优化吞噬盘性能
This commit is contained in:
parent
b7a3f60979
commit
260b9fdc3c
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@ -11,7 +11,6 @@ import appeng.api.storage.cells.CellState;
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import appeng.api.storage.cells.ISaveProvider;
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import appeng.api.storage.cells.StorageCell;
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import appeng.api.upgrades.IUpgradeInventory;
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import appeng.core.AELog;
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import appeng.core.definitions.AEItems;
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import appeng.util.ConfigInventory;
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import appeng.util.prioritylist.IPartitionList;
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@ -21,9 +20,8 @@ import com.extendedae_plus.util.storage.InfinityConstants;
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import com.extendedae_plus.util.storage.InfinityDataStorage;
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import com.extendedae_plus.util.storage.InfinityStorageManager;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.objects.Object2ObjectMaps;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.ListTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.item.ItemStack;
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@ -45,28 +43,21 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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private final ISaveProvider container;
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private final IPartitionList partitionList;
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private final IncludeExclude partitionListMode;
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// 存储物品键和数量的映射
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private Object2ObjectMap<AEKey, BigInteger> AEKey2AmountsMap;
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// 存储的物品种类数量
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private int totalAEKeyType;
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// 存储的物品总数
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private BigInteger totalAEKey2Amounts = BI_ZERO;
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// 标记是否已持久化到 SavedData
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// 仅用于控制 ItemStack 摘要字段是否需要刷新
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private boolean isPersisted = true;
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private static final BigInteger BI_ZERO = BigInteger.ZERO;
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private static final BigInteger BI_LONG_MAX = BigInteger.valueOf(Long.MAX_VALUE);
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public InfinityBigIntegerCellInventory(InfinityBigIntegerCellItem cell, ItemStack stack, ISaveProvider saveProvider) {
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// 保存存储单元类型(InfinityBigIntegerCellItem 实例),用于访问磁盘属性
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this.cell = cell;
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// 保存物品堆栈,表示磁盘本身,包含运行时的 NBT 数据
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this.self = stack;
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// 保存提供者,用于触发数据保存
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this.container = saveProvider;
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// 初始化 storedAmounts 为 null,延迟加载物品数据
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this.AEKey2AmountsMap = null;
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var builder = IPartitionList.builder();
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var upgrades = this.getUpgradesInventory();
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var config = this.getConfigInventory();
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@ -78,13 +69,11 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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builder.addAll(config.keySet());
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this.partitionListMode = hasInverter ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST;
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this.partitionList = builder.build();
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// 初始化磁盘数据
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initData();
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this.initData();
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}
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// 将 BigInteger 格式化为带单位的字符串,保留两位小数
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public static String formatBigInteger(BigInteger number) {
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// 使用方法局部的 DecimalFormat,避免静态共享的非线程安全问题
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java.text.DecimalFormat df = new java.text.DecimalFormat("#.##");
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BigDecimal bd = new BigDecimal(number);
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BigDecimal thousand = new BigDecimal(1000);
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@ -100,237 +89,196 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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return df.format(bd.doubleValue()) + units[idx];
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}
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// 获取磁盘的 InfinityDataStorage 数据
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private InfinityDataStorage getCellStorage() {
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// 如果磁盘有 UUID,返回对应的 InfinityDataStorage
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if (getUUID() != null) {
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return getStorageManagerInstance().getOrCreateCell(getUUID());
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} else {
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// 否则返回空的 InfinityDataStorage
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return InfinityDataStorage.EMPTY;
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}
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}
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// 初始化磁盘数据
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private void initData() {
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// 如果磁盘有 UUID,加载存储的物品数据
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if (hasUUID()) {
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InfinityDataStorage storage = getCellStorage();
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this.totalAEKeyType = storage.amounts.size();
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this.totalAEKey2Amounts = storage.itemCount.equals(BI_ZERO) ?
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BI_ZERO :
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storage.itemCount;
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} else {
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// 否则初始化为空
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this.totalAEKeyType = 0;
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this.totalAEKey2Amounts = BI_ZERO;
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// 加载物品数据
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getCellStoredMap();
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}
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}
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// 获取存储单元的状态(空、部分填充)
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@Override
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public CellState getStatus() {
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// 如果没有存储任何物品,返回空状态
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if (this.getTotalAEKey2Amounts().equals(BI_ZERO)) {
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return CellState.EMPTY;
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}
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// 否则返回满状态
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return CellState.NOT_EMPTY;
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}
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// 获取存储单元的待机能耗
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@Override
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public double getIdleDrain() {
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return 512;
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}
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// 持久化存储单元数据到全局存储
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@Override
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public void persist() {
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if (this.isPersisted)
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return;
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if (totalAEKey2Amounts.equals(BI_ZERO)) {
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if (hasUUID()) {
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getStorageManagerInstance().removeCell(getUUID());
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if (self.hasTag()) {
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var tag = self.getTag();
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// remove persisted identifiers and cached summary fields from the ItemStack
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tag.remove(InfinityConstants.INFINITY_CELL_UUID);
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tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
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tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
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// backward compat: also remove internal cell item count key if present
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tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
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}
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this.isPersisted = true;
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initData();
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}
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return;
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}
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// 创建物品键列表
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ListTag keys = new ListTag();
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// 创建物品数量列表
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ListTag amounts = new ListTag();
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// 初始化物品总数
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BigInteger itemCount = BI_ZERO;
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for (var entry : this.AEKey2AmountsMap.object2ObjectEntrySet()) {
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BigInteger amount = entry.getValue();
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// 如果数量大于 0,添加到键和数量列表
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if (amount.compareTo(BI_ZERO) > 0) {
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keys.add(entry.getKey().toTagGeneric());
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CompoundTag amountTag = new CompoundTag();
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amountTag.putByteArray("value", amount.toByteArray());
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amounts.add(amountTag);
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itemCount = itemCount.add(amount);
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}
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}
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if (keys.isEmpty()) {
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getStorageManagerInstance().updateCell(getUUID(), new InfinityDataStorage());
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} else {
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getStorageManagerInstance().modifyDisk(getUUID(), keys, amounts, itemCount);
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}
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// 更新存储的物品种类数量
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this.totalAEKeyType = this.AEKey2AmountsMap.size();
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// 更新存储的物品总数
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this.totalAEKey2Amounts = itemCount;
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// 将物品总数与种类数量存入物品堆栈的 NBT(用于快捷查看/tooltip),同时保留旧字段以兼容历史版本
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var tag = self.getOrCreateTag();
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tag.putByteArray(InfinityConstants.INFINITY_ITEM_TOTAL, itemCount.toByteArray());
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tag.putInt(InfinityConstants.INFINITY_ITEM_TYPES, this.totalAEKeyType);
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// backward compat storage field (kept for legacy readers)
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tag.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
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// 标记数据已持久化
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this.isPersisted = true;
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}
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// 获取存储单元的描述(此处返回null,可自定义)
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@Override
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public Component getDescription() {
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return self.getHoverName();
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}
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// 静态方法,创建存储单元库存
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public static InfinityBigIntegerCellInventory createInventory(ItemStack stack, ISaveProvider saveProvider) {
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// 检查物品堆栈是否为空
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Objects.requireNonNull(stack, "Cannot create cell inventory for null itemstack");
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// 检查物品是否为 IDISKCellItem 类型
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if (!(stack.getItem() instanceof InfinityBigIntegerCellItem cell)) {
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return null;
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}
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// 创建并返回新的 DISKCellInventory 实例
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return new InfinityBigIntegerCellInventory(cell, stack, saveProvider);
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}
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// 获取存储的物品总数
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@Override
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public CellState getStatus() {
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this.refreshCachedStateFromStorage();
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if (this.getTotalAEKey2Amounts().equals(BI_ZERO)) {
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return CellState.EMPTY;
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}
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return CellState.NOT_EMPTY;
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}
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@Override
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public double getIdleDrain() {
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return 512;
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}
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@Override
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public void persist() {
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this.refreshCachedStateFromStorage();
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if (this.isPersisted) {
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return;
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}
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CompoundTag tag = self.getOrCreateTag();
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if (this.totalAEKey2Amounts.equals(BI_ZERO)) {
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tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
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tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
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// backward compat
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tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
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} else {
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byte[] itemCountBytes = this.totalAEKey2Amounts.toByteArray();
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tag.putByteArray(InfinityConstants.INFINITY_ITEM_TOTAL, itemCountBytes);
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tag.putInt(InfinityConstants.INFINITY_ITEM_TYPES, this.totalAEKeyType);
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tag.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCountBytes);
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}
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this.isPersisted = true;
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}
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public BigInteger getTotalAEKey2Amounts() {
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this.refreshCachedStateFromStorage();
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return this.totalAEKey2Amounts;
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}
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// 获取存储的物品种类数量
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public int getTotalAEKeyType() {
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this.refreshCachedStateFromStorage();
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return this.totalAEKeyType;
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}
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// 判断物品堆栈是否有UUID
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public boolean hasUUID() {
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return self.hasTag() && self.getOrCreateTag().contains(InfinityConstants.INFINITY_CELL_UUID);
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}
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// 获取物品堆栈的UUID
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public UUID getUUID() {
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if (this.hasUUID()) {
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return self.getOrCreateTag().getUUID(InfinityConstants.INFINITY_CELL_UUID);
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}
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return null;
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}
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private void refreshCachedStateFromStorage() {
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var cellStorage = this.getExistingCellStorage();
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if (cellStorage != null) {
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this.totalAEKeyType = cellStorage.amounts.size();
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this.totalAEKey2Amounts = cellStorage.itemCount == null ? BI_ZERO : cellStorage.itemCount;
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} else {
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return null;
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this.totalAEKeyType = 0;
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this.totalAEKey2Amounts = BI_ZERO;
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}
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}
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// 获取或初始化存储映射
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private void initData() {
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this.refreshCachedStateFromStorage();
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}
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private Object2ObjectMap<AEKey, BigInteger> getCellStoredMap() {
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if (AEKey2AmountsMap == null) {
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AEKey2AmountsMap = new Object2ObjectOpenHashMap<>(512, 0.6f);
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this.loadCellStoredMap();
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var cellStorage = this.getExistingCellStorage();
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if (cellStorage == null) {
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return Object2ObjectMaps.emptyMap();
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}
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return AEKey2AmountsMap;
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return cellStorage.amounts;
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}
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// 获取所有可用的物品堆栈及其数量
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@Override
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public void getAvailableStacks(KeyCounter out) {
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var map = getCellStoredMap();
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if (map == null || map.isEmpty()) {
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return;
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}
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for (var entry : map.object2ObjectEntrySet()) {
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for (var entry : this.getCellStoredMap().object2ObjectEntrySet()) {
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AEKey key = entry.getKey();
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BigInteger amount = entry.getValue();
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// 如果当前要添加的数量本身就超过 Long.MAX_VALUE,直接设为 MAX
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if (amount.compareTo(BI_LONG_MAX) > 0) {
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out.set(key, Long.MAX_VALUE);
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continue;
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}
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long addAmount = amount.longValue();
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long existing = out.get(key);
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// 如果已有值已是 MAX,直接跳过
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if (existing == Long.MAX_VALUE) {
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continue;
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}
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// 计算总和,防止溢出
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long addAmount = amount.longValue();
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long sum = existing + addAmount;
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if (sum < 0 || sum < existing) { // 溢出检测
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if (sum < 0 || sum < existing) {
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out.set(key, Long.MAX_VALUE);
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} else {
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out.add(key, addAmount); // 安全添加
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} else if (addAmount != 0) {
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out.add(key, addAmount);
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}
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}
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}
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// 从存储中加载物品映射
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private void loadCellStoredMap() {
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boolean dataCorruption = false;
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if (!self.hasTag()) return;
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var keys = getCellStorage().keys;
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var amounts = getCellStorage().amounts;
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// 数据损坏
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if (keys.size() != amounts.size()) {
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AELog.warn("Loading storage cell with mismatched amounts/tags: %d != %d", amounts.size(), keys.size());
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}
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// 遍历数量和键,加载到 AEKey2AmountsMap
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for (int i = 0; i < amounts.size(); i++) {
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AEKey key = AEKey.fromTagGeneric(keys.getCompound(i));
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BigInteger amount = new BigInteger(amounts.getCompound(i).getByteArray("value"));
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// 检查数据是否损坏
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if (amount.compareTo(BI_ZERO) <= 0 || key == null) {
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dataCorruption = true;
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} else {
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AEKey2AmountsMap.put(key, amount);
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}
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}
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if (dataCorruption) {
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this.saveChanges();
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}
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}
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// 获取全局存储实例
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private static InfinityStorageManager getStorageManagerInstance() {
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private InfinityStorageManager getStorageManagerInstance() {
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return ExtendedAEPlus.STORAGE_INSTANCE;
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}
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private InfinityDataStorage getExistingCellStorage() {
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UUID uuid = this.getUUID();
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InfinityStorageManager storageManager = this.getStorageManagerInstance();
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if (uuid == null || storageManager == null || !storageManager.hasUUID(uuid)) {
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return null;
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}
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return storageManager.getOrCreateCell(uuid);
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}
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private InfinityDataStorage getWritableCellStorage() {
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InfinityStorageManager storageManager = this.getStorageManagerInstance();
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if (storageManager == null) {
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return null;
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}
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UUID uuid = this.getUUID();
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if (uuid == null) {
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uuid = this.assignNewUUID();
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}
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return storageManager.getOrCreateCell(uuid);
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}
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private UUID assignNewUUID() {
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CompoundTag tag = self.getOrCreateTag();
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UUID newUUID = UUID.randomUUID();
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tag.putUUID(InfinityConstants.INFINITY_CELL_UUID, newUUID);
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return newUUID;
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}
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private void clearCellData() {
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UUID uuid = this.getUUID();
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InfinityStorageManager storageManager = this.getStorageManagerInstance();
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if (uuid != null && storageManager != null && storageManager.hasUUID(uuid)) {
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storageManager.removeCell(uuid);
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}
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this.totalAEKeyType = 0;
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this.totalAEKey2Amounts = BI_ZERO;
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CompoundTag tag = self.getOrCreateTag();
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tag.remove(InfinityConstants.INFINITY_CELL_UUID);
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tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
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tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
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// backward compat
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tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
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this.isPersisted = true;
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if (this.container != null) {
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this.container.saveChanges();
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}
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}
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private void saveChanges() {
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this.isPersisted = false;
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InfinityStorageManager storageManager = this.getStorageManagerInstance();
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if (storageManager != null) {
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storageManager.setDirty();
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}
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if (this.container != null) {
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this.container.saveChanges();
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} else {
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this.persist();
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}
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}
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private ConfigInventory getConfigInventory() {
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return this.cell.getConfigInventory(this.self);
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}
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@ -343,94 +291,82 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
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return this.cell.getFuzzyMode(this.self);
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}
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// 标记数据需要保存,并通知容器或直接持久化
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private void saveChanges() {
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// 更新存储的物品种类数量
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this.totalAEKeyType = this.AEKey2AmountsMap.size();
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// 重置物品总数
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this.totalAEKey2Amounts = BI_ZERO;
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// 计算物品总数
|
||||
for (BigInteger AEKey2Amounts : this.AEKey2AmountsMap.values()) {
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.add(AEKey2Amounts);
|
||||
}
|
||||
// 标记数据未持久化
|
||||
this.isPersisted = false;
|
||||
// 如果有保存提供者,通知保存
|
||||
if (this.container != null) {
|
||||
this.container.saveChanges();
|
||||
} else {
|
||||
// 否则立即持久化
|
||||
this.persist();
|
||||
}
|
||||
}
|
||||
|
||||
// 插入物品到存储单元
|
||||
@Override
|
||||
public long insert(AEKey what, long amount, Actionable mode, IActionSource source) {
|
||||
// 数量为0或类型不匹配直接返回
|
||||
if (amount == 0){
|
||||
if (amount == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (!this.partitionList.matchesFilter(what, this.partitionListMode)) {
|
||||
return 0;
|
||||
}
|
||||
// 不允许存储有物品的无限单元
|
||||
if (what instanceof AEItemKey itemKey &&
|
||||
itemKey.getItem() instanceof InfinityBigIntegerCellItem &&
|
||||
itemKey.hasTag()
|
||||
) {
|
||||
itemKey.hasTag()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// 如果没有UUID,尝试在服务器端且存储管理器已就绪时生成UUID并初始化存储
|
||||
if (!this.hasUUID()) {
|
||||
self.getOrCreateTag().putUUID(InfinityConstants.INFINITY_CELL_UUID, UUID.randomUUID());
|
||||
getStorageManagerInstance().getOrCreateCell(getUUID());
|
||||
loadCellStoredMap();
|
||||
var cellStorage = this.getWritableCellStorage();
|
||||
if (cellStorage == null) {
|
||||
return 0;
|
||||
}
|
||||
// 获取当前物品数量
|
||||
BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BI_ZERO);
|
||||
|
||||
BigInteger currentAmount = cellStorage.amounts.getOrDefault(what, BI_ZERO);
|
||||
if (mode == Actionable.MODULATE) {
|
||||
// 实际插入,更新数量并保存
|
||||
BigInteger newAmount = currentAmount.add(BigInteger.valueOf(amount));
|
||||
getCellStoredMap().put(what, newAmount);
|
||||
BigInteger delta = BigInteger.valueOf(amount);
|
||||
if (currentAmount.equals(BI_ZERO)) {
|
||||
this.totalAEKeyType++;
|
||||
}
|
||||
|
||||
BigInteger newAmount = currentAmount.add(delta);
|
||||
cellStorage.amounts.put(what, newAmount);
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.add(delta);
|
||||
cellStorage.itemCount = this.totalAEKey2Amounts;
|
||||
this.saveChanges();
|
||||
}
|
||||
return amount;
|
||||
}
|
||||
|
||||
// 从存储单元提取物品
|
||||
@Override
|
||||
public long extract(AEKey what, long amount, Actionable mode, IActionSource source) {
|
||||
BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BI_ZERO);
|
||||
// 如果有物品可提取
|
||||
if (currentAmount.compareTo(BI_ZERO) > 0) {
|
||||
|
||||
BigInteger requested = BigInteger.valueOf(amount);
|
||||
|
||||
// 如果提取数量大于等于当前数量
|
||||
if (requested.compareTo(currentAmount) >= 0) {
|
||||
if (mode == Actionable.MODULATE) {
|
||||
getCellStoredMap().remove(what);
|
||||
this.saveChanges();
|
||||
}
|
||||
return currentAmount.compareTo(BI_LONG_MAX) > 0 ? Long.MAX_VALUE : currentAmount.longValue();
|
||||
} else {
|
||||
// 提取部分数量
|
||||
if (mode == Actionable.MODULATE) {
|
||||
getCellStoredMap().put(what, currentAmount.subtract(requested));
|
||||
this.saveChanges();
|
||||
}
|
||||
return requested.longValue();
|
||||
}
|
||||
var cellStorage = this.getExistingCellStorage();
|
||||
if (cellStorage == null) {
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
|
||||
BigInteger currentAmount = cellStorage.amounts.getOrDefault(what, BI_ZERO);
|
||||
if (currentAmount.compareTo(BI_ZERO) <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
BigInteger requested = BigInteger.valueOf(amount);
|
||||
if (requested.compareTo(currentAmount) >= 0) {
|
||||
if (mode == Actionable.MODULATE) {
|
||||
cellStorage.amounts.remove(what);
|
||||
this.totalAEKeyType--;
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.subtract(currentAmount);
|
||||
cellStorage.itemCount = this.totalAEKey2Amounts;
|
||||
|
||||
if (cellStorage.amounts.isEmpty()) {
|
||||
this.clearCellData();
|
||||
} else {
|
||||
this.saveChanges();
|
||||
}
|
||||
}
|
||||
return currentAmount.compareTo(BI_LONG_MAX) > 0 ? Long.MAX_VALUE : currentAmount.longValue();
|
||||
}
|
||||
|
||||
if (mode == Actionable.MODULATE) {
|
||||
BigInteger newAmount = currentAmount.subtract(requested);
|
||||
cellStorage.amounts.put(what, newAmount);
|
||||
this.totalAEKey2Amounts = this.totalAEKey2Amounts.subtract(requested);
|
||||
cellStorage.itemCount = this.totalAEKey2Amounts;
|
||||
this.saveChanges();
|
||||
}
|
||||
return requested.longValue();
|
||||
}
|
||||
|
||||
// 获取存储单元内所有物品的总数量(格式化字符串)
|
||||
public String getTotalStorage() {
|
||||
// 使用缓存的 totalStored,避免每次全表扫描
|
||||
this.refreshCachedStateFromStorage();
|
||||
return formatBigInteger(totalAEKey2Amounts);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,9 @@
|
|||
package com.extendedae_plus.util.storage;
|
||||
|
||||
import appeng.api.stacks.AEKey;
|
||||
import appeng.core.AELog;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
|
||||
|
|
@ -13,36 +17,66 @@ public class InfinityDataStorage {
|
|||
// 定义一个静态常量 EMPTY,表示一个空的 DataStorage 实例,用于默认或占位场景
|
||||
public static final InfinityDataStorage EMPTY = new InfinityDataStorage();
|
||||
|
||||
public ListTag keys;
|
||||
public ListTag amounts;
|
||||
// 运行时权威数据结构,避免在高频路径上反复构造和拆解 NBT
|
||||
public final Object2ObjectMap<AEKey, BigInteger> amounts;
|
||||
// 存储磁盘中物品的总数,使用 BigInteger 支持大容量
|
||||
public BigInteger itemCount;
|
||||
|
||||
public InfinityDataStorage() {
|
||||
this(new ListTag(), new ListTag(), BigInteger.ZERO);
|
||||
this(new Object2ObjectOpenHashMap<>(), BigInteger.ZERO);
|
||||
}
|
||||
|
||||
private InfinityDataStorage(ListTag keys, ListTag amounts, BigInteger itemCount) {
|
||||
this.keys = keys;
|
||||
private InfinityDataStorage(Object2ObjectMap<AEKey, BigInteger> amounts, BigInteger itemCount) {
|
||||
this.amounts = amounts;
|
||||
this.itemCount = itemCount;
|
||||
}
|
||||
|
||||
// 将 DataStorage 数据序列化为 NBT 格式
|
||||
// 将 DataStorage 数据序列化为 NBT 格式,保持旧版字段结构兼容
|
||||
public CompoundTag serializeNBT() {
|
||||
CompoundTag nbt = new CompoundTag();
|
||||
ListTag keys = new ListTag();
|
||||
ListTag amountsTag = new ListTag();
|
||||
|
||||
for (var entry : this.amounts.object2ObjectEntrySet()) {
|
||||
BigInteger amount = entry.getValue();
|
||||
if (amount == null || amount.compareTo(BigInteger.ZERO) <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
keys.add(entry.getKey().toTagGeneric());
|
||||
CompoundTag amountTag = new CompoundTag();
|
||||
amountTag.putByteArray("value", amount.toByteArray());
|
||||
amountsTag.add(amountTag);
|
||||
}
|
||||
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_KEYS, keys);
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_AMOUNTS, amounts);
|
||||
nbt.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_AMOUNTS, amountsTag);
|
||||
nbt.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, this.itemCount.toByteArray());
|
||||
return nbt;
|
||||
}
|
||||
|
||||
// 从 NBT 数据反序列化创建 DataStorage 实例
|
||||
// 从 NBT 数据反序列化创建 DataStorage 实例,兼容旧版列表式存档结构
|
||||
public static InfinityDataStorage loadFromNBT(CompoundTag nbt) {
|
||||
ListTag keys = nbt.getList(InfinityConstants.INFINITY_CELL_KEYS, ListTag.TAG_COMPOUND);
|
||||
ListTag amounts = nbt.getList(InfinityConstants.INFINITY_CELL_AMOUNTS, ListTag.TAG_COMPOUND);
|
||||
BigInteger itemCount = new BigInteger(nbt.getByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT));
|
||||
// 使用加载的数据创建新的 DataStorage 实例
|
||||
return new InfinityDataStorage(keys, amounts, itemCount);
|
||||
if (keys.size() != amounts.size()) {
|
||||
AELog.warn("Loading storage cell with mismatched amounts/tags: %d != %d", amounts.size(), keys.size());
|
||||
}
|
||||
|
||||
Object2ObjectMap<AEKey, BigInteger> storedAmounts = new Object2ObjectOpenHashMap<>();
|
||||
BigInteger computedItemCount = BigInteger.ZERO;
|
||||
int limit = Math.min(keys.size(), amounts.size());
|
||||
for (int i = 0; i < limit; i++) {
|
||||
AEKey key = AEKey.fromTagGeneric(keys.getCompound(i));
|
||||
BigInteger amount = new BigInteger(amounts.getCompound(i).getByteArray("value"));
|
||||
if (key == null || amount.compareTo(BigInteger.ZERO) <= 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
storedAmounts.put(key, amount);
|
||||
computedItemCount = computedItemCount.add(amount);
|
||||
}
|
||||
|
||||
return new InfinityDataStorage(storedAmounts, computedItemCount);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,6 @@ import net.minecraft.server.level.ServerLevel;
|
|||
import net.minecraft.world.level.saveddata.SavedData;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.math.BigInteger;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
|
|
@ -19,25 +18,18 @@ public class InfinityStorageManager extends SavedData {
|
|||
// 存储所有磁盘的Map,键为UUID,值为DataStorage对象
|
||||
private final Map<UUID, InfinityDataStorage> cells;
|
||||
|
||||
|
||||
// 构造方法,初始化磁盘Map
|
||||
public InfinityStorageManager() {
|
||||
cells = new HashMap<>();
|
||||
// 标记数据为“脏”,确保新创建的实例在下次保存时写入磁盘
|
||||
this.setDirty();
|
||||
}
|
||||
|
||||
// 私有构造方法,用于从已有Map创建StorageManager
|
||||
private InfinityStorageManager(Map<UUID, InfinityDataStorage> cells) {
|
||||
// 确保使用已加载的数据
|
||||
this.cells = cells;
|
||||
// 标记数据为“脏”,确保新创建的实例在下次保存时写入磁盘
|
||||
this.setDirty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CompoundTag save(@NotNull CompoundTag nbt) {
|
||||
// 将内存中的所有 cell 序列化为一个 ListTag
|
||||
ListTag cellList = new ListTag();
|
||||
for (Map.Entry<UUID, InfinityDataStorage> entry : cells.entrySet()) {
|
||||
CompoundTag cell = new CompoundTag();
|
||||
|
|
@ -46,87 +38,54 @@ public class InfinityStorageManager extends SavedData {
|
|||
cellList.add(cell);
|
||||
}
|
||||
nbt.put(InfinityConstants.INFINITY_CELL_LIST, cellList);
|
||||
// 写入当前格式版本号,便于未来迁移与兼容判断
|
||||
nbt.putInt(InfinityConstants.FORMAT_VERSION_FIELD, InfinityConstants.FORMAT_VERSION);
|
||||
return nbt;
|
||||
}
|
||||
|
||||
// 静态方法,从 NBT 数据反序列化创建 StorageManager 实例
|
||||
public static InfinityStorageManager readNbt(CompoundTag nbt) {
|
||||
// 读取格式版本,缺省视为 1(兼容旧档)
|
||||
int version = nbt.contains(InfinityConstants.FORMAT_VERSION_FIELD) ?
|
||||
nbt.getInt(InfinityConstants.FORMAT_VERSION_FIELD) :
|
||||
1;
|
||||
|
||||
Map<UUID, InfinityDataStorage> cells = new HashMap<>();
|
||||
// 从 NBT 中获取磁盘数据列表,指定类型为 CompoundTag(TAG_COMPOUND)
|
||||
ListTag cellList = nbt.getList(InfinityConstants.INFINITY_CELL_LIST, CompoundTag.TAG_COMPOUND);
|
||||
// 遍历 cellList 中的每个 CompoundTag
|
||||
for (int i = 0; i < cellList.size(); i++) {
|
||||
// 获取当前索引的 CompoundTag,表示单个磁盘的数据
|
||||
CompoundTag cell = cellList.getCompound(i);
|
||||
// 从 CompoundTag 中读取 UUID 和 DataStorage 数据,并存入 cells 映射
|
||||
cells.put(cell.getUUID(InfinityConstants.INFINITY_CELL_UUID), InfinityDataStorage.loadFromNBT(cell.getCompound(InfinityConstants.INFINITY_CELL_DATA)));
|
||||
cells.put(
|
||||
cell.getUUID(InfinityConstants.INFINITY_CELL_UUID),
|
||||
InfinityDataStorage.loadFromNBT(cell.getCompound(InfinityConstants.INFINITY_CELL_DATA))
|
||||
);
|
||||
}
|
||||
// 使用加载的 cells 数据创建新的 StorageManager 实例
|
||||
return new InfinityStorageManager(cells);
|
||||
}
|
||||
|
||||
// 返回当前已加载的所有 UUID 的不可变视图,用于命令或调试用途
|
||||
public Set<UUID> getAllLoadedUUIDs() {
|
||||
return Collections.unmodifiableSet(cells.keySet());
|
||||
}
|
||||
|
||||
|
||||
// 更新或添加某个 UUID 对应的数据并标记为脏(需要保存)
|
||||
public void updateCell(UUID uuid, InfinityDataStorage infinityDataStorage) {
|
||||
cells.put(uuid, infinityDataStorage);
|
||||
// 标记数据为“脏”,确保修改后的数据会在下次保存时写入磁盘
|
||||
setDirty();
|
||||
}
|
||||
|
||||
// 删除某个 UUID 的持久化记录并标记为脏
|
||||
public void removeCell(UUID uuid) {
|
||||
cells.remove(uuid);
|
||||
// 标记数据为“脏”,确保移除操作会在下次保存时反映到磁盘
|
||||
setDirty();
|
||||
}
|
||||
|
||||
// 检查指定 UUID 是否存在于 disks 映射中
|
||||
public boolean hasUUID(UUID uuid) {
|
||||
// 返回 cells 映射是否包含指定 UUID
|
||||
return cells.containsKey(uuid);
|
||||
}
|
||||
|
||||
// 获取或创建某个 UUID 对应的数据容器
|
||||
public InfinityDataStorage getOrCreateCell(UUID uuid) {
|
||||
// 检查 cells 映射中是否不存在指定 UUID
|
||||
if (!cells.containsKey(uuid)) {
|
||||
updateCell(uuid, new InfinityDataStorage());
|
||||
}
|
||||
// 返回指定 UUID 对应的 DataStorage 对象
|
||||
return cells.get(uuid);
|
||||
}
|
||||
|
||||
// 修改指定 UUID 的磁盘数据,包括堆栈键、数量和总项目数
|
||||
public void modifyDisk(UUID uuid, ListTag keys, ListTag amounts, BigInteger itemCount) {
|
||||
// 获取或创建指定 UUID 的 DataStorage 对象
|
||||
InfinityDataStorage cellToModify = getOrCreateCell(uuid);
|
||||
if (keys != null && amounts != null) {
|
||||
cellToModify.keys = keys;
|
||||
cellToModify.amounts = amounts;
|
||||
}
|
||||
// 更新 DataStorage 的 itemCount 字段
|
||||
cellToModify.itemCount = itemCount;
|
||||
// 将修改后的 DataStorage 对象更新到 cells 映射
|
||||
updateCell(uuid, cellToModify);
|
||||
}
|
||||
|
||||
// 静态方法,获取 StorageManager 的单例实例
|
||||
public static InfinityStorageManager getInstance(MinecraftServer server) {
|
||||
ServerLevel world = server.getLevel(ServerLevel.OVERWORLD);
|
||||
// 使用 DataStorage 的 computeIfAbsent 方法加载或创建 StorageManager 实例
|
||||
// 如果数据存在,则调用 readNbt 加载;否则调用默认构造器创建新实例
|
||||
return world.getDataStorage().computeIfAbsent(
|
||||
InfinityStorageManager::readNbt,
|
||||
InfinityStorageManager::new,
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user