优化吞噬盘性能
This commit is contained in:
parent
c23893b926
commit
edb452eb38
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@ -10,7 +10,6 @@ import appeng.api.storage.cells.CellState;
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import appeng.api.storage.cells.ISaveProvider;
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import appeng.api.storage.cells.StorageCell;
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import appeng.api.upgrades.IUpgradeInventory;
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import appeng.core.AELog;
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import appeng.core.definitions.AEItems;
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import appeng.util.ConfigInventory;
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import appeng.util.prioritylist.IPartitionList;
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@ -19,10 +18,9 @@ import com.extendedae_plus.util.storage.InfinityConstants;
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import com.extendedae_plus.util.storage.InfinityDataStorage;
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import com.extendedae_plus.util.storage.InfinityStorageManager;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMaps;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.ListTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.component.CustomData;
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@ -48,29 +46,22 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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private final ISaveProvider container;
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private final IPartitionList partitionList;
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private final IncludeExclude partitionListMode;
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// 存储物品键和数量的映射
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private Object2ObjectMap<AEKey, BigInteger> AEKey2AmountsMap;
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// 存储的物品种类数量
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private int totalAEKeyType;
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// 存储的物品总数
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private BigInteger totalAEKey2Amounts = BigInteger.ZERO;
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// 标记是否已持久化到 SavedData
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// 仅用于控制 ItemStack 摘要字段是否需要刷新
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private boolean isPersisted = true;
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private InfinityBigIntegerCellInventory(InfinityBigIntegerCellItem cell,
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ItemStack stack,
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ISaveProvider saveProvider,
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@Nullable InfinityStorageManager storageManager) {
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// 保存存储单元类型(InfinityBigIntegerCellItem 实例),用于访问磁盘属性
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this.cell = cell;
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// 保存物品堆栈,表示磁盘本身,包含运行时的 NBT 数据
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this.self = stack;
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// 保存提供者,用于触发数据保存
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this.container = saveProvider;
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// 初始化 storedAmounts 为 null,延迟加载物品数据
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this.AEKey2AmountsMap = null;
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this.storageManager = storageManager;
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var builder = IPartitionList.builder();
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var upgrades = this.getUpgradesInventory();
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var config = this.getConfigInventory();
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@ -82,13 +73,11 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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builder.addAll(config.keySet());
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this.partitionListMode = hasInverter ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST;
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this.partitionList = builder.build();
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// 初始化磁盘数据
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this.initData();
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}
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// 将 BigInteger 格式化为带单位的字符串,保留两位小数
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public static String formatBigInteger(BigInteger number) {
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// 使用方法局部的 DecimalFormat,避免静态共享的非线程安全问题
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java.text.DecimalFormat df = new java.text.DecimalFormat("#.##");
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BigDecimal bd = new BigDecimal(number);
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BigDecimal thousand = new BigDecimal(1000);
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@ -104,151 +93,151 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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return df.format(bd.doubleValue()) + units[idx];
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}
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// 静态方法,创建存储单元库存
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static InfinityBigIntegerCellInventory createInventory(ItemStack stack,
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ISaveProvider saveProvider,
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@Nullable InfinityStorageManager storageManager) {
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// 检查物品堆栈是否为空
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Objects.requireNonNull(stack, "Cannot create cell inventory for null itemstack");
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// 检查物品是否为 IDISKCellItem 类型
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if (!(stack.getItem() instanceof InfinityBigIntegerCellItem cell)) {
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return null;
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}
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// 创建并返回新的 DISKCellInventory 实例
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return new InfinityBigIntegerCellInventory(cell, stack, saveProvider, storageManager);
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}
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// 获取磁盘的 InfinityDataStorage 数据
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private InfinityDataStorage getCellStorage() {
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// 如果磁盘有 UUID,返回对应的 InfinityDataStorage
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if (this.getUUID() != null && this.storageManager != null) {
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return this.storageManager.getOrCreateCell(this.getUUID());
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} else {
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// 否则返回空的 InfinityDataStorage
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return InfinityDataStorage.EMPTY;
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@Nullable
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private InfinityDataStorage getExistingCellStorage() {
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UUID uuid = this.getUUID();
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if (uuid == null || this.storageManager == null || !this.storageManager.hasUUID(uuid)) {
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return null;
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}
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return this.storageManager.getOrCreateCell(uuid);
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}
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// 初始化磁盘数据
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private void initData() {
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// 如果磁盘有 UUID,加载存储的物品数据
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if (this.hasUUID()) {
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this.totalAEKeyType = this.getCellStorage().amounts.size();
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this.totalAEKey2Amounts = this.getCellStorage().itemCount.equals(BigInteger.ZERO) ?
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BigInteger.ZERO :
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this.getCellStorage().itemCount;
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@Nullable
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private InfinityDataStorage getWritableCellStorage() {
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if (this.storageManager == null) {
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return null;
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}
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UUID uuid = this.getUUID();
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if (uuid == null) {
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uuid = this.assignNewUUID();
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}
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return this.storageManager.getOrCreateCell(uuid);
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}
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private void initData() {
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this.refreshCachedStateFromStorage();
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}
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private void refreshCachedStateFromStorage() {
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var cellStorage = this.getExistingCellStorage();
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if (cellStorage != null) {
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this.totalAEKeyType = cellStorage.amounts.size();
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this.totalAEKey2Amounts = cellStorage.itemCount == null ? BigInteger.ZERO : cellStorage.itemCount;
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} else {
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// 否则初始化为空
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this.totalAEKeyType = 0;
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this.totalAEKey2Amounts = BigInteger.ZERO;
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// 加载物品数据
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this.getCellStoredMap();
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}
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}
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// 获取存储单元的状态(空、部分填充)
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@Override
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public CellState getStatus() {
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// 如果没有存储任何物品,返回空状态
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this.refreshCachedStateFromStorage();
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if (this.getTotalAEKey2Amounts().equals(BigInteger.ZERO)) {
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return CellState.EMPTY;
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}
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// 否则返回满状态
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return CellState.NOT_EMPTY;
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}
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// 获取存储单元的待机能耗
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@Override
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public double getIdleDrain() {
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return 512;
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}
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// 持久化存储单元数据到全局存储
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@Override
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public void persist() {
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if (this.isPersisted || this.storageManager == null)
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return;
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if (this.totalAEKey2Amounts.equals(BigInteger.ZERO)) {
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if (this.hasUUID()) {
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this.storageManager.removeCell(this.getUUID());
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// 从 DataComponents.CUSTOM_DATA 里移除对应字段
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CustomData data = this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
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CompoundTag tag = data.copyTag();
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tag.remove(InfinityConstants.INFINITY_CELL_UUID);
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tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
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tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
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// backward compat
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tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
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this.self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
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this.isPersisted = true;
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this.initData();
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}
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this.refreshCachedStateFromStorage();
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if (this.isPersisted) {
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return;
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}
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// 创建物品键列表
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ListTag keys = new ListTag();
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// 创建物品数量列表
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ListTag amounts = new ListTag();
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// 初始化物品总数
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BigInteger itemCount = BigInteger.ZERO;
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for (var entry : this.AEKey2AmountsMap.object2ObjectEntrySet()) {
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BigInteger amount = entry.getValue();
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// 如果数量大于 0,添加到键和数量列表
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if (amount.compareTo(BigInteger.ZERO) > 0) {
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keys.add(entry.getKey().toTagGeneric(this.storageManager.getRegistries()));
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CompoundTag amountTag = new CompoundTag();
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amountTag.putByteArray("value", amount.toByteArray());
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amounts.add(amountTag);
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itemCount = itemCount.add(amount);
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}
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}
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if (keys.isEmpty()) {
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this.storageManager.updateCell(this.getUUID(), new InfinityDataStorage());
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} else {
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this.storageManager.modifyDisk(this.getUUID(), keys, amounts, itemCount);
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}
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// 更新存储的物品种类数量
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this.totalAEKeyType = this.AEKey2AmountsMap.size();
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// 更新存储的物品总数
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this.totalAEKey2Amounts = itemCount;
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// 将物品总数与种类数量存入物品堆栈的 NBT(用于快捷查看/tooltip),同时保留旧字段以兼容历史版本
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// 写回 DataComponents.CUSTOM_DATA(替代 getOrCreateTag)
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CompoundTag tag = this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY).copyTag();
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tag.putByteArray(InfinityConstants.INFINITY_ITEM_TOTAL, itemCount.toByteArray());
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tag.putInt(InfinityConstants.INFINITY_ITEM_TYPES, this.totalAEKeyType);
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tag.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
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if (this.totalAEKey2Amounts.equals(BigInteger.ZERO)) {
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tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
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tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
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// backward compat
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tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
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} else {
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byte[] itemCountBytes = this.totalAEKey2Amounts.toByteArray();
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tag.putByteArray(InfinityConstants.INFINITY_ITEM_TOTAL, itemCountBytes);
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tag.putInt(InfinityConstants.INFINITY_ITEM_TYPES, this.totalAEKeyType);
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tag.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCountBytes);
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}
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this.self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
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// 标记数据已持久化
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this.isPersisted = true;
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}
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private void clearCellData() {
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UUID uuid = this.getUUID();
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if (uuid != null && this.storageManager != null && this.storageManager.hasUUID(uuid)) {
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this.storageManager.removeCell(uuid);
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}
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this.totalAEKeyType = 0;
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this.totalAEKey2Amounts = BigInteger.ZERO;
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CompoundTag tag = this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY).copyTag();
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tag.remove(InfinityConstants.INFINITY_CELL_UUID);
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tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
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tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
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// backward compat
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tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
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this.self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
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this.isPersisted = true;
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if (this.container != null) {
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this.container.saveChanges();
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}
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}
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private void saveChanges() {
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this.isPersisted = false;
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if (this.storageManager != null) {
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this.storageManager.setDirty();
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}
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if (this.container != null) {
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this.container.saveChanges();
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} else {
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this.persist();
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}
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}
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private UUID assignNewUUID() {
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CustomData data = this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
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CompoundTag tag = data.copyTag();
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UUID newUUID = UUID.randomUUID();
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tag.putUUID(InfinityConstants.INFINITY_CELL_UUID, newUUID);
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this.self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
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return newUUID;
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}
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// 获取存储的物品总数
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private BigInteger getTotalAEKey2Amounts() {
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return this.totalAEKey2Amounts;
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}
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// 获取存储的物品种类数量
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public int getTotalAEKeyType() {
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this.refreshCachedStateFromStorage();
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return this.totalAEKeyType;
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}
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// 判断物品堆栈是否有UUID
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private boolean hasUUID() {
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CustomData data = this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
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return !data.isEmpty() && data.copyTag().contains(InfinityConstants.INFINITY_CELL_UUID);
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}
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// 获取物品堆栈的UUID
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public UUID getUUID() {
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CustomData data = this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
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if (!data.isEmpty() && data.copyTag().contains(InfinityConstants.INFINITY_CELL_UUID)) {
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@ -257,68 +246,12 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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return null;
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}
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// 获取或初始化存储映射
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private Object2ObjectMap<AEKey, BigInteger> getCellStoredMap() {
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if (this.AEKey2AmountsMap == null) {
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this.AEKey2AmountsMap = new Object2ObjectOpenHashMap<>();
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this.loadCellStoredMap();
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}
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return this.AEKey2AmountsMap;
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}
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// 从存储中加载物品映射
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private void loadCellStoredMap() {
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if (this.storageManager == null) {
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return;
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}
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boolean dataCorruption = false;
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if (this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY).isEmpty()) return;
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var keys = this.getCellStorage().keys;
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var amounts = this.getCellStorage().amounts;
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// 数据损坏
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if (keys.size() != amounts.size()) {
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AELog.warn("Loading storage cell with mismatched amounts/tags: %d != %d", amounts.size(), keys.size());
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}
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var registries = this.storageManager.getRegistries();
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// 遍历数量和键,加载到 AEKey2AmountsMap
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for (int i = 0; i < amounts.size(); i++) {
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AEKey key = AEKey.fromTagGeneric(registries,keys.getCompound(i));
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BigInteger amount = new BigInteger(amounts.getCompound(i).getByteArray("value"));
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// 检查数据是否损坏
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if (amount.compareTo(BigInteger.ZERO) <= 0 || key == null) {
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dataCorruption = true;
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} else {
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this.AEKey2AmountsMap.put(key, amount);
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}
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}
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if (dataCorruption) {
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this.saveChanges();
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}
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}
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// 标记数据需要保存,并通知容器或直接持久化
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private void saveChanges() {
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// 更新存储的物品种类数量
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this.totalAEKeyType = this.AEKey2AmountsMap.size();
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// 重置物品总数
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this.totalAEKey2Amounts = BigInteger.ZERO;
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// 计算物品总数
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for (BigInteger AEKey2Amounts : this.AEKey2AmountsMap.values()) {
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this.totalAEKey2Amounts = this.totalAEKey2Amounts.add(AEKey2Amounts);
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}
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// 标记数据未持久化
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this.isPersisted = false;
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// 如果有保存提供者,通知保存
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if (this.container != null) {
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this.container.saveChanges();
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} else {
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// 否则立即持久化
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this.persist();
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var cellStorage = this.getExistingCellStorage();
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if (cellStorage == null) {
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return Object2ObjectMaps.emptyMap();
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}
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return cellStorage.amounts;
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}
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private ConfigInventory getConfigInventory() {
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@ -333,99 +266,98 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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return this.cell.getFuzzyMode(this.self);
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}
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// 插入物品到存储单元
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@Override
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public long insert(AEKey what, long amount, Actionable mode, IActionSource source) {
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// 数量为0或类型不匹配直接返回
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if (amount == 0) {
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return 0;
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}
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if (this.storageManager == null) {
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return 0;
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}
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if (!this.partitionList.matchesFilter(what, this.partitionListMode)) {
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return 0;
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}
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// 不允许存储无限单元自身
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if (what instanceof AEItemKey itemKey &&
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itemKey.getItem() instanceof InfinityBigIntegerCellItem &&
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itemKey.get(DataComponents.CUSTOM_DATA) != null
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) {
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itemKey.get(DataComponents.CUSTOM_DATA) != null) {
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return 0;
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}
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// 如果没有 UUID,且服务器端存储管理器已就绪,则生成 UUID 并初始化存储
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if (this.storageManager != null && !this.hasUUID()) {
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// 取出自定义 NBT(如果没有就返回空)
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CustomData data = this.self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
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CompoundTag tag = data.copyTag();
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// 生成新的 UUID 并写入
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UUID newUUID = UUID.randomUUID();
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tag.putUUID(InfinityConstants.INFINITY_CELL_UUID, newUUID);
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|
||||
// 回写到 ItemStack
|
||||
this.self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
|
||||
|
||||
// 初始化存储
|
||||
this.storageManager.getOrCreateCell(newUUID);
|
||||
|
||||
// 加载已存储的映射
|
||||
this.loadCellStoredMap();
|
||||
var cellStorage = this.getWritableCellStorage();
|
||||
if (cellStorage == null) {
|
||||
return 0;
|
||||
}
|
||||
// 获取当前物品数量
|
||||
BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BigInteger.ZERO);
|
||||
|
||||
BigInteger currentAmount = cellStorage.amounts.getOrDefault(what, BigInteger.ZERO);
|
||||
if (mode == Actionable.MODULATE) {
|
||||
// 实际插入,更新数量并保存
|
||||
BigInteger newAmount = currentAmount.add(BigInteger.valueOf(amount));
|
||||
this.getCellStoredMap().put(what, newAmount);
|
||||
BigInteger delta = BigInteger.valueOf(amount);
|
||||
if (currentAmount.equals(BigInteger.ZERO)) {
|
||||
this.totalAEKeyType++;
|
||||
}
|
||||
|
||||
BigInteger newAmount = currentAmount.add(delta);
|
||||
cellStorage.amounts.put(what, newAmount);
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.add(delta);
|
||||
cellStorage.itemCount = this.totalAEKey2Amounts;
|
||||
this.saveChanges();
|
||||
}
|
||||
|
||||
return amount;
|
||||
}
|
||||
|
||||
// 从存储单元提取物品
|
||||
@Override
|
||||
public long extract(AEKey what, long amount, Actionable mode, IActionSource source) {
|
||||
BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BigInteger.ZERO);
|
||||
// 如果有物品可提取
|
||||
if (currentAmount.compareTo(BigInteger.ZERO) > 0) {
|
||||
|
||||
BigInteger requested = BigInteger.valueOf(amount);
|
||||
|
||||
// 如果提取数量大于等于当前数量
|
||||
if (requested.compareTo(currentAmount) >= 0) {
|
||||
if (mode == Actionable.MODULATE) {
|
||||
this.getCellStoredMap().remove(what);
|
||||
this.saveChanges();
|
||||
}
|
||||
return currentAmount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) > 0 ? Long.MAX_VALUE : currentAmount.longValue();
|
||||
} else {
|
||||
// 提取部分数量
|
||||
if (mode == Actionable.MODULATE) {
|
||||
this.getCellStoredMap().put(what, currentAmount.subtract(requested));
|
||||
this.saveChanges();
|
||||
}
|
||||
return requested.longValue();
|
||||
}
|
||||
if (this.storageManager == null) {
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
|
||||
var cellStorage = this.getExistingCellStorage();
|
||||
if (cellStorage == null) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
BigInteger currentAmount = cellStorage.amounts.getOrDefault(what, BigInteger.ZERO);
|
||||
if (currentAmount.compareTo(BigInteger.ZERO) <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
BigInteger requested = BigInteger.valueOf(amount);
|
||||
if (requested.compareTo(currentAmount) >= 0) {
|
||||
if (mode == Actionable.MODULATE) {
|
||||
cellStorage.amounts.remove(what);
|
||||
this.totalAEKeyType--;
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.subtract(currentAmount);
|
||||
cellStorage.itemCount = this.totalAEKey2Amounts;
|
||||
|
||||
if (cellStorage.amounts.isEmpty()) {
|
||||
this.clearCellData();
|
||||
} else {
|
||||
this.saveChanges();
|
||||
}
|
||||
}
|
||||
return currentAmount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) > 0 ? Long.MAX_VALUE : currentAmount.longValue();
|
||||
}
|
||||
|
||||
if (mode == Actionable.MODULATE) {
|
||||
BigInteger newAmount = currentAmount.subtract(requested);
|
||||
cellStorage.amounts.put(what, newAmount);
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.subtract(requested);
|
||||
cellStorage.itemCount = this.totalAEKey2Amounts;
|
||||
this.saveChanges();
|
||||
}
|
||||
return requested.longValue();
|
||||
}
|
||||
|
||||
// 获取所有可用的物品堆栈及其数量
|
||||
@Override
|
||||
public void getAvailableStacks(KeyCounter out) {
|
||||
BigInteger maxLong = BigInteger.valueOf(Long.MAX_VALUE);
|
||||
if (this.getCellStoredMap() == null) return;
|
||||
for (var entry : this.getCellStoredMap().object2ObjectEntrySet()) {
|
||||
AEKey key = entry.getKey();
|
||||
BigInteger value = entry.getValue();
|
||||
|
||||
// 获取 KeyCounter 中已有的值
|
||||
long existing = out.get(key);
|
||||
|
||||
// 计算总和并限制到 Long.MAX_VALUE
|
||||
BigInteger sum = BigInteger.valueOf(existing).add(value);
|
||||
long toSet = sum.compareTo(maxLong) > 0 ? Long.MAX_VALUE : sum.longValue();
|
||||
// 更新 KeyCounter
|
||||
if (existing == Long.MAX_VALUE) {
|
||||
continue;
|
||||
}
|
||||
|
|
@ -436,15 +368,13 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
|
|||
}
|
||||
}
|
||||
|
||||
// 获取存储单元的描述(此处返回null,可自定义)
|
||||
@Override
|
||||
public Component getDescription() {
|
||||
return this.self.getHoverName();
|
||||
}
|
||||
|
||||
// 获取存储单元内所有物品的总数量(格式化字符串)
|
||||
public String getTotalStorage() {
|
||||
// 使用缓存的 totalStored,避免每次全表扫描
|
||||
this.refreshCachedStateFromStorage();
|
||||
return formatBigInteger(this.totalAEKey2Amounts);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,10 @@
|
|||
package com.extendedae_plus.util.storage;
|
||||
|
||||
import appeng.api.stacks.AEKey;
|
||||
import appeng.core.AELog;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
|
||||
import net.minecraft.core.HolderLookup;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
|
||||
|
|
@ -13,36 +18,66 @@ public class InfinityDataStorage {
|
|||
// 定义一个静态常量 EMPTY,表示一个空的 DataStorage 实例,用于默认或占位场景
|
||||
public static final InfinityDataStorage EMPTY = new InfinityDataStorage();
|
||||
|
||||
public ListTag keys;
|
||||
public ListTag amounts;
|
||||
// 运行时权威数据结构,避免在高频路径上反复构造和拆解 NBT
|
||||
public final Object2ObjectMap<AEKey, BigInteger> amounts;
|
||||
// 存储磁盘中物品的总数,使用 BigInteger 支持大容量
|
||||
public BigInteger itemCount;
|
||||
|
||||
public InfinityDataStorage() {
|
||||
this(new ListTag(), new ListTag(), BigInteger.ZERO);
|
||||
this(new Object2ObjectOpenHashMap<>(), BigInteger.ZERO);
|
||||
}
|
||||
|
||||
private InfinityDataStorage(ListTag keys, ListTag amounts, BigInteger itemCount) {
|
||||
this.keys = keys;
|
||||
private InfinityDataStorage(Object2ObjectMap<AEKey, BigInteger> amounts, BigInteger itemCount) {
|
||||
this.amounts = amounts;
|
||||
this.itemCount = itemCount;
|
||||
}
|
||||
|
||||
// 将 DataStorage 数据序列化为 NBT 格式
|
||||
public CompoundTag serializeNBT() {
|
||||
// 将 DataStorage 数据序列化为 NBT 格式,保持旧版字段结构兼容
|
||||
public CompoundTag serializeNBT(HolderLookup.Provider registries) {
|
||||
CompoundTag nbt = new CompoundTag();
|
||||
ListTag keys = new ListTag();
|
||||
ListTag amountsTag = new ListTag();
|
||||
|
||||
for (var entry : this.amounts.object2ObjectEntrySet()) {
|
||||
BigInteger amount = entry.getValue();
|
||||
if (amount == null || amount.compareTo(BigInteger.ZERO) <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
keys.add(entry.getKey().toTagGeneric(registries));
|
||||
CompoundTag amountTag = new CompoundTag();
|
||||
amountTag.putByteArray("value", amount.toByteArray());
|
||||
amountsTag.add(amountTag);
|
||||
}
|
||||
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_KEYS, keys);
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_AMOUNTS, amounts);
|
||||
nbt.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_AMOUNTS, amountsTag);
|
||||
nbt.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, this.itemCount.toByteArray());
|
||||
return nbt;
|
||||
}
|
||||
|
||||
// 从 NBT 数据反序列化创建 DataStorage 实例
|
||||
public static InfinityDataStorage loadFromNBT(CompoundTag nbt) {
|
||||
// 从 NBT 数据反序列化创建 DataStorage 实例,兼容旧版列表式存档结构
|
||||
public static InfinityDataStorage loadFromNBT(CompoundTag nbt, HolderLookup.Provider registries) {
|
||||
ListTag keys = nbt.getList(InfinityConstants.INFINITY_CELL_KEYS, ListTag.TAG_COMPOUND);
|
||||
ListTag amounts = nbt.getList(InfinityConstants.INFINITY_CELL_AMOUNTS, ListTag.TAG_COMPOUND);
|
||||
BigInteger itemCount = new BigInteger(nbt.getByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT));
|
||||
// 使用加载的数据创建新的 DataStorage 实例
|
||||
return new InfinityDataStorage(keys, amounts, itemCount);
|
||||
if (keys.size() != amounts.size()) {
|
||||
AELog.warn("Loading storage cell with mismatched amounts/tags: %d != %d", amounts.size(), keys.size());
|
||||
}
|
||||
|
||||
Object2ObjectMap<AEKey, BigInteger> storedAmounts = new Object2ObjectOpenHashMap<>();
|
||||
BigInteger computedItemCount = BigInteger.ZERO;
|
||||
int limit = Math.min(keys.size(), amounts.size());
|
||||
for (int i = 0; i < limit; i++) {
|
||||
AEKey key = AEKey.fromTagGeneric(registries, keys.getCompound(i));
|
||||
BigInteger amount = new BigInteger(amounts.getCompound(i).getByteArray("value"));
|
||||
if (key == null || amount.compareTo(BigInteger.ZERO) <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
storedAmounts.put(key, amount);
|
||||
computedItemCount = computedItemCount.add(amount);
|
||||
}
|
||||
|
||||
return new InfinityDataStorage(storedAmounts, computedItemCount);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,6 @@ import net.minecraft.world.level.saveddata.SavedData;
|
|||
|
||||
import javax.annotation.Nullable;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.math.BigInteger;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
|
|
@ -55,7 +54,10 @@ public class InfinityStorageManager extends SavedData {
|
|||
// 获取当前索引的 CompoundTag,表示单个磁盘的数据
|
||||
CompoundTag cell = cellList.getCompound(i);
|
||||
// 从 CompoundTag 中读取 UUID 和 DataStorage 数据,并存入 cells 映射
|
||||
cells.put(cell.getUUID(InfinityConstants.INFINITY_CELL_UUID), InfinityDataStorage.loadFromNBT(cell.getCompound(InfinityConstants.INFINITY_CELL_DATA)));
|
||||
cells.put(
|
||||
cell.getUUID(InfinityConstants.INFINITY_CELL_UUID),
|
||||
InfinityDataStorage.loadFromNBT(cell.getCompound(InfinityConstants.INFINITY_CELL_DATA), registries)
|
||||
);
|
||||
}
|
||||
// 使用加载的 cells 数据创建新的 StorageManager 实例
|
||||
return new InfinityStorageManager(cells);
|
||||
|
|
@ -69,7 +71,7 @@ public class InfinityStorageManager extends SavedData {
|
|||
for (Map.Entry<UUID, InfinityDataStorage> entry : cells.entrySet()) {
|
||||
CompoundTag cell = new CompoundTag();
|
||||
cell.putUUID(InfinityConstants.INFINITY_CELL_UUID, entry.getKey());
|
||||
cell.put(InfinityConstants.INFINITY_CELL_DATA, entry.getValue().serializeNBT());
|
||||
cell.put(InfinityConstants.INFINITY_CELL_DATA, entry.getValue().serializeNBT(provider));
|
||||
cellList.add(cell);
|
||||
}
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_LIST, cellList);
|
||||
|
|
@ -113,20 +115,6 @@ public class InfinityStorageManager extends SavedData {
|
|||
return cells.get(uuid);
|
||||
}
|
||||
|
||||
// 修改指定 UUID 的磁盘数据,包括堆栈键、数量和总项目数
|
||||
public void modifyDisk(UUID uuid, ListTag keys, ListTag amounts, BigInteger itemCount) {
|
||||
// 获取或创建指定 UUID 的 DataStorage 对象
|
||||
InfinityDataStorage cellToModify = getOrCreateCell(uuid);
|
||||
if (keys != null && amounts != null) {
|
||||
cellToModify.keys = keys;
|
||||
cellToModify.amounts = amounts;
|
||||
}
|
||||
// 更新 DataStorage 的 itemCount 字段
|
||||
cellToModify.itemCount = itemCount;
|
||||
// 将修改后的 DataStorage 对象更新到 cells 映射
|
||||
updateCell(uuid, cellToModify);
|
||||
}
|
||||
|
||||
|
||||
public static InfinityStorageManager getInstance(MinecraftServer server) {
|
||||
ServerLevel world = server.getLevel(ServerLevel.OVERWORLD);
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user