fix: 最终修复版无限存储磁盘
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@ -42,6 +42,6 @@ ExtendedAE Plus 是一个面向 Applied Energistics 2 与 ExtendedAE 的功能
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- Applied Energistics 2(AE2):MIT License
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- SpongePowered Mixin:MIT License
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- Configuration(by Toma):MIT License
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- AE2Things(by ProjectET):MIT License
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- AE2Things-Forge(by Technici4n):MIT License
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请查阅各上游项目以获取完整与最新的许可证信息。第三方组件的许可证与版权归其各自作者所有。
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@ -3,7 +3,7 @@ org.gradle.jvmargs=-Xmx1G
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loom.platform = forge
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# Mod properties
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mod_version = 1.4.2-fix2
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mod_version = 1.4.2-fix3
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maven_group = com.extendedae_plus
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archives_name = extendedae_plus
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@ -3,22 +3,20 @@ package com.extendedae_plus;
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import appeng.api.storage.StorageCells;
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import appeng.menu.locator.MenuLocators;
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import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellHandler;
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import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory;
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import com.extendedae_plus.client.ClientRegistrar;
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import com.extendedae_plus.command.InfinityDiskGiveCommand;
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import com.extendedae_plus.config.ModConfig;
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import com.extendedae_plus.init.*;
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import com.extendedae_plus.menu.locator.CuriosItemLocator;
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import com.extendedae_plus.util.storage.InfinityStorageManager;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.ModelEvent;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.level.LevelEvent;
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import net.minecraftforge.event.RegisterCommandsEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.event.RegisterCommandsEvent;
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import com.extendedae_plus.command.InfinityDiskGiveCommand;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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@ -54,15 +52,11 @@ public class ExtendedAEPlus {
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// 注册到Forge事件总线
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MinecraftForge.EVENT_BUS.register(this);
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MinecraftForge.EVENT_BUS.addListener(ExtendedAEPlus::onLevelLoad);
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// 注册命令注册监听
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MinecraftForge.EVENT_BUS.addListener(this::onRegisterCommands);
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// 注册通用配置
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ModConfig.init();
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// 注册 InfinityBigIntegerCellInventory 的事件监听(tick flush 与停止时 flush)
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MinecraftForge.EVENT_BUS.addListener(InfinityBigIntegerCellInventory::onServerTick);
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MinecraftForge.EVENT_BUS.addListener(InfinityBigIntegerCellInventory::onServerStopping);
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// ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, ModConfigs.COMMON_SPEC);
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MinecraftForge.EVENT_BUS.addListener(ExtendedAEPlus::worldTick);
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}
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/**
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@ -121,10 +115,12 @@ public class ExtendedAEPlus {
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}
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}
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// 在世界加载时注册/加载 SavedData
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private static void onLevelLoad(LevelEvent.Load event) {
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if (event.getLevel() instanceof ServerLevel serverLevel) {
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InfinityStorageManager.getForLevel(serverLevel);
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public static InfinityStorageManager STORAGE_INSTANCE = new InfinityStorageManager();
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public static void worldTick(TickEvent.LevelTickEvent event) {
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if (event.phase == TickEvent.Phase.START && event.side.isServer()) {
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STORAGE_INSTANCE = InfinityStorageManager.getInstance(event.level.getServer());
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}
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}
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@ -5,30 +5,15 @@ import appeng.api.storage.cells.ISaveProvider;
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import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
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import net.minecraft.world.item.ItemStack;
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/**
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* InfinityBigIntegerCellHandler
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*
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* 该类实现 AE2 的 ICellHandler,用于:
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* - 判定某个 ItemStack 是否为本 mod 的 Infinity 存储单元
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* - 在 AE2 请求访问或创建存储单元时,创建并返回对应的 StorageCell 实例
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*/
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public class InfinityBigIntegerCellHandler implements ICellHandler {
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/** Handler 单例,供注册与调用使用 */
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public static final InfinityBigIntegerCellHandler INSTANCE = new InfinityBigIntegerCellHandler();
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/**
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* 判断给定的 ItemStack 是否为 InfinityBigIntegerCell
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*/
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@Override
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public boolean isCell(ItemStack is) {
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return is.getItem() instanceof InfinityBigIntegerCellItem;
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}
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/**
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* 在 AE2 需要访问或创建存储单元时返回对应的 InfinityBigIntegerCellInventory(StorageCell 实现)。
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* 参数 container 为 AE2 提供的保存回调(ISaveProvider),当 cell 需要持久化时会调用它。
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*/
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@Override
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public InfinityBigIntegerCellInventory getCellInventory(ItemStack is, ISaveProvider container) {
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return InfinityBigIntegerCellInventory.createInventory(is, container);
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@ -8,7 +8,10 @@ import appeng.api.stacks.KeyCounter;
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import appeng.api.storage.cells.CellState;
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import appeng.api.storage.cells.ISaveProvider;
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import appeng.api.storage.cells.StorageCell;
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import appeng.core.AELog;
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import com.extendedae_plus.ExtendedAEPlus;
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import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
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import com.extendedae_plus.util.storage.InfinityConstants;
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import com.extendedae_plus.util.storage.InfinityDataStorage;
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import com.extendedae_plus.util.storage.InfinityStorageManager;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
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@ -16,77 +19,45 @@ import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.ListTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.item.ItemStack;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.server.ServerStoppingEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import java.math.BigDecimal;
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import java.math.BigInteger;
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import java.math.RoundingMode;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
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/**
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* InfinityBigIntegerCellInventory
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* <p>
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* 本类实现 AE2 的 StorageCell,表示单个 Infinity 存储单元的运行时数据与行为。
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* 主要职责:
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* - 在内存中维护条目映射 (AEKey -> BigInteger 数量)
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* - 提供插入/提取/列举/持久化等操作的实现
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* - 通过 UUID 将 ItemStack 与世界级的 SavedData 关联以实现持久化
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* <p>
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* 重要字段:
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* - stack: 关联的 ItemStack,NB T 中保存 UUID 与缓存信息
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* - container: AE2 提供的保存回调 (ISaveProvider),用于合并与触发持久化
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* - storedMap: 延迟初始化的内存映射,减少未使用时内存占用
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* - totalStored: 缓存的总数量 (BigInteger),避免频繁全表扫描
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* - isPersisted: 标记内存状态是否已同步到持久层
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* This code is inspired by AE2Things[](https://github.com/Technici4n/AE2Things-Forge), licensed under the MIT License.<p>
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* Original copyright (c) Technici4n<p>
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*/
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public class InfinityBigIntegerCellInventory implements StorageCell {
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// 待持久化队列(用于 debounce:在服务器 tick 中合并持久化)
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private static final ConcurrentLinkedQueue<InfinityBigIntegerCellInventory> PENDING_PERSIST = new ConcurrentLinkedQueue<>();
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// 数字格式化对象:改为方法局部以避免静态非线程安全问题
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// 关联的 ItemStack(含可能的 uuid NBT)
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private final ItemStack stack;
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private final InfinityBigIntegerCellItem cell;
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// 磁盘本身
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private final ItemStack self;
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// AE2 提供的保存提供者,用于在容器中批量保存时触发回调
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private final ISaveProvider container;
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// 内存中的键-数量映射(使用 BigInteger 支持超长数量,延迟初始化)
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private Object2ObjectMap<AEKey, BigInteger> storedMap = null;
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// 存储物品键和数量的映射
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private Object2ObjectMap<AEKey, BigInteger> AEKey2AmountsMap;
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// 存储的物品种类数量
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private int totalAEKeyType;
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// 存储的物品总数
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private BigInteger totalAEKey2Amounts = BigInteger.ZERO;
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// 标记是否已持久化到 SavedData
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private boolean isPersisted = true;
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// 缓存的总存储量,避免每次调用进行全表扫描
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private BigInteger totalStored = BigInteger.ZERO;
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/**
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* 私有构造器:通过 createInventory 工厂方法调用
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*
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* @param stack 关联的物品堆
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* @param saveProvider AE2 的保存回调(可为 null)
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*/
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private InfinityBigIntegerCellInventory(ItemStack stack, ISaveProvider saveProvider) {
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this.stack = stack;
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container = saveProvider;
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// 不在构造时创建 storedMap,推迟到实际访问或首次写入时初始化
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this.storedMap = null;
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}
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// 创建存储单元库存实例的静态方法
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static InfinityBigIntegerCellInventory createInventory(ItemStack stack, ISaveProvider saveProvider) {
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if (stack.getItem() instanceof InfinityBigIntegerCellItem) {
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return new InfinityBigIntegerCellInventory(stack, saveProvider);
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}
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return null;
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}
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// 获取全局存储实例
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private static InfinityStorageManager getStorageInstance() {
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return InfinityStorageManager.INSTANCE;
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public InfinityBigIntegerCellInventory(InfinityBigIntegerCellItem cell, ItemStack stack, ISaveProvider saveProvider) {
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// 保存存储单元类型(InfinityBigIntegerCellItem 实例),用于访问磁盘属性
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this.cell = cell;
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// 保存物品堆栈,表示磁盘本身,包含运行时的 NBT 数据
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this.self = stack;
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// 保存提供者,用于触发数据保存
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this.container = saveProvider;
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// 初始化 storedAmounts 为 null,延迟加载物品数据
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this.AEKey2AmountsMap = null;
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// 初始化磁盘数据
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initData();
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}
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// 将 BigInteger 格式化为带单位的字符串,保留两位小数
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@ -107,29 +78,43 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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return df.format(bd.doubleValue()) + units[idx];
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}
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// 获取当前存储单元的数据存储对象
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// 获取磁盘的 InfinityDataStorage 数据
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private InfinityDataStorage getCellStorage() {
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if (this.getUUID() == null) {
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// 如果没有UUID,返回空存储(返回新实例以避免共享可变状态)
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return InfinityDataStorage.empty();
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// 如果磁盘有 UUID,返回对应的 InfinityDataStorage
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if (getUUID() != null) {
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return getStorageManagerInstance().getOrCreateCell(getUUID());
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} else {
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// 在访问全局 SavedData 之前做防御性检查,避免在客户端或尚未初始化的情况下 NPE
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InfinityStorageManager mgr = getStorageInstance();
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if (mgr == null) {
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// SavedData 尚未就绪,视为空存储(返回新实例以避免共享可变状态)
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return InfinityDataStorage.empty();
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}
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// 否则获取或创建对应UUID的存储
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return mgr.getOrCreateCell(getUUID());
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// 否则返回空的 InfinityDataStorage
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return InfinityDataStorage.EMPTY;
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}
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}
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// 获取存储单元状态(空/非空)
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// 初始化磁盘数据
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private void initData() {
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// 如果磁盘有 UUID,加载存储的物品数据
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if (hasUUID()) {
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this.totalAEKeyType = getCellStorage().amounts.size();
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this.totalAEKey2Amounts = getCellStorage().itemCount.equals(BigInteger.ZERO) ?
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BigInteger.ZERO :
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getCellStorage().itemCount;
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} else {
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// 否则初始化为空
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this.totalAEKeyType = 0;
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this.totalAEKey2Amounts = BigInteger.ZERO;
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// 加载物品数据
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getCellStoredMap();
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}
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}
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// 获取存储单元的状态(空、部分填充)
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@Override
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public CellState getStatus() {
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if (this.getCellStoredMap().isEmpty()) {
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// 如果没有存储任何物品,返回空状态
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if (this.getTotalAEKey2Amounts().equals(BigInteger.ZERO)) {
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return CellState.EMPTY;
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}
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// 否则返回满状态
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return CellState.NOT_EMPTY;
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}
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@ -139,225 +124,226 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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return 512;
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}
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// 持久化存储单元数据到全局存储
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@Override
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public void persist() {
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if (this.isPersisted)
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return;
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if (totalAEKey2Amounts.equals(BigInteger.ZERO)) {
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if (hasUUID()) {
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getStorageManagerInstance().removeCell(getUUID());
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if (self.hasTag()) {
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var tag = self.getTag();
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// remove persisted identifiers and cached summary fields from the ItemStack
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tag.remove(InfinityConstants.INFINITY_CELL_UUID);
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tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
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tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
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// backward compat: also remove internal cell item count key if present
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tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
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}
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initData();
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}
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return;
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}
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// 创建物品键列表
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ListTag keys = new ListTag();
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// 创建物品数量列表
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ListTag amounts = new ListTag();
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// 初始化物品总数
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BigInteger itemCount = BigInteger.ZERO;
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for (var entry : this.AEKey2AmountsMap.object2ObjectEntrySet()) {
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BigInteger amount = entry.getValue();
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// 如果数量大于 0,添加到键和数量列表
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if (amount.compareTo(BigInteger.ZERO) > 0) {
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keys.add(entry.getKey().toTagGeneric());
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CompoundTag amountTag = new CompoundTag();
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amountTag.putByteArray("value", amount.toByteArray());
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amounts.add(amountTag);
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itemCount = itemCount.add(amount);
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}
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}
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if (keys.isEmpty()) {
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getStorageManagerInstance().updateCell(getUUID(), new InfinityDataStorage());
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} else {
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getStorageManagerInstance().modifyDisk(getUUID(), keys, amounts, itemCount);
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}
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// 更新存储的物品种类数量
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this.totalAEKeyType = this.AEKey2AmountsMap.size();
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// 更新存储的物品总数
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this.totalAEKey2Amounts = itemCount;
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// 将物品总数与种类数量存入物品堆栈的 NBT(用于快捷查看/tooltip),同时保留旧字段以兼容历史版本
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var tag = self.getOrCreateTag();
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tag.putByteArray(InfinityConstants.INFINITY_ITEM_TOTAL, itemCount.toByteArray());
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tag.putInt(InfinityConstants.INFINITY_ITEM_TYPES, this.totalAEKeyType);
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// backward compat storage field (kept for legacy readers)
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tag.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
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// 标记数据已持久化
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this.isPersisted = true;
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}
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// 获取存储单元的描述(此处返回null,可自定义)
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@Override
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public Component getDescription() {
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return null;
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}
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// 静态方法,创建存储单元库存
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public static InfinityBigIntegerCellInventory createInventory(ItemStack stack, ISaveProvider saveProvider) {
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// 检查物品堆栈是否为空
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Objects.requireNonNull(stack, "Cannot create cell inventory for null itemstack");
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// 检查物品是否为 IDISKCellItem 类型
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if (!(stack.getItem() instanceof InfinityBigIntegerCellItem cell)) {
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return null;
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}
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// 创建并返回新的 DISKCellInventory 实例
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return new InfinityBigIntegerCellInventory(cell, stack, saveProvider);
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}
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// 获取存储的物品总数
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public BigInteger getTotalAEKey2Amounts() {
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return this.totalAEKey2Amounts;
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}
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// 获取存储的物品种类数量
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public int getTotalAEKeyType() {
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return this.totalAEKeyType;
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}
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// 判断物品堆栈是否有UUID
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public boolean hasUUID() {
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return stack.hasTag() && stack.getOrCreateTag().contains("uuid");
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return self.hasTag() && self.getOrCreateTag().contains(InfinityConstants.INFINITY_CELL_UUID);
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||||
}
|
||||
|
||||
// 获取物品堆栈的UUID
|
||||
public UUID getUUID() {
|
||||
if (this.hasUUID())
|
||||
return stack.getOrCreateTag().getUUID("uuid");
|
||||
else
|
||||
if (this.hasUUID()) {
|
||||
return self.getOrCreateTag().getUUID(InfinityConstants.INFINITY_CELL_UUID);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// 获取或初始化存储映射
|
||||
private Object2ObjectMap<AEKey, BigInteger> getCellStoredMap() {
|
||||
if (storedMap == null) {
|
||||
storedMap = new Object2ObjectOpenHashMap<>();
|
||||
if (AEKey2AmountsMap == null) {
|
||||
AEKey2AmountsMap = new Object2ObjectOpenHashMap<>();
|
||||
this.loadCellStoredMap();
|
||||
}
|
||||
return storedMap;
|
||||
}
|
||||
|
||||
// 从存储中加载物品映射
|
||||
private void loadCellStoredMap() {
|
||||
boolean corruptedTag = false; // 标记数据是否损坏
|
||||
if (!stack.hasTag()) return;
|
||||
InfinityDataStorage storage = this.getCellStorage();
|
||||
ListTag keys = storage.keys;
|
||||
ListTag amounts = storage.amounts;
|
||||
int len = Math.min(keys.size(), amounts.size());
|
||||
for (int i = 0; i < len; i++) {
|
||||
AEKey key = AEKey.fromTagGeneric(keys.getCompound(i));
|
||||
CompoundTag amtTag = amounts.getCompound(i);
|
||||
try {
|
||||
BigInteger amount;
|
||||
if (amtTag.contains("l")) {
|
||||
long v = amtTag.getLong("l");
|
||||
amount = BigInteger.valueOf(v);
|
||||
} else if (amtTag.contains("s")) {
|
||||
amount = new BigInteger(amtTag.getString("s"));
|
||||
} else {
|
||||
corruptedTag = true;
|
||||
continue;
|
||||
}
|
||||
if (amount.compareTo(BigInteger.ZERO) <= 0 || key == null) {
|
||||
corruptedTag = true;
|
||||
} else {
|
||||
// storedMap 已在 getCellStoredMap() 中初始化,直接使用字段以避免额外方法开销
|
||||
storedMap.put(key, amount);
|
||||
// 更新缓存的总数
|
||||
totalStored = totalStored.add(amount);
|
||||
}
|
||||
} catch (NumberFormatException ex) {
|
||||
corruptedTag = true;
|
||||
}
|
||||
}
|
||||
// 如果有损坏,保存修正后的数据
|
||||
if (corruptedTag) {
|
||||
this.saveChanges();
|
||||
}
|
||||
}
|
||||
|
||||
// 标记数据需要保存,并通知容器或直接持久化
|
||||
private void saveChanges() {
|
||||
// 标记为未持久化,交由容器或延迟任务合并写入以减少 I/O
|
||||
isPersisted = false;
|
||||
if (container != null) {
|
||||
// 当存在容器时,优先让容器统一处理持久化
|
||||
container.saveChanges();
|
||||
} else {
|
||||
// 如果没有容器,入队等待服务器 tick 在主线程统一持久化,避免频繁 I/O
|
||||
if (!PENDING_PERSIST.contains(this)) {
|
||||
PENDING_PERSIST.offer(this);
|
||||
}
|
||||
}
|
||||
return AEKey2AmountsMap;
|
||||
}
|
||||
|
||||
// 获取所有可用的物品堆栈及其数量
|
||||
@Override
|
||||
public void getAvailableStacks(KeyCounter out) {
|
||||
BigInteger maxLong = BigInteger.valueOf(Long.MAX_VALUE);
|
||||
Object2ObjectMap<AEKey, BigInteger> map = getCellStoredMap();
|
||||
for (Object2ObjectMap.Entry<AEKey, BigInteger> entry : map.object2ObjectEntrySet()) {
|
||||
if(this.getCellStoredMap() == null) return;
|
||||
for (var entry : this.getCellStoredMap().object2ObjectEntrySet()) {
|
||||
AEKey key = entry.getKey();
|
||||
BigInteger value = entry.getValue();
|
||||
|
||||
// 当前 KeyCounter 中已有的值(long)
|
||||
// 获取 KeyCounter 中已有的值
|
||||
long existing = out.get(key);
|
||||
|
||||
// 将 existing 与当前 value 做 BigInteger 累加并饱和到 Long.MAX_VALUE
|
||||
// 计算总和并限制到 Long.MAX_VALUE
|
||||
BigInteger sum = BigInteger.valueOf(existing).add(value);
|
||||
long toSet = sum.compareTo(maxLong) > 0 ? Long.MAX_VALUE : sum.longValue();
|
||||
|
||||
// KeyCounter 没有 set(key,long) 的统一接口暴露(只有 add/remove),所以先移除已存在的值再设置。
|
||||
// 为避免读取-写入竞争,我们计算出要新增的 delta 并调用 add(key, delta)
|
||||
// 更新 KeyCounter
|
||||
if (existing == Long.MAX_VALUE) {
|
||||
// 已经饱和,无需再添加
|
||||
continue;
|
||||
}
|
||||
long delta;
|
||||
if (toSet == Long.MAX_VALUE) {
|
||||
delta = Long.MAX_VALUE - existing;
|
||||
} else {
|
||||
delta = toSet - existing;
|
||||
}
|
||||
long delta = toSet - existing;
|
||||
if (delta != 0) {
|
||||
out.add(key, delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 持久化存储单元数据到全局存储
|
||||
@Override
|
||||
public void persist() {
|
||||
if (this.isPersisted)
|
||||
return;
|
||||
// 若全局存储管理器尚未就绪,重新入队并在未来 tick 重试
|
||||
InfinityStorageManager mgr = getStorageInstance();
|
||||
if (mgr == null) {
|
||||
try {
|
||||
var id = this.getUUID();
|
||||
LOGGER.info("Persist deferred for cell {}: storage manager not ready", id);
|
||||
} catch (Throwable ignored) {
|
||||
}
|
||||
if (!PENDING_PERSIST.contains(this)) {
|
||||
PENDING_PERSIST.offer(this);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap();
|
||||
if (map.isEmpty()) {
|
||||
// 如果存储为空,移除UUID和全局存储中的数据
|
||||
if (this.hasUUID()) {
|
||||
mgr.removeCell(getUUID());
|
||||
if (stack.getTag() != null) {
|
||||
stack.getTag().remove("uuid");
|
||||
// 移除缓存的 total 字段
|
||||
stack.getTag().remove("total");
|
||||
}
|
||||
// 标记为已持久化,避免重复尝试
|
||||
isPersisted = true;
|
||||
}
|
||||
return;
|
||||
// 从存储中加载物品映射
|
||||
private void loadCellStoredMap() {
|
||||
boolean dataCorruption = false;
|
||||
if (!self.hasTag()) return;
|
||||
|
||||
var keys = getCellStorage().keys;
|
||||
var amounts = getCellStorage().amounts;
|
||||
// 数据损坏
|
||||
if (keys.size() != amounts.size()) {
|
||||
AELog.warn("Loading storage cell with mismatched amounts/tags: %d != %d", amounts.size(), keys.size());
|
||||
}
|
||||
// 构建要保存的Key和数量列表(混合表示:long 或 string)
|
||||
ListTag amountTags = new ListTag();
|
||||
ListTag keys = new ListTag();
|
||||
for (Object2ObjectMap.Entry<AEKey, BigInteger> entry : map.object2ObjectEntrySet()) {
|
||||
BigInteger amount = entry.getValue();
|
||||
if (amount.compareTo(BigInteger.ZERO) > 0) {
|
||||
keys.add(entry.getKey().toTagGeneric());
|
||||
CompoundTag amt = new CompoundTag();
|
||||
if (amount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) <= 0) {
|
||||
amt.putLong("l", amount.longValue());
|
||||
} else {
|
||||
amt.putString("s", amount.toString());
|
||||
}
|
||||
amountTags.add(amt);
|
||||
}
|
||||
}
|
||||
// 如果没有Key,更新为空存储,否则保存数据
|
||||
if (keys.isEmpty()) {
|
||||
mgr.updateCell(this.getUUID(), new InfinityDataStorage());
|
||||
} else {
|
||||
// amounts 现在为 CompoundTag 列表
|
||||
mgr.modifyCell(this.getUUID(), keys, amountTags);
|
||||
}
|
||||
// 将缓存的 totalStored 同步到 ItemStack 的 NBT,优先使用 long
|
||||
if (stack.getOrCreateTag() != null) {
|
||||
if (totalStored.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) <= 0) {
|
||||
stack.getOrCreateTag().putLong("total", totalStored.longValue());
|
||||
// 遍历数量和键,加载到 AEKey2AmountsMap
|
||||
for (int i = 0; i < amounts.size(); i++) {
|
||||
AEKey key = AEKey.fromTagGeneric(keys.getCompound(i));
|
||||
BigInteger amount = new BigInteger(amounts.getCompound(i).getByteArray("value"));
|
||||
// 检查数据是否损坏
|
||||
if (amount.compareTo(BigInteger.ZERO) <= 0 || key == null) {
|
||||
dataCorruption = true;
|
||||
} else {
|
||||
stack.getOrCreateTag().putString("total", totalStored.toString());
|
||||
AEKey2AmountsMap.put(key, amount);
|
||||
}
|
||||
// 将当前已存储的不同物品种类数缓存到 NBT(键名: "types"),用于客户端 tooltip 显示
|
||||
int typesCount = this.getCellStoredMap().size();
|
||||
stack.getOrCreateTag().putInt("types", typesCount);
|
||||
}
|
||||
isPersisted = true;
|
||||
if (dataCorruption) {
|
||||
this.saveChanges();
|
||||
}
|
||||
}
|
||||
|
||||
// 获取全局存储实例
|
||||
private static InfinityStorageManager getStorageManagerInstance() {
|
||||
return ExtendedAEPlus.STORAGE_INSTANCE;
|
||||
}
|
||||
|
||||
// 标记数据需要保存,并通知容器或直接持久化
|
||||
private void saveChanges() {
|
||||
// 更新存储的物品种类数量
|
||||
this.totalAEKeyType = this.AEKey2AmountsMap.size();
|
||||
// 重置物品总数
|
||||
this.totalAEKey2Amounts = BigInteger.ZERO;
|
||||
// 计算物品总数
|
||||
for (BigInteger AEKey2Amounts : this.AEKey2AmountsMap.values()) {
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.add(AEKey2Amounts);
|
||||
}
|
||||
// 标记数据未持久化
|
||||
this.isPersisted = false;
|
||||
// 如果有保存提供者,通知保存
|
||||
if (this.container != null) {
|
||||
this.container.saveChanges();
|
||||
} else {
|
||||
// 否则立即持久化
|
||||
this.persist();
|
||||
}
|
||||
}
|
||||
|
||||
// 插入物品到存储单元
|
||||
@Override
|
||||
public long insert(AEKey what, long amount, Actionable mode, IActionSource source) {
|
||||
// 数量为0或类型不匹配直接返回
|
||||
if (amount == 0)
|
||||
if (amount == 0){
|
||||
return 0;
|
||||
}
|
||||
// 不允许存储无限单元自身
|
||||
if (what instanceof AEItemKey itemKey && itemKey.getItem() instanceof InfinityBigIntegerCellItem)
|
||||
if (what instanceof AEItemKey itemKey && itemKey.getItem() instanceof InfinityBigIntegerCellItem) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// 如果没有UUID,尝试在服务器端且存储管理器已就绪时生成UUID并初始化存储
|
||||
if (!this.hasUUID()) {
|
||||
InfinityStorageManager mgr = getStorageInstance();
|
||||
// 仅在 SavedData 已就绪(通常在服务器端)时创建 UUID 并注册持久化存储
|
||||
if (mgr != null) {
|
||||
stack.getOrCreateTag().putUUID("uuid", UUID.randomUUID());
|
||||
mgr.getOrCreateCell(getUUID());
|
||||
// 确保 storedMap 初始化并从持久层加载数据
|
||||
this.getCellStoredMap();
|
||||
} else {
|
||||
// SavedData 未就绪:把插入作为本地内存操作(不生成 UUID,不持久化),确保 storedMap 初始化以容纳临时数据
|
||||
this.getCellStoredMap();
|
||||
}
|
||||
self.getOrCreateTag().putUUID(InfinityConstants.INFINITY_CELL_UUID, UUID.randomUUID());
|
||||
getStorageManagerInstance().getOrCreateCell(getUUID());
|
||||
loadCellStoredMap();
|
||||
}
|
||||
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap();
|
||||
BigInteger currentAmount = map.getOrDefault(what, BigInteger.ZERO);
|
||||
// 获取当前物品数量
|
||||
BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BigInteger.ZERO);
|
||||
|
||||
if (mode == Actionable.MODULATE) {
|
||||
// 实际插入,更新数量并保存
|
||||
BigInteger newAmount = currentAmount.add(BigInteger.valueOf(amount));
|
||||
map.put(what, newAmount);
|
||||
// 更新 cached total
|
||||
totalStored = totalStored.add(BigInteger.valueOf(amount));
|
||||
getCellStoredMap().put(what, newAmount);
|
||||
this.saveChanges();
|
||||
}
|
||||
return amount;
|
||||
|
|
@ -366,35 +352,26 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
|
|||
// 从存储单元提取物品
|
||||
@Override
|
||||
public long extract(AEKey what, long amount, Actionable mode, IActionSource source) {
|
||||
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap();
|
||||
BigInteger currentAmount = map.getOrDefault(what, BigInteger.ZERO);
|
||||
BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BigInteger.ZERO);
|
||||
// 如果有物品可提取
|
||||
if (currentAmount.compareTo(BigInteger.ZERO) > 0) {
|
||||
|
||||
BigInteger requested = BigInteger.valueOf(amount);
|
||||
if (currentAmount.compareTo(requested) <= 0) {
|
||||
// 提取全部
|
||||
long ret;
|
||||
if (currentAmount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) > 0) {
|
||||
ret = Long.MAX_VALUE;
|
||||
} else {
|
||||
ret = currentAmount.longValue();
|
||||
}
|
||||
|
||||
// 如果提取数量大于等于当前数量
|
||||
if (requested.compareTo(currentAmount) >= 0) {
|
||||
if (mode == Actionable.MODULATE) {
|
||||
map.remove(what);
|
||||
// 更新 cached total
|
||||
// 如果 currentAmount 大于 Long.MAX_VALUE,totalStored 减去 currentAmount 会保留大整数
|
||||
totalStored = totalStored.subtract(currentAmount);
|
||||
getCellStoredMap().remove(what);
|
||||
this.saveChanges();
|
||||
}
|
||||
return ret;
|
||||
return currentAmount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) > 0 ? Long.MAX_VALUE : currentAmount.longValue();
|
||||
} else {
|
||||
// 提取部分
|
||||
// 提取部分数量
|
||||
if (mode == Actionable.MODULATE) {
|
||||
map.put(what, currentAmount.subtract(requested));
|
||||
// 更新 cached total
|
||||
totalStored = totalStored.subtract(requested);
|
||||
getCellStoredMap().put(what, currentAmount.subtract(requested));
|
||||
this.saveChanges();
|
||||
}
|
||||
return amount;
|
||||
return requested.longValue();
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
|
|
@ -403,89 +380,6 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
|
|||
// 获取存储单元内所有物品的总数量(格式化字符串)
|
||||
public String getTotalStorage() {
|
||||
// 使用缓存的 totalStored,避免每次全表扫描
|
||||
return formatBigInteger(totalStored);
|
||||
}
|
||||
|
||||
/** 定时 tick 保存计数器 */
|
||||
private static int SAVE_TICK_COUNTER = 0;
|
||||
|
||||
/** tick 间隔,单位为服务器 tick(20 tick ≈ 1 秒) */
|
||||
private static final int SAVE_TICK_INTERVAL = 20; // 约30秒
|
||||
|
||||
/** 服务器 tick 事件:处理队列并定时保存 */
|
||||
@SubscribeEvent
|
||||
public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||
if (event.phase != TickEvent.Phase.END) return;
|
||||
|
||||
// 处理待持久化队列
|
||||
InfinityBigIntegerCellInventory inv;
|
||||
while ((inv = PENDING_PERSIST.poll()) != null) {
|
||||
try {
|
||||
if (!inv.isPersisted) {
|
||||
inv.persist();
|
||||
}
|
||||
} catch (Throwable ex) {
|
||||
LOGGER.info("InfinityBigIntegerCellInventory onServerTick error: {}", ex.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
// 定时标记全局存储为脏
|
||||
try {
|
||||
if (++SAVE_TICK_COUNTER >= SAVE_TICK_INTERVAL) {
|
||||
SAVE_TICK_COUNTER = 0;
|
||||
if (InfinityStorageManager.INSTANCE != null) {
|
||||
InfinityStorageManager.INSTANCE.setDirty();
|
||||
}
|
||||
}
|
||||
} catch (Throwable ex) {
|
||||
LOGGER.info("InfinityBigIntegerCellInventory tick dirty set error: {}", ex.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
// 在服务器停止时被调用,立即强制持久化队列中的所有实例
|
||||
@SubscribeEvent
|
||||
public static void onServerStopping(ServerStoppingEvent event) {
|
||||
// 尝试在服务端停止流程开始时初始化 SavedData(确保 INSTANCE 可用以便后续持久化)
|
||||
try {
|
||||
MinecraftServer server = event.getServer();
|
||||
if (server != null) {
|
||||
for (ServerLevel level : server.getAllLevels()) {
|
||||
InfinityStorageManager.getForLevel(level);
|
||||
}
|
||||
}
|
||||
} catch (Throwable ignored) {
|
||||
LOGGER.info("InfinityBigIntegerCellInventory onServerStopping init error: {}", ignored.getMessage());
|
||||
}
|
||||
|
||||
InfinityBigIntegerCellInventory inv;
|
||||
while ((inv = PENDING_PERSIST.poll()) != null) {
|
||||
try {
|
||||
if (!inv.isPersisted) {
|
||||
inv.persist();
|
||||
}
|
||||
} catch (Throwable ex) {
|
||||
LOGGER.info("InfinityBigIntegerCellInventory onServerStopping persist error: {}", ex.getMessage()); }
|
||||
}
|
||||
|
||||
// 强制写回磁盘,确保直接关闭游戏也能保存
|
||||
try {
|
||||
InfinityStorageManager mgr = InfinityStorageManager.INSTANCE;
|
||||
if (mgr != null) {
|
||||
MinecraftServer server = event.getServer();
|
||||
if (server != null) {
|
||||
for (ServerLevel level : server.getAllLevels()) {
|
||||
try {
|
||||
mgr.forceSaveAll(level);
|
||||
LOGGER.info("Stop forceSaveAll for level {}", level.dimension().location());
|
||||
} catch (Throwable ex) {
|
||||
LOGGER.info("InfinityBigIntegerCellInventory forceSaveAll error for level {}: {}",
|
||||
level.dimension().location(), ex.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Throwable ex) {
|
||||
LOGGER.info("InfinityBigIntegerCellInventory onServerStopping forceSaveAll error: {}", ex.getMessage());
|
||||
}
|
||||
return formatBigInteger(totalAEKey2Amounts);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,12 @@
|
|||
package com.extendedae_plus.ae.items;
|
||||
|
||||
import appeng.api.config.FuzzyMode;
|
||||
import appeng.api.storage.cells.ICellWorkbenchItem;
|
||||
import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory;
|
||||
import com.extendedae_plus.util.storage.InfinityConstants;
|
||||
import com.google.common.base.Preconditions;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.LongTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.item.Item;
|
||||
|
|
@ -16,24 +17,15 @@ import net.minecraftforge.registries.ForgeRegistries;
|
|||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.math.BigInteger;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class InfinityBigIntegerCellItem extends Item {
|
||||
public class InfinityBigIntegerCellItem extends Item implements ICellWorkbenchItem {
|
||||
|
||||
public InfinityBigIntegerCellItem() {
|
||||
super(new Properties().stacksTo(1).fireResistant());
|
||||
}
|
||||
|
||||
/**
|
||||
* 在物品悬停提示中展示额外信息。
|
||||
* 功能:
|
||||
* - 若 ItemStack 的 NBT 含有 UUID,则显示该 UUID(不会触发服务器加载或持久化行为)
|
||||
* - 若 NBT 同步了 total 字段,则读取并格式化显示总存储量(使用 Inventory 的 formatBigInteger)
|
||||
*
|
||||
* 设计说明:客户端 tooltip 不主动访问服务端 SavedData,以避免不必要的 I/O 与状态变更。
|
||||
*/
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack,
|
||||
@Nullable Level world,
|
||||
|
|
@ -45,15 +37,16 @@ public class InfinityBigIntegerCellItem extends Item {
|
|||
Preconditions.checkArgument(stack.getItem() == this);
|
||||
// 仅在 ItemStack 自身存在 UUID 时显示 UUID,避免触发持久化或加载逻辑
|
||||
CompoundTag tag = stack.getTag();
|
||||
if (tag != null && tag.contains("uuid")) {
|
||||
String uuidStr = tag.getUUID("uuid").toString();
|
||||
if (tag != null && tag.contains(InfinityConstants.INFINITY_CELL_UUID)) {
|
||||
String uuidStr = tag.getUUID(InfinityConstants.INFINITY_CELL_UUID).toString();
|
||||
tooltip.add(
|
||||
Component.literal("UUID: ").withStyle(ChatFormatting.GRAY).append(Component.literal(uuidStr).withStyle(ChatFormatting.YELLOW))
|
||||
);
|
||||
// 读取并显示已缓存的种类数量(types),表示当前存储了多少种不同的 AEKey
|
||||
if (tag.contains("types")) {
|
||||
|
||||
// 显示已缓存的种类数量(types)——优先使用 ItemStack 缓存字段
|
||||
if (tag.contains(InfinityConstants.INFINITY_ITEM_TYPES)) {
|
||||
try {
|
||||
int types = tag.getInt("types");
|
||||
int types = tag.getInt(InfinityConstants.INFINITY_ITEM_TYPES);
|
||||
tooltip.add(
|
||||
Component.literal("Types: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(types)).withStyle(ChatFormatting.GREEN))
|
||||
);
|
||||
|
|
@ -61,24 +54,30 @@ public class InfinityBigIntegerCellItem extends Item {
|
|||
// ignore malformed value
|
||||
}
|
||||
}
|
||||
// 读取并显示已缓存的 total(支持 long 或 string),使用格式化函数展示友好单位
|
||||
if (tag.contains("total")) {
|
||||
BigInteger total = BigInteger.ZERO;
|
||||
Tag t = tag.get("total");
|
||||
|
||||
// 显示物品总数(formatted)。优先使用缓存的 INFINITY_ITEM_TOTAL 字段(byte[]),否则回退为 legacy 字段或不显示
|
||||
if (tag.contains(InfinityConstants.INFINITY_ITEM_TOTAL)) {
|
||||
try {
|
||||
if (t instanceof LongTag) {
|
||||
total = BigInteger.valueOf(tag.getLong("total"));
|
||||
} else {
|
||||
String s = tag.getString("total");
|
||||
total = new BigInteger(s);
|
||||
}
|
||||
byte[] bytes = tag.getByteArray(InfinityConstants.INFINITY_ITEM_TOTAL);
|
||||
java.math.BigInteger total = new java.math.BigInteger(bytes);
|
||||
String formatted = InfinityBigIntegerCellInventory.formatBigInteger(total);
|
||||
tooltip.add(
|
||||
Component.literal("Total: ").withStyle(ChatFormatting.GRAY).append(Component.literal(formatted).withStyle(ChatFormatting.AQUA))
|
||||
);
|
||||
} catch (Exception ignored) {
|
||||
// 解析失败保持为 0
|
||||
// ignore malformed value
|
||||
}
|
||||
} else if (tag.contains(InfinityConstants.INFINITY_CELL_ITEM_COUNT)) {
|
||||
try {
|
||||
byte[] bytes = tag.getByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
|
||||
java.math.BigInteger total = new java.math.BigInteger(bytes);
|
||||
String formatted = InfinityBigIntegerCellInventory.formatBigInteger(total);
|
||||
tooltip.add(
|
||||
Component.literal("Total: ").withStyle(ChatFormatting.GRAY).append(Component.literal(formatted).withStyle(ChatFormatting.AQUA))
|
||||
);
|
||||
} catch (Exception ignored) {
|
||||
// ignore malformed value
|
||||
}
|
||||
String formatted = InfinityBigIntegerCellInventory.formatBigInteger(total);
|
||||
tooltip.add(
|
||||
Component.literal("Byte: ").withStyle(ChatFormatting.GRAY).append(Component.literal(formatted).withStyle(ChatFormatting.AQUA))
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -90,7 +89,16 @@ public class InfinityBigIntegerCellItem extends Item {
|
|||
ItemStack stack = new ItemStack(Objects.requireNonNull(
|
||||
ForgeRegistries.ITEMS.getValue(new ResourceLocation("extendedae_plus", "infinity_biginteger_cell")
|
||||
)));
|
||||
stack.getOrCreateTag().putUUID("uuid", uuid);
|
||||
stack.getOrCreateTag().putUUID(InfinityConstants.INFINITY_CELL_UUID, uuid);
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FuzzyMode getFuzzyMode(ItemStack itemStack) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFuzzyMode(ItemStack itemStack, FuzzyMode fuzzyMode) {
|
||||
}
|
||||
}
|
||||
|
|
@ -1,5 +1,6 @@
|
|||
package com.extendedae_plus.command;
|
||||
|
||||
import com.extendedae_plus.ExtendedAEPlus;
|
||||
import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
|
||||
import com.extendedae_plus.util.storage.InfinityStorageManager;
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
|
|
@ -33,7 +34,7 @@ public class InfinityDiskGiveCommand {
|
|||
source.sendFailure(Component.literal("This command must be run on server side."));
|
||||
return 0;
|
||||
}
|
||||
InfinityStorageManager mgr = InfinityStorageManager.getForLevel((ServerLevel) player.level());
|
||||
InfinityStorageManager mgr = ExtendedAEPlus.STORAGE_INSTANCE;
|
||||
if (mgr == null) {
|
||||
source.sendFailure(Component.literal("InfinityStorageManager is not initialized."));
|
||||
return 0;
|
||||
|
|
@ -54,7 +55,7 @@ public class InfinityDiskGiveCommand {
|
|||
} catch (Exception ex) {
|
||||
source.sendFailure(Component.literal("Error: " + ex.getMessage()));
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,30 @@
|
|||
package com.extendedae_plus.util.storage;
|
||||
|
||||
public interface InfinityConstants {
|
||||
// 当前磁盘格式版本号,增加字段用于向后/向前兼容
|
||||
int FORMAT_VERSION = 2;
|
||||
// 存储磁盘数据的格式版本号
|
||||
String FORMAT_VERSION_FIELD = "infinity_format_version";
|
||||
|
||||
// savedData 文件名常量
|
||||
String SAVE_FILE_NAME = "infinity_biginteger_cells";
|
||||
|
||||
// 磁盘的唯一标识符键名,存储在 ItemStack 和 InfinityStorageManager 中
|
||||
String INFINITY_CELL_UUID = "infinity_cell_uuid";
|
||||
// 单个磁盘的 InfinityDataStorage 数据键名
|
||||
String INFINITY_CELL_DATA = "infinity_cell_data";
|
||||
// 所有磁盘数据的列表键名,存储在 InfinityStorageManager 的 NBT 中
|
||||
String INFINITY_CELL_LIST = "infinity_cell_list";
|
||||
|
||||
// 磁盘中所有物品键的键名(ListTag of CompoundTag)
|
||||
String INFINITY_CELL_KEYS = "infinity_cell_keys";
|
||||
// 磁盘中每种物品数量的键名(ListTag of CompoundTag,包含 "value")
|
||||
String INFINITY_CELL_AMOUNTS = "infinity_cell_amounts";
|
||||
// 磁盘中所有物品的总数键名(ListTag,包含一个 CompoundTag 的 "value")
|
||||
String INFINITY_CELL_ITEM_COUNT = "infinity_cell_item_count";
|
||||
|
||||
// ItemStack 的 NBT 中存储总物品数量的键名
|
||||
String INFINITY_ITEM_TOTAL = "infinity_item_total";
|
||||
// ItemStack 的 NBT 中存储物品种类数量的键名
|
||||
String INFINITY_ITEM_TYPES = "infinity_item_types";
|
||||
}
|
||||
|
|
@ -2,62 +2,47 @@ package com.extendedae_plus.util.storage;
|
|||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
|
||||
import java.math.BigInteger;
|
||||
|
||||
/**
|
||||
* InfinityDataStorage
|
||||
*
|
||||
* 表示单个 UUID 对应的持久化数据容器,直接映射到世界存档中的一项记录。
|
||||
* 数据结构说明:
|
||||
* - keys: 存放序列化后的 AEKey(每项为 CompoundTag),用于标识不同的存储条目
|
||||
* - amounts: 与 keys 一一对应的数量列表(每项为 CompoundTag),采用混合表示:
|
||||
* - 当数量能放入 long 时,CompoundTag 包含键 "l" 存放 long 值
|
||||
* - 当数量超出 long 时,CompoundTag 包含键 "s" 存放 BigInteger 的字符串形式
|
||||
*
|
||||
* 该类提供将内存数据与 NBT 之间互转的辅助方法,供 `SavedData` 在世界保存/加载时调用。
|
||||
* This code is inspired by AE2Things[](https://github.com/Technici4n/AE2Things-Forge), licensed under the MIT License.<p>
|
||||
* Original copyright (c) Technici4n<p>
|
||||
*/
|
||||
public class InfinityDataStorage {
|
||||
// 定义一个静态常量 EMPTY,表示一个空的 DataStorage 实例,用于默认或占位场景
|
||||
public static final InfinityDataStorage EMPTY = new InfinityDataStorage();
|
||||
|
||||
/** 空实例的访问器(返回新实例以避免共享可变状态) */
|
||||
public static InfinityDataStorage empty() {
|
||||
return new InfinityDataStorage();
|
||||
}
|
||||
|
||||
/** 序列化的键列表(NBT ListTag,元素为 CompoundTag) */
|
||||
public ListTag keys;
|
||||
/**
|
||||
* 与 keys 对应的数量列表(NBT ListTag,元素为 CompoundTag):
|
||||
* - 若数量能放入 long,则 CompoundTag 包含键 "l"(long)
|
||||
* - 否则包含键 "s"(String) 存放 BigInteger 的字符串形式
|
||||
*/
|
||||
public ListTag amounts;
|
||||
// 存储磁盘中物品的总数,使用 BigInteger 支持大容量
|
||||
public BigInteger itemCount;
|
||||
|
||||
public InfinityDataStorage() {
|
||||
this(new ListTag(), new ListTag());
|
||||
this(new ListTag(), new ListTag(), BigInteger.ZERO);
|
||||
}
|
||||
|
||||
private InfinityDataStorage(ListTag keys, ListTag amounts) {
|
||||
private InfinityDataStorage(ListTag keys, ListTag amounts, BigInteger itemCount) {
|
||||
this.keys = keys;
|
||||
this.amounts = amounts;
|
||||
this.itemCount = itemCount;
|
||||
}
|
||||
|
||||
/**
|
||||
* 将当前数据封装为 CompoundTag 以写入存档
|
||||
*/
|
||||
// 将 DataStorage 数据序列化为 NBT 格式
|
||||
public CompoundTag serializeNBT() {
|
||||
CompoundTag nbt = new CompoundTag();
|
||||
nbt.put("keys", keys);
|
||||
nbt.put("amounts", amounts);
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_KEYS, keys);
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_AMOUNTS, amounts);
|
||||
nbt.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
|
||||
return nbt;
|
||||
}
|
||||
|
||||
/**
|
||||
* 从存档读取数据并构造实例
|
||||
*/
|
||||
// 从 NBT 数据反序列化创建 DataStorage 实例
|
||||
public static InfinityDataStorage loadFromNBT(CompoundTag nbt) {
|
||||
ListTag stackKeys = nbt.getList("keys", Tag.TAG_COMPOUND);
|
||||
// amounts 以 CompoundTag 列表存储,每个 CompoundTag 内含 long 或 String
|
||||
ListTag stackAmounts = nbt.getList("amounts", Tag.TAG_COMPOUND);
|
||||
return new InfinityDataStorage(stackKeys, stackAmounts);
|
||||
ListTag keys = nbt.getList(InfinityConstants.INFINITY_CELL_KEYS, ListTag.TAG_COMPOUND);
|
||||
ListTag amounts = nbt.getList(InfinityConstants.INFINITY_CELL_AMOUNTS, ListTag.TAG_COMPOUND);
|
||||
BigInteger itemCount = new BigInteger(nbt.getByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT));
|
||||
// 使用加载的数据创建新的 DataStorage 实例
|
||||
return new InfinityDataStorage(keys, amounts, itemCount);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,145 +2,37 @@ package com.extendedae_plus.util.storage;
|
|||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.nbt.NbtIo;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.saveddata.SavedData;
|
||||
import net.minecraft.world.level.storage.LevelResource;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.nio.file.AtomicMoveNotSupportedException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.StandardCopyOption;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
|
||||
import java.math.BigInteger;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* InfinityStorageManager
|
||||
* <p>
|
||||
* 世界级别的持久化容器,集中管理所有 InfinityBigInteger 存储单元的序列化数据。
|
||||
* 功能要点:
|
||||
* - 在世界加载时从存档恢复所有 cell 的数据
|
||||
* - 提供按 UUID 获取/创建单个 cell 的数据容器
|
||||
* - 在世界保存时将内存数据打包为 NBT 写回存档
|
||||
* This code is inspired by AE2Things[](https://github.com/Technici4n/AE2Things-Forge), licensed under the MIT License.<p>
|
||||
* Original copyright (c) Technici4n<p>
|
||||
*/
|
||||
public class InfinityStorageManager extends SavedData {
|
||||
|
||||
// 当前磁盘格式版本号,增加字段用于向后/向前兼容
|
||||
private static final int FORMAT_VERSION = 1;
|
||||
// 存储所有磁盘的Map,键为UUID,值为DataStorage对象
|
||||
private final Map<UUID, InfinityDataStorage> cells;
|
||||
|
||||
|
||||
/**
|
||||
* SavedData 文件名常量
|
||||
*/
|
||||
public static final String FILE_NAME = "eap_infinity_biginteger_cells";
|
||||
/**
|
||||
* 全局单例实例(在世界加载时由 InfiniteBigIntegerStorageCell.onLevelLoad 填充)
|
||||
*/
|
||||
public static InfinityStorageManager INSTANCE = null;
|
||||
/**
|
||||
* UUID -> 数据 的内存映射
|
||||
*/
|
||||
private final Map<UUID, InfinityDataStorage> cells = new HashMap<>();
|
||||
|
||||
/**
|
||||
* 返回当前已加载的所有 UUID 的不可变视图,用于命令或调试用途
|
||||
*/
|
||||
public java.util.Set<UUID> getAllLoadedUUIDs() {
|
||||
return java.util.Collections.unmodifiableSet(cells.keySet());
|
||||
}
|
||||
|
||||
// 构造方法,初始化磁盘Map
|
||||
public InfinityStorageManager() {
|
||||
setDirty();
|
||||
cells = new HashMap<>();
|
||||
// 标记数据为“脏”,确保新创建的实例在下次保存时写入磁盘
|
||||
this.setDirty();
|
||||
}
|
||||
|
||||
/**
|
||||
* 从 NBT 构造:用于在世界加载时从存档恢复数据
|
||||
*/
|
||||
public InfinityStorageManager(CompoundTag nbt) {
|
||||
// 读取格式版本,缺省视为 1(兼容旧档)
|
||||
int version = nbt.contains("format_version") ? nbt.getInt("format_version") : 1;
|
||||
if (!nbt.contains("format_version")) {
|
||||
// 旧档未包含 format_version,标记为需要写回以便下次保存写入版本号
|
||||
LOGGER.info("Found legacy InfinityStorageManager dat without format_version; treating as version {} and marking dirty for upgrade", version);
|
||||
// 立即标记为脏以触发尽快写盘(升级写入 format_version)
|
||||
this.setDirty();
|
||||
} else {
|
||||
LOGGER.info("Loading InfinityStorageManager format_version={}", version);
|
||||
}
|
||||
|
||||
ListTag cellList = nbt.getList("list", CompoundTag.TAG_COMPOUND);
|
||||
for (int i = 0; i < cellList.size(); i++) {
|
||||
CompoundTag cell = cellList.getCompound(i);
|
||||
java.util.UUID uuid = cell.getUUID("uuid");
|
||||
CompoundTag dataTag = cell.getCompound("data");
|
||||
InfinityDataStorage data = InfinityDataStorage.loadFromNBT(dataTag);
|
||||
cells.put(uuid, data);
|
||||
LOGGER.info("Loaded InfinityDataStorage for uuid {}: keys={}, amounts={}", uuid, data.keys.size(), data.amounts.size());
|
||||
}
|
||||
setDirty();
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据给定的 ServerLevel 获取或创建该世界对应的 SavedData 实例并缓存到 INSTANCE
|
||||
*/
|
||||
public static InfinityStorageManager getForLevel(ServerLevel level) {
|
||||
if (INSTANCE == null && level != null) {
|
||||
// 迁移逻辑:若旧的压缩 dat 文件存在且缺少 format_version,则读取并补上 version,备份原文件
|
||||
try {
|
||||
Path dataDir = level.getServer().getWorldPath(new LevelResource("data"));
|
||||
Path filePath = dataDir.resolve(FILE_NAME + ".dat");
|
||||
File oldFile = filePath.toFile();
|
||||
if (oldFile.exists()) {
|
||||
// 检测是否为 gzip(压缩 NBT)
|
||||
boolean isGzip = false;
|
||||
try (var fis = Files.newInputStream(filePath)) {
|
||||
int b1 = fis.read();
|
||||
int b2 = fis.read();
|
||||
isGzip = (b1 == 0x1F && b2 == 0x8B);
|
||||
} catch (IOException ignored) {
|
||||
}
|
||||
if (isGzip) {
|
||||
try {
|
||||
var root = NbtIo.readCompressed(oldFile);
|
||||
if (!root.contains("format_version")) {
|
||||
// 备份旧文件
|
||||
Path bak = filePath.resolveSibling(FILE_NAME + ".dat.bak");
|
||||
try {
|
||||
Files.copy(filePath, bak);
|
||||
} catch (IOException ignored) {
|
||||
}
|
||||
// 写回并加入 format_version
|
||||
root.putInt("format_version", FORMAT_VERSION);
|
||||
Path tmp = filePath.resolveSibling(FILE_NAME + ".tmp");
|
||||
File tmpFile = tmp.toFile();
|
||||
if (tmpFile.getParentFile() != null && !tmpFile.getParentFile().exists()) {
|
||||
tmpFile.getParentFile().mkdirs();
|
||||
}
|
||||
NbtIo.writeCompressed(root, tmpFile);
|
||||
try {
|
||||
Files.move(tmp, filePath, StandardCopyOption.REPLACE_EXISTING, StandardCopyOption.ATOMIC_MOVE);
|
||||
} catch (AtomicMoveNotSupportedException ex) {
|
||||
Files.move(tmp, filePath, StandardCopyOption.REPLACE_EXISTING);
|
||||
}
|
||||
LOGGER.info("Migrated old compressed {} to include format_version", filePath);
|
||||
}
|
||||
} catch (IOException ex) {
|
||||
LOGGER.info("Failed to migrate old compressed file {}: {}", filePath, ex.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Throwable ignored) {
|
||||
}
|
||||
|
||||
INSTANCE = level.getDataStorage().computeIfAbsent(InfinityStorageManager::new, InfinityStorageManager::new, FILE_NAME);
|
||||
}
|
||||
return INSTANCE;
|
||||
// 私有构造方法,用于从已有Map创建StorageManager
|
||||
private InfinityStorageManager(Map<UUID, InfinityDataStorage> cells) {
|
||||
// 确保使用已加载的数据
|
||||
this.cells = cells;
|
||||
// 标记数据为“脏”,确保新创建的实例在下次保存时写入磁盘
|
||||
this.setDirty();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
@ -149,83 +41,96 @@ public class InfinityStorageManager extends SavedData {
|
|||
ListTag cellList = new ListTag();
|
||||
for (Map.Entry<UUID, InfinityDataStorage> entry : cells.entrySet()) {
|
||||
CompoundTag cell = new CompoundTag();
|
||||
cell.putUUID("uuid", entry.getKey());
|
||||
cell.put("data", entry.getValue().serializeNBT());
|
||||
cell.putUUID(InfinityConstants.INFINITY_CELL_UUID, entry.getKey());
|
||||
cell.put(InfinityConstants.INFINITY_CELL_DATA, entry.getValue().serializeNBT());
|
||||
cellList.add(cell);
|
||||
}
|
||||
nbt.put("list", cellList);
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_LIST, cellList);
|
||||
// 写入当前格式版本号,便于未来迁移与兼容判断
|
||||
nbt.putInt("format_version", FORMAT_VERSION);
|
||||
nbt.putInt(InfinityConstants.FORMAT_VERSION_FIELD, InfinityConstants.FORMAT_VERSION);
|
||||
return nbt;
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新或添加某个 UUID 对应的数据并标记为脏(需要保存)
|
||||
*/
|
||||
// 静态方法,从 NBT 数据反序列化创建 StorageManager 实例
|
||||
public static InfinityStorageManager readNbt(CompoundTag nbt) {
|
||||
// 读取格式版本,缺省视为 1(兼容旧档)
|
||||
int version = nbt.contains(InfinityConstants.FORMAT_VERSION_FIELD) ?
|
||||
nbt.getInt(InfinityConstants.FORMAT_VERSION_FIELD) :
|
||||
1;
|
||||
|
||||
Map<UUID, InfinityDataStorage> cells = new HashMap<>();
|
||||
// 从 NBT 中获取磁盘数据列表,指定类型为 CompoundTag(TAG_COMPOUND)
|
||||
ListTag cellList = nbt.getList(InfinityConstants.INFINITY_CELL_LIST, CompoundTag.TAG_COMPOUND);
|
||||
// 遍历 cellList 中的每个 CompoundTag
|
||||
for (int i = 0; i < cellList.size(); i++) {
|
||||
// 获取当前索引的 CompoundTag,表示单个磁盘的数据
|
||||
CompoundTag cell = cellList.getCompound(i);
|
||||
// 从 CompoundTag 中读取 UUID 和 DataStorage 数据,并存入 cells 映射
|
||||
cells.put(cell.getUUID(InfinityConstants.INFINITY_CELL_UUID), InfinityDataStorage.loadFromNBT(cell.getCompound(InfinityConstants.INFINITY_CELL_DATA)));
|
||||
}
|
||||
// 使用加载的 cells 数据创建新的 StorageManager 实例
|
||||
return new InfinityStorageManager(cells);
|
||||
}
|
||||
|
||||
// 返回当前已加载的所有 UUID 的不可变视图,用于命令或调试用途
|
||||
public Set<UUID> getAllLoadedUUIDs() {
|
||||
return Collections.unmodifiableSet(cells.keySet());
|
||||
}
|
||||
|
||||
|
||||
// 更新或添加某个 UUID 对应的数据并标记为脏(需要保存)
|
||||
public void updateCell(UUID uuid, InfinityDataStorage infinityDataStorage) {
|
||||
cells.put(uuid, infinityDataStorage);
|
||||
// 标记数据为“脏”,确保修改后的数据会在下次保存时写入磁盘
|
||||
setDirty();
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取或创建某个 UUID 对应的数据容器
|
||||
*/
|
||||
// 删除某个 UUID 的持久化记录并标记为脏
|
||||
public void removeCell(UUID uuid) {
|
||||
cells.remove(uuid);
|
||||
// 标记数据为“脏”,确保移除操作会在下次保存时反映到磁盘
|
||||
setDirty();
|
||||
}
|
||||
|
||||
// 检查指定 UUID 是否存在于 disks 映射中
|
||||
public boolean hasUUID(UUID uuid) {
|
||||
// 返回 cells 映射是否包含指定 UUID
|
||||
return cells.containsKey(uuid);
|
||||
}
|
||||
|
||||
// 获取或创建某个 UUID 对应的数据容器
|
||||
public InfinityDataStorage getOrCreateCell(UUID uuid) {
|
||||
// 检查 cells 映射中是否不存在指定 UUID
|
||||
if (!cells.containsKey(uuid)) {
|
||||
updateCell(uuid, new InfinityDataStorage());
|
||||
}
|
||||
// 返回指定 UUID 对应的 DataStorage 对象
|
||||
return cells.get(uuid);
|
||||
}
|
||||
|
||||
/**
|
||||
* 修改某个 UUID 对应的键与数量列表并保存(新的签名,stackAmounts 为 ListTag 字符串列表)
|
||||
*/
|
||||
public void modifyCell(UUID cellID, ListTag stackKeys, ListTag stackAmounts) {
|
||||
InfinityDataStorage cellToModify = getOrCreateCell(cellID);
|
||||
if (stackKeys != null && stackAmounts != null) {
|
||||
cellToModify.keys = stackKeys;
|
||||
cellToModify.amounts = stackAmounts;
|
||||
// 修改指定 UUID 的磁盘数据,包括堆栈键、数量和总项目数
|
||||
public void modifyDisk(UUID uuid, ListTag keys, ListTag amounts, BigInteger itemCount) {
|
||||
// 获取或创建指定 UUID 的 DataStorage 对象
|
||||
InfinityDataStorage cellToModify = getOrCreateCell(uuid);
|
||||
if (keys != null && amounts != null) {
|
||||
cellToModify.keys = keys;
|
||||
cellToModify.amounts = amounts;
|
||||
}
|
||||
updateCell(cellID, cellToModify);
|
||||
// 更新 DataStorage 的 itemCount 字段
|
||||
cellToModify.itemCount = itemCount;
|
||||
// 将修改后的 DataStorage 对象更新到 cells 映射
|
||||
updateCell(uuid, cellToModify);
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除某个 UUID 的持久化记录并标记为脏
|
||||
*/
|
||||
public void removeCell(UUID uuid) {
|
||||
cells.remove(uuid);
|
||||
setDirty();
|
||||
}
|
||||
|
||||
/**
|
||||
* 强制将内存中的所有 InfinityDataStorage 写入磁盘
|
||||
* 可在服务器停止或 tick 中调用,确保数据不会丢失
|
||||
*/
|
||||
public void forceSaveAll(ServerLevel level) {
|
||||
try {
|
||||
if (level != null) {
|
||||
this.setDirty();
|
||||
CompoundTag nbt = new CompoundTag();
|
||||
this.save(nbt);
|
||||
File file = level.getServer().getWorldPath(new LevelResource("data"))
|
||||
.resolve(FILE_NAME + ".dat").toFile();
|
||||
NbtIo.writeCompressed(nbt, file);
|
||||
|
||||
// 打印所有已保存的无限磁盘 UUID 及相关信息
|
||||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("Saving Infinity Disks (UUIDs and info):\n");
|
||||
for (Map.Entry<UUID, InfinityDataStorage> entry : cells.entrySet()) {
|
||||
UUID uuid = entry.getKey();
|
||||
InfinityDataStorage data = entry.getValue();
|
||||
int types = (data.keys != null) ? data.keys.size() : 0;
|
||||
sb.append(" - UUID: ").append(uuid)
|
||||
.append(", Types: ").append(types)
|
||||
.append("\n");
|
||||
}
|
||||
LOGGER.info(sb.toString());
|
||||
}
|
||||
} catch (Throwable ex) {
|
||||
LOGGER.info("InfinityStorageManager forceSaveAll error: {}", ex.getMessage());
|
||||
}
|
||||
// 静态方法,获取 StorageManager 的单例实例
|
||||
public static InfinityStorageManager getInstance(MinecraftServer server) {
|
||||
ServerLevel world = server.getLevel(ServerLevel.OVERWORLD);
|
||||
// 使用 DataStorage 的 computeIfAbsent 方法加载或创建 StorageManager 实例
|
||||
// 如果数据存在,则调用 readNbt 加载;否则调用默认构造器创建新实例
|
||||
return world.getDataStorage().computeIfAbsent(
|
||||
InfinityStorageManager::readNbt,
|
||||
InfinityStorageManager::new,
|
||||
InfinityConstants.SAVE_FILE_NAME
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user