超级合成核心修复影子库存问题
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@ -1,228 +1,87 @@
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package com.extendedae_plus.content.matrix;
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import appeng.api.config.Actionable;
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import appeng.api.crafting.IPatternDetails;
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import appeng.api.inventories.InternalInventory;
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import appeng.api.networking.IGridNode;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IStorageService;
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import appeng.api.networking.ticking.TickRateModulation;
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import appeng.api.networking.ticking.TickingRequest;
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import appeng.api.stacks.AEItemKey;
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import appeng.api.stacks.GenericStack;
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import appeng.api.stacks.KeyCounter;
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import appeng.util.inv.CombinedInternalInventory;
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import com.extendedae_plus.init.ModBlockEntities;
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import com.extendedae_plus.mixin.extendedae.accessor.TileAssemblerMatrixCrafterAccessor;
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import com.extendedae_plus.mixin.minecraft.accessor.BlockEntityAccessor;
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import com.glodblock.github.extendedae.common.me.CraftingMatrixThread;
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import com.glodblock.github.extendedae.common.me.CraftingThread;
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import com.glodblock.github.extendedae.common.me.matrix.ClusterAssemblerMatrix;
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import com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixCrafter;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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import java.util.List;
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public class CrafterCorePlusBlockEntity extends TileAssemblerMatrixCrafter {
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public static final int MAX_THREAD = 32;
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private final CraftingThread[] threads = new CraftingThread[MAX_THREAD];
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private final InternalInventory internalInv;
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private final BlockEntityType<?> overriddenType;
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private short states = 0;
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private int activeThreadMask = 0;
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public CrafterCorePlusBlockEntity(BlockPos pos, BlockState blockState) {
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super(pos, blockState);
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this.overriddenType = ModBlockEntities.ASSEMBLER_MATRIX_CRAFTER_PLUS_BE.get();
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InternalInventory[] inventories = new InternalInventory[MAX_THREAD];
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for (int i = 0; i < MAX_THREAD; i++) {
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int finalI = i;
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this.threads[i] = new CraftingMatrixThread(this, this::getSrc, (signal) -> this.changeState(finalI, signal));
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inventories[i] = this.threads[i].getInternalInventory();
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}
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this.internalInv = new CombinedInternalInventory(inventories);
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}
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((BlockEntityAccessor) (Object) this)
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.extendedae_plus$setType(ModBlockEntities.ASSEMBLER_MATRIX_CRAFTER_PLUS_BE.get());
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private void changeState(int index, boolean state) {
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boolean oldState = this.states > 0;
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if (state) {
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this.states |= (short)(1 << index);
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} else {
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this.states &= (short)(~(1 << index));
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var threads = new CraftingThread[MAX_THREAD];
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var inventories = new InternalInventory[MAX_THREAD];
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for (int x = 0; x < MAX_THREAD; x++) {
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final int index = x;
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threads[index] = new CraftingMatrixThread(this, this::getSrc, signal -> this.changeState(index, signal));
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inventories[index] = threads[index].getInternalInventory();
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}
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if (state) {
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if (!oldState) {
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this.getMainNode().ifPresent((grid, node) -> grid.getTickManager().wakeDevice(node));
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}
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} else if (oldState && this.states <= 0) {
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this.getMainNode().ifPresent((grid, node) -> grid.getTickManager().sleepDevice(node));
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}
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}
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private IActionSource getSrc() {
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return this.cluster.getSrc();
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}
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public int usedThread() {
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int count = 0;
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for (CraftingThread thread : this.threads) {
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if (!thread.getInternalInventory().isEmpty()) {
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count++;
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}
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}
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double scale = (double) TileAssemblerMatrixCrafter.MAX_THREAD / MAX_THREAD;
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int reported = (int) Math.ceil(count * scale);
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return Math.min(TileAssemblerMatrixCrafter.MAX_THREAD, reported);
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}
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public boolean pushJob(IPatternDetails patternDetails, KeyCounter[] inputHolder) {
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for (CraftingThread thread : this.threads) {
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if (thread.acceptJob(patternDetails, inputHolder, Direction.DOWN)) {
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if (this.cluster != null) {
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this.cluster.updateCrafter(this);
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}
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return true;
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}
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}
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return false;
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}
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public void stop() {
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for (CraftingThread thread : this.threads) {
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thread.stop();
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}
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var accessor = (TileAssemblerMatrixCrafterAccessor) (Object) this;
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accessor.extendedae_plus$setThreads(threads);
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accessor.extendedae_plus$setInternalInv(new CombinedInternalInventory(inventories));
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}
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@Override
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public void saveAdditional(CompoundTag tag) {
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super.saveAdditional(tag);
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for (int i = 0; i < MAX_THREAD; i++) {
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tag.put("#ct" + i, this.threads[i].writeNBT());
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var threads = ((TileAssemblerMatrixCrafterAccessor) (Object) this).extendedae_plus$getThreads();
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for (int x = TileAssemblerMatrixCrafter.MAX_THREAD; x < MAX_THREAD; x++) {
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tag.put("#ct" + x, threads[x].writeNBT());
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}
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CompoundTag invTag = new CompoundTag();
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for (int i = 0; i < this.internalInv.size(); i++) {
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invTag.put("item" + i, this.internalInv.getStackInSlot(i).save(new CompoundTag()));
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}
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tag.put("inv", invTag);
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}
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@Override
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public void loadTag(CompoundTag tag) {
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super.loadTag(tag);
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for (int i = 0; i < MAX_THREAD; i++) {
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if (tag.contains("#ct" + i)) {
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this.threads[i].readNBT(tag.getCompound("#ct" + i));
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var threads = ((TileAssemblerMatrixCrafterAccessor) (Object) this).extendedae_plus$getThreads();
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for (int x = TileAssemblerMatrixCrafter.MAX_THREAD; x < MAX_THREAD; x++) {
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if (tag.contains("#ct" + x)) {
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threads[x].readNBT(tag.getCompound("#ct" + x));
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}
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}
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CompoundTag invTag = tag.getCompound("inv");
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for (int i = 0; i < this.internalInv.size(); i++) {
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this.internalInv.setItemDirect(i, ItemStack.of(invTag.getCompound("item" + i)));
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}
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}
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public ItemStack pushResult(ItemStack stack, Direction direction) {
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if (stack.isEmpty()) {
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return ItemStack.EMPTY;
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}
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var grid = this.getMainNode().getGrid();
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if (grid != null) {
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IStorageService storage = grid.getService(IStorageService.class);
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if (storage != null) {
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long inserted = storage.getInventory().insert(
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AEItemKey.of(stack),
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stack.getCount(),
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Actionable.MODULATE,
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this.cluster == null ? null : this.cluster.getSrc()
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);
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if (inserted == 0) {
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return stack;
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}
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this.saveChanges();
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if (inserted != stack.getCount()) {
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return stack.copyWithCount((int) (stack.getCount() - inserted));
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}
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return ItemStack.EMPTY;
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}
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}
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return stack;
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}
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@Override
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public void add(ClusterAssemblerMatrix cluster) {
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cluster.addCrafter(this);
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}
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@Override
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public TickingRequest getTickingRequest(IGridNode node) {
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boolean isAwake = false;
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for (CraftingThread thread : this.threads) {
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thread.recalculatePlan();
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thread.updateSleepiness();
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isAwake |= thread.isAwake();
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}
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return new TickingRequest(1, 1, !isAwake, false);
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}
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@Override
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public TickRateModulation tickingRequest(IGridNode node, int ticksSinceLastCall) {
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if (this.cluster == null) {
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return TickRateModulation.SLEEP;
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}
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TickRateModulation rate = TickRateModulation.SLEEP;
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for (CraftingThread thread : this.threads) {
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if (thread.isAwake()) {
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TickRateModulation threadRate = thread.tick(this.cluster.getSpeedCore(), ticksSinceLastCall);
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if (threadRate.ordinal() > rate.ordinal()) {
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rate = threadRate;
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}
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}
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}
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this.cluster.updateCrafter(this);
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return rate;
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}
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@Override
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public void onChangeInventory(InternalInventory inv, int slot) {
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for (CraftingThread thread : this.threads) {
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if (inv == thread.getInternalInventory()) {
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thread.recalculatePlan();
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break;
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}
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}
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}
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@Override
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public void addAdditionalDrops(Level level, BlockPos pos, List<ItemStack> drops) {
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super.addAdditionalDrops(level, pos, drops);
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for (ItemStack stack : this.internalInv) {
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GenericStack genericStack = GenericStack.unwrapItemStack(stack);
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if (genericStack != null) {
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genericStack.what().addDrops(genericStack.amount(), drops, level, pos);
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} else {
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drops.add(stack);
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}
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}
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}
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@Override
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public void clearContent() {
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super.clearContent();
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this.internalInv.clear();
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}
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@Override
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public BlockEntityType<?> getType() {
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return this.overriddenType;
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return ModBlockEntities.ASSEMBLER_MATRIX_CRAFTER_PLUS_BE.get();
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}
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private IActionSource getSrc() {
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return this.cluster == null ? null : this.cluster.getSrc();
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}
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private void changeState(int index, boolean state) {
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int oldMask = this.activeThreadMask;
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if (state) {
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this.activeThreadMask |= (1 << index);
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} else {
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this.activeThreadMask &= ~(1 << index);
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}
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if (oldMask == 0 && this.activeThreadMask != 0) {
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this.getMainNode().ifPresent((grid, node) -> grid.getTickManager().wakeDevice(node));
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} else if (oldMask != 0 && this.activeThreadMask == 0) {
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this.getMainNode().ifPresent((grid, node) -> grid.getTickManager().sleepDevice(node));
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}
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}
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}
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@ -0,0 +1,23 @@
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package com.extendedae_plus.mixin.extendedae.accessor;
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import appeng.api.inventories.InternalInventory;
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import com.glodblock.github.extendedae.common.me.CraftingThread;
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import com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixCrafter;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.gen.Accessor;
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@Mixin(TileAssemblerMatrixCrafter.class)
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public interface TileAssemblerMatrixCrafterAccessor {
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@Accessor("threads")
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CraftingThread[] extendedae_plus$getThreads();
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@Accessor("threads")
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@Mutable
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void extendedae_plus$setThreads(CraftingThread[] threads);
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@Accessor("internalInv")
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@Mutable
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void extendedae_plus$setInternalInv(InternalInventory inventory);
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}
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@ -0,0 +1,51 @@
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package com.extendedae_plus.mixin.extendedae.common.matrix;
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import com.extendedae_plus.content.matrix.CrafterCorePlusBlockEntity;
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import com.glodblock.github.extendedae.common.me.matrix.ClusterAssemblerMatrix;
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import com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixCrafter;
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import it.unimi.dsi.fastutil.objects.ReferenceSet;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@Mixin(value = ClusterAssemblerMatrix.class, remap = false)
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public class ClusterAssemblerMatrixMixin {
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@Shadow
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@Final
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private ReferenceSet<TileAssemblerMatrixCrafter> availableCrafters;
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@Shadow
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@Final
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private ReferenceSet<TileAssemblerMatrixCrafter> busyCrafters;
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@Inject(method = "addCrafter", at = @At("HEAD"), cancellable = true)
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private void onAddCrafter(TileAssemblerMatrixCrafter crafter, CallbackInfo ci) {
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if (crafter instanceof CrafterCorePlusBlockEntity plusCrafter) {
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if (plusCrafter.usedThread() < CrafterCorePlusBlockEntity.MAX_THREAD) {
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this.availableCrafters.add(crafter);
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} else {
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this.busyCrafters.add(crafter);
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}
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ci.cancel();
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}
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}
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@Inject(method = "getBusyCrafterAmount", at = @At("HEAD"), cancellable = true)
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private void onGetBusyCrafterAmount(CallbackInfoReturnable<Integer> cir) {
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int count = 0;
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for (var crafter : this.busyCrafters) {
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count += crafter instanceof CrafterCorePlusBlockEntity
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? CrafterCorePlusBlockEntity.MAX_THREAD
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: TileAssemblerMatrixCrafter.MAX_THREAD;
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}
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for (var crafter : this.availableCrafters) {
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count += crafter.usedThread();
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}
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cir.setReturnValue(count);
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}
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}
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@ -86,7 +86,9 @@
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"ae2.parts.storagebus.StorageBusPartTickerChannelCardMixin",
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"ae2WTlib.ContainerUWirelessExPatternTerminalMixin",
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"appflux.AppfluxPatternProviderLogicMixin",
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"extendedae.accessor.TileAssemblerMatrixCrafterAccessor",
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"extendedae.accessor.TileAssemblerMatrixPatternAccessor",
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"extendedae.common.matrix.ClusterAssemblerMatrixMixin",
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"extendedae.common.PartExPatternProviderMixin",
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"extendedae.common.TileExPatternProviderMixin",
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"extendedae.container.ContainerAssemblerMatrixPatternSlotTrackerMixin",
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