick flush 与停止时 flush
MinecraftForge.EVENT_BUS.addListener(InfinityBigIntegerCellInventory::onServerTick);
MinecraftForge.EVENT_BUS.addListener(InfinityBigIntegerCellInventory::onServerStopping);
// ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, ModConfigs.COMMON_SPEC);
}
@ -55,6 +65,8 @@ public class ExtendedAEPlus {
* 通用初始化设置
*/
private void commonSetup(final FMLCommonSetupEvent event) {
StorageCells.addCellHandler(InfinityBigIntegerCellHandler.INSTANCE);
// 注册本模组网络通道与数据包
event.enqueueWork(() -> {
// 注册升级卡
@ -104,4 +116,11 @@ public class ExtendedAEPlus {
} catch (Exception ignored) {}
}
}
// 在世界加载时注册/加载 SavedData
private static void onLevelLoad(LevelEvent.Load event) {
if (event.getLevel() instanceof ServerLevel serverLevel) {
InfinityStorageManager.getForLevel(serverLevel);
}
}
}

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@ -0,0 +1,36 @@
package com.extendedae_plus.ae.api.storage;
import appeng.api.storage.cells.ICellHandler;
import appeng.api.storage.cells.ISaveProvider;
import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
import net.minecraft.world.item.ItemStack;
/**
* InfinityBigIntegerCellHandler
*
* 该类实现 AE2 ICellHandler用于
* - 判定某个 ItemStack 是否为本 mod Infinity 存储单元
* - AE2 请求访问或创建存储单元时创建并返回对应的 StorageCell 实例
*/
public class InfinityBigIntegerCellHandler implements ICellHandler {
/** Handler 单例,供注册与调用使用 */
public static final InfinityBigIntegerCellHandler INSTANCE = new InfinityBigIntegerCellHandler();
/**
* 判断给定的 ItemStack 是否为 InfinityBigIntegerCell
*/
@Override
public boolean isCell(ItemStack is) {
return is.getItem() instanceof InfinityBigIntegerCellItem;
}
/**
* AE2 需要访问或创建存储单元时返回对应的 InfinityBigIntegerCellInventoryStorageCell 实现
* 参数 container AE2 提供的保存回调ISaveProvider cell 需要持久化时会调用它
*/
@Override
public InfinityBigIntegerCellInventory getCellInventory(ItemStack is, ISaveProvider container) {
return InfinityBigIntegerCellInventory.createInventory(is, container);
}
}

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@ -0,0 +1,413 @@
package com.extendedae_plus.ae.api.storage;
import appeng.api.config.Actionable;
import appeng.api.networking.security.IActionSource;
import appeng.api.stacks.AEItemKey;
import appeng.api.stacks.AEKey;
import appeng.api.stacks.KeyCounter;
import appeng.api.storage.cells.CellState;
import appeng.api.storage.cells.ISaveProvider;
import appeng.api.storage.cells.StorageCell;
import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
import com.extendedae_plus.util.storage.InfinityDataStorage;
import com.extendedae_plus.util.storage.InfinityStorageManager;
import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.network.chat.Component;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.server.ServerStoppingEvent;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.math.RoundingMode;
import java.text.DecimalFormat;
import java.util.UUID;
import java.util.concurrent.ConcurrentLinkedQueue;
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
/**
* InfinityBigIntegerCellInventory
* <p>
* 本类实现 AE2 StorageCell表示单个 Infinity 存储单元的运行时数据与行为
* 主要职责
* - 在内存中维护条目映射 (AEKey -> BigInteger 数量)
* - 提供插入/提取/列举/持久化等操作的实现
* - 通过 UUID ItemStack 与世界级的 SavedData 关联以实现持久化
* <p>
* 重要字段
* - stack: 关联的 ItemStackNB T 中保存 UUID 与缓存信息
* - container: AE2 提供的保存回调 (ISaveProvider)用于合并与触发持久化
* - storedMap: 延迟初始化的内存映射减少未使用时内存占用
* - totalStored: 缓存的总数量 (BigInteger)避免频繁全表扫描
* - isPersisted: 标记内存状态是否已同步到持久层
*/
public class InfinityBigIntegerCellInventory implements StorageCell {
// 待持久化队列用于 debounce在服务器 tick 中合并持久化
private static final ConcurrentLinkedQueue<InfinityBigIntegerCellInventory> PENDING_PERSIST = new ConcurrentLinkedQueue<>();
// 数字格式化对象保留两位小数复用以减少对象分配
private static final DecimalFormat DF = new DecimalFormat("#.##");
// 关联的 ItemStack含可能的 uuid NBT
private final ItemStack stack;
// AE2 提供的保存提供者用于在容器中批量保存时触发回调
private final ISaveProvider container;
// 内存中的键-数量映射使用 BigInteger 支持超长数量延迟初始化
private Object2ObjectMap<AEKey, BigInteger> storedMap = null;
// 标记是否已持久化到 SavedData
private boolean isPersisted = true;
// 缓存的总存储量避免每次调用进行全表扫描
private BigInteger totalStored = BigInteger.ZERO;
/**
* 私有构造器通过 createInventory 工厂方法调用
*
* @param stack 关联的物品堆
* @param saveProvider AE2 的保存回调可为 null
*/
private InfinityBigIntegerCellInventory(ItemStack stack, ISaveProvider saveProvider) {
this.stack = stack;
container = saveProvider;
// 不在构造时创建 storedMap推迟到实际访问或首次写入时初始化
this.storedMap = null;
}
// 创建存储单元库存实例的静态方法
static InfinityBigIntegerCellInventory createInventory(ItemStack stack, ISaveProvider saveProvider) {
if (stack.getItem() instanceof InfinityBigIntegerCellItem) {
return new InfinityBigIntegerCellInventory(stack, saveProvider);
}
return null;
}
// 获取全局存储实例
private static InfinityStorageManager getStorageInstance() {
return InfinityStorageManager.INSTANCE;
}
// 服务器 tick 回调合并并执行待持久化项
public static void onServerTick(TickEvent.ServerTickEvent event) {
if (event.phase != TickEvent.Phase.END) return;
InfinityBigIntegerCellInventory inv;
// 处理本次 tick 中的全部待持久化项
while ((inv = PENDING_PERSIST.poll()) != null) {
try {
if (!inv.isPersisted) {
inv.persist();
}
} catch (Throwable ignored) {
LOGGER.info("InfinityBigIntegerCellInventory onServerTick error: {}", ignored.getMessage());
}
}
}
// 在服务器停止时被调用立即强制持久化队列中的所有实例
public static void onServerStopping(ServerStoppingEvent event) {
InfinityBigIntegerCellInventory inv;
while ((inv = PENDING_PERSIST.poll()) != null) {
try {
if (!inv.isPersisted) {
inv.persist();
}
} catch (Throwable ignored) {
LOGGER.info("InfinityBigIntegerCellInventory onServerStopping error1: {}", ignored.getMessage());
}
}
// 额外尝试将全局存储管理器标记为脏以确保 SavedData 被写回在单人模式下可能直接由系统触发
try {
var stor = getStorageInstance();
if (stor != null) stor.setDirty();
} catch (Throwable ignored) {
LOGGER.info("InfinityBigIntegerCellInventory onServerStopping error2: {}", ignored.getMessage());
}
}
// BigInteger 格式化为带单位的字符串保留两位小数
public static String formatBigInteger(BigInteger number) {
// 使用局部 DF非线程安全 Minecraft 通常在主线程运行
BigDecimal bd = new BigDecimal(number);
BigDecimal thousand = new BigDecimal(1000);
String[] units = new String[]{"", "K", "M", "G", "T", "P", "E", "Z", "Y"};
int idx = 0;
while (bd.compareTo(thousand) >= 0 && idx < units.length - 1) {
bd = bd.divide(thousand, 2, RoundingMode.HALF_UP);
idx++;
}
if (idx == 0) {
return bd.setScale(0, RoundingMode.DOWN).toPlainString();
}
return DF.format(bd.doubleValue()) + units[idx];
}
// 获取当前存储单元的数据存储对象
private InfinityDataStorage getCellStorage() {
if (this.getUUID() == null) {
// 如果没有UUID返回空存储
return InfinityDataStorage.EMPTY;
} else {
// 否则获取或创建对应UUID的存储
return getStorageInstance().getOrCreateCell(getUUID());
}
}
// 获取存储单元状态/非空
@Override
public CellState getStatus() {
if (this.getCellStoredMap().isEmpty()) {
return CellState.EMPTY;
}
return CellState.NOT_EMPTY;
}
// 获取存储单元的待机能耗
@Override
public double getIdleDrain() {
return 512;
}
// 获取存储单元的描述此处返回null可自定义
@Override
public Component getDescription() {
return null;
}
// 判断物品堆栈是否有UUID
public boolean hasUUID() {
return stack.hasTag() && stack.getOrCreateTag().contains("uuid");
}
// 获取物品堆栈的UUID
public UUID getUUID() {
if (this.hasUUID())
return stack.getOrCreateTag().getUUID("uuid");
else
return null;
}
// 获取或初始化存储映射
private Object2ObjectMap<AEKey, BigInteger> getCellStoredMap() {
if (storedMap == null) {
storedMap = new Object2ObjectOpenHashMap<>();
this.loadCellStoredMap();
}
return storedMap;
}
// 从存储中加载物品映射
private void loadCellStoredMap() {
boolean corruptedTag = false; // 标记数据是否损坏
if (!stack.hasTag()) return;
ListTag keys = this.getCellStorage().keys;
ListTag amounts = this.getCellStorage().amounts;
int len = Math.min(keys.size(), amounts.size());
for (int i = 0; i < len; i++) {
AEKey key = AEKey.fromTagGeneric(keys.getCompound(i));
CompoundTag amtTag = amounts.getCompound(i);
try {
BigInteger amount;
if (amtTag.contains("l")) {
long v = amtTag.getLong("l");
amount = BigInteger.valueOf(v);
} else if (amtTag.contains("s")) {
amount = new BigInteger(amtTag.getString("s"));
} else {
corruptedTag = true;
continue;
}
if (amount.compareTo(BigInteger.ZERO) <= 0 || key == null) {
corruptedTag = true;
} else {
// storedMap 已在 getCellStoredMap() 中初始化直接使用字段以避免额外方法开销
storedMap.put(key, amount);
// 更新缓存的总数
totalStored = totalStored.add(amount);
}
} catch (NumberFormatException ex) {
corruptedTag = true;
}
}
// 如果有损坏保存修正后的数据
if (corruptedTag) {
this.saveChanges();
}
}
// 标记数据需要保存并通知容器或直接持久化
private void saveChanges() {
// 标记为未持久化交由容器或延迟任务合并写入以减少 I/O
isPersisted = false;
if (container != null) {
// 当存在容器时优先让容器统一处理持久化
container.saveChanges();
} else {
// 如果没有容器入队等待服务器 tick 在主线程统一持久化避免频繁 I/O
if (!PENDING_PERSIST.contains(this)) {
PENDING_PERSIST.offer(this);
}
}
}
// 获取所有可用的物品堆栈及其数量
@Override
public void getAvailableStacks(KeyCounter out) {
BigInteger maxLong = BigInteger.valueOf(Long.MAX_VALUE);
Object2ObjectMap<AEKey, BigInteger> map = getCellStoredMap();
for (Object2ObjectMap.Entry<AEKey, BigInteger> entry : map.object2ObjectEntrySet()) {
AEKey key = entry.getKey();
BigInteger value = entry.getValue();
// 当前 KeyCounter 中已有的值long
long existing = out.get(key);
// existing 与当前 value BigInteger 累加并饱和到 Long.MAX_VALUE
BigInteger sum = BigInteger.valueOf(existing).add(value);
long toSet = sum.compareTo(maxLong) > 0 ? Long.MAX_VALUE : sum.longValue();
// KeyCounter 没有 set(key,long) 的统一接口暴露只有 add/remove所以先移除已存在的值再设置
// 为避免读取-写入竞争我们计算出要新增的 delta 并调用 add(key, delta)
if (existing == Long.MAX_VALUE) {
// 已经饱和无需再添加
continue;
}
long delta;
if (toSet == Long.MAX_VALUE) {
delta = Long.MAX_VALUE - existing;
} else {
delta = toSet - existing;
}
if (delta != 0) {
out.add(key, delta);
}
}
}
// 持久化存储单元数据到全局存储
@Override
public void persist() {
if (this.isPersisted)
return;
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap();
if (map.isEmpty()) {
// 如果存储为空移除UUID和全局存储中的数据
if (this.hasUUID()) {
getStorageInstance().removeCell(getUUID());
if (stack.getTag() != null) {
stack.getTag().remove("uuid");
// 移除缓存的 total 字段
stack.getTag().remove("total");
}
}
return;
}
// 构建要保存的Key和数量列表混合表示long string
ListTag amountTags = new ListTag();
ListTag keys = new ListTag();
for (Object2ObjectMap.Entry<AEKey, BigInteger> entry : map.object2ObjectEntrySet()) {
BigInteger amount = entry.getValue();
if (amount.compareTo(BigInteger.ZERO) > 0) {
keys.add(entry.getKey().toTagGeneric());
CompoundTag amt = new CompoundTag();
if (amount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) <= 0) {
amt.putLong("l", amount.longValue());
} else {
amt.putString("s", amount.toString());
}
amountTags.add(amt);
}
}
// 如果没有Key更新为空存储否则保存数据
if (keys.isEmpty()) {
getStorageInstance().updateCell(this.getUUID(), new InfinityDataStorage());
} else {
// amounts 现在为 CompoundTag 列表
getStorageInstance().modifyCell(this.getUUID(), keys, amountTags);
}
// 将缓存的 totalStored 同步到 ItemStack NBT优先使用 long
if (stack.getOrCreateTag() != null) {
if (totalStored.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) <= 0) {
stack.getOrCreateTag().putLong("total", totalStored.longValue());
} else {
stack.getOrCreateTag().putString("total", totalStored.toString());
}
// 将当前已存储的不同物品种类数缓存到 NBT键名: "types"用于客户端 tooltip 显示
int typesCount = this.getCellStoredMap().size();
stack.getOrCreateTag().putInt("types", typesCount);
}
isPersisted = true;
}
// 插入物品到存储单元
@Override
public long insert(AEKey what, long amount, Actionable mode, IActionSource source) {
// 数量为0或类型不匹配直接返回
if (amount == 0)
return 0;
// 不允许存储无限单元自身
if (what instanceof AEItemKey itemKey && itemKey.getItem() instanceof InfinityBigIntegerCellItem)
return 0;
// 如果没有UUID生成UUID并初始化存储
if (!this.hasUUID()) {
stack.getOrCreateTag().putUUID("uuid", UUID.randomUUID());
getStorageInstance().getOrCreateCell(getUUID());
// 确保 storedMap 初始化并从持久层加载数据
this.getCellStoredMap();
}
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap();
BigInteger currentAmount = map.getOrDefault(what, BigInteger.ZERO);
if (mode == Actionable.MODULATE) {
// 实际插入更新数量并保存
BigInteger newAmount = currentAmount.add(BigInteger.valueOf(amount));
map.put(what, newAmount);
// 更新 cached total
totalStored = totalStored.add(BigInteger.valueOf(amount));
this.saveChanges();
}
return amount;
}
// 从存储单元提取物品
@Override
public long extract(AEKey what, long amount, Actionable mode, IActionSource source) {
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap();
BigInteger currentAmount = map.getOrDefault(what, BigInteger.ZERO);
if (currentAmount.compareTo(BigInteger.ZERO) > 0) {
BigInteger requested = BigInteger.valueOf(amount);
if (currentAmount.compareTo(requested) <= 0) {
// 提取全部
long ret;
if (currentAmount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) > 0) {
ret = Long.MAX_VALUE;
} else {
ret = currentAmount.longValue();
}
if (mode == Actionable.MODULATE) {
map.remove(what);
// 更新 cached total
// 如果 currentAmount 大于 Long.MAX_VALUEtotalStored 减去 currentAmount 会保留大整数
totalStored = totalStored.subtract(currentAmount);
this.saveChanges();
}
return ret;
} else {
// 提取部分
if (mode == Actionable.MODULATE) {
map.put(what, currentAmount.subtract(requested));
// 更新 cached total
totalStored = totalStored.subtract(requested);
this.saveChanges();
}
return amount;
}
}
return 0;
}
// 获取存储单元内所有物品的总数量格式化字符串
public String getTotalStorage() {
// 使用缓存的 totalStored避免每次全表扫描
return formatBigInteger(totalStored);
}
}

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@ -1,33 +0,0 @@
package com.extendedae_plus.ae.client.gui;
import appeng.client.gui.style.Blitter;
import com.extendedae_plus.ExtendedAEPlus;
import net.minecraft.resources.ResourceLocation;
public enum Icon {
REDSTONE_LOW(0, 0),
REDSTONE_HIGH(16, 0);
public final int x;
public final int y;
public final int width;
public final int height;
public static final ResourceLocation TEXTURE = new ResourceLocation(ExtendedAEPlus.MODID, "textures/guis/states.png");
public static final int TEXTURE_WIDTH = 256;
public static final int TEXTURE_HEIGHT = 256;
private Icon(int x, int y) {
this(x, y, 16, 16);
}
private Icon(int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public Blitter getBlitter() {
return Blitter.texture(TEXTURE, TEXTURE_WIDTH, TEXTURE_HEIGHT).src(this.x, this.y, this.width, this.height);
}
}

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@ -0,0 +1,82 @@
package com.extendedae_plus.ae.items;
import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory;
import com.google.common.base.Preconditions;
import net.minecraft.ChatFormatting;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.LongTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.level.Level;
import org.jetbrains.annotations.NotNull;
import javax.annotation.Nullable;
import java.math.BigInteger;
import java.util.List;
public class InfinityBigIntegerCellItem extends Item {
public InfinityBigIntegerCellItem() {
super(new Properties().stacksTo(1).fireResistant());
}
/**
* 在物品悬停提示中展示额外信息
* 功能
* - ItemStack NBT 含有 UUID则显示该 UUID不会触发服务器加载或持久化行为
* - NBT 同步了 total 字段则读取并格式化显示总存储量使用 Inventory formatBigInteger
*
* 设计说明客户端 tooltip 不主动访问服务端 SavedData以避免不必要的 I/O 与状态变更
*/
@Override
public void appendHoverText(ItemStack stack,
@Nullable Level world,
@NotNull List<Component> tooltip,
@NotNull TooltipFlag context) {
tooltip.add(Component.translatable("tooltip.extendedae_plus.infinity_biginteger_cell.summon1"));
tooltip.add(Component.translatable("tooltip.extendedae_plus.infinity_biginteger_cell.summon2"));
Preconditions.checkArgument(stack.getItem() == this);
// 仅在 ItemStack 自身存在 UUID 时显示 UUID避免触发持久化或加载逻辑
CompoundTag tag = stack.getTag();
if (tag != null && tag.contains("uuid")) {
String uuidStr = tag.getUUID("uuid").toString();
tooltip.add(
Component.literal("UUID: ").withStyle(ChatFormatting.GRAY).append(Component.literal(uuidStr).withStyle(ChatFormatting.YELLOW))
);
// 读取并显示已缓存的种类数量types表示当前存储了多少种不同的 AEKey
if (tag.contains("types")) {
try {
int types = tag.getInt("types");
tooltip.add(
Component.literal("Types: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(types)).withStyle(ChatFormatting.GREEN))
);
} catch (Exception ignored) {
// ignore malformed value
}
}
// 读取并显示已缓存的 total支持 long string使用格式化函数展示友好单位
if (tag.contains("total")) {
BigInteger total = BigInteger.ZERO;
Tag t = tag.get("total");
try {
if (t instanceof LongTag) {
total = BigInteger.valueOf(tag.getLong("total"));
} else {
String s = tag.getString("total");
total = new BigInteger(s);
}
} catch (Exception ignored) {
// 解析失败保持为 0
}
String formatted = InfinityBigIntegerCellInventory.formatBigInteger(total);
tooltip.add(
Component.literal("Byte: ").withStyle(ChatFormatting.GRAY).append(Component.literal(formatted).withStyle(ChatFormatting.AQUA))
);
}
}
}
}

View File

@ -33,6 +33,8 @@ public final class ModCreativeTabs {
output.accept(ModItems.createEntitySpeedCardStack(4));
output.accept(ModItems.createEntitySpeedCardStack(8));
output.accept(ModItems.createEntitySpeedCardStack(16));
output.accept(ModItems.INFINITY_BIGINTEGER_CELL_ITEM.get());
})
.build());
}

View File

@ -6,6 +6,7 @@ import appeng.items.parts.PartModelsHelper;
import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.definitions.upgrades.EntitySpeedCardItem;
import com.extendedae_plus.ae.items.EntitySpeedTickerPartItem;
import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraftforge.registries.DeferredRegister;
@ -65,6 +66,11 @@ public final class ModItems {
() -> new EntitySpeedCardItem(new Item.Properties())
);
public static final RegistryObject<Item> INFINITY_BIGINTEGER_CELL_ITEM = ITEMS.register(
"infinity_biginteger_cell", InfinityBigIntegerCellItem::new
);
/**
* PartItem 注册 AE2 部件模型
* 在客户端进行模型/几何体注册时调用

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@ -0,0 +1,38 @@
package com.extendedae_plus.mixin.advancedae;
import appeng.api.crafting.IPatternDetails;
import com.extendedae_plus.content.ScaledProcessingPattern;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.List;
/**适配
* Redirect PatternProviderLogic.pushPattern 中对 List.contains 的调用
* 在遇到缩放样板时回退匹配到原始样板实例
*/
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public class AdvPatternProviderLogicContainsRedirectMixin {
@Redirect(method = "pushPattern",
at = @At(
value = "INVOKE",
target = "Ljava/util/List;contains(Ljava/lang/Object;)Z")
)
private boolean eap$patternsContains(List<?> list, Object o) {
try {
if (o instanceof ScaledProcessingPattern scaled) {
IPatternDetails base = scaled.getOriginal();
if (base != null && list.indexOf(base) != -1) {
return true;
}
}
// 使用 indexOf 避免再次触发对 List.contains redirect防止递归
return list.indexOf(o) != -1;
} catch (Throwable t) {
return list.indexOf(o) != -1;
}
}
}

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@ -0,0 +1,14 @@
package com.extendedae_plus.mixin.advancedae.accessor;
import appeng.api.crafting.IPatternDetails;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public interface AdvPatternProviderLogicPatternsAccessor {
@Accessor("patterns")
List<IPatternDetails> eap$patterns();
}

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@ -0,0 +1,12 @@
package com.extendedae_plus.mixin.advancedae.accessor;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(AdvPatternProviderMenu.class)
public interface AdvPatternProviderMenuAdvancedAccessor {
@Accessor("logic")
AdvPatternProviderLogic eap$logic();
}

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@ -0,0 +1,147 @@
package com.extendedae_plus.mixin.advancedae.client.gui;
import appeng.api.config.Settings;
import appeng.api.config.YesNo;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.SettingToggleButton;
import com.extendedae_plus.api.ExPatternButtonsAccessor;
import com.extendedae_plus.api.PatternProviderMenuAdvancedSync;
import com.extendedae_plus.api.PatternProviderMenuDoublingSync;
import com.extendedae_plus.init.ModNetwork;
import com.extendedae_plus.network.ToggleAdvancedBlockingC2SPacket;
import com.extendedae_plus.network.ToggleSmartDoublingC2SPacket;
import com.glodblock.github.extendedae.client.gui.GuiExPatternProvider;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.pedroksl.advanced_ae.client.gui.AdvPatternProviderScreen;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.checkerframework.checker.units.qual.C;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
/**
* 为高级ae样板供应器界面添加高级阻挡模式按钮
* - 位于左侧工具栏
* - 点击仅发送 C2S 切换请求状态由 AE2 @GuiSync 回传决定
*/
@Mixin(AdvPatternProviderScreen.class)
public abstract class AdvPatternProviderScreenMixin extends AEBaseScreen<AdvPatternProviderMenu> {
@Unique
private SettingToggleButton<YesNo> eap$AdvancedBlockingToggle;
@Unique
private boolean eap$AdvancedBlockingEnabled = false;
@Unique
private SettingToggleButton<YesNo> eap$SmartDoublingToggle;
@Unique
private boolean eap$SmartDoublingEnabled = false;
public AdvPatternProviderScreenMixin(C menu, Inventory playerInventory, Component title, ScreenStyle style) {
super((AdvPatternProviderMenu) menu, playerInventory, title, style);
}
@Inject(method = "<init>", at = @At("RETURN"))
private void eap$initAdvancedBlocking(AdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
// 使用 @GuiSync 初始化
try {
if (menu instanceof PatternProviderMenuAdvancedSync sync) {
this.eap$AdvancedBlockingEnabled = sync.eap$getAdvancedBlockingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing advanced sync", t);
}
// 使用 SettingToggleButton<YesNo> 的外观原版图标但自定义悬停描述为智能阻挡
this.eap$AdvancedBlockingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
// 不做本地切换点击仅发送自定义C2S显示由@GuiSync回传
ModNetwork.CHANNEL.sendToServer(new ToggleAdvancedBlockingC2SPacket());
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$AdvancedBlockingEnabled;
var title = Component.literal("智能阻挡");
var line = enabled
? Component.literal("已启用:对于同一种配方将不再阻挡(需要开启原版的阻挡模式)")
: Component.literal("已禁用:这么好的功能为什么不打开呢");
return java.util.List.of(title, line);
}
};
// 初始化后立刻对齐当前@GuiSync状态避免首帧显示不一致
this.eap$AdvancedBlockingToggle.set(this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$AdvancedBlockingToggle);
// 智能翻倍按钮与高级阻挡同款样式点击仅发送C2S状态由@GuiSync驱动
try {
if (menu instanceof PatternProviderMenuDoublingSync sync2) {
this.eap$SmartDoublingEnabled = sync2.eap$getSmartDoublingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing smart doubling sync", t);
}
this.eap$SmartDoublingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
ModNetwork.CHANNEL.sendToServer(new ToggleSmartDoublingC2SPacket());
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$SmartDoublingEnabled;
var title = Component.literal("智能翻倍");
var line = enabled
? Component.literal("已启用:根据请求量对处理样板进行智能缩放")
: Component.literal("已禁用:按原始样板数量进行发配");
return java.util.List.of(title, line);
}
};
this.eap$SmartDoublingToggle.set(this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$SmartDoublingToggle);
}
// 每帧刷新仅从菜单(@GuiSync)同步布尔值保持按钮状态一致
@Inject(method = "updateBeforeRender", at = @At("HEAD"), remap = false)
private void eap$updateAdvancedBlocking(CallbackInfo ci) {
if (this.eap$AdvancedBlockingToggle != null) {
boolean desired = this.eap$AdvancedBlockingEnabled;
if (this.menu instanceof PatternProviderMenuAdvancedSync sync) {
desired = sync.eap$getAdvancedBlockingSynced();
}
this.eap$AdvancedBlockingEnabled = desired;
this.eap$AdvancedBlockingToggle.set(desired ? YesNo.YES : YesNo.NO);
}
if (this.eap$SmartDoublingToggle != null) {
boolean desired2 = this.eap$SmartDoublingEnabled;
if (this.menu instanceof PatternProviderMenuDoublingSync sync2) {
desired2 = sync2.eap$getSmartDoublingSynced();
}
this.eap$SmartDoublingEnabled = desired2;
this.eap$SmartDoublingToggle.set(desired2 ? YesNo.YES : YesNo.NO);
}
if ((Object) this instanceof GuiExPatternProvider) {
try {
((ExPatternButtonsAccessor) this).eap$updateButtonsLayout();
} catch (Throwable t) {
LOGGER.debug("[EAP] updateButtonsLayout skipped: {}", t.toString());
}
}
}
}

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@ -0,0 +1,147 @@
package com.extendedae_plus.mixin.advancedae.client.gui;
import appeng.api.config.Settings;
import appeng.api.config.YesNo;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.SettingToggleButton;
import com.extendedae_plus.api.ExPatternButtonsAccessor;
import com.extendedae_plus.api.PatternProviderMenuAdvancedSync;
import com.extendedae_plus.api.PatternProviderMenuDoublingSync;
import com.extendedae_plus.init.ModNetwork;
import com.extendedae_plus.network.ToggleAdvancedBlockingC2SPacket;
import com.extendedae_plus.network.ToggleSmartDoublingC2SPacket;
import com.glodblock.github.extendedae.client.gui.GuiExPatternProvider;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.pedroksl.advanced_ae.client.gui.SmallAdvPatternProviderScreen;
import net.pedroksl.advanced_ae.gui.advpatternprovider.SmallAdvPatternProviderMenu;
import org.checkerframework.checker.units.qual.C;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
/**
* 为高级ae样板供应器界面添加高级阻挡模式按钮
* - 位于左侧工具栏
* - 点击仅发送 C2S 切换请求状态由 AE2 @GuiSync 回传决定
*/
@Mixin(SmallAdvPatternProviderScreen.class)
public abstract class SmallAdvPatternProviderScreenMixin extends AEBaseScreen<SmallAdvPatternProviderMenu> {
@Unique
private SettingToggleButton<YesNo> eap$AdvancedBlockingToggle;
@Unique
private boolean eap$AdvancedBlockingEnabled = false;
@Unique
private SettingToggleButton<YesNo> eap$SmartDoublingToggle;
@Unique
private boolean eap$SmartDoublingEnabled = false;
public SmallAdvPatternProviderScreenMixin(C menu, Inventory playerInventory, Component title, ScreenStyle style) {
super((SmallAdvPatternProviderMenu) menu, playerInventory, title, style);
}
@Inject(method = "<init>", at = @At("RETURN"))
private void eap$initAdvancedBlocking(SmallAdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
// 使用 @GuiSync 初始化
try {
if (menu instanceof PatternProviderMenuAdvancedSync sync) {
this.eap$AdvancedBlockingEnabled = sync.eap$getAdvancedBlockingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing advanced sync", t);
}
// 使用 SettingToggleButton<YesNo> 的外观原版图标但自定义悬停描述为智能阻挡
this.eap$AdvancedBlockingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
// 不做本地切换点击仅发送自定义C2S显示由@GuiSync回传
ModNetwork.CHANNEL.sendToServer(new ToggleAdvancedBlockingC2SPacket());
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$AdvancedBlockingEnabled;
var title = Component.literal("智能阻挡");
var line = enabled
? Component.literal("已启用:对于同一种配方将不再阻挡(需要开启原版的阻挡模式)")
: Component.literal("已禁用:这么好的功能为什么不打开呢");
return java.util.List.of(title, line);
}
};
// 初始化后立刻对齐当前@GuiSync状态避免首帧显示不一致
this.eap$AdvancedBlockingToggle.set(this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$AdvancedBlockingToggle);
// 智能翻倍按钮与高级阻挡同款样式点击仅发送C2S状态由@GuiSync驱动
try {
if (menu instanceof PatternProviderMenuDoublingSync sync2) {
this.eap$SmartDoublingEnabled = sync2.eap$getSmartDoublingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing smart doubling sync", t);
}
this.eap$SmartDoublingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
ModNetwork.CHANNEL.sendToServer(new ToggleSmartDoublingC2SPacket());
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$SmartDoublingEnabled;
var title = Component.literal("智能翻倍");
var line = enabled
? Component.literal("已启用:根据请求量对处理样板进行智能缩放")
: Component.literal("已禁用:按原始样板数量进行发配");
return java.util.List.of(title, line);
}
};
this.eap$SmartDoublingToggle.set(this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$SmartDoublingToggle);
}
// 每帧刷新仅从菜单(@GuiSync)同步布尔值保持按钮状态一致
@Inject(method = "updateBeforeRender", at = @At("HEAD"), remap = false)
private void eap$updateAdvancedBlocking(CallbackInfo ci) {
if (this.eap$AdvancedBlockingToggle != null) {
boolean desired = this.eap$AdvancedBlockingEnabled;
if (this.menu instanceof PatternProviderMenuAdvancedSync sync) {
desired = sync.eap$getAdvancedBlockingSynced();
}
this.eap$AdvancedBlockingEnabled = desired;
this.eap$AdvancedBlockingToggle.set(desired ? YesNo.YES : YesNo.NO);
}
if (this.eap$SmartDoublingToggle != null) {
boolean desired2 = this.eap$SmartDoublingEnabled;
if (this.menu instanceof PatternProviderMenuDoublingSync sync2) {
desired2 = sync2.eap$getSmartDoublingSynced();
}
this.eap$SmartDoublingEnabled = desired2;
this.eap$SmartDoublingToggle.set(desired2 ? YesNo.YES : YesNo.NO);
}
if ((Object) this instanceof GuiExPatternProvider) {
try {
((ExPatternButtonsAccessor) this).eap$updateButtonsLayout();
} catch (Throwable t) {
LOGGER.debug("[EAP] updateButtonsLayout skipped: {}", t.toString());
}
}
}
}

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@ -0,0 +1,109 @@
package com.extendedae_plus.mixin.advancedae.helpers;
import appeng.api.crafting.IPatternDetails;
import appeng.api.crafting.IPatternDetails.IInput;
import appeng.api.stacks.AEKey;
import appeng.api.stacks.GenericStack;
import appeng.helpers.patternprovider.PatternProviderTarget;
import com.extendedae_plus.api.AdvancedBlockingHolder;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Collections;
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public class AdvPatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder {
@Unique
private static final String EAP_ADV_BLOCKING_KEY = "eap_advanced_blocking";
@Unique
private boolean eap$advancedBlocking = false;
@Override
public boolean eap$getAdvancedBlocking() {
return eap$advancedBlocking;
}
@Override
public void eap$setAdvancedBlocking(boolean value) {
this.eap$advancedBlocking = value;
}
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeAdvancedToNbt(CompoundTag tag, CallbackInfo ci) {
tag.putBoolean(EAP_ADV_BLOCKING_KEY, this.eap$advancedBlocking);
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readAdvancedFromNbt(CompoundTag tag, CallbackInfo ci) {
if (tag.contains(EAP_ADV_BLOCKING_KEY)) {
this.eap$advancedBlocking = tag.getBoolean(EAP_ADV_BLOCKING_KEY);
}
}
// pushPattern 重定向对 adapter.containsPatternInput(...) 的调用
@Redirect(method = "pushPattern", at = @At(value = "INVOKE", target = "Lappeng/helpers/patternprovider/PatternProviderTarget;containsPatternInput(Ljava/util/Set;)Z"))
private boolean eap$redirectBlockingContains(PatternProviderTarget adapter,
java.util.Set<AEKey> patternInputs,
IPatternDetails patternDetails,
appeng.api.stacks.KeyCounter[] inputHolder) {
// 原版是否打开阻挡
boolean vanillaBlocking = ((AdvPatternProviderLogic)(Object)this).isBlocking();
if (!vanillaBlocking) {
return adapter.containsPatternInput(patternInputs);
}
// 仅当高级阻挡启用时启用匹配则不阻挡
if (this.eap$advancedBlocking) {
if (eap$targetFullyMatchesPatternInputs(adapter, patternDetails)) {
// 返回 false 表示不包含阻挡关键物从而不触发 continue允许发配
return false;
}
}
// 否则使用原判定
return adapter.containsPatternInput(patternInputs);
}
@Unique
private boolean eap$targetFullyMatchesPatternInputs(PatternProviderTarget adapter, IPatternDetails patternDetails) {
for (IInput in : patternDetails.getInputs()) {
boolean slotMatched = false;
for (GenericStack candidate : in.getPossibleInputs()) {
AEKey key = candidate.what().dropSecondary();
if (adapter.containsPatternInput(Collections.singleton(key))) {
slotMatched = true;
break;
}
}
if (!slotMatched) {
return false; // 任一输入槽未匹配则失败
}
}
return true; // 每个输入槽都至少匹配了一个候选输入
}
@Shadow public void saveChanges() {}
@Inject(method = "exportSettings(Lnet/minecraft/nbt/CompoundTag;)V", at = @At("TAIL"))
private void onExportSettings(CompoundTag output, CallbackInfo ci) {
System.out.println(this.eap$advancedBlocking);
output.putBoolean(EAP_ADV_BLOCKING_KEY, this.eap$advancedBlocking);
}
@Inject(method = "importSettings(Lnet/minecraft/nbt/CompoundTag;Lnet/minecraft/world/entity/player/Player;)V", at = @At("TAIL"))
private void onImportSettings(CompoundTag input, Player player, CallbackInfo ci) {
if (input.contains(EAP_ADV_BLOCKING_KEY)) {
this.eap$advancedBlocking = input.getBoolean(EAP_ADV_BLOCKING_KEY);
// 持久化到 world
this.saveChanges();
}
}
}

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@ -0,0 +1,91 @@
package com.extendedae_plus.mixin.advancedae.helpers;
import appeng.api.crafting.IPatternDetails;
import appeng.crafting.pattern.AEProcessingPattern;
import com.extendedae_plus.api.SmartDoublingAwarePattern;
import com.extendedae_plus.api.SmartDoublingHolder;
import com.extendedae_plus.mixin.advancedae.accessor.AdvPatternProviderLogicPatternsAccessor;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public class AdvPatternProviderLogicDoublingMixin implements SmartDoublingHolder {
@Unique
private static final String EAP_SMART_DOUBLING_KEY = "eap_smart_doubling";
@Unique
private boolean eap$smartDoubling = false;
@Override
public boolean eap$getSmartDoubling() {
return eap$smartDoubling;
}
@Override
public void eap$setSmartDoubling(boolean value) {
this.eap$smartDoubling = value;
// 立即将开关状态应用到当前 Provider 的样板上避免等待下一次 updatePatterns
try {
var list = ((AdvPatternProviderLogicPatternsAccessor) this).eap$patterns();
for (IPatternDetails details : list) {
if (details instanceof AEProcessingPattern proc && proc instanceof SmartDoublingAwarePattern aware) {
aware.eap$setAllowScaling(value);
}
}
// 触发一次刷新让网络及时拿到最新状态也会触发 ICraftingProvider.requestUpdate(mainNode)
((AdvPatternProviderLogic) (Object) this).updatePatterns();
} catch (Throwable ignored) {
}
}
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeSmartDoublingToNbt(CompoundTag tag, CallbackInfo ci) {
tag.putBoolean(EAP_SMART_DOUBLING_KEY, this.eap$smartDoubling);
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readSmartDoublingFromNbt(CompoundTag tag, CallbackInfo ci) {
if (tag.contains(EAP_SMART_DOUBLING_KEY)) {
this.eap$smartDoubling = tag.getBoolean(EAP_SMART_DOUBLING_KEY);
}
}
@Inject(method = "updatePatterns", at = @At("TAIL"))
private void eap$applySmartDoublingToPatterns(CallbackInfo ci) {
try {
var list = ((AdvPatternProviderLogicPatternsAccessor) this).eap$patterns();
boolean allow = this.eap$smartDoubling;
for (IPatternDetails details : list) {
if (details instanceof AEProcessingPattern proc && proc instanceof SmartDoublingAwarePattern aware) {
aware.eap$setAllowScaling(allow);
}
}
} catch (Throwable ignored) {
}
}
@Shadow
public void saveChanges() {}
@Inject(method = "exportSettings(Lnet/minecraft/nbt/CompoundTag;)V", at = @At("TAIL"))
private void onExportSettings(CompoundTag output, CallbackInfo ci) {
System.out.println(this.eap$smartDoubling);
output.putBoolean(EAP_SMART_DOUBLING_KEY, this.eap$smartDoubling);
}
@Inject(method = "importSettings(Lnet/minecraft/nbt/CompoundTag;Lnet/minecraft/world/entity/player/Player;)V", at = @At("TAIL"))
private void onImportSettings(CompoundTag input, Player player, CallbackInfo ci) {
if (input.contains(EAP_SMART_DOUBLING_KEY)) {
this.eap$smartDoubling = input.getBoolean(EAP_SMART_DOUBLING_KEY);
// 持久化到 world
this.saveChanges();
}
}
}

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@ -0,0 +1,66 @@
package com.extendedae_plus.mixin.advancedae.menu;
import appeng.menu.AEBaseMenu;
import appeng.menu.guisync.GuiSync;
import com.extendedae_plus.api.AdvancedBlockingHolder;
import com.extendedae_plus.api.PatternProviderMenuAdvancedSync;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.MenuType;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogicHost;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(AdvPatternProviderMenu.class)
public abstract class AdvPatternProviderMenuAdvancedMixin implements PatternProviderMenuAdvancedSync {
@Shadow
protected AdvPatternProviderLogic logic;
// 选择一个未占用的 GUI 同步 idAE2 已用到 7这里使用 21 以避冲突
@Unique
@GuiSync(22)
public boolean eap$AdvancedBlocking = false;
@Inject(method = "broadcastChanges", at = @At("HEAD"))
private void eap$syncAdvancedBlocking(CallbackInfo ci) {
// 避免@Shadow父类方法改用公共APIAEBaseMenu#isClientSide()
if (!((AEBaseMenu) (Object) this).isClientSide()) {
var l = this.logic;
if (l instanceof AdvancedBlockingHolder holder) {
this.eap$AdvancedBlocking = holder.eap$getAdvancedBlocking();
}
}
}
// 构造器尾注入public ctor
@Inject(method = "<init>(ILnet/minecraft/world/entity/player/Inventory;Lnet/pedroksl/advanced_ae/common/logic/AdvPatternProviderLogicHost;)V", at = @At("TAIL"))
private void eap$initAdvancedSync_Public(int id, Inventory playerInventory, AdvPatternProviderLogicHost host, CallbackInfo ci) {
try {
var l = this.logic;
if (l instanceof AdvancedBlockingHolder holder) {
this.eap$AdvancedBlocking = holder.eap$getAdvancedBlocking();
}
} catch (Throwable ignored) {}
}
// 构造器尾注入protected ctor with MenuType
@Inject(method = "<init>(Lnet/minecraft/world/inventory/MenuType;ILnet/minecraft/world/entity/player/Inventory;Lnet/pedroksl/advanced_ae/common/logic/AdvPatternProviderLogicHost;)V", at = @At("TAIL"))
private void eap$initAdvancedSync_Protected(MenuType menuType, int id, Inventory playerInventory, AdvPatternProviderLogicHost host, CallbackInfo ci) {
try {
var l = this.logic;
if (l instanceof AdvancedBlockingHolder holder) {
this.eap$AdvancedBlocking = holder.eap$getAdvancedBlocking();
}
} catch (Throwable ignored) {}
}
@Override
public boolean eap$getAdvancedBlockingSynced() {
return this.eap$AdvancedBlocking;
}
}

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@ -0,0 +1,62 @@
package com.extendedae_plus.mixin.advancedae.menu;
import appeng.menu.AEBaseMenu;
import appeng.menu.guisync.GuiSync;
import com.extendedae_plus.api.PatternProviderMenuDoublingSync;
import com.extendedae_plus.api.SmartDoublingHolder;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.MenuType;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogicHost;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(AdvPatternProviderMenu.class)
public abstract class AdvPatternProviderMenuDoublingMixin implements PatternProviderMenuDoublingSync {
@Shadow
protected AdvPatternProviderLogic logic;
@Unique
@GuiSync(23)
public boolean eap$SmartDoubling = false;
@Inject(method = "broadcastChanges", at = @At("HEAD"))
private void eap$syncSmartDoubling(CallbackInfo ci) {
if (!((AEBaseMenu) (Object) this).isClientSide()) {
var l = this.logic;
if (l instanceof SmartDoublingHolder holder) {
this.eap$SmartDoubling = holder.eap$getSmartDoubling();
}
}
}
@Inject(method = "<init>(ILnet/minecraft/world/entity/player/Inventory;Lnet/pedroksl/advanced_ae/common/logic/AdvPatternProviderLogicHost;)V", at = @At("TAIL"))
private void eap$initSmartSync_Public(int id, Inventory playerInventory, AdvPatternProviderLogicHost host, CallbackInfo ci) {
try {
var l = this.logic;
if (l instanceof SmartDoublingHolder holder) {
this.eap$SmartDoubling = holder.eap$getSmartDoubling();
}
} catch (Throwable ignored) {}
}
@Inject(method = "<init>(Lnet/minecraft/world/inventory/MenuType;ILnet/minecraft/world/entity/player/Inventory;Lnet/pedroksl/advanced_ae/common/logic/AdvPatternProviderLogicHost;)V", at = @At("TAIL"))
private void eap$initSmartSync_Protected(MenuType menuType, int id, Inventory playerInventory, AdvPatternProviderLogicHost host, CallbackInfo ci) {
try {
var l = this.logic;
if (l instanceof SmartDoublingHolder holder) {
this.eap$SmartDoubling = holder.eap$getSmartDoubling();
}
} catch (Throwable ignored) {}
}
@Override
public boolean eap$getSmartDoublingSynced() {
return this.eap$SmartDoubling;
}
}

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@ -3,19 +3,13 @@ package com.extendedae_plus.mixin.ae2.client.gui;
import appeng.client.gui.implementations.PatternProviderScreen;
import com.extendedae_plus.content.ClientPatternHighlightStore;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.world.inventory.AbstractContainerMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = AbstractContainerScreen.class, remap = false)
@Mixin(value = AbstractContainerScreen.class)
public class PatternProviderCloseMixin {
@Shadow
protected AbstractContainerMenu menu;
@Inject(method = "removed", at = @At("HEAD"))
private void onRemoved(CallbackInfo ci) {
try {

View File

@ -65,7 +65,6 @@ public abstract class PatternProviderScreenMixin<C extends PatternProviderMenu>
this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
// 不做本地切换点击仅发送自定义C2S显示由@GuiSync回传
LOGGER.debug("[EAP] Click advanced blocking toggle: send C2S");
ModNetwork.CHANNEL.sendToServer(new ToggleAdvancedBlockingC2SPacket());
}
) {
@ -80,7 +79,6 @@ public abstract class PatternProviderScreenMixin<C extends PatternProviderMenu>
}
};
// 初始化后立刻对齐当前@GuiSync状态避免首帧显示不一致
LOGGER.debug("[EAP] Screen init: initial synced={} -> set button", this.eap$AdvancedBlockingEnabled);
this.eap$AdvancedBlockingToggle.set(this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$AdvancedBlockingToggle);
@ -98,7 +96,6 @@ public abstract class PatternProviderScreenMixin<C extends PatternProviderMenu>
Settings.BLOCKING_MODE,
this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
LOGGER.debug("[EAP] Click smart doubling toggle: send C2S");
ModNetwork.CHANNEL.sendToServer(new ToggleSmartDoublingC2SPacket());
}
) {
@ -125,7 +122,6 @@ public abstract class PatternProviderScreenMixin<C extends PatternProviderMenu>
if (this.menu instanceof PatternProviderMenuAdvancedSync sync) {
desired = sync.eap$getAdvancedBlockingSynced();
}
LOGGER.debug("[EAP] updateBeforeRender tick (adv): desired={}", desired);
this.eap$AdvancedBlockingEnabled = desired;
this.eap$AdvancedBlockingToggle.set(desired ? YesNo.YES : YesNo.NO);
}
@ -135,7 +131,6 @@ public abstract class PatternProviderScreenMixin<C extends PatternProviderMenu>
if (this.menu instanceof PatternProviderMenuDoublingSync sync2) {
desired2 = sync2.eap$getSmartDoublingSynced();
}
LOGGER.debug("[EAP] updateBeforeRender tick (dbl): desired={}", desired2);
this.eap$SmartDoublingEnabled = desired2;
this.eap$SmartDoublingToggle.set(desired2 ? YesNo.YES : YesNo.NO);
}

View File

@ -22,7 +22,7 @@ import java.util.Collections;
@Mixin(value = PatternProviderLogic.class, remap = false)
public class PatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder {
@Unique
private static final String EPP_ADV_BLOCKING_KEY = "epp_advanced_blocking";
private static final String EAP_ADV_BLOCKING_KEY = "eap_advanced_blocking";
@Unique
private boolean eap$advancedBlocking = false;
@ -39,13 +39,13 @@ public class PatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeAdvancedToNbt(CompoundTag tag, CallbackInfo ci) {
tag.putBoolean(EPP_ADV_BLOCKING_KEY, this.eap$advancedBlocking);
tag.putBoolean(EAP_ADV_BLOCKING_KEY, this.eap$advancedBlocking);
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readAdvancedFromNbt(CompoundTag tag, CallbackInfo ci) {
if (tag.contains(EPP_ADV_BLOCKING_KEY)) {
this.eap$advancedBlocking = tag.getBoolean(EPP_ADV_BLOCKING_KEY);
if (tag.contains(EAP_ADV_BLOCKING_KEY)) {
this.eap$advancedBlocking = tag.getBoolean(EAP_ADV_BLOCKING_KEY);
}
}
@ -95,13 +95,13 @@ public class PatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder
@Inject(method = "exportSettings(Lnet/minecraft/nbt/CompoundTag;)V", at = @At("TAIL"))
private void onExportSettings(CompoundTag output, CallbackInfo ci) {
System.out.println(this.eap$advancedBlocking);
output.putBoolean("eap_advanced_blocking", this.eap$advancedBlocking);
output.putBoolean(EAP_ADV_BLOCKING_KEY, this.eap$advancedBlocking);
}
@Inject(method = "importSettings(Lnet/minecraft/nbt/CompoundTag;Lnet/minecraft/world/entity/player/Player;)V", at = @At("TAIL"))
private void onImportSettings(CompoundTag input, Player player, CallbackInfo ci) {
if (input.contains("eap_advanced_blocking")) {
this.eap$advancedBlocking = input.getBoolean("eap_advanced_blocking");
if (input.contains(EAP_ADV_BLOCKING_KEY)) {
this.eap$advancedBlocking = input.getBoolean(EAP_ADV_BLOCKING_KEY);
// 持久化到 world
this.saveChanges();
}

View File

@ -18,7 +18,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = PatternProviderLogic.class, remap = false)
public class PatternProviderLogicDoublingMixin implements SmartDoublingHolder {
@Unique
private static final String EPP_SMART_DOUBLING_KEY = "epp_smart_doubling";
private static final String EAP_SMART_DOUBLING_KEY = "eap_smart_doubling";
@Unique
private boolean eap$smartDoubling = false;
@ -47,13 +47,13 @@ public class PatternProviderLogicDoublingMixin implements SmartDoublingHolder {
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeSmartDoublingToNbt(CompoundTag tag, CallbackInfo ci) {
tag.putBoolean(EPP_SMART_DOUBLING_KEY, this.eap$smartDoubling);
tag.putBoolean(EAP_SMART_DOUBLING_KEY, this.eap$smartDoubling);
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readSmartDoublingFromNbt(CompoundTag tag, CallbackInfo ci) {
if (tag.contains(EPP_SMART_DOUBLING_KEY)) {
this.eap$smartDoubling = tag.getBoolean(EPP_SMART_DOUBLING_KEY);
if (tag.contains(EAP_SMART_DOUBLING_KEY)) {
this.eap$smartDoubling = tag.getBoolean(EAP_SMART_DOUBLING_KEY);
}
}
@ -77,13 +77,13 @@ public class PatternProviderLogicDoublingMixin implements SmartDoublingHolder {
@Inject(method = "exportSettings(Lnet/minecraft/nbt/CompoundTag;)V", at = @At("TAIL"))
private void onExportSettings(CompoundTag output, CallbackInfo ci) {
System.out.println(this.eap$smartDoubling);
output.putBoolean("eap_smart_doubling", this.eap$smartDoubling);
output.putBoolean(EAP_SMART_DOUBLING_KEY, this.eap$smartDoubling);
}
@Inject(method = "importSettings(Lnet/minecraft/nbt/CompoundTag;Lnet/minecraft/world/entity/player/Player;)V", at = @At("TAIL"))
private void onImportSettings(CompoundTag input, Player player, CallbackInfo ci) {
if (input.contains("eap_smart_doubling")) {
this.eap$smartDoubling = input.getBoolean("eap_smart_doubling");
if (input.contains(EAP_SMART_DOUBLING_KEY)) {
this.eap$smartDoubling = input.getBoolean(EAP_SMART_DOUBLING_KEY);
// 持久化到 world
this.saveChanges();
}

View File

@ -15,7 +15,6 @@ import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
@ -36,7 +35,6 @@ public abstract class PatternProviderMenuAdvancedMixin implements PatternProvide
var l = this.logic;
if (l instanceof AdvancedBlockingHolder holder) {
this.eap$AdvancedBlocking = holder.eap$getAdvancedBlocking();
LOGGER.debug("[EAP] Menu broadcastChanges HEAD: eap$AdvancedBlocking={}", this.eap$AdvancedBlocking);
}
}
}
@ -49,9 +47,7 @@ public abstract class PatternProviderMenuAdvancedMixin implements PatternProvide
if (l instanceof AdvancedBlockingHolder holder) {
this.eap$AdvancedBlocking = holder.eap$getAdvancedBlocking();
}
} catch (Throwable t) {
LOGGER.error("Error initializing advanced sync", t);
}
} catch (Throwable ignored) {}
}
// 构造器尾注入protected ctor with MenuType
@ -71,13 +67,4 @@ public abstract class PatternProviderMenuAdvancedMixin implements PatternProvide
public boolean eap$getAdvancedBlockingSynced() {
return this.eap$AdvancedBlocking;
}
// 调试 Screen 每帧读取这些 getter 时打印验证 Mixin 是否生效
@Inject(method = "getBlockingMode", at = @At("HEAD"), remap = false)
private void eap$debug_getBlockingMode(CallbackInfoReturnable<?> cir) {
}
@Inject(method = "getShowInAccessTerminal", at = @At("HEAD"), remap = false)
private void eap$debug_getShowInAccessTerminal(CallbackInfoReturnable<?> cir) {
}
}

View File

@ -33,7 +33,6 @@ public abstract class PatternProviderMenuDoublingMixin implements PatternProvide
var l = this.logic;
if (l instanceof SmartDoublingHolder holder) {
this.eap$SmartDoubling = holder.eap$getSmartDoubling();
LOGGER.debug("[EAP] Menu broadcastChanges HEAD: eap$SmartDoubling={}", this.eap$SmartDoubling);
}
}
}

View File

@ -4,10 +4,12 @@ import appeng.api.config.Settings;
import appeng.api.config.YesNo;
import appeng.menu.implementations.PatternProviderMenu;
import com.extendedae_plus.api.AdvancedBlockingHolder;
import com.extendedae_plus.mixin.advancedae.accessor.AdvPatternProviderMenuAdvancedAccessor;
import com.extendedae_plus.mixin.ae2.accessor.PatternProviderMenuAdvancedAccessor;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import java.util.function.Supplier;
@ -29,19 +31,32 @@ public class ToggleAdvancedBlockingC2SPacket {
ctx.enqueueWork(() -> {
ServerPlayer player = ctx.getSender();
if (player == null) return;
if (!(player.containerMenu instanceof PatternProviderMenu menu)) return;
// 通过 accessor 获取逻辑与当前状态
var accessor = (PatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof AdvancedBlockingHolder holder) {
boolean current = holder.eap$getAdvancedBlocking();
boolean next = !current;
holder.eap$setAdvancedBlocking(next);
// 自动开启原版阻挡
logic.getConfigManager().putSetting(Settings.BLOCKING_MODE, YesNo.YES);
// 保存并触发 AE2 的菜单 @GuiSync 广播到所有观看该菜单的玩家
logic.saveChanges();
var containerMenu = player.containerMenu;
if (containerMenu instanceof PatternProviderMenu menu) {
var accessor = (PatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof AdvancedBlockingHolder holder) {
boolean current = holder.eap$getAdvancedBlocking();
boolean next = !current;
holder.eap$setAdvancedBlocking(next);
// 自动开启原版阻挡
logic.getConfigManager().putSetting(Settings.BLOCKING_MODE, YesNo.YES);
// 保存并触发 AE2 的菜单 @GuiSync 广播到所有观看该菜单的玩家
logic.saveChanges();
}
}else if (containerMenu instanceof AdvPatternProviderMenu menu){
var accessor = (AdvPatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof AdvancedBlockingHolder holder) {
boolean current = holder.eap$getAdvancedBlocking();
boolean next = !current;
holder.eap$setAdvancedBlocking(next);
// 自动开启原版阻挡
logic.getConfigManager().putSetting(Settings.BLOCKING_MODE, YesNo.YES);
// 保存并触发 AE2 的菜单 @GuiSync 广播到所有观看该菜单的玩家
logic.saveChanges();
}
}
});
ctx.setPacketHandled(true);

View File

@ -2,10 +2,12 @@ package com.extendedae_plus.network;
import appeng.menu.implementations.PatternProviderMenu;
import com.extendedae_plus.api.SmartDoublingHolder;
import com.extendedae_plus.mixin.advancedae.accessor.AdvPatternProviderMenuAdvancedAccessor;
import com.extendedae_plus.mixin.ae2.accessor.PatternProviderMenuAdvancedAccessor;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import java.util.function.Supplier;
@ -27,15 +29,25 @@ public class ToggleSmartDoublingC2SPacket {
ctx.enqueueWork(() -> {
ServerPlayer player = ctx.getSender();
if (player == null) return;
if (!(player.containerMenu instanceof PatternProviderMenu menu)) return;
var accessor = (PatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof SmartDoublingHolder holder) {
boolean current = holder.eap$getSmartDoubling();
boolean next = !current;
holder.eap$setSmartDoubling(next);
logic.saveChanges();
var containerMenu = player.containerMenu;
if (containerMenu instanceof PatternProviderMenu menu) {
var accessor = (PatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof SmartDoublingHolder holder) {
boolean current = holder.eap$getSmartDoubling();
boolean next = !current;
holder.eap$setSmartDoubling(next);
logic.saveChanges();
}
}else if (containerMenu instanceof AdvPatternProviderMenu menu){
var accessor = (AdvPatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof SmartDoublingHolder holder) {
boolean current = holder.eap$getSmartDoubling();
boolean next = !current;
holder.eap$setSmartDoubling(next);
logic.saveChanges();
}
}
});
ctx.setPacketHandled(true);

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@ -0,0 +1,61 @@
package com.extendedae_plus.util.storage;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.Tag;
/**
* InfinityDataStorage
*
* 表示单个 UUID 对应的持久化数据容器直接映射到世界存档中的一项记录
* 数据结构说明
* - keys: 存放序列化后的 AEKey每项为 CompoundTag用于标识不同的存储条目
* - amounts: keys 一一对应的数量列表每项为 CompoundTag采用混合表示
* - 当数量能放入 long CompoundTag 包含键 "l" 存放 long
* - 当数量超出 long CompoundTag 包含键 "s" 存放 BigInteger 的字符串形式
*
* 该类提供将内存数据与 NBT 之间互转的辅助方法 `SavedData` 在世界保存/加载时调用
*/
public class InfinityDataStorage {
/** 空实例(表示没有数据) */
public static final InfinityDataStorage EMPTY = new InfinityDataStorage();
/** 序列化的键列表NBT ListTag元素为 CompoundTag */
public ListTag keys;
/**
* keys 对应的数量列表NBT ListTag元素为 CompoundTag
* - 若数量能放入 long CompoundTag 包含键 "l"(long)
* - 否则包含键 "s"(String) 存放 BigInteger 的字符串形式
*/
public ListTag amounts;
public InfinityDataStorage() {
this(new ListTag(), new ListTag());
}
private InfinityDataStorage(ListTag keys, ListTag amounts) {
this.keys = keys;
this.amounts = amounts;
}
/**
* 将当前数据封装为 CompoundTag 以写入存档
*/
public CompoundTag serializeNBT() {
CompoundTag nbt = new CompoundTag();
nbt.put("keys", keys);
nbt.put("amounts", amounts);
return nbt;
}
/**
* 从存档读取数据并构造实例
*/
public static InfinityDataStorage loadFromNBT(CompoundTag nbt) {
ListTag stackKeys = nbt.getList("keys", Tag.TAG_COMPOUND);
// amounts CompoundTag 列表存储每个 CompoundTag 内含 long String
ListTag stackAmounts = nbt.getList("amounts", Tag.TAG_COMPOUND);
return new InfinityDataStorage(stackKeys, stackAmounts);
}
}

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@ -0,0 +1,114 @@
package com.extendedae_plus.util.storage;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.saveddata.SavedData;
import org.jetbrains.annotations.NotNull;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* InfinityStorageManager
* <p>
* 世界级别的持久化容器集中管理所有 InfinityBigInteger 存储单元的序列化数据
* 功能要点
* - 在世界加载时从存档恢复所有 cell 的数据
* - 提供按 UUID 获取/创建单个 cell 的数据容器
* - 在世界保存时将内存数据打包为 NBT 写回存档
*/
public class InfinityStorageManager extends SavedData {
/**
* SavedData 文件名常量
*/
public static final String FILE_NAME = "eap_infinity_biginteger_cells";
/**
* 全局单例实例在世界加载时由 InfiniteBigIntegerStorageCell.onLevelLoad 填充
*/
public static InfinityStorageManager INSTANCE = null;
/**
* UUID -> 数据 的内存映射
*/
private final Map<UUID, InfinityDataStorage> cells = new HashMap<>();
public InfinityStorageManager() {
setDirty();
}
/**
* NBT 构造用于在世界加载时从存档恢复数据
*/
public InfinityStorageManager(CompoundTag nbt) {
ListTag cellList = nbt.getList("list", CompoundTag.TAG_COMPOUND);
for (int i = 0; i < cellList.size(); i++) {
CompoundTag cell = cellList.getCompound(i);
cells.put(cell.getUUID("uuid"), InfinityDataStorage.loadFromNBT(cell.getCompound("data")));
}
setDirty();
}
/**
* 根据给定的 ServerLevel 获取或创建该世界对应的 SavedData 实例并缓存到 INSTANCE
*/
public static InfinityStorageManager getForLevel(ServerLevel level) {
if (INSTANCE == null && level != null) {
INSTANCE = level.getDataStorage().computeIfAbsent(InfinityStorageManager::new, InfinityStorageManager::new, FILE_NAME);
}
return INSTANCE;
}
@Override
public @NotNull CompoundTag save(@NotNull CompoundTag nbt) {
// 将内存中的所有 cell 序列化为一个 ListTag
ListTag cellList = new ListTag();
for (Map.Entry<UUID, InfinityDataStorage> entry : cells.entrySet()) {
CompoundTag cell = new CompoundTag();
cell.putUUID("uuid", entry.getKey());
cell.put("data", entry.getValue().serializeNBT());
cellList.add(cell);
}
nbt.put("list", cellList);
return nbt;
}
/**
* 更新或添加某个 UUID 对应的数据并标记为脏需要保存
*/
public void updateCell(UUID uuid, InfinityDataStorage infinityDataStorage) {
cells.put(uuid, infinityDataStorage);
setDirty();
}
/**
* 获取或创建某个 UUID 对应的数据容器
*/
public InfinityDataStorage getOrCreateCell(UUID uuid) {
if (!cells.containsKey(uuid)) {
updateCell(uuid, new InfinityDataStorage());
}
return cells.get(uuid);
}
/**
* 修改某个 UUID 对应的键与数量列表并保存新的签名stackAmounts ListTag 字符串列表
*/
public void modifyCell(UUID cellID, ListTag stackKeys, ListTag stackAmounts) {
InfinityDataStorage cellToModify = getOrCreateCell(cellID);
if (stackKeys != null && stackAmounts != null) {
cellToModify.keys = stackKeys;
cellToModify.amounts = stackAmounts;
}
updateCell(cellID, cellToModify);
}
/**
* 删除某个 UUID 的持久化记录并标记为脏
*/
public void removeCell(UUID uuid) {
cells.remove(uuid);
setDirty();
}
}

View File

@ -22,6 +22,9 @@
"item.extendedae_plus.entity_speed_card.x4": "Entity Acceleration Card (x4)",
"item.extendedae_plus.entity_speed_card.x8": "Entity Acceleration Card (x8)",
"item.extendedae_plus.entity_speed_card.x16": "Entity Acceleration Card (x16)",
"item.extendedae_plus.infinity_biginteger_cell": "§4De§cvou§6rer §eof §aCo§bsmic §dSilence",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon1": "§6Through ninefold sacrifice, the Void echoes§r—§8Iava, Lord of the Void§r, bestows upon thee this artifact",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon2": "§b—§4A §dUni§cverse §eWith§ain §6A §bSin§5gle §9Point",
"tooltip.extendedae_plus.entity_speed_card.multiplier": "Multiplier: %s",
"tooltip.extendedae_plus.entity_speed_card.max": "Max effective: %s x",

View File

@ -22,6 +22,9 @@
"item.extendedae_plus.entity_speed_card.x4": "实体加速卡 (x4)",
"item.extendedae_plus.entity_speed_card.x8": "实体加速卡 (x8)",
"item.extendedae_plus.entity_speed_card.x16": "实体加速卡 (x16)",
"item.extendedae_plus.infinity_biginteger_cell": "§4吞§c噬§6万§e籁§a的§b寂§d静",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon1": "§6九重献祭, 终得虚空回响§r——觐见§8虚空之主Iava§r, 赐汝此物",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon2": "§b——§4方§d寸§c之§e间§a, §6自§b有§5千§9寰",
"tooltip.extendedae_plus.entity_speed_card.multiplier": "乘数: %s",
"tooltip.extendedae_plus.entity_speed_card.max": "最大生效: %s 倍",

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@ -0,0 +1,8 @@
{
"parent": "item/generated",
"textures": {
"layer0": "extendedae_plus:item/infinity_biginteger_cell"
}
}

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After

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@ -0,0 +1,18 @@
{
"type": "minecraft:crafting_shapeless",
"ingredients": [
{ "item": "minecraft:turtle_helmet" },
{ "item": "minecraft:dragon_head" },
{ "item": "minecraft:totem_of_undying" },
{ "item": "minecraft:echo_shard" },
{ "item": "ae2:cell_component_256k" },
{ "item": "minecraft:heart_of_the_sea" },
{ "item": "minecraft:nether_star" },
{ "item": "minecraft:netherite_block" },
{ "item": "minecraft:enchanted_golden_apple" }
],
"result": {
"item": "extendedae_plus:infinity_biginteger_cell",
"count": 1
}
}

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@ -7,6 +7,8 @@
"PickFromWirelessMixin",
"accessor.AbstractContainerScreenAccessor",
"accessor.ScreenAccessor",
"advancedae.client.gui.AdvPatternProviderScreenMixin",
"advancedae.client.gui.SmallAdvPatternProviderScreenMixin",
"ae2.QuartzCuttingKnifeItemMixin",
"ae2.accessor.AEBaseScreenAccessor",
"ae2.accessor.AEBaseScreenInvoker",
@ -30,6 +32,13 @@
"jei.accessor.BookmarkOverlayAccessor"
],
"mixins": [
"advancedae.AdvPatternProviderLogicContainsRedirectMixin",
"advancedae.accessor.AdvPatternProviderLogicPatternsAccessor",
"advancedae.accessor.AdvPatternProviderMenuAdvancedAccessor",
"advancedae.helpers.AdvPatternProviderLogicAdvancedMixin",
"advancedae.helpers.AdvPatternProviderLogicDoublingMixin",
"advancedae.menu.AdvPatternProviderMenuAdvancedMixin",
"advancedae.menu.AdvPatternProviderMenuDoublingMixin",
"ae2.AEProcessingPatternMixin",
"ae2.CraftingCalculationMixin",
"ae2.CraftingCPUClusterMixin",