Merge remote-tracking branch 'upstream/1.21.1' into 1.21.1merged

# Conflicts:
#	build.gradle
#	gradle.properties
#	src/main/java/com/extendedae_plus/ExtendedAEPlus.java
#	src/main/java/com/extendedae_plus/client/ClientProxy.java
#	src/main/java/com/extendedae_plus/client/InputEvents.java
#	src/main/java/com/extendedae_plus/config/ModConfig.java
#	src/main/java/com/extendedae_plus/init/ModBlockEntities.java
#	src/main/java/com/extendedae_plus/init/ModBlocks.java
#	src/main/java/com/extendedae_plus/integration/RecipeViewer/jei/JeiClientBootstrap.java
#	src/main/java/com/extendedae_plus/integration/jei/JeiRuntimeProxy.java
#	src/main/java/com/extendedae_plus/mixin/ae2/EncodedPatternItemMixin.java
#	src/main/java/com/extendedae_plus/mixin/ae2/menu/CraftConfirmMenuGoBackMixin.java
#	src/main/java/com/extendedae_plus/mixin/recipeViewer/MixinEncodingHelper.java
#	src/main/java/com/extendedae_plus/network/CraftingMonitorJumpC2SPacket.java
#	src/main/java/com/extendedae_plus/network/ProvidersListS2CPacket.java
#	src/main/java/com/extendedae_plus/network/ToggleAdvancedBlockingC2SPacket.java
#	src/main/java/com/extendedae_plus/network/ToggleSmartDoublingC2SPacket.java
#	src/main/java/com/extendedae_plus/wireless/WirelessSlaveLink.java
#	src/main/resources/assets/extendedae_plus/lang/en_us.json
#	src/main/resources/assets/extendedae_plus/lang/zh_cn.json
#	src/main/resources/extendedae_plus.mixins.json
This commit is contained in:
XianYuFish001 2025-09-29 16:09:57 +08:00
commit 0e29be2eff
127 changed files with 5725 additions and 744 deletions

2
.gitignore vendored
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@ -26,3 +26,5 @@ run-data
repo repo
othermods othermods
crashreport
.cursor

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@ -132,7 +132,7 @@ configurations {
dependencies { dependencies {
// --- Added dependencies for target mods --- // --- Added dependencies for target mods ---
implementation "curse.maven:glodium-957920:5821676" implementation "curse.maven:glodium-957920:5821676"
implementation "org.appliedenergistics:appliedenergistics2:19.2.8" implementation "org.appliedenergistics:appliedenergistics2:19.2.15"
implementation "org.appliedenergistics:guideme:2.5.1" implementation "org.appliedenergistics:guideme:2.5.1"
// jarJar configuration not set in this build; use implementation for API for now // jarJar configuration not set in this build; use implementation for API for now
implementation "de.mari_023:ae2wtlib_api:19.2.0" implementation "de.mari_023:ae2wtlib_api:19.2.0"
@ -159,9 +159,21 @@ dependencies {
runtimeOnly "de.mari_023:ae2wtlib:19.2.1" runtimeOnly "de.mari_023:ae2wtlib:19.2.1"
runtimeOnly "curse.maven:jade-324717:5427817" runtimeOnly "curse.maven:jade-324717:5427817"
runtimeOnly "curse.maven:mega-cells-622112:6005043" runtimeOnly "curse.maven:mega-cells-622112:6005043"
runtimeOnly "curse.maven:mekanism-268560:6895130"
runtimeOnly "curse.maven:applied-mekanistics-574300:5978711"
runtimeOnly "curse.maven:ex-pattern-provider-892005:6863556" runtimeOnly "curse.maven:ex-pattern-provider-892005:6863556"
// setup Xei (EMI/REI/JEI) using project property 'use_Xei' //aea
implementation "curse.maven:advancedae-1084104:6932981"
//geckolib
runtimeOnly "curse.maven:geckolib-388172:7009924"
runtimeOnly fileTree(dir: 'libs', includes: ['*.jar'])
runtimeOnly "dev.emi:emi-neoforge:${emi_version}+1.21" runtimeOnly "dev.emi:emi-neoforge:${emi_version}+1.21"
runtimeOnly "mezz.jei:jei-1.21.1-neoforge:19.21.0.247" runtimeOnly "mezz.jei:jei-1.21.1-neoforge:19.21.0.247"
runtimeOnly "curse.maven:ae2-jei-integration-1074338:5748513" runtimeOnly "curse.maven:ae2-jei-integration-1074338:5748513"

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@ -0,0 +1,103 @@
# This is an example neoforge.mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the FML version. This is currently 2.
loaderVersion="[1,)" #mandatory
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="All Rights Reserved"
# A URL to refer people to when problems occur with this mod
#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="extendedae_plus" #mandatory
# The version number of the mod
version="1.21.1-1.4.3" #mandatory
# A display name for the mod
displayName="ExtendedAE-Plus" #mandatory
# A URL to query for updates for this mod. See the JSON update specification https://docs.neoforged.net/docs/misc/updatechecker/
#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
#logoFile="examplemod.png" #optional
# A text field displayed in the mod UI
#credits="" #optional
# A text field displayed in the mod UI
authors="YourNameHere, OtherNameHere" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''Example mod description.
Newline characters can be used and will be replaced properly.'''
# The [[mixins]] block allows you to declare your mixin config to FML so that it gets loaded.
[[mixins]]
config="extendedae_plus.mixins.json"
# The [[accessTransformers]] block allows you to declare where your AT file is.
# If this block is omitted, a fallback attempt will be made to load an AT from META-INF/accesstransformer.cfg
#[[accessTransformers]]
#file="META-INF/accesstransformer.cfg"
# The coremods config file path is not configurable and is always loaded from META-INF/coremods.json
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.extendedae_plus]] #optional
# the modid of the dependency
modId="neoforge" #mandatory
# The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive).
# 'required' requires the mod to exist, 'optional' does not
# 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning
type="required" #mandatory
# Optional field describing why the dependency is required or why it is incompatible
# reason="..."
# The version range of the dependency
versionRange="[21.1.1,)" #mandatory
# An ordering relationship for the dependency.
# BEFORE - This mod is loaded BEFORE the dependency
# AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.extendedae_plus]]
modId="minecraft"
type="required"
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="[1.21.1]"
ordering="NONE"
side="BOTH"
# Require ExtendedAE (ExtendedAE-1.21-2.2.21-neoforge) to be present
[[dependencies.extendedae_plus]]
modId="extendedae"
type="required"
# Use a permissive range to tolerate upstream version string variations (e.g. 1.21-2.2.21-neoforge)
versionRange="*"
ordering="AFTER"
side="BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
# stop your mod loading on the server for example.
#[features.extendedae_plus]
#openGLVersion="[3.2,)"

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@ -14,8 +14,8 @@ loader_version_range=[1,)
## Mod Properties ## Mod Properties
mod_id=extendedae_plus mod_id=extendedae_plus
mod_name=ExtendedAE-Plus mod_name=ExtendedAE-Plus
mod_version=1.21.1-1.4.3
mod_license=LGPL-3.0-or-later mod_license=LGPL-3.0-or-later
mod_version=1.0.2jei
mod_group_id=com.extendedae_plus mod_group_id=com.extendedae_plus
mod_authors=GaLicn, XianYuFish001 mod_authors=GaLicn, XianYuFish001
mod_description= mod_description=

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@ -1,8 +1,11 @@
package com.extendedae_plus; package com.extendedae_plus;
import appeng.api.parts.IPart;
import appeng.api.parts.PartModels;
import appeng.api.storage.StorageCells; import appeng.api.storage.StorageCells;
import appeng.block.AEBaseEntityBlock; import appeng.block.AEBaseEntityBlock;
import appeng.blockentity.crafting.CraftingBlockEntity; import appeng.blockentity.crafting.CraftingBlockEntity;
import appeng.items.parts.PartModelsHelper;
import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellHandler; import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellHandler;
import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory; import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory;
import com.extendedae_plus.config.ModConfig; import com.extendedae_plus.config.ModConfig;
@ -11,7 +14,7 @@ import com.extendedae_plus.util.storage.InfinityStorageManager;
import com.mojang.logging.LogUtils; import com.mojang.logging.LogUtils;
import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.Blocks;
import net.neoforged.bus.api.IEventBus; import net.neoforged.bus.api.IEventBus;
import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.bus.api.SubscribeEvent;
@ -19,8 +22,10 @@ import net.neoforged.fml.ModContainer;
import net.neoforged.fml.common.Mod; import net.neoforged.fml.common.Mod;
import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent; import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent;
import net.neoforged.neoforge.common.NeoForge; import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.event.level.LevelEvent; import net.neoforged.neoforge.event.server.ServerStartedEvent;
import net.neoforged.neoforge.event.server.ServerStartingEvent; import net.neoforged.neoforge.event.server.ServerStartingEvent;
import net.neoforged.neoforge.event.server.ServerStoppedEvent;
import org.jetbrains.annotations.Nullable;
import org.slf4j.Logger; import org.slf4j.Logger;
@Mod(ExtendedAEPlus.MODID) @Mod(ExtendedAEPlus.MODID)
@ -40,12 +45,12 @@ public class ExtendedAEPlus {
ModMenuTypes.MENUS.register(modEventBus); ModMenuTypes.MENUS.register(modEventBus);
NeoForge.EVENT_BUS.register(this); NeoForge.EVENT_BUS.register(this);
NeoForge.EVENT_BUS.addListener(ExtendedAEPlus::onLevelLoad); NeoForge.EVENT_BUS.addListener(ExtendedAEPlus::onServerStarted);
NeoForge.EVENT_BUS.addListener(ExtendedAEPlus::onServerStopped);
NeoForge.EVENT_BUS.addListener(InfinityBigIntegerCellInventory::onServerTick); // 注册配置接入自定义的 ModConfigs
NeoForge.EVENT_BUS.addListener(InfinityBigIntegerCellInventory::onServerStopping); modContainer.registerConfig(ModConfig.Type.COMMON, ModConfigs.COMMON_SPEC, "extendedae_plus-common.toml");
modContainer.registerConfig(ModConfig.Type.CLIENT, ModConfigs.CLIENT_SPEC, "extendedae_plus-client.toml");
modContainer.registerConfig(net.neoforged.fml.config.ModConfig.Type.COMMON, ModConfig.COMMON_SPEC); modContainer.registerConfig(ModConfig.Type.SERVER, ModConfigs.SERVER_SPEC, "extendedae_plus-server.toml");
} }
public static ResourceLocation id(String path) { public static ResourceLocation id(String path) {
@ -56,8 +61,20 @@ public class ExtendedAEPlus {
LOGGER.info("HELLO FROM COMMON SETUP"); LOGGER.info("HELLO FROM COMMON SETUP");
LOGGER.info("DIRT BLOCK >> {}", BuiltInRegistries.BLOCK.getKey(Blocks.DIRT)); LOGGER.info("DIRT BLOCK >> {}", BuiltInRegistries.BLOCK.getKey(Blocks.DIRT));
StorageCells.addCellHandler(InfinityBigIntegerCellHandler.INSTANCE); StorageCells.addCellHandler(InfinityBigIntegerCellHandler.INSTANCE);
// 绑定 AE2 CraftingBlockEntity 到本模组的自定义加速器方块避免 AEBaseEntityBlock.blockEntityType 为空
event.enqueueWork(() -> { event.enqueueWork(() -> {
try { try {
// 注册升级卡
new UpgradeCards(event);
// PartItem 注册 AE2 部件模型
PartModels.registerModels(
PartModelsHelper.createModels(
ModItems.ENTITY_TICKER_PART_ITEM.get().getPartClass().asSubclass(IPart.class)
)
);
// 注册自定义 AE2 MenuLocator用于 Curios 槽位打开菜单 // 注册自定义 AE2 MenuLocator用于 Curios 槽位打开菜单
try { try {
appeng.menu.locator.MenuLocators.register( appeng.menu.locator.MenuLocators.register(
@ -85,22 +102,47 @@ public class ExtendedAEPlus {
b256.setBlockEntity(CraftingBlockEntity.class, type, null, null); b256.setBlockEntity(CraftingBlockEntity.class, type, null, null);
b1024.setBlockEntity(CraftingBlockEntity.class, type, null, null); b1024.setBlockEntity(CraftingBlockEntity.class, type, null, null);
LOGGER.info("Bound AE2 CraftingBlockEntity to ExtendedAE Plus accelerators."); LOGGER.info("Bound AE2 CraftingBlockEntity to ExtendedAE Plus accelerators.");
// 绑定装配矩阵上传核心方块实体类型避免 blockEntityClass null 的问题
ModBlocks.ASSEMBLER_MATRIX_UPLOAD_CORE.get().setBlockEntity(
com.extendedae_plus.content.matrix.UploadCoreBlockEntity.class,
ModBlockEntities.UPLOAD_CORE_BE.get(),
null,
null
);
LOGGER.info("Bound UploadCoreBlockEntity to assembler matrix upload core block.");
} catch (Throwable t) { } catch (Throwable t) {
LOGGER.warn("Failed to bind CraftingBlockEntity to accelerators: {}", t.toString()); LOGGER.warn("Failed to bind block entities: {}", t.toString());
} }
}); });
} }
@Nullable
private static InfinityStorageManager storageManager;
@Nullable
private static MinecraftServer storageManagerServer;
private static void onServerStarted(ServerStartedEvent event) {
storageManagerServer = event.getServer();
storageManager = InfinityStorageManager.getInstance(event.getServer());
}
private static void onServerStopped(ServerStoppedEvent event) {
if (storageManagerServer == event.getServer()) {
storageManagerServer = null;
storageManager = null;
}
}
@Nullable
public static InfinityStorageManager currentStorageManager() {
return storageManager;
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent @SubscribeEvent
public void onServerStarting(ServerStartingEvent event) { public void onServerStarting(ServerStartingEvent event) {
} }
// 在世界加载时注册/加载 SavedData
private static void onLevelLoad(LevelEvent.Load event) {
if (event.getLevel() instanceof ServerLevel serverLevel) {
InfinityStorageManager.getForLevel(serverLevel);
}
}
} }

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@ -9,23 +9,35 @@ import net.neoforged.fml.common.Mod;
import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent; import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
import net.neoforged.neoforge.client.gui.ConfigurationScreen; import net.neoforged.neoforge.client.gui.ConfigurationScreen;
import net.neoforged.neoforge.client.gui.IConfigScreenFactory; import net.neoforged.neoforge.client.gui.IConfigScreenFactory;
import net.neoforged.fml.ModList;
// This class will not load on dedicated servers. Accessing client side code from here is safe. // This class will not load on dedicated servers. Accessing client side code from here is safe.
@Mod(value = ExtendedAEPlus.MODID, dist = Dist.CLIENT) @Mod(value = ExtendedAEPlus.MODID, dist = Dist.CLIENT)
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent // You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
@EventBusSubscriber(modid = ExtendedAEPlus.MODID, value = Dist.CLIENT) @EventBusSubscriber(modid = ExtendedAEPlus.MODID, value = Dist.CLIENT)
public class ExtendedAEPlusClient { public class ExtendedAEPlusClient {
public ExtendedAEPlusClient(ModContainer container) { public ExtendedAEPlusClient(ModContainer container) {
// Allows NeoForge to create a config screen for this mod's configs. // Allows NeoForge to create a config screen for this mod's configs.
// The config screen is accessed by going to the Mods screen > clicking on your mod > clicking on config. // The config screen is accessed by going to the Mods screen > clicking on your mod > clicking on config.
// Do not forget to add translations for your config options to the en_us.json file. // Do not forget to add translations for your config options to the en_us.json file.
container.registerExtensionPoint(IConfigScreenFactory.class, ConfigurationScreen::new); container.registerExtensionPoint(IConfigScreenFactory.class, ConfigurationScreen::new);
} }
@SubscribeEvent @SubscribeEvent
static void onClientSetup(FMLClientSetupEvent event) { static void onClientSetup(FMLClientSetupEvent event) {
// Some client setup code // Some client setup code
ExtendedAEPlus.LOGGER.info("HELLO FROM CLIENT SETUP"); ExtendedAEPlus.LOGGER.info("HELLO FROM CLIENT SETUP");
ExtendedAEPlus.LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName()); ExtendedAEPlus.LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
}
// Register JEI-dependent input handlers only when JEI is present
if (ModList.get().isLoaded("jei")) {
try {
Class<?> bootstrap = Class.forName("com.extendedae_plus.integration.jei.JeiClientBootstrap");
java.lang.reflect.Method m = bootstrap.getMethod("register");
m.invoke(null);
} catch (Throwable t) {
ExtendedAEPlus.LOGGER.warn("Failed to register JEI client listeners: {}", t.toString());
}
}
}
} }

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@ -2,35 +2,21 @@ package com.extendedae_plus.ae.api.storage;
import appeng.api.storage.cells.ICellHandler; import appeng.api.storage.cells.ICellHandler;
import appeng.api.storage.cells.ISaveProvider; import appeng.api.storage.cells.ISaveProvider;
import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem; import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
/**
* InfinityBigIntegerCellHandler
*
* 该类实现 AE2 ICellHandler用于
* - 判定某个 ItemStack 是否为本 mod Infinity 存储单元
* - AE2 请求访问或创建存储单元时创建并返回对应的 StorageCell 实例
*/
public class InfinityBigIntegerCellHandler implements ICellHandler { public class InfinityBigIntegerCellHandler implements ICellHandler {
/** Handler 单例,供注册与调用使用 */
public static final InfinityBigIntegerCellHandler INSTANCE = new InfinityBigIntegerCellHandler(); public static final InfinityBigIntegerCellHandler INSTANCE = new InfinityBigIntegerCellHandler();
/**
* 判断给定的 ItemStack 是否为 InfinityBigIntegerCell
*/
@Override @Override
public boolean isCell(ItemStack is) { public boolean isCell(ItemStack is) {
return is.getItem() instanceof InfinityBigIntegerCellItem; return is.getItem() instanceof InfinityBigIntegerCellItem;
} }
/**
* AE2 需要访问或创建存储单元时返回对应的 InfinityBigIntegerCellInventoryStorageCell 实现
* 参数 container AE2 提供的保存回调ISaveProvider cell 需要持久化时会调用它
*/
@Override @Override
public InfinityBigIntegerCellInventory getCellInventory(ItemStack is, ISaveProvider container) { public InfinityBigIntegerCellInventory getCellInventory(ItemStack is, ISaveProvider container) {
return InfinityBigIntegerCellInventory.createInventory(is, container); return InfinityBigIntegerCellInventory.createInventory(is, container, ExtendedAEPlus.currentStorageManager());
} }
} }

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@ -8,127 +8,70 @@ import appeng.api.stacks.KeyCounter;
import appeng.api.storage.cells.CellState; import appeng.api.storage.cells.CellState;
import appeng.api.storage.cells.ISaveProvider; import appeng.api.storage.cells.ISaveProvider;
import appeng.api.storage.cells.StorageCell; import appeng.api.storage.cells.StorageCell;
import appeng.core.AELog;
import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem; import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
import com.extendedae_plus.util.storage.InfinityConstants;
import com.extendedae_plus.util.storage.InfinityDataStorage; import com.extendedae_plus.util.storage.InfinityDataStorage;
import com.extendedae_plus.util.storage.InfinityStorageManager; import com.extendedae_plus.util.storage.InfinityStorageManager;
import it.unimi.dsi.fastutil.objects.Object2ObjectMap; import it.unimi.dsi.fastutil.objects.Object2ObjectMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap; import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.core.HolderLookup;
import net.minecraft.core.component.DataComponents; import net.minecraft.core.component.DataComponents;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag; import net.minecraft.nbt.ListTag;
import net.minecraft.network.chat.Component; import net.minecraft.network.chat.Component;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.component.CustomData; import net.minecraft.world.item.component.CustomData;
import net.neoforged.neoforge.event.server.ServerStoppingEvent; import org.jetbrains.annotations.Nullable;
import net.neoforged.neoforge.event.tick.ServerTickEvent;
import java.math.BigDecimal; import java.math.BigDecimal;
import java.math.BigInteger; import java.math.BigInteger;
import java.math.RoundingMode; import java.math.RoundingMode;
import java.text.DecimalFormat; import java.util.Objects;
import java.util.UUID; import java.util.UUID;
import java.util.concurrent.ConcurrentLinkedQueue;
/** /**
* InfinityBigIntegerCellInventory * This code is inspired by AE2Things[](https://github.com/Technici4n/AE2Things-Forge), licensed under the MIT License.<p>
* <p> * Original copyright (c) Technici4n<p>
* 本类实现 AE2 StorageCell表示单个 Infinity 存储单元的运行时数据与行为
* 主要职责
* - 在内存中维护条目映射 (AEKey -> BigInteger 数量)
* - 提供插入/提取/列举/持久化等操作的实现
* - 通过 UUID ItemStack 与世界级的 SavedData 关联以实现持久化
* <p>
* 重要字段
* - stack: 关联的 ItemStackNB T 中保存 UUID 与缓存信息
* - container: AE2 提供的保存回调 (ISaveProvider)用于合并与触发持久化
* - storedMap: 延迟初始化的内存映射减少未使用时内存占用
* - totalStored: 缓存的总数量 (BigInteger)避免频繁全表扫描
* - isPersisted: 标记内存状态是否已同步到持久层
*/ */
public class InfinityBigIntegerCellInventory implements StorageCell { public class InfinityBigIntegerCellInventory implements StorageCell {
private final InfinityBigIntegerCellItem cell;
// 待持久化队列用于 debounce在服务器 tick 中合并持久化 // 磁盘本身
private static final ConcurrentLinkedQueue<InfinityBigIntegerCellInventory> PENDING_PERSIST = new ConcurrentLinkedQueue<>(); private final ItemStack self;
// 数字格式化对象保留两位小数复用以减少对象分配 @Nullable
private static final DecimalFormat DF = new DecimalFormat("#.##"); private final InfinityStorageManager storageManager;
// 关联的 ItemStack含可能的 uuid NBT
private final ItemStack stack;
// AE2 提供的保存提供者用于在容器中批量保存时触发回调 // AE2 提供的保存提供者用于在容器中批量保存时触发回调
private final ISaveProvider container; private final ISaveProvider container;
// 内存中的键-数量映射使用 BigInteger 支持超长数量延迟初始化 // 存储物品键和数量的映射
private Object2ObjectMap<AEKey, BigInteger> storedMap = null; private Object2ObjectMap<AEKey, BigInteger> AEKey2AmountsMap;
// 存储的物品种类数量
private int totalAEKeyType;
// 存储的物品总数
private BigInteger totalAEKey2Amounts = BigInteger.ZERO;
// 标记是否已持久化到 SavedData // 标记是否已持久化到 SavedData
private boolean isPersisted = true; private boolean isPersisted = true;
// 缓存的总存储量避免每次调用进行全表扫描
private BigInteger totalStored = BigInteger.ZERO;
/**
* 私有构造器通过 createInventory 工厂方法调用
*
* @param stack 关联的物品堆
* @param saveProvider AE2 的保存回调可为 null
*/
private InfinityBigIntegerCellInventory(ItemStack stack, ISaveProvider saveProvider) {
this.stack = stack;
container = saveProvider;
// 不在构造时创建 storedMap推迟到实际访问或首次写入时初始化
this.storedMap = null;
}
// 创建存储单元库存实例的静态方法 public InfinityBigIntegerCellInventory(InfinityBigIntegerCellItem cell,
static InfinityBigIntegerCellInventory createInventory(ItemStack stack, ISaveProvider saveProvider) { ItemStack stack,
if (stack.getItem() instanceof InfinityBigIntegerCellItem) { ISaveProvider saveProvider,
return new InfinityBigIntegerCellInventory(stack, saveProvider); @Nullable InfinityStorageManager storageManager) {
} // 保存存储单元类型InfinityBigIntegerCellItem 实例用于访问磁盘属性
return null; this.cell = cell;
} // 保存物品堆栈表示磁盘本身包含运行时的 NBT 数据
this.self = stack;
// 获取全局存储实例 // 保存提供者用于触发数据保存
private static InfinityStorageManager getStorageInstance() { this.container = saveProvider;
return InfinityStorageManager.INSTANCE; // 初始化 storedAmounts null延迟加载物品数据
} this.AEKey2AmountsMap = null;
this.storageManager = storageManager;
// 服务器 tick 回调合并并执行待持久化项 // 初始化磁盘数据
public static void onServerTick(ServerTickEvent.Post event) { initData();
// NeoForge 提供 Pre/Post 子类以区分阶段Post 对应原来的 Phase.END
InfinityBigIntegerCellInventory inv;
// 处理本次 tick 中的全部待持久化项
while ((inv = PENDING_PERSIST.poll()) != null) {
try {
if (!inv.isPersisted) {
inv.persist();
}
} catch (Throwable ignored) {
// 忽略单项错误继续处理其余队列
}
}
}
// 在服务器停止时被调用立即强制持久化队列中的所有实例
public static void onServerStopping(ServerStoppingEvent event) {
InfinityBigIntegerCellInventory inv;
while ((inv = PENDING_PERSIST.poll()) != null) {
try {
if (!inv.isPersisted) {
inv.persist();
}
} catch (Throwable ignored) {
// 忽略单项错误继续尝试持久化其它实例
}
}
// 额外尝试将全局存储管理器标记为脏以确保 SavedData 被写回在单人模式下可能直接由系统触发
try {
var stor = getStorageInstance();
if (stor != null) stor.setDirty();
} catch (Throwable ignored) {
}
} }
// BigInteger 格式化为带单位的字符串保留两位小数 // BigInteger 格式化为带单位的字符串保留两位小数
public static String formatBigInteger(BigInteger number) { public static String formatBigInteger(BigInteger number) {
// 使用局部 DF非线程安全 Minecraft 通常在主线程运行 // 使用方法局部的 DecimalFormat避免静态共享的非线程安全问题
java.text.DecimalFormat df = new java.text.DecimalFormat("#.##");
BigDecimal bd = new BigDecimal(number); BigDecimal bd = new BigDecimal(number);
BigDecimal thousand = new BigDecimal(1000); BigDecimal thousand = new BigDecimal(1000);
String[] units = new String[]{"", "K", "M", "G", "T", "P", "E", "Z", "Y"}; String[] units = new String[]{"", "K", "M", "G", "T", "P", "E", "Z", "Y"};
@ -140,26 +83,60 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
if (idx == 0) { if (idx == 0) {
return bd.setScale(0, RoundingMode.DOWN).toPlainString(); return bd.setScale(0, RoundingMode.DOWN).toPlainString();
} }
return DF.format(bd.doubleValue()) + units[idx]; return df.format(bd.doubleValue()) + units[idx];
} }
// 获取当前存储单元的数据存储对象 // 静态方法创建存储单元库存
public static InfinityBigIntegerCellInventory createInventory(ItemStack stack,
ISaveProvider saveProvider,
@Nullable InfinityStorageManager storageManager) {
// 检查物品堆栈是否为空
Objects.requireNonNull(stack, "Cannot create cell inventory for null itemstack");
// 检查物品是否为 IDISKCellItem 类型
if (!(stack.getItem() instanceof InfinityBigIntegerCellItem cell)) {
return null;
}
// 创建并返回新的 DISKCellInventory 实例
return new InfinityBigIntegerCellInventory(cell, stack, saveProvider, storageManager);
}
// 获取磁盘的 InfinityDataStorage 数据
private InfinityDataStorage getCellStorage() { private InfinityDataStorage getCellStorage() {
if (this.getUUID() == null) { // 如果磁盘有 UUID返回对应的 InfinityDataStorage
// 如果没有UUID返回空存储 if (getUUID() != null && this.storageManager != null) {
return InfinityDataStorage.EMPTY; return storageManager.getOrCreateCell(getUUID());
} else { } else {
// 否则获取或创建对应UUID的存储 // 否则返回空的 InfinityDataStorage
return getStorageInstance().getOrCreateCell(getUUID()); return InfinityDataStorage.EMPTY;
} }
} }
// 获取存储单元状态/非空 // 初始化磁盘数据
private void initData() {
// 如果磁盘有 UUID加载存储的物品数据
if (hasUUID()) {
this.totalAEKeyType = getCellStorage().amounts.size();
this.totalAEKey2Amounts = getCellStorage().itemCount.equals(BigInteger.ZERO) ?
BigInteger.ZERO :
getCellStorage().itemCount;
} else {
// 否则初始化为空
this.totalAEKeyType = 0;
this.totalAEKey2Amounts = BigInteger.ZERO;
// 加载物品数据
getCellStoredMap();
}
}
// 获取存储单元的状态部分填充
@Override @Override
public CellState getStatus() { public CellState getStatus() {
if (this.getCellStoredMap().isEmpty()) { // 如果没有存储任何物品返回空状态
if (this.getTotalAEKey2Amounts().equals(BigInteger.ZERO)) {
return CellState.EMPTY; return CellState.EMPTY;
} }
// 否则返回满状态
return CellState.NOT_EMPTY; return CellState.NOT_EMPTY;
} }
@ -169,222 +146,236 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
return 512; return 512;
} }
// 持久化存储单元数据到全局存储
@Override
public void persist() {
if (this.isPersisted || this.storageManager == null)
return;
if (this.totalAEKey2Amounts.equals(BigInteger.ZERO)) {
if (hasUUID()) {
this.storageManager.removeCell(getUUID());
// DataComponents.CUSTOM_DATA 里移除对应字段
CustomData data = self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
CompoundTag tag = data.copyTag();
tag.remove(InfinityConstants.INFINITY_CELL_UUID);
tag.remove(InfinityConstants.INFINITY_ITEM_TOTAL);
tag.remove(InfinityConstants.INFINITY_ITEM_TYPES);
// backward compat
tag.remove(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
initData();
}
return;
}
// 创建物品键列表
ListTag keys = new ListTag();
// 创建物品数量列表
ListTag amounts = new ListTag();
// 初始化物品总数
BigInteger itemCount = BigInteger.ZERO;
for (var entry : this.AEKey2AmountsMap.object2ObjectEntrySet()) {
BigInteger amount = entry.getValue();
// 如果数量大于 0添加到键和数量列表
if (amount.compareTo(BigInteger.ZERO) > 0) {
keys.add(entry.getKey().toTagGeneric(this.storageManager.getRegistries()));
CompoundTag amountTag = new CompoundTag();
amountTag.putByteArray("value", amount.toByteArray());
amounts.add(amountTag);
itemCount = itemCount.add(amount);
}
}
if (keys.isEmpty()) {
this.storageManager.updateCell(getUUID(), new InfinityDataStorage());
} else {
this.storageManager.modifyDisk(getUUID(), keys, amounts, itemCount);
}
// 更新存储的物品种类数量
this.totalAEKeyType = this.AEKey2AmountsMap.size();
// 更新存储的物品总数
this.totalAEKey2Amounts = itemCount;
// 将物品总数与种类数量存入物品堆栈的 NBT用于快捷查看tooltip同时保留旧字段以兼容历史版本
// 写回 DataComponents.CUSTOM_DATA替代 getOrCreateTag
CompoundTag tag = self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY).copyTag();
tag.putByteArray(InfinityConstants.INFINITY_ITEM_TOTAL, itemCount.toByteArray());
tag.putInt(InfinityConstants.INFINITY_ITEM_TYPES, this.totalAEKeyType);
tag.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
// 标记数据已持久化
this.isPersisted = true;
}
// 获取存储单元的描述此处返回null可自定义 // 获取存储单元的描述此处返回null可自定义
@Override @Override
public Component getDescription() { public Component getDescription() {
return null; return null;
} }
// 获取存储的物品总数
public BigInteger getTotalAEKey2Amounts() {
return this.totalAEKey2Amounts;
}
// 获取存储的物品种类数量
public int getTotalAEKeyType() {
return this.totalAEKeyType;
}
// 判断物品堆栈是否有UUID // 判断物品堆栈是否有UUID
public boolean hasUUID() { public boolean hasUUID() {
CustomData customData = stack.get(DataComponents.CUSTOM_DATA); CustomData data = self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
if (customData == null) return false; return !data.isEmpty() && data.copyTag().contains(InfinityConstants.INFINITY_CELL_UUID);
CompoundTag tag = customData.copyTag();
return tag != null && tag.contains("uuid");
} }
// 获取物品堆栈的UUID // 获取物品堆栈的UUID
public UUID getUUID() { public UUID getUUID() {
CustomData customData = stack.get(DataComponents.CUSTOM_DATA); CustomData data = self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
if (customData == null) return null; if (!data.isEmpty() && data.copyTag().contains(InfinityConstants.INFINITY_CELL_UUID)) {
CompoundTag tag = customData.copyTag(); return data.copyTag().getUUID(InfinityConstants.INFINITY_CELL_UUID);
if (tag != null && tag.contains("uuid")) {
return tag.getUUID("uuid");
} }
return null; return null;
} }
// 获取或初始化存储映射 // 获取或初始化存储映射
private Object2ObjectMap<AEKey, BigInteger> getCellStoredMap() { private Object2ObjectMap<AEKey, BigInteger> getCellStoredMap() {
if (storedMap == null) { if (AEKey2AmountsMap == null) {
storedMap = new Object2ObjectOpenHashMap<>(); AEKey2AmountsMap = new Object2ObjectOpenHashMap<>();
this.loadCellStoredMap(); this.loadCellStoredMap();
} }
return storedMap; return AEKey2AmountsMap;
}
// 从存储中加载物品映射
private void loadCellStoredMap() {
boolean corruptedTag = false; // 标记数据是否损坏
if (!this.hasUUID()) return;
ListTag keys = this.getCellStorage().keys;
ListTag amounts = this.getCellStorage().amounts;
int len = Math.min(keys.size(), amounts.size());
HolderLookup.Provider registries = getStorageInstance().getRegistries();
for (int i = 0; i < len; i++) {
AEKey key = AEKey.fromTagGeneric(registries,keys.getCompound(i));
CompoundTag amtTag = amounts.getCompound(i);
try {
BigInteger amount;
if (amtTag.contains("l")) {
long v = amtTag.getLong("l");
amount = BigInteger.valueOf(v);
} else if (amtTag.contains("s")) {
amount = new BigInteger(amtTag.getString("s"));
} else {
corruptedTag = true;
continue;
}
if (amount.compareTo(BigInteger.ZERO) <= 0 || key == null) {
corruptedTag = true;
} else {
// storedMap 已在 getCellStoredMap() 中初始化直接使用字段以避免额外方法开销
storedMap.put(key, amount);
// 更新缓存的总数
totalStored = totalStored.add(amount);
}
} catch (NumberFormatException ex) {
corruptedTag = true;
}
}
// 如果有损坏保存修正后的数据
if (corruptedTag) {
this.saveChanges();
}
}
// 标记数据需要保存并通知容器或直接持久化
private void saveChanges() {
// 标记为未持久化交由容器或延迟任务合并写入以减少 I/O
isPersisted = false;
if (container != null) {
// 当存在容器时优先让容器统一处理持久化
container.saveChanges();
} else {
// 如果没有容器入队等待服务器 tick 在主线程统一持久化避免频繁 I/O
if (!PENDING_PERSIST.contains(this)) {
PENDING_PERSIST.offer(this);
}
}
} }
// 获取所有可用的物品堆栈及其数量 // 获取所有可用的物品堆栈及其数量
@Override @Override
public void getAvailableStacks(KeyCounter out) { public void getAvailableStacks(KeyCounter out) {
BigInteger maxLong = BigInteger.valueOf(Long.MAX_VALUE); BigInteger maxLong = BigInteger.valueOf(Long.MAX_VALUE);
Object2ObjectMap<AEKey, BigInteger> map = getCellStoredMap(); if (this.getCellStoredMap() == null) return;
for (Object2ObjectMap.Entry<AEKey, BigInteger> entry : map.object2ObjectEntrySet()) { for (var entry : this.getCellStoredMap().object2ObjectEntrySet()) {
AEKey key = entry.getKey(); AEKey key = entry.getKey();
BigInteger value = entry.getValue(); BigInteger value = entry.getValue();
// 当前 KeyCounter 中已有的值long // 获取 KeyCounter 中已有的值
long existing = out.get(key); long existing = out.get(key);
// existing 与当前 value BigInteger 累加并饱和 Long.MAX_VALUE // 计算总和并限制到 Long.MAX_VALUE
BigInteger sum = BigInteger.valueOf(existing).add(value); BigInteger sum = BigInteger.valueOf(existing).add(value);
long toSet = sum.compareTo(maxLong) > 0 ? Long.MAX_VALUE : sum.longValue(); long toSet = sum.compareTo(maxLong) > 0 ? Long.MAX_VALUE : sum.longValue();
// 更新 KeyCounter
// KeyCounter 没有 set(key,long) 的统一接口暴露只有 add/remove所以先移除已存在的值再设置
// 为避免读取-写入竞争我们计算出要新增的 delta 并调用 add(key, delta)
if (existing == Long.MAX_VALUE) { if (existing == Long.MAX_VALUE) {
// 已经饱和无需再添加
continue; continue;
} }
long delta; long delta = toSet - existing;
if (toSet == Long.MAX_VALUE) {
delta = Long.MAX_VALUE - existing;
} else {
delta = toSet - existing;
}
if (delta != 0) { if (delta != 0) {
out.add(key, delta); out.add(key, delta);
} }
} }
} }
// 持久化存储单元数据到全局存储
@Override // 从存储中加载物品映射
public void persist() { private void loadCellStoredMap() {
if (this.isPersisted) if (this.storageManager == null) {
return;
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap();
if (map.isEmpty()) {
// 如果存储为空移除UUID和全局存储中的数据
if (this.hasUUID()) {
getStorageInstance().removeCell(getUUID());
// CustomData 中移除缓存字段
try {
CustomData.update(DataComponents.CUSTOM_DATA, stack, tag -> {
tag.remove("uuid");
tag.remove("total");
});
} catch (Throwable ignored) {
}
}
return; return;
} }
// 构建要保存的Key和数量列表混合表示long string
ListTag amountTags = new ListTag(); boolean dataCorruption = false;
ListTag keys = new ListTag(); if (self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY).isEmpty()) return;
for (Object2ObjectMap.Entry<AEKey, BigInteger> entry : map.object2ObjectEntrySet()) {
BigInteger amount = entry.getValue(); var keys = getCellStorage().keys;
if (amount.compareTo(BigInteger.ZERO) > 0) { var amounts = getCellStorage().amounts;
keys.add(entry.getKey().toTagGeneric(getStorageInstance().getRegistries())); // 数据损坏
CompoundTag amt = new CompoundTag(); if (keys.size() != amounts.size()) {
if (amount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) <= 0) { AELog.warn("Loading storage cell with mismatched amounts/tags: %d != %d", amounts.size(), keys.size());
amt.putLong("l", amount.longValue()); }
} else {
amt.putString("s", amount.toString()); var registries = this.storageManager.getRegistries();
}
amountTags.add(amt); // 遍历数量和键加载到 AEKey2AmountsMap
for (int i = 0; i < amounts.size(); i++) {
AEKey key = AEKey.fromTagGeneric(registries,keys.getCompound(i));
BigInteger amount = new BigInteger(amounts.getCompound(i).getByteArray("value"));
// 检查数据是否损坏
if (amount.compareTo(BigInteger.ZERO) <= 0 || key == null) {
dataCorruption = true;
} else {
AEKey2AmountsMap.put(key, amount);
} }
} }
// 如果没有Key更新为空存储否则保存数据 if (dataCorruption) {
if (keys.isEmpty()) { this.saveChanges();
getStorageInstance().updateCell(this.getUUID(), new InfinityDataStorage()); }
}
// 标记数据需要保存并通知容器或直接持久化
private void saveChanges() {
// 更新存储的物品种类数量
this.totalAEKeyType = this.AEKey2AmountsMap.size();
// 重置物品总数
this.totalAEKey2Amounts = BigInteger.ZERO;
// 计算物品总数
for (BigInteger AEKey2Amounts : this.AEKey2AmountsMap.values()) {
this.totalAEKey2Amounts = this.totalAEKey2Amounts.add(AEKey2Amounts);
}
// 标记数据未持久化
this.isPersisted = false;
// 如果有保存提供者通知保存
if (this.container != null) {
this.container.saveChanges();
} else { } else {
// amounts 现在为 CompoundTag 列表 // 否则立即持久化
getStorageInstance().modifyCell(this.getUUID(), keys, amountTags); this.persist();
} }
// 将缓存的 totalStored 同步到 ItemStack CustomData优先使用 long
try {
CustomData.update(DataComponents.CUSTOM_DATA, stack, tag -> {
if (totalStored.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) <= 0) {
tag.putLong("total", totalStored.longValue());
} else {
tag.putString("total", totalStored.toString());
}
// 将当前已存储的不同物品种类数缓存到 CustomData键名: "types"用于客户端 tooltip 显示
int typesCount = this.getCellStoredMap().size();
tag.putInt("types", typesCount);
});
} catch (Throwable ignored) {
}
isPersisted = true;
} }
// 插入物品到存储单元 // 插入物品到存储单元
@Override @Override
public long insert(AEKey what, long amount, Actionable mode, IActionSource source) { public long insert(AEKey what, long amount, Actionable mode, IActionSource source) {
// 数量为0或类型不匹配直接返回 // 数量为0或类型不匹配直接返回
if (amount == 0) if (amount == 0) {
return 0; return 0;
// 不允许存储无限单元自身
if (what instanceof AEItemKey itemKey && itemKey.getItem() instanceof InfinityBigIntegerCellItem)
return 0;
// 如果没有UUID生成UUID并初始化存储
if (!this.hasUUID()) {
UUID id = UUID.randomUUID();
try {
CustomData.update(DataComponents.CUSTOM_DATA, stack, tag -> tag.putUUID("uuid", id));
} catch (Throwable ignored) {
}
getStorageInstance().getOrCreateCell(getUUID());
// 确保 storedMap 初始化并从持久层加载数据
this.getCellStoredMap();
} }
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap(); // 不允许存储无限单元自身
BigInteger currentAmount = map.getOrDefault(what, BigInteger.ZERO); if (what instanceof AEItemKey itemKey &&
itemKey.getItem() instanceof InfinityBigIntegerCellItem &&
itemKey.get(DataComponents.CUSTOM_DATA) != null
) {
return 0;
}
// 如果没有 UUID且服务器端存储管理器已就绪则生成 UUID 并初始化存储
if (storageManager != null && !this.hasUUID()) {
// 取出自定义 NBT如果没有就返回空
CustomData data = self.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
CompoundTag tag = data.copyTag();
// 生成新的 UUID 并写入
UUID newUUID = UUID.randomUUID();
tag.putUUID(InfinityConstants.INFINITY_CELL_UUID, newUUID);
// 回写到 ItemStack
self.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
// 初始化存储
this.storageManager.getOrCreateCell(newUUID);
// 加载已存储的映射
loadCellStoredMap();
}
// 获取当前物品数量
BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BigInteger.ZERO);
if (mode == Actionable.MODULATE) { if (mode == Actionable.MODULATE) {
// 实际插入更新数量并保存 // 实际插入更新数量并保存
BigInteger newAmount = currentAmount.add(BigInteger.valueOf(amount)); BigInteger newAmount = currentAmount.add(BigInteger.valueOf(amount));
map.put(what, newAmount); getCellStoredMap().put(what, newAmount);
// 更新 cached total
totalStored = totalStored.add(BigInteger.valueOf(amount));
this.saveChanges(); this.saveChanges();
} }
return amount; return amount;
@ -393,35 +384,26 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
// 从存储单元提取物品 // 从存储单元提取物品
@Override @Override
public long extract(AEKey what, long amount, Actionable mode, IActionSource source) { public long extract(AEKey what, long amount, Actionable mode, IActionSource source) {
Object2ObjectMap<AEKey, BigInteger> map = this.getCellStoredMap(); BigInteger currentAmount = this.getCellStoredMap().getOrDefault(what, BigInteger.ZERO);
BigInteger currentAmount = map.getOrDefault(what, BigInteger.ZERO); // 如果有物品可提取
if (currentAmount.compareTo(BigInteger.ZERO) > 0) { if (currentAmount.compareTo(BigInteger.ZERO) > 0) {
BigInteger requested = BigInteger.valueOf(amount); BigInteger requested = BigInteger.valueOf(amount);
if (currentAmount.compareTo(requested) <= 0) {
// 提取全部 // 如果提取数量大于等于当前数量
long ret; if (requested.compareTo(currentAmount) >= 0) {
if (currentAmount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) > 0) {
ret = Long.MAX_VALUE;
} else {
ret = currentAmount.longValue();
}
if (mode == Actionable.MODULATE) { if (mode == Actionable.MODULATE) {
map.remove(what); getCellStoredMap().remove(what);
// 更新 cached total
// 如果 currentAmount 大于 Long.MAX_VALUEtotalStored 减去 currentAmount 会保留大整数
totalStored = totalStored.subtract(currentAmount);
this.saveChanges(); this.saveChanges();
} }
return ret; return currentAmount.compareTo(BigInteger.valueOf(Long.MAX_VALUE)) > 0 ? Long.MAX_VALUE : currentAmount.longValue();
} else { } else {
// 提取部分 // 提取部分数量
if (mode == Actionable.MODULATE) { if (mode == Actionable.MODULATE) {
map.put(what, currentAmount.subtract(requested)); getCellStoredMap().put(what, currentAmount.subtract(requested));
// 更新 cached total
totalStored = totalStored.subtract(requested);
this.saveChanges(); this.saveChanges();
} }
return amount; return requested.longValue();
} }
} }
return 0; return 0;
@ -430,6 +412,6 @@ public class InfinityBigIntegerCellInventory implements StorageCell {
// 获取存储单元内所有物品的总数量格式化字符串 // 获取存储单元内所有物品的总数量格式化字符串
public String getTotalStorage() { public String getTotalStorage() {
// 使用缓存的 totalStored避免每次全表扫描 // 使用缓存的 totalStored避免每次全表扫描
return formatBigInteger(totalStored); return formatBigInteger(totalAEKey2Amounts);
} }
} }

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package com.extendedae_plus.ae.definitions.upgrades;
import appeng.items.materials.UpgradeCardItem;
import com.extendedae_plus.init.ModItems;
import net.minecraft.core.component.DataComponents;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.item.component.CustomData;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.api.distmarker.OnlyIn;
import org.jetbrains.annotations.NotNull;
import java.util.List;
/**
* 单一的实体加速卡 Item通过 ItemStack NBT 存储 exponent0/1/2/3来区分等级
*/
public class EntitySpeedCardItem extends UpgradeCardItem {
public static final String NBT_MULTIPLIER = "EAS:mult";
public EntitySpeedCardItem(Properties props) {
super(props);
}
public static ItemStack withMultiplier(byte multiplier) {
ItemStack stack = new ItemStack(ModItems.ENTITY_SPEED_CARD.get());
CompoundTag tag = new CompoundTag();
tag.putByte(NBT_MULTIPLIER, multiplier);
stack.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
return stack;
}
public static byte readMultiplier(ItemStack stack) {
if (stack == null || stack.isEmpty()) return (byte) 1;
CustomData customData = stack.get(DataComponents.CUSTOM_DATA);
if (customData == null || !customData.copyTag().contains(NBT_MULTIPLIER)) return (byte)1;
return customData.copyTag().getByte(NBT_MULTIPLIER);
}
@Override
public @NotNull Component getName(@NotNull ItemStack stack) {
byte mult = readMultiplier(stack);
String key;
switch (mult) {
case (byte)2 -> key = "item." + com.extendedae_plus.ExtendedAEPlus.MODID + ".entity_speed_card.x2";
case (byte)4 -> key = "item." + com.extendedae_plus.ExtendedAEPlus.MODID + ".entity_speed_card.x4";
case (byte)8 -> key = "item." + com.extendedae_plus.ExtendedAEPlus.MODID + ".entity_speed_card.x8";
case (byte)16 -> key = "item." + com.extendedae_plus.ExtendedAEPlus.MODID + ".entity_speed_card.x16";
default -> key = "item." + com.extendedae_plus.ExtendedAEPlus.MODID + ".entity_speed_card.x1";
}
return Component.translatable(key);
}
public List<Component> getTooltipLines(ItemStack stack) {
byte mult = readMultiplier(stack);
int cap = 1;
switch (mult) {
case (byte)16 -> cap = 1024;
case (byte)8 -> cap = 256;
case (byte)4 -> cap = 64;
case (byte)2 -> cap = 8;
}
MutableComponent line1 = Component.translatable("tooltip." + com.extendedae_plus.ExtendedAEPlus.MODID + ".entity_speed_card.multiplier", "x" + mult);
MutableComponent line2 = Component.translatable("tooltip." + com.extendedae_plus.ExtendedAEPlus.MODID + ".entity_speed_card.max", cap);
return List.of(line1, line2);
}
@OnlyIn(Dist.CLIENT)
@Override
public void appendHoverText(ItemStack stack, TooltipContext context, List<Component> lines, TooltipFlag advancedTooltips) {
super.appendHoverText(stack, context, lines, advancedTooltips);
lines.addAll(this.getTooltipLines(stack));
}
}

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package com.extendedae_plus.ae.items;
import appeng.items.materials.UpgradeCardItem;
import net.minecraft.core.component.DataComponents;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.world.item.component.CustomData;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import org.jetbrains.annotations.Nullable;
import java.util.List;
/**
* 频道卡MVP仅存储一个 long 类型的频道号到 NBT"channel"
* 继承 AE2 UpgradeCardItem 以复用升级卡判定与提示框架
*/
public class ChannelCardItem extends UpgradeCardItem {
public static final String TAG_CHANNEL = "channel";
public ChannelCardItem(Item.Properties properties) {
super(properties);
}
public static void setChannel(ItemStack stack, long channel) {
CompoundTag tag = stack.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY).copyTag();
tag.putLong(TAG_CHANNEL, channel);
stack.set(DataComponents.CUSTOM_DATA, CustomData.of(tag));
}
public static long getChannel(ItemStack stack) {
CompoundTag tag = stack.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY).copyTag();
return tag.contains(TAG_CHANNEL) ? tag.getLong(TAG_CHANNEL) : 0L;
}
@Override
public void appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> lines, TooltipFlag flag) {
super.appendHoverText(stack, context, lines, flag);
long ch = getChannel(stack);
if (ch == 0L) {
lines.add(Component.translatable("item.extendedae_plus.channel_card.channel.unset"));
} else {
lines.add(Component.translatable("item.extendedae_plus.channel_card.channel", ch));
}
}
@Override
public InteractionResultHolder<ItemStack> use(Level level, Player player, InteractionHand hand) {
ItemStack stack = player.getItemInHand(hand);
if (!level.isClientSide) {
long ch = getChannel(stack);
boolean dec = player.isShiftKeyDown();
long next = dec ? Math.max(0L, ch - 1L) : ch + 1L;
if (next != ch) {
setChannel(stack, next);
player.displayClientMessage(Component.translatable("item.extendedae_plus.channel_card.set", next), true);
}
}
return InteractionResultHolder.sidedSuccess(stack, level.isClientSide);
}
}

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package com.extendedae_plus.ae.items;
import appeng.items.parts.PartItem;
import com.extendedae_plus.ae.parts.EntitySpeedTickerPart;
import net.minecraft.network.chat.Component;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import java.util.List;
public class EntitySpeedTickerPartItem extends PartItem<EntitySpeedTickerPart> {
public EntitySpeedTickerPartItem(Properties properties) {
super(properties, EntitySpeedTickerPart.class, EntitySpeedTickerPart::new);
}
@Override
public void appendHoverText(ItemStack stack, TooltipContext context, List<Component> tooltip, TooltipFlag tooltipFlag) {
super.appendHoverText(stack, context, tooltip, tooltipFlag);
tooltip.add(Component.translatable("item.extendedae_plus.entity_speed_ticker.tip.requirement", "需要放入实体加速卡以启用加速"));
tooltip.add(Component.translatable("item.extendedae_plus.entity_speed_ticker.tip.max", "最高可达 1024x 加速"));
tooltip.add(Component.translatable("item.extendedae_plus.entity_speed_ticker.tip.energy", "加速将消耗 AE 网络能量,网络能量不足时无法加速"));
}
}

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package com.extendedae_plus.ae.items; package com.extendedae_plus.ae.items;
import appeng.api.config.FuzzyMode;
import appeng.api.storage.cells.ICellWorkbenchItem;
import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory; import com.extendedae_plus.ae.api.storage.InfinityBigIntegerCellInventory;
import com.extendedae_plus.util.storage.InfinityConstants;
import com.google.common.base.Preconditions; import com.google.common.base.Preconditions;
import net.minecraft.ChatFormatting; import net.minecraft.ChatFormatting;
import net.minecraft.core.component.DataComponents; import net.minecraft.core.component.DataComponents;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.LongTag;
import net.minecraft.nbt.Tag;
import net.minecraft.network.chat.Component; import net.minecraft.network.chat.Component;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag; import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.item.component.CustomData; import net.minecraft.world.item.component.CustomData;
import org.jetbrains.annotations.NotNull;
import java.math.BigInteger; import java.math.BigInteger;
import java.util.List; import java.util.List;
public class InfinityBigIntegerCellItem extends Item { public class InfinityBigIntegerCellItem extends Item implements ICellWorkbenchItem {
public InfinityBigIntegerCellItem() { public InfinityBigIntegerCellItem() {
super(new Properties().stacksTo(1).fireResistant()); super(new Properties().stacksTo(1).fireResistant());
} }
@Override @Override
public void appendHoverText(ItemStack stack, public void appendHoverText(ItemStack stack, TooltipContext context, List<Component> tooltip, TooltipFlag tooltipFlag) {
@NotNull TooltipContext context,
List<Component> tooltip,
@NotNull TooltipFlag tooltipFlag) {
tooltip.add(Component.translatable("tooltip.extendedae_plus.infinity_biginteger_cell.summon1")); tooltip.add(Component.translatable("tooltip.extendedae_plus.infinity_biginteger_cell.summon1"));
tooltip.add(Component.translatable("tooltip.extendedae_plus.infinity_biginteger_cell.summon2")); tooltip.add(Component.translatable("tooltip.extendedae_plus.infinity_biginteger_cell.summon2"));
Preconditions.checkArgument(stack.getItem() == this); Preconditions.checkArgument(stack.getItem() == this);
CustomData customData = stack.get(DataComponents.CUSTOM_DATA); // 仅在 ItemStack 自身存在 UUID 时显示 UUID避免触发持久化或加载逻辑
if (customData != null) { CustomData customData = stack.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
if (!customData.isEmpty()) {
CompoundTag tag = customData.copyTag(); CompoundTag tag = customData.copyTag();
if (tag != null && tag.contains("uuid")) { if (tag.contains(InfinityConstants.INFINITY_CELL_UUID)) {
String uuidStr = tag.getUUID("uuid").toString(); String uuidStr = tag.getUUID(InfinityConstants.INFINITY_CELL_UUID).toString();
tooltip.add( tooltip.add(
Component.literal("UUID: ") Component.literal("UUID: ").withStyle(ChatFormatting.GRAY)
.withStyle(ChatFormatting.GRAY)
.append(Component.literal(uuidStr).withStyle(ChatFormatting.YELLOW)) .append(Component.literal(uuidStr).withStyle(ChatFormatting.YELLOW))
); );
}
if (tag.contains("types")) { if (tag.contains(InfinityConstants.INFINITY_ITEM_TYPES)) {
try { try {
int types = tag.getInt("types"); int types = tag.getInt(InfinityConstants.INFINITY_ITEM_TYPES);
tooltip.add( tooltip.add(
Component.literal("Types: ") Component.literal("Types: ").withStyle(ChatFormatting.GRAY)
.withStyle(ChatFormatting.GRAY) .append(Component.literal(String.valueOf(types)).withStyle(ChatFormatting.GREEN))
.append(Component.literal(String.valueOf(types)).withStyle(ChatFormatting.GREEN)) );
); } catch (Exception ignored) {}
} catch (Exception ignored) { }
}
}
if (tag.contains("total")) { if (tag.contains(InfinityConstants.INFINITY_ITEM_TOTAL)) {
BigInteger total = BigInteger.ZERO; try {
Tag t = tag.get("total"); byte[] bytes = tag.getByteArray(InfinityConstants.INFINITY_ITEM_TOTAL);
try { BigInteger total = new BigInteger(bytes);
if (t instanceof LongTag) {
total = BigInteger.valueOf(tag.getLong("total"));
} else {
String s = tag.getString("total");
total = new BigInteger(s);
}
} catch (Exception ignored) {
}
String formatted = InfinityBigIntegerCellInventory.formatBigInteger(total); String formatted = InfinityBigIntegerCellInventory.formatBigInteger(total);
tooltip.add( tooltip.add(
Component.literal("Byte: ") Component.literal("Total: ").withStyle(ChatFormatting.GRAY)
.withStyle(ChatFormatting.GRAY)
.append(Component.literal(formatted).withStyle(ChatFormatting.AQUA)) .append(Component.literal(formatted).withStyle(ChatFormatting.AQUA))
); );
} } catch (Exception ignored) {}
} else if (tag.contains(InfinityConstants.INFINITY_CELL_ITEM_COUNT)) {
try {
byte[] bytes = tag.getByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT);
BigInteger total = new BigInteger(bytes);
String formatted = InfinityBigIntegerCellInventory.formatBigInteger(total);
tooltip.add(
Component.literal("Total: ").withStyle(ChatFormatting.GRAY)
.append(Component.literal(formatted).withStyle(ChatFormatting.AQUA))
);
} catch (Exception ignored) {}
} }
} }
} }
@Override
public FuzzyMode getFuzzyMode(ItemStack itemStack) {
return null;
}
@Override
public void setFuzzyMode(ItemStack itemStack, FuzzyMode fuzzyMode) {
}
} }

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package com.extendedae_plus.ae.menu;
import appeng.core.definitions.AEItems;
import appeng.menu.guisync.GuiSync;
import appeng.menu.implementations.UpgradeableMenu;
import appeng.menu.slot.OptionalFakeSlot;
import com.extendedae_plus.ae.parts.EntitySpeedTickerPart;
import com.extendedae_plus.ae.screen.EntitySpeedTickerScreen;
import com.extendedae_plus.config.ModConfigs;
import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.init.ModMenuTypes;
import com.extendedae_plus.util.entitySpeed.ConfigParsingUtils;
import com.extendedae_plus.util.entitySpeed.PowerUtils;
import it.unimi.dsi.fastutil.shorts.ShortSet;
import net.minecraft.client.Minecraft;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.level.block.entity.BlockEntity;
/**
* 实体加速器菜单负责管理客户端与服务端的数据同步处理加速卡能量卡和目标方块的状态
*/
public class EntitySpeedTickerMenu extends UpgradeableMenu<EntitySpeedTickerPart> {
@GuiSync(716) public boolean accelerateEnabled = true; // 是否启用加速
@GuiSync(717) public int entitySpeedCardCount; // 已安装的实体加速卡数量
@GuiSync(718) public int energyCardCount; // 已安装的能量卡数量
@GuiSync(719) public int effectiveSpeed = 1; // 当前生效的加速倍率
@GuiSync(720) public double multiplier = 1.0; // 目标方块的配置倍率
@GuiSync(721) public boolean targetBlacklisted = false; // 目标方块是否在黑名单中
@GuiSync(722) public boolean networkEnergySufficient = true; // 网络能量是否充足
/**
* 构造函数初始化菜单并绑定部件
* @param id 菜单ID
* @param ip 玩家背包
* @param host 关联的实体加速器部件
*/
public EntitySpeedTickerMenu(int id, Inventory ip, EntitySpeedTickerPart host) {
super(ModMenuTypes.ENTITY_TICKER_MENU.get(), id, ip, host);
if (host != null) {
host.menu = this; // 绑定菜单到部件
this.accelerateEnabled = host.getAccelerateEnabled(); // 同步初始开关状态
}
}
/**
* 获取加速开关状态
* @return 是否启用加速
*/
public boolean getAccelerateEnabled() {
return this.accelerateEnabled;
}
/**
* 设置加速开关状态并同步到部件
* @param enabled 是否启用加速
*/
public void setAccelerateEnabled(boolean enabled) {
this.accelerateEnabled = enabled;
if (getHost() != null) {
getHost().setAccelerateEnabled(enabled); // 同步到部件
}
broadcastChanges(); // 广播状态变化
}
/**
* 更新网络能量充足状态并广播到客户端
* @param sufficient 是否能量充足
*/
public void setNetworkEnergySufficient(boolean sufficient) {
this.networkEnergySufficient = sufficient;
broadcastChanges();
}
/**
* 服务端数据同步到客户端时调用更新卡数量目标状态和生效速度
*/
@Override
public void onServerDataSync(ShortSet updatedFields) {
super.onServerDataSync(updatedFields);
updateCardCounts(); // 更新卡数量
updateTargetStatus(); // 更新目标方块的黑名单和倍率
updateEffectiveSpeed(); // 计算生效速度
updateNetworkEnergyStatus(); // 同步能量状态
if (isClientSide()) {
refreshClientGui(); // 客户端刷新界面
}
}
/**
* 当槽位内容变化时调用客户端更新卡数量和生效速度
* @param slot 发生变化的槽位
*/
@Override
public void onSlotChange(Slot slot) {
super.onSlotChange(slot);
if (isClientSide()) {
updateCardCounts();
updateEffectiveSpeed();
refreshClientGui();
}
}
/**
* 广播数据变化清理未启用槽位的显示堆栈
*/
@Override
public void broadcastChanges() {
for (Object o : this.slots) {
if (o instanceof OptionalFakeSlot fs && !fs.isSlotEnabled() && !fs.getDisplayStack().isEmpty()) {
fs.clearStack(); // 清理未启用槽位的显示
}
}
standardDetectAndSendChanges();
}
/**
* 更新加速卡和能量卡的数量
*/
private void updateCardCounts() {
this.entitySpeedCardCount = this.getUpgrades().getInstalledUpgrades(ModItems.ENTITY_SPEED_CARD.get());
this.energyCardCount = this.getUpgrades().getInstalledUpgrades(AEItems.ENERGY_CARD);
}
/**
* 更新目标方块的黑名单状态和倍率
*/
private void updateTargetStatus() {
BlockEntity target = getTargetBlockEntity();
if (target == null) {
this.multiplier = 1.0;
this.targetBlacklisted = false;
return;
}
String blockId = net.minecraft.core.registries.BuiltInRegistries.BLOCK.getKey(target.getBlockState().getBlock()).toString();
this.multiplier = ConfigParsingUtils.getMultiplierForBlock(blockId, ModConfigs.ENTITY_TICKER_MULTIPLIERS.get());
this.targetBlacklisted = ConfigParsingUtils.isBlockBlacklisted(blockId, ModConfigs.ENTITY_TICKER_BLACK_LIST.get());
}
/**
* 计算生效速度考虑黑名单和卡数量
*/
private void updateEffectiveSpeed() {
this.effectiveSpeed = targetBlacklisted ? 0 : (int) PowerUtils.computeProductWithCap(getUpgrades(), 8);
}
/**
* 同步网络能量状态仅服务端
*/
private void updateNetworkEnergyStatus() {
if (!isClientSide() && getHost() != null) {
this.networkEnergySufficient = getHost().isNetworkEnergySufficient();
}
}
/**
* 客户端刷新界面
*/
private void refreshClientGui() {
if (Minecraft.getInstance().screen instanceof EntitySpeedTickerScreen screen) {
screen.refreshGui();
}
}
/**
* 获取目标方块实体
* @return 目标方块实体或 null
*/
private BlockEntity getTargetBlockEntity() {
return getHost() != null ?
getHost().getLevel().getBlockEntity(
getHost().getBlockEntity().getBlockPos().relative(getHost().getSide())
) : null;
}
}

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package com.extendedae_plus.ae.parts;
import appeng.api.config.Actionable;
import appeng.api.config.PowerMultiplier;
import appeng.api.networking.GridFlags;
import appeng.api.networking.IGridNode;
import appeng.api.networking.energy.IEnergyService;
import appeng.api.networking.security.IActionSource;
import appeng.api.networking.ticking.IGridTickable;
import appeng.api.networking.ticking.TickRateModulation;
import appeng.api.networking.ticking.TickingRequest;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartItem;
import appeng.api.parts.IPartModel;
import appeng.api.storage.MEStorage;
import appeng.api.upgrades.IUpgradeableObject;
import appeng.core.definitions.AEItems;
import appeng.items.parts.PartModels;
import appeng.menu.MenuOpener;
import appeng.menu.locator.MenuLocators;
import appeng.parts.PartModel;
import appeng.parts.automation.UpgradeablePart;
import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.menu.EntitySpeedTickerMenu;
import com.extendedae_plus.config.ModConfigs;
import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.init.ModMenuTypes;
import com.extendedae_plus.util.entitySpeed.ConfigParsingUtils;
import com.extendedae_plus.util.entitySpeed.PowerUtils;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.phys.Vec3;
import net.neoforged.fml.ModList;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.lang.reflect.Method;
/**
* EntitySpeedTickerPart 是一个可升级的 AE2 部件<p>
* 该部件可以加速目标方块实体的 tick 速率消耗 AE 网络能量并支持加速卡升级<p>
* 功能受<a href="https://github.com/GilbertzRivi/crazyae2addons">Crazy AE2 Addons</a>启发
*/
public class EntitySpeedTickerPart extends UpgradeablePart implements IGridTickable, MenuProvider, IUpgradeableObject {
public static final ResourceLocation MODEL_BASE = ResourceLocation.fromNamespaceAndPath(
ExtendedAEPlus.MODID, "part/entity_speed_ticker_part");
@PartModels
public static final PartModel MODELS_OFF;
@PartModels
public static final PartModel MODELS_ON;
@PartModels
public static final PartModel MODELS_HAS_CHANNEL;
static {
MODELS_OFF = new PartModel(MODEL_BASE, ResourceLocation.fromNamespaceAndPath(ExtendedAEPlus.MODID, "part/entity_speed_ticker_off"));
MODELS_ON = new PartModel(MODEL_BASE, ResourceLocation.fromNamespaceAndPath(ExtendedAEPlus.MODID, "part/entity_speed_ticker_on"));
MODELS_HAS_CHANNEL = new PartModel(MODEL_BASE, ResourceLocation.fromNamespaceAndPath(ExtendedAEPlus.MODID, "part/entity_speed_ticker_has_channel"));
}
public EntitySpeedTickerMenu menu; // 当前打开的菜单实例
private boolean accelerateEnabled = true; // 是否启用加速
private boolean networkEnergySufficient = true; // 网络能量是否充足
/**
* 构造函数初始化部件并设置网络节点属性
* @param partItem 部件物品
*/
public EntitySpeedTickerPart(IPartItem<?> partItem) {
super(partItem);
this.getMainNode()
.setFlags(GridFlags.REQUIRE_CHANNEL)
.setIdlePowerUsage(1)
.addService(IGridTickable.class, this);
}
public boolean getAccelerateEnabled() {
return this.accelerateEnabled;
}
public boolean isNetworkEnergySufficient() {
return this.networkEnergySufficient;
}
/**
* 设置加速开关状态并通知菜单
* @param enabled 是否启用加速
*/
public void setAccelerateEnabled(boolean enabled) {
this.accelerateEnabled = enabled;
if (menu != null) {
menu.setAccelerateEnabled(enabled);
}
}
/**
* 更新网络能量充足状态并通知菜单
* @param sufficient 是否能量充足
*/
private void updateNetworkEnergySufficient(boolean sufficient) {
this.networkEnergySufficient = sufficient;
if (menu != null) {
menu.setNetworkEnergySufficient(sufficient);
}
}
/**
* 获取当前状态的渲染模型
* @return 当前状态的模型
*/
@Override
public IPartModel getStaticModels() {
if (this.isActive() && this.isPowered()) {
return MODELS_HAS_CHANNEL;
} else if (this.isPowered()) {
return MODELS_ON;
} else {
return MODELS_OFF;
}
}
/**
* 当玩家激活部件右键时调用打开自定义菜单
*
* @param player 玩家
* @param pos 点击位置
* @return 总是返回 true表示激活成功
*/
@Override
public final boolean onUseWithoutItem(Player player, Vec3 pos) {
if (!isClientSide()) {
MenuOpener.open(ModMenuTypes.ENTITY_TICKER_MENU.get(), player, MenuLocators.forPart(this));
}
return true;
}
/**
* 定义部件的碰撞箱用于物理碰撞和渲染
*
* @param bch 碰撞辅助器
*/
@Override
public void getBoxes(IPartCollisionHelper bch) {
bch.addBox(2, 2, 14, 14, 14, 16);
bch.addBox(5, 5, 12, 11, 11, 14);
}
/**
* 获取定时请求决定本部件多久 tick 一次
*
* @param iGridNode 网络节点
* @return TickingRequest 对象
*/
@Override
public TickingRequest getTickingRequest(IGridNode iGridNode) {
// 1 tick 执行一次
return new TickingRequest(1, 1, false);
}
/**
* 当升级卡数量发生变化时调用通知菜单更新
*/
@Override
public void upgradesChanged() {
if (this.menu != null) {
// 使用 AE2 风格当升级发生变化时让菜单广播变化/数据会被同步客户端会基于槽内容重新计算并刷新界面
this.menu.broadcastChanges();
}
}
/**
* 网络定时回调每次 tick 时调用
*
* @param iGridNode 网络节点
* @param ticksSinceLastCall 距离上次调用经过的 tick
* @return TickRateModulation.IDLE 表示继续保持当前 tick 速率
*/
@Override
public TickRateModulation tickingRequest(IGridNode iGridNode, int ticksSinceLastCall) {
// 如果部件的加速开关被关闭则不进行加速提前返回
if (!this.getAccelerateEnabled()) {
return TickRateModulation.IDLE;
}
// 获取目标方块实体本部件朝向的方块
BlockEntity target = getLevel().getBlockEntity(getBlockEntity().getBlockPos().relative(getSide()));
// 仅在目标存在且部件处于激活状态时执行加速
if (target != null && isActive()) {
ticker(target);
}
return TickRateModulation.IDLE;
}
/**
* 对目标方块实体执行加速 tick 操作
* @param blockEntity 目标方块实体
* @param <T> 方块实体类型
*/
private <T extends BlockEntity> void ticker(@NotNull T blockEntity) {
if (!isValidForTicking()) {
return;
}
String blockId = BuiltInRegistries.BLOCK.getKey(blockEntity.getBlockState().getBlock()).toString();
if (ConfigParsingUtils.isBlockBlacklisted(blockId, ModConfigs.ENTITY_TICKER_BLACK_LIST.get())) {
return;
}
BlockEntityTicker<T> ticker = getTicker(blockEntity);
if (ticker == null) {
return;
}
int speed = calculateSpeed();
if (speed <= 0) {
return;
}
double requiredPower = calculateRequiredPower(speed, blockId);
if (!extractPower(requiredPower)) {
return;
}
performTicks(blockEntity, ticker, speed);
}
/**
* 检查网络节点是否有效
* @return 是否可以执行 tick
*/
private boolean isValidForTicking() {
return getGridNode() != null && getMainNode() != null && getMainNode().getGrid() != null;
}
/**
* 获取目标方块实体的 ticker
* @param blockEntity 目标方块实体
* @return ticker null
*/
private <T extends BlockEntity> BlockEntityTicker<T> getTicker(T blockEntity) {
return getLevel().getBlockState(blockEntity.getBlockPos())
.getTicker(getLevel(), (BlockEntityType<T>) blockEntity.getType());
}
/**
* 计算加速倍率
* @return 生效的加速倍率
*/
private int calculateSpeed() {
int entitySpeedCardCount = getUpgrades().getInstalledUpgrades(ModItems.ENTITY_SPEED_CARD.get());
if (entitySpeedCardCount <= 0) return 0;
return (int) PowerUtils.computeProductWithCap(getUpgrades(), 8);
}
/**
* 计算所需能量
* @param speed 加速倍率
* @param blockId 目标方块ID
* @return 所需能量
*/
private double calculateRequiredPower(int speed, String blockId) {
int energyCardCount = getUpgrades().getInstalledUpgrades(AEItems.ENERGY_CARD);
double multiplier = ConfigParsingUtils.getMultiplierForBlock(blockId, ModConfigs.ENTITY_TICKER_MULTIPLIERS.get());
return PowerUtils.computeFinalPowerForProduct(speed, energyCardCount) * multiplier;
}
/**
* 提取网络能量并更新状态优先从 AE2 网络提取 AE 能量不足时从磁盘提取 FE 能量
* @param requiredPower 所需能量AE 单位
* @return 是否成功提取足够能量
*/
private boolean extractPower(double requiredPower) {
IEnergyService energyService = getMainNode().getGrid().getEnergyService();
MEStorage storage = getMainNode().getGrid().getStorageService().getInventory();
IActionSource source = IActionSource.ofMachine(this);
boolean appFluxLoaded = ModList.get().isLoaded("appflux");
boolean preferDiskEnergy = appFluxLoaded && ModConfigs.PRIORITIZE_DISK_ENERGY.get();
// 如果 appflux 存在且优先磁盘能量尝试提取 FE 能量
if (appFluxLoaded && preferDiskEnergy) {
if (tryExtractFE(energyService, storage, requiredPower, source)) {
return true;
}
}
// 尝试提取 AE 能量 appflux 不存在优先 AE 能量或 FE 提取失败时
double simulated = energyService.extractAEPower(requiredPower, Actionable.SIMULATE, PowerMultiplier.CONFIG);
if (simulated >= requiredPower) {
double extracted = energyService.extractAEPower(requiredPower, Actionable.MODULATE, PowerMultiplier.CONFIG);
boolean sufficient = extracted >= requiredPower;
updateNetworkEnergySufficient(sufficient);
return sufficient;
}
updateNetworkEnergySufficient(false);
// 如果 appflux 存在且优先 AE 能量尝试提取 FE 能量作为备用
if (appFluxLoaded && !preferDiskEnergy) {
return tryExtractFE(energyService, storage, requiredPower, source);
}
return false;
}
private boolean tryExtractFE(IEnergyService energyService, MEStorage storage, double requiredPower, IActionSource source) {
try {
Class<?> helperClass = Class.forName("com.extendedae_plus.util.FluxEnergyHelper");
Method extractMethod = helperClass.getMethod(
"extractFE",
IEnergyService.class,
MEStorage.class,
long.class,
IActionSource.class
);
long feRequired = (long) requiredPower << 1; // 1 AE = 2 FE
long feExtracted = (long) extractMethod.invoke(null, energyService, storage, feRequired, source);
if (feExtracted >= feRequired) {
updateNetworkEnergySufficient(true);
return true;
}
} catch (Exception e) {
// 如果反射失败视为 FE 不可用
}
updateNetworkEnergySufficient(false);
return false;
}
/**
* 执行加速 tick 操作
* @param blockEntity 目标方块实体
* @param ticker 方块实体 ticker
* @param speed 加速倍率
*/
private <T extends BlockEntity> void performTicks(T blockEntity,
BlockEntityTicker<T> ticker,
int speed) {
// 执行 speed-1 次额外 tick原生 tick 已包含 1
for (int i = 0; i < speed - 1; i++) {
ticker.tick(
blockEntity.getLevel(),
blockEntity.getBlockPos(),
blockEntity.getBlockState(),
blockEntity
);
}
}
/**
* 判断部件是否有自定义名称
*
* @return 是否有自定义名称
*/
@Override
public boolean hasCustomName() {
return super.hasCustomName();
}
/**
* 获取部件的显示名称
*
* @return 显示名称
*/
@Override
public @NotNull Component getDisplayName() {
return super.getDisplayName();
}
/**
* 创建自定义菜单GUI
*
* @param containerId 容器ID
* @param playerInventory 玩家背包
* @param player 玩家
* @return 菜单实例
*/
@Override
public @Nullable AbstractContainerMenu createMenu(int containerId,
@NotNull Inventory playerInventory,
@NotNull Player player) {
return new EntitySpeedTickerMenu(containerId, playerInventory, this);
}
/**
* 获取可用的升级卡槽数量
*
* @return 升级卡槽数量
*/
@Override
protected int getUpgradeSlots() {
return 8;
}
}

View File

@ -0,0 +1,119 @@
package com.extendedae_plus.ae.screen;
import appeng.api.config.Settings;
import appeng.api.config.YesNo;
import appeng.client.gui.Icon;
import appeng.client.gui.implementations.UpgradeableScreen;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.CommonButtons;
import appeng.client.gui.widgets.SettingToggleButton;
import appeng.util.Platform;
import com.extendedae_plus.ae.menu.EntitySpeedTickerMenu;
import com.extendedae_plus.network.ToggleEntityTickerC2SPacket;
import com.extendedae_plus.util.entitySpeed.PowerUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
public class EntitySpeedTickerScreen<C extends EntitySpeedTickerMenu> extends UpgradeableScreen<C> {
private boolean eap$entitySpeedTickerEnabled = false; // 本地缓存的加速开关状态
private final SettingToggleButton<YesNo> eap$entitySpeedTickerToggle; // 加速开关按钮
/**
* 构造函数初始化界面和控件
* @param menu 实体加速器菜单
* @param playerInventory 玩家背包
* @param title 界面标题
* @param style 界面样式
*/
public EntitySpeedTickerScreen(EntitySpeedTickerMenu menu, Inventory playerInventory, Component title, ScreenStyle style) {
super((C) menu, playerInventory, title, style);
this.addToLeftToolbar(CommonButtons.togglePowerUnit()); // 添加功率单位切换按钮
this.eap$entitySpeedTickerEnabled = menu.getAccelerateEnabled();
// 初始化加速开关按钮
eap$entitySpeedTickerToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$entitySpeedTickerEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
// 不做本地切换点击仅发送自定义C2S显示由@GuiSync回传
var conn = Minecraft.getInstance().getConnection();
if (conn != null) conn.send(ToggleEntityTickerC2SPacket.INSTANCE);
}
) {
@Override
public List<Component> getTooltipMessage() {
if (menu.targetBlacklisted) {
return List.of(
Component.literal("实体加速"),
Component.literal("已禁用(目标在黑名单)")
);
}
boolean enabled = eap$entitySpeedTickerEnabled;
return List.of(
Component.literal("实体加速"),
enabled ? Component.literal("已启用: 将加速目标方块实体的tick") :
Component.literal("已关闭: 不会对目标方块实体进行加速")
);
}
@Override
protected Icon getIcon() {
if (menu.targetBlacklisted) return Icon.INVALID;
return this.getCurrentValue() == YesNo.YES ? Icon.VALID : Icon.INVALID;
}
};
eap$entitySpeedTickerToggle.set(this.eap$entitySpeedTickerEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(eap$entitySpeedTickerToggle);
}
@Override
protected void updateBeforeRender() {
super.updateBeforeRender();
if (eap$entitySpeedTickerToggle != null && menu != null) {
eap$entitySpeedTickerEnabled = menu.getAccelerateEnabled();
// 如果目标在黑名单禁用按钮并显示关闭状态
eap$entitySpeedTickerToggle.set(menu.targetBlacklisted ? YesNo.NO : (eap$entitySpeedTickerEnabled ? YesNo.YES : YesNo.NO));
eap$entitySpeedTickerToggle.active = !menu.targetBlacklisted;
}
textData();
}
public void refreshGui() {
textData();
}
/**
* 更新界面文本内容包括加速状态速度能耗和倍率
*/
private void textData() {
Map<String, Component> textContents = new HashMap<>();
if (getMenu().targetBlacklisted) {
// 黑名单禁用时的默认显示
textContents.put("enable", Component.translatable("screen.extendedae_plus.entity_speed_ticker.enable"));
textContents.put("speed", Component.translatable("screen.extendedae_plus.entity_speed_ticker.speed", 0));
textContents.put("energy", Component.translatable("screen.extendedae_plus.entity_speed_ticker.energy", Platform.formatPower(0.0, false)));
textContents.put("power_ratio", Component.translatable("screen.extendedae_plus.entity_speed_ticker.power_ratio", PowerUtils.formatPercentage(0.0)));
textContents.put("multiplier", Component.translatable("screen.extendedae_plus.entity_speed_ticker.multiplier", String.format("%.2fx", 0.0)));
} else {
// 正常状态下显示实际数据
int energyCardCount = getMenu().energyCardCount;
double multiplier = getMenu().multiplier;
int effectiveSpeed = getMenu().effectiveSpeed;
double finalPower = PowerUtils.computeFinalPowerForProduct(effectiveSpeed, energyCardCount);
double remainingRatio = PowerUtils.getRemainingRatio(energyCardCount);
textContents.put("enable", getMenu().networkEnergySufficient ? null :
Component.translatable("screen.extendedae_plus.entity_speed_ticker.warning_network_energy_insufficient"));
textContents.put("speed", Component.translatable("screen.extendedae_plus.entity_speed_ticker.speed", effectiveSpeed));
textContents.put("energy", Component.translatable("screen.extendedae_plus.entity_speed_ticker.energy", Platform.formatPower(finalPower, false)));
textContents.put("power_ratio", Component.translatable("screen.extendedae_plus.entity_speed_ticker.power_ratio", PowerUtils.formatPercentage(remainingRatio)));
textContents.put("multiplier", Component.translatable("screen.extendedae_plus.entity_speed_ticker.multiplier", String.format("%.2fx", multiplier)));
}
textContents.forEach(this::setTextContent);
}
}

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@ -0,0 +1,10 @@
package com.extendedae_plus.bridge;
import appeng.api.upgrades.IUpgradeInventory;
/**
* 仅用于我方在未安装 appflux 时向逻辑类暴露自带升级槽避免与 appflux IUpgradeableObject 冲突
*/
public interface CompatUpgradeProvider {
IUpgradeInventory eap$getCompatUpgrades();
}

View File

@ -0,0 +1,12 @@
package com.extendedae_plus.bridge;
import appeng.menu.ToolboxMenu;
/**
* 提供给 AE2 菜单以暴露升级槽与工具箱面板的接口
* PatternProviderMenu mixin 会在未安装 appflux 时实现该接口
* 以便在界面上显示升级卡槽用于放置频道卡
*/
public interface IUpgradableMenu {
ToolboxMenu eap$getToolbox();
}

View File

@ -0,0 +1,57 @@
package com.extendedae_plus.bridge;
/**
* mixin 包下的桥接接口 mixin 进行 instanceof 检测和回调
*/
public interface InterfaceWirelessLinkBridge {
void eap$updateWirelessLink();
/**
* 获取无线连接状态服务端返回真实状态客户端返回同步状态
*/
default boolean eap$isWirelessConnected() {
return false;
}
/**
* 设置客户端的无线连接状态仅在客户端使用
*/
default void eap$setClientWirelessState(boolean connected) {
// 默认实现为空
}
/**
* 检查是否已经进行过tick初始化
*/
default boolean eap$hasTickInitialized() {
return true; // 默认认为已初始化
}
/**
* 设置tick初始化状态
*/
default void eap$setTickInitialized(boolean initialized) {
// 默认实现为空
}
/**
* 执行频道链接初始化
*/
default void eap$initializeChannelLink() {
// 默认实现为空
}
/**
* 检查并处理延迟初始化
*/
default void eap$handleDelayedInit() {
// 默认实现为空
}
/**
* 指示是否需要保持慢速tick用于轮询频道卡或维持无线状态
*/
default boolean eap$shouldKeepTicking() {
return false;
}
}

View File

@ -1,15 +1,20 @@
package com.extendedae_plus.client; package com.extendedae_plus.client;
import appeng.client.render.crafting.CraftingCubeModel; import appeng.client.render.crafting.CraftingCubeModel;
import appeng.init.client.InitScreens;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.definitions.upgrades.EntitySpeedCardItem;
import com.extendedae_plus.ae.menu.EntitySpeedTickerMenu;
import com.extendedae_plus.ae.screen.EntitySpeedTickerScreen;
import com.extendedae_plus.client.render.crafting.EPlusCraftingCubeModelProvider; import com.extendedae_plus.client.render.crafting.EPlusCraftingCubeModelProvider;
import com.extendedae_plus.content.crafting.EPlusCraftingUnitType; import com.extendedae_plus.content.crafting.EPlusCraftingUnitType;
import com.extendedae_plus.hooks.BuiltInModelHooks; import com.extendedae_plus.hooks.BuiltInModelHooks;
import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.init.ModMenuTypes; import com.extendedae_plus.init.ModMenuTypes;
import net.minecraft.client.renderer.item.ItemProperties;
import net.neoforged.api.distmarker.Dist; import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.SubscribeEvent; import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber; import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
import net.neoforged.neoforge.client.event.RegisterMenuScreensEvent; import net.neoforged.neoforge.client.event.RegisterMenuScreensEvent;
/** /**
@ -24,6 +29,10 @@ public final class ClientProxy {
public static void init() { public static void init() {
if (REGISTERED) return; if (REGISTERED) return;
REGISTERED = true; REGISTERED = true;
// 注册 Item property用于根据 ItemStack NBT exponent 切换模型
ItemProperties.register(ModItems.ENTITY_SPEED_CARD.get(), ExtendedAEPlus.id("mult"),
(stack, world, entity, seed) -> (float) EntitySpeedCardItem.readMultiplier(stack));
// 注册四种形成态模型为内置模型 // 注册四种形成态模型为内置模型
BuiltInModelHooks.addBuiltInModel( BuiltInModelHooks.addBuiltInModel(
ExtendedAEPlus.id("block/crafting/4x_accelerator_formed_v2"), ExtendedAEPlus.id("block/crafting/4x_accelerator_formed_v2"),
@ -44,16 +53,7 @@ public final class ClientProxy {
BuiltInModelHooks.addBuiltInModel( BuiltInModelHooks.addBuiltInModel(
ExtendedAEPlus.id("block/crafting/1024x_accelerator_formed_v2"), ExtendedAEPlus.id("block/crafting/1024x_accelerator_formed_v2"),
new CraftingCubeModel(new EPlusCraftingCubeModelProvider(EPlusCraftingUnitType.ACCELERATOR_1024x))); new CraftingCubeModel(new EPlusCraftingCubeModelProvider(EPlusCraftingUnitType.ACCELERATOR_1024x)));
}
/**
* 客户端设置阶段延迟执行需要访问注册对象的客户端注册
*/
public static void onClientSetup(final FMLClientSetupEvent event) {
event.enqueueWork(() -> {
// 确保在首次资源加载前完成内置模型注册REGISTERED 保护避免重复
init();
});
} }
@SubscribeEvent @SubscribeEvent
@ -73,5 +73,10 @@ public final class ClientProxy {
} }
} }
); );
/**
* 注册由 AE2 InitScreens 所需的屏幕资源映射用于内置 JSON 屏幕注册
*/
InitScreens.register(event, ModMenuTypes.ENTITY_TICKER_MENU.get(), EntitySpeedTickerScreen<EntitySpeedTickerMenu>::new, "/screens/entity_speed_ticker.json");
} }
} }

View File

@ -23,9 +23,8 @@ import org.lwjgl.glfw.GLFW;
import java.util.List; import java.util.List;
@EventBusSubscriber(modid = ExtendedAEPlus.MODID, value = Dist.CLIENT)
public final class InputEvents { public final class InputEvents {
private InputEvents() {} private InputEvents() {}
@SubscribeEvent @SubscribeEvent
public static void onMouseButtonPre(InputEvent.MouseButton.Pre event) { public static void onMouseButtonPre(InputEvent.MouseButton.Pre event) {
@ -47,13 +46,10 @@ public final class InputEvents {
GenericStack stack = stacks.isEmpty() ? null : stacks.getFirst(); GenericStack stack = stacks.isEmpty() ? null : stacks.getFirst();
if (stack == null) return; if (stack == null) return;
// 发送到服务端让其验证并打开 CraftAmountMenu PacketDistributor.sendToServer(new OpenCraftFromJeiC2SPacket(stack));
PacketDistributor.sendToServer(new OpenCraftFromJeiC2SPacket(stack)); event.setCanceled(true);
}
// 消费此次点击避免 JEI/原版对中键的其它处理 }
event.setCanceled(true);
}
}
@SubscribeEvent @SubscribeEvent
public static void onKeyPressedPre(ScreenEvent.KeyPressed.Pre event) { public static void onKeyPressedPre(ScreenEvent.KeyPressed.Pre event) {

View File

@ -0,0 +1,41 @@
package com.extendedae_plus.compat;
import appeng.client.gui.implementations.PatternProviderScreen;
import appeng.client.gui.widgets.UpgradesPanel;
import com.extendedae_plus.util.ExtendedAELogger;
/**
* AppliedFlux 兼容性处理工具类
* 用于检测和处理与AppliedFlux模组的UI冲突
*/
public final class AppliedFluxCompat {
private AppliedFluxCompat() {}
/**
* 检查PatternProviderScreen是否已经有AppliedFlux添加的升级面板
* 简化版本主要通过AppliedFlux模组加载状态来判断
*/
public static boolean hasAppliedFluxUpgradePanel(PatternProviderScreen<?> screen) {
// 如果AppliedFlux未加载肯定没有其升级面板
if (!UpgradeSlotCompat.shouldUseLowPriorityMode()) {
return false;
}
// 如果 AppliedFlux 加载了假设它会添加升级面板
// 这是一个保守的假设避免冲突
return true;
}
/**
* 检查是否应该跳过添加我们的升级面板
* 主要用于检测 AppliedFlux 是否已经添加了升级面板
*/
public static boolean shouldSkipOurUpgradePanel(PatternProviderScreen<?> screen) {
if (!UpgradeSlotCompat.shouldUseLowPriorityMode()) {
return false;
}
return hasAppliedFluxUpgradePanel(screen);
}
}

View File

@ -0,0 +1,72 @@
package com.extendedae_plus.compat;
import net.neoforged.fml.loading.FMLLoader;
import net.neoforged.fml.ModList;
public final class UpgradeSlotCompat {
private static Boolean APPFLUX_LOADED;
private static Boolean APPFLUX_PATTERN_PROVIDER_MIXIN_ACTIVE;
private UpgradeSlotCompat() {}
private static boolean isAppfluxLoaded() {
if (APPFLUX_LOADED == null) {
try {
APPFLUX_LOADED = ModList.get().isLoaded("appflux");
} catch (Throwable t) {
// 早期阶段或运行环境差异
APPFLUX_LOADED = false;
}
}
return APPFLUX_LOADED;
}
/**
* 检测AppliedFlux的PatternProviderScreen mixin是否活跃
* 这比简单检查模组是否加载更准确
*/
private static boolean isAppfluxPatternProviderMixinActive() {
if (APPFLUX_PATTERN_PROVIDER_MIXIN_ACTIVE == null) {
try {
if (!isAppfluxLoaded()) {
APPFLUX_PATTERN_PROVIDER_MIXIN_ACTIVE = false;
} else {
// 尝试检测AppliedFlux的mixin类是否存在
Class.forName("com.glodblock.github.appflux.mixins.MixinPatternProviderScreen");
APPFLUX_PATTERN_PROVIDER_MIXIN_ACTIVE = true;
}
} catch (ClassNotFoundException e) {
APPFLUX_PATTERN_PROVIDER_MIXIN_ACTIVE = false;
} catch (Throwable t) {
APPFLUX_PATTERN_PROVIDER_MIXIN_ACTIVE = false;
}
}
return APPFLUX_PATTERN_PROVIDER_MIXIN_ACTIVE;
}
// 是否由我们提供升级槽当未安装 appflux
public static boolean shouldEnableUpgradeSlots() {
return !isAppfluxLoaded();
}
// 是否启用频道卡支持两种情况下都启用
public static boolean shouldEnableChannelCard() {
return true;
}
// 客户端界面是否需要显示升级面板
// 如果AppliedFlux的mixin活跃我们降低优先级让它处理
public static boolean shouldAddUpgradePanelToScreen() {
return true; // 总是尝试添加但在代码中检测冲突
}
// 是否应该使用低优先级模式当AppliedFlux存在时
public static boolean shouldUseLowPriorityMode() {
return isAppfluxPatternProviderMixinActive();
}
// 获取推荐的mixin优先级
public static int getRecommendedMixinPriority() {
return isAppfluxPatternProviderMixinActive() ? 1500 : 2000;
}
}

View File

@ -4,96 +4,145 @@ import com.extendedae_plus.util.GetKey;
import net.neoforged.neoforge.common.ModConfigSpec; import net.neoforged.neoforge.common.ModConfigSpec;
public final class ModConfig { public final class ModConfig {
// Common 配置
public static final ModConfigSpec COMMON_SPEC; public static final ModConfigSpec COMMON_SPEC;
public static final ModConfigSpec.IntValue PAGE_MULTIPLIER; public static final ModConfigSpec.IntValue PAGE_MULTIPLIER;
public static final ModConfigSpec.DoubleValue WIRELESS_MAX_RANGE;
public static final ModConfigSpec.BooleanValue WIRELESS_CROSS_DIM_ENABLE;
public static final ModConfigSpec.BooleanValue SHOW_ENCODE_PATTERN_PLAYER;
public static final ModConfigSpec.BooleanValue PROVIDER_ROUND_ROBIN_ENABLE;
public static final ModConfigSpec.BooleanValue PATTERN_TERMINAL_SHOW_SLOTS_DEFAULT;
public static final ModConfigSpec.IntValue SMART_SCALING_MAX_MULTIPLIER;
public static final ModConfigSpec.BooleanValue OVERRIDE_AE2WT_PICKING; public static final ModConfigSpec.BooleanValue OVERRIDE_AE2WT_PICKING;
// Client 配置
public static final ModConfigSpec CLIENT_SPEC;
public static final ModConfigSpec.BooleanValue SHOW_ENCODER_PATTERN_PLAYER;
public static final ModConfigSpec.BooleanValue PATTERN_TERMINAL_SHOW_SLOTS_DEFAULT;
public static final ModConfigSpec.BooleanValue PRIORITIZE_DISK_ENERGY;
public static final ModConfigSpec.BooleanValue INDEPENDENT_UPLOADING_BUTTON; public static final ModConfigSpec.BooleanValue INDEPENDENT_UPLOADING_BUTTON;
static { // Server 配置
ModConfigSpec.Builder builder = new ModConfigSpec.Builder(); public static final ModConfigSpec SERVER_SPEC;
public static final ModConfigSpec.BooleanValue PROVIDER_ROUND_ROBIN_ENABLE;
public static final ModConfigSpec.IntValue SMART_SCALING_MAX_MULTIPLIER;
public static final ModConfigSpec.IntValue CRAFTING_PAUSE_THRESHOLD;
public static final ModConfigSpec.DoubleValue WIRELESS_MAX_RANGE;
public static final ModConfigSpec.BooleanValue WIRELESS_CROSS_DIM_ENABLE;
public static final ModConfigSpec.IntValue ENTITY_TICKER_COST;
public static final ModConfigSpec.ConfigValue<List<? extends String>> ENTITY_TICKER_BLACK_LIST;
public static final ModConfigSpec.ConfigValue<List<? extends String>> ENTITY_TICKER_MULTIPLIERS;
// General settings static {
builder.push("general"); // Common 配置
PAGE_MULTIPLIER = builder.comment( ModConfigSpec.Builder commonBuilder = new ModConfigSpec.Builder();
commonBuilder.push("common");
PAGE_MULTIPLIER = commonBuilder
.comment(
"扩展样板供应器总槽位容量的倍率", "扩展样板供应器总槽位容量的倍率",
"基础为36每页仍显示36格倍率会增加总页数/总容量", "基础为36每页仍显示36格倍率会增加总页数/总容量",
"建议范围 1-16") "建议范围 1-16"
)
.defineInRange("pageMultiplier", 1, 1, 64); .defineInRange("pageMultiplier", 1, 1, 64);
OVERRIDE_AE2WT_PICKING = commonBuilder
// 是否显示样板编码玩家通用
SHOW_ENCODE_PATTERN_PLAYER = builder.comment(
"是否显示样板编码玩家",
"开启后将在样板 HoverText 上添加样板的编码玩家")
.define("showEncoderPatternPlayer", true);
// 模式访问终端ExtendedAE 图样终端默认是否显示槽位渲染SlotsRow
// true: 默认显示可通过界面按钮临时隐藏false: 默认隐藏可通过按钮显示
PATTERN_TERMINAL_SHOW_SLOTS_DEFAULT = builder.comment(
"样板终端默认是否显示槽位",
"影响进入界面时SlotsRow的默认可见性仅影响客户端显示")
.define("patternTerminalShowSlotsDefault", true);
OVERRIDE_AE2WT_PICKING = builder
.translation(new GetKey(GetKey.CONFIG) .translation(new GetKey(GetKey.CONFIG)
.addStr("override_ae2wt_picking").buildRaw()) .addStr("override_ae2wt_picking").buildRaw())
.comment("是否覆盖AE2WT使用中键从终端选取方块的逻辑", .comment("是否覆盖AE2WT使用中键从终端选取方块的逻辑",
"开启后选取方块的数量将不被限制在32个", "开启后选取方块的数量将不被限制在32个",
"(不建议使用,在EMI环境下可能出现奇怪bug)") "(不建议使用,在EMI环境下可能出现奇怪bug)")
.define("overrideAE2WTPicking", false); .define("overrideAE2WTPicking", false);
commonBuilder.pop();
COMMON_SPEC = commonBuilder.build();
// Client 配置
ModConfigSpec.Builder clientBuilder = new ModConfigSpec.Builder();
clientBuilder.push("client");
SHOW_ENCODER_PATTERN_PLAYER = clientBuilder
.comment(
"是否显示样板编码玩家",
"开启后将在样板 HoverText 上添加样板的编码玩家")
.define("showEncoderPatternPlayer", true);
PATTERN_TERMINAL_SHOW_SLOTS_DEFAULT = clientBuilder
.comment(
"样板终端默认是否显示槽位",
"影响进入界面时SlotsRow的默认可见性仅影响客户端显示")
.define("patternTerminalShowSlotsDefault", true);
INDEPENDENT_UPLOADING_BUTTON = builder INDEPENDENT_UPLOADING_BUTTON = builder
.translation(new GetKey(GetKey.CONFIG) .translation(new GetKey(GetKey.CONFIG)
.addStr("independence_uploading_button").buildRaw()) .addStr("independence_uploading_button").buildRaw())
.comment("启用后,在样板编码终端会出现一个独立的按钮用于上传样板") .comment("启用后,在样板编码终端会出现一个独立的按钮用于上传样板")
.define("independentUploadingButton", false); .define("independentUploadingButton", false);
clientBuilder.pop();
CLIENT_SPEC = clientBuilder.build();
// end general // Server 配置
builder.pop(); ModConfigSpec.Builder serverBuilder = new ModConfigSpec.Builder();
serverBuilder.push("ae");
// Smart-scaling group PROVIDER_ROUND_ROBIN_ENABLE = serverBuilder
builder.push("smartScaling"); .comment(
// 智能倍增是否在样板供应器间轮询分配请求量开启 provider 均分关闭不拆分
PROVIDER_ROUND_ROBIN_ENABLE = builder.comment(
"智能倍增时是否对样板供应器轮询分配", "智能倍增时是否对样板供应器轮询分配",
"仅多个供应器有相同样板时生效,开启后请求会均分到所有可用供应器,关闭则全部分配给单一供应器", "仅多个供应器有相同样板时生效,开启后请求会均分到所有可用供应器,关闭则全部分配给单一供应器",
"注意:所有相关供应器需开启智能倍增,否则可能失效") "注意:所有相关供应器需开启智能倍增,否则可能失效"
)
.define("providerRoundRobinEnable", true); .define("providerRoundRobinEnable", true);
SMART_SCALING_MAX_MULTIPLIER = serverBuilder
// 智能倍增的最大倍数以单次样板产出为单位 .comment(
// 0 表示不限制>0 表示最大倍增倍数上限例如 64 表示最多放大到 64
SMART_SCALING_MAX_MULTIPLIER = builder.comment(
"智能倍增的最大倍数0 表示不限制)", "智能倍增的最大倍数0 表示不限制)",
"此倍数是针对单次样板产出的放大倍数上限,用于限制一次推送中按倍增缩放的规模") "此倍数是针对单次样板产出的放大倍数上限,用于限制一次推送中按倍增缩放的规模"
)
.defineInRange("smartScalingMaxMultiplier", 0, 0, 1048576); .defineInRange("smartScalingMaxMultiplier", 0, 0, 1048576);
CRAFTING_PAUSE_THRESHOLD = serverBuilder
.comment(
"值越大将减少AE构建合成计划过程中的 wait/notify 次数,提升吞吐但会降低调度响应性"
)
.defineInRange("craftingPauseThreshold", 100000, 100, Integer.MAX_VALUE);
serverBuilder.pop();
builder.pop(); // pop smart serverBuilder.push("wireless");
WIRELESS_MAX_RANGE = serverBuilder
// Wireless settings .comment(
builder.push("wireless");
// 无线收发器最大连接距离单位方块
// 一对多从端连接主端时将以该值作为范围限制
WIRELESS_MAX_RANGE = builder.comment(
"无线收发器最大连接距离(单位:方块)", "无线收发器最大连接距离(单位:方块)",
"从端与主端的直线距离需小于等于该值才会建立连接。") "从端与主端的直线距离需小于等于该值才会建立连接。"
)
.defineInRange("wirelessMaxRange", 256.0D, 1.0D, 4096.0D); .defineInRange("wirelessMaxRange", 256.0D, 1.0D, 4096.0D);
WIRELESS_CROSS_DIM_ENABLE = serverBuilder
// 是否允许跨维度连接忽略维度差异进行频道传输 .comment(
WIRELESS_CROSS_DIM_ENABLE = builder.comment(
"是否允许无线收发器跨维度建立连接", "是否允许无线收发器跨维度建立连接",
"开启后,从端可连接到不同维度的主端(忽略距离限制)") "开启后,从端可连接到不同维度的主端(忽略距离限制)"
)
.define("wirelessCrossDimEnable", true); .define("wirelessCrossDimEnable", true);
serverBuilder.pop();
builder.pop(); // pop wireless serverBuilder.push("entitySpeedTicker");
ENTITY_TICKER_COST = serverBuilder
.comment(
// builder.pop(); // pop extendedae_plus "实体加速器能量消耗基础值"
COMMON_SPEC = builder.build(); )
.defineInRange("entityTickerCost", 512, 0, Integer.MAX_VALUE);
ENTITY_TICKER_BLACK_LIST = serverBuilder
.comment(
"实体加速器黑名单:匹配的方块将不会被加速。支持通配符/正则例如minecraft:*",
"格式:全名或通配符/正则字符串,例如 'minecraft:chest'、'minecraft:*'、'modid:.*_fluid'"
)
.defineListAllowEmpty(
List.of("entityTickerBlackList"),
List::of,
() -> "",
obj -> obj instanceof String
);
ENTITY_TICKER_MULTIPLIERS = serverBuilder
.comment(
"额外消耗倍率配置:为某些方块设置额外能量倍率,格式 'modid:blockid multiplier',例如 'minecraft:chest 2x'",
"支持通配符/正则匹配(例如 'minecraft:* 2x' 会对整个命名空间生效)。"
)
.defineListAllowEmpty(
List.of("entityTickerMultipliers"),
List::of,
() -> "",
obj -> obj instanceof String
);
PRIORITIZE_DISK_ENERGY = serverBuilder
.comment(
"是否优先从磁盘提取FE能量仅当Applied Flux模组存在时生效",
"开启后将优先尝试从磁盘提取FE能量反之优先消耗AE网络中的能量"
)
.define("prioritizeDiskEnergy", true);
serverBuilder.pop();
SERVER_SPEC = serverBuilder.build();
} }
private ModConfig() {} private ModConfig() {}

View File

@ -0,0 +1,26 @@
package com.extendedae_plus.content.matrix;
import com.glodblock.github.extendedae.common.blocks.matrix.BlockAssemblerMatrixBase;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.state.BlockBehaviour;
/**
* ExtendedAE_Plus: 装配矩阵上传核心方块内部功能块
* 仅用于作为多方块内部的"功能块"存在是否允许自动上传由工具类检查集群中是否存在该核心决定
*/
public class UploadCoreBlock extends BlockAssemblerMatrixBase<UploadCoreBlockEntity> {
public UploadCoreBlock() {
super();
}
public UploadCoreBlock(BlockBehaviour.Properties props) {
super(props);
}
@Override
public Item getPresentItem() {
// 由对应的 BlockItem 注册返回上传核心不需要特殊的 PresentItem可返回自身的 BlockItem
return com.extendedae_plus.init.ModItems.ASSEMBLER_MATRIX_UPLOAD_CORE.get();
}
}

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@ -0,0 +1,24 @@
package com.extendedae_plus.content.matrix;
import com.glodblock.github.extendedae.common.me.matrix.ClusterAssemblerMatrix;
import com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixFunction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
/**
* ExtendedAE_Plus: 装配矩阵上传核心方块实体
* 作为矩阵内部功能块仅用于标记该矩阵允许被自动上传工具类会在集群中查找此实体
*/
public class UploadCoreBlockEntity extends TileAssemblerMatrixFunction {
public UploadCoreBlockEntity(BlockPos pos, BlockState state) {
super((BlockEntityType<?>) com.extendedae_plus.init.ModBlockEntities.UPLOAD_CORE_BE.get(), pos, state);
}
@Override
public void add(ClusterAssemblerMatrix c) {
// 无需修改集群仅作为存在性标记
// 若后续需要限制为"最多一个"可在 ExtendedAE_Plus 工具类或事件中做校验与提示
}
}

View File

@ -2,6 +2,7 @@ package com.extendedae_plus.content.wireless;
import appeng.api.networking.*; import appeng.api.networking.*;
import appeng.api.util.AECableType; import appeng.api.util.AECableType;
import appeng.blockentity.AEBaseBlockEntity;
import com.extendedae_plus.init.ModBlockEntities; import com.extendedae_plus.init.ModBlockEntities;
import com.extendedae_plus.init.ModItems; import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.wireless.IWirelessEndpoint; import com.extendedae_plus.wireless.IWirelessEndpoint;
@ -13,7 +14,6 @@ import net.minecraft.core.HolderLookup;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level; import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable; import org.jetbrains.annotations.Nullable;
@ -27,7 +27,7 @@ import java.util.Objects;
* - 集成 AE2 节点 * - 集成 AE2 节点
* - 集成无线主/从逻辑 * - 集成无线主/从逻辑
*/ */
public class WirelessTransceiverBlockEntity extends BlockEntity implements IWirelessEndpoint, IInWorldGridNodeHost { public class WirelessTransceiverBlockEntity extends AEBaseBlockEntity implements IWirelessEndpoint, IInWorldGridNodeHost {
private IManagedGridNode managedNode; private IManagedGridNode managedNode;
@ -55,7 +55,7 @@ public class WirelessTransceiverBlockEntity extends BlockEntity implements IWire
} }
@Override @Override
public appeng.api.util.AECableType getCableConnectionType(Direction dir) { public AECableType getCableConnectionType(Direction dir) {
// 根据相邻方块的实际连接类型渲染优先采用相邻主机返回的类型回退为 GLASS // 根据相邻方块的实际连接类型渲染优先采用相邻主机返回的类型回退为 GLASS
if (this.level == null) return AECableType.GLASS; if (this.level == null) return AECableType.GLASS;
var adjacentPos = this.worldPosition.relative(dir); var adjacentPos = this.worldPosition.relative(dir);
@ -188,7 +188,7 @@ public class WirelessTransceiverBlockEntity extends BlockEntity implements IWire
/* ===================== NBT ===================== */ /* ===================== NBT ===================== */
@Override @Override
protected void saveAdditional(CompoundTag tag, HolderLookup.Provider registries) { public void saveAdditional(CompoundTag tag, HolderLookup.Provider registries) {
super.saveAdditional(tag, registries); super.saveAdditional(tag, registries);
tag.putLong("frequency", frequency); tag.putLong("frequency", frequency);
tag.putBoolean("master", masterMode); tag.putBoolean("master", masterMode);
@ -199,8 +199,8 @@ public class WirelessTransceiverBlockEntity extends BlockEntity implements IWire
} }
@Override @Override
public void loadAdditional(CompoundTag tag, HolderLookup.Provider registries) { public void loadTag(CompoundTag tag, HolderLookup.Provider registries) {
super.loadAdditional(tag, registries); super.loadTag(tag, registries);
this.frequency = tag.getLong("frequency"); this.frequency = tag.getLong("frequency");
this.masterMode = tag.getBoolean("master"); this.masterMode = tag.getBoolean("master");
this.locked = tag.getBoolean("locked"); this.locked = tag.getBoolean("locked");

View File

@ -3,8 +3,8 @@ package com.extendedae_plus.init;
import appeng.blockentity.crafting.CraftingBlockEntity; import appeng.blockentity.crafting.CraftingBlockEntity;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.content.controller.NetworkPatternControllerBlockEntity; import com.extendedae_plus.content.controller.NetworkPatternControllerBlockEntity;
import com.extendedae_plus.content.wireless.WirelessTransceiverBlockEntity; import com.extendedae_plus.content.matrix.UploadCoreBlockEntity;
import net.minecraft.core.registries.Registries; import appeng.blockentity.crafting.CraftingBlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.entity.BlockEntityType;
import net.neoforged.neoforge.registries.DeferredHolder; import net.neoforged.neoforge.registries.DeferredHolder;
import net.neoforged.neoforge.registries.DeferredRegister; import net.neoforged.neoforge.registries.DeferredRegister;
@ -42,4 +42,10 @@ public final class ModBlockEntities {
ref.set(type); ref.set(type);
return type; return type;
}); });
// 装配矩阵上传核心方块实体
public static final DeferredHolder<BlockEntityType<?>, BlockEntityType<UploadCoreBlockEntity>> UPLOAD_CORE_BE =
BLOCK_ENTITY_TYPES.register("upload_core",
() -> BlockEntityType.Builder.of(UploadCoreBlockEntity::new,
ModBlocks.ASSEMBLER_MATRIX_UPLOAD_CORE.get()).build(null));
} }

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@ -3,7 +3,10 @@ package com.extendedae_plus.init;
import appeng.block.crafting.CraftingUnitBlock; import appeng.block.crafting.CraftingUnitBlock;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.content.crafting.EPlusCraftingUnitType; import com.extendedae_plus.content.crafting.EPlusCraftingUnitType;
import com.extendedae_plus.content.wireless.WirelessTransceiverBlock; import com.extendedae_plus.content.matrix.UploadCoreBlock;
import appeng.block.crafting.CraftingUnitBlock;
import appeng.blockentity.crafting.CraftingBlockEntity;
import appeng.core.definitions.AEBlockEntities;
import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.MapColor; import net.minecraft.world.level.material.MapColor;
@ -71,4 +74,15 @@ public final class ModBlocks {
return new CraftingUnitBlock(EPlusCraftingUnitType.ACCELERATOR_1024x); return new CraftingUnitBlock(EPlusCraftingUnitType.ACCELERATOR_1024x);
} }
); );
// 装配矩阵上传核心方块
public static final DeferredBlock<UploadCoreBlock> ASSEMBLER_MATRIX_UPLOAD_CORE = BLOCKS.register(
"assembler_matrix_upload_core",
() -> new UploadCoreBlock(
BlockBehaviour.Properties.of()
.mapColor(MapColor.METAL)
.strength(1.5F, 6.0F)
.requiresCorrectToolForDrops()
)
);
} }

View File

@ -8,11 +8,8 @@ import net.neoforged.neoforge.registries.DeferredHolder;
import net.neoforged.neoforge.registries.DeferredRegister; import net.neoforged.neoforge.registries.DeferredRegister;
public final class ModCreativeTabs { public final class ModCreativeTabs {
private ModCreativeTabs() {}
public static final DeferredRegister<CreativeModeTab> TABS = public static final DeferredRegister<CreativeModeTab> TABS =
DeferredRegister.create(Registries.CREATIVE_MODE_TAB, ExtendedAEPlus.MODID); DeferredRegister.create(Registries.CREATIVE_MODE_TAB, ExtendedAEPlus.MODID);
public static final DeferredHolder<CreativeModeTab, CreativeModeTab> MAIN = TABS.register("main", public static final DeferredHolder<CreativeModeTab, CreativeModeTab> MAIN = TABS.register("main",
() -> CreativeModeTab.builder() () -> CreativeModeTab.builder()
.title(Component.translatable("itemGroup." + ExtendedAEPlus.MODID + ".main")) .title(Component.translatable("itemGroup." + ExtendedAEPlus.MODID + ".main"))
@ -26,8 +23,19 @@ public final class ModCreativeTabs {
output.accept(ModItems.ACCELERATOR_64x.get()); output.accept(ModItems.ACCELERATOR_64x.get());
output.accept(ModItems.ACCELERATOR_256x.get()); output.accept(ModItems.ACCELERATOR_256x.get());
output.accept(ModItems.ACCELERATOR_1024x.get()); output.accept(ModItems.ACCELERATOR_1024x.get());
output.accept(ModItems.ASSEMBLER_MATRIX_UPLOAD_CORE.get());
output.accept(ModItems.CHANNEL_CARD.get());
output.accept(ModItems.ENTITY_TICKER_PART_ITEM.get());
// 放入四个预设的 stacksx2,x4,x8,x16使用 ModItems 工厂创建
output.accept(ModItems.createEntitySpeedCardStack((byte) 2));
output.accept(ModItems.createEntitySpeedCardStack((byte) 4));
output.accept(ModItems.createEntitySpeedCardStack((byte) 8));
output.accept(ModItems.createEntitySpeedCardStack((byte) 16));
output.accept(ModItems.INFINITY_BIGINTEGER_CELL_ITEM.get()); output.accept(ModItems.INFINITY_BIGINTEGER_CELL_ITEM.get());
}) })
.build()); .build());
private ModCreativeTabs() {
}
} }

View File

@ -1,9 +1,13 @@
package com.extendedae_plus.init; package com.extendedae_plus.init;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.definitions.upgrades.EntitySpeedCardItem;
import com.extendedae_plus.ae.items.EntitySpeedTickerPartItem;
import com.extendedae_plus.ae.items.ChannelCardItem;
import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem; import com.extendedae_plus.ae.items.InfinityBigIntegerCellItem;
import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.neoforged.neoforge.registries.DeferredItem; import net.neoforged.neoforge.registries.DeferredItem;
import net.neoforged.neoforge.registries.DeferredRegister; import net.neoforged.neoforge.registries.DeferredRegister;
@ -48,8 +52,39 @@ public final class ModItems {
() -> new BlockItem(ModBlocks.ACCELERATOR_1024x.get(), new Item.Properties()) () -> new BlockItem(ModBlocks.ACCELERATOR_1024x.get(), new Item.Properties())
); );
public static final DeferredItem<EntitySpeedTickerPartItem> ENTITY_TICKER_PART_ITEM = ITEMS.register(
"entity_speed_ticker",
() -> new EntitySpeedTickerPartItem(new Item.Properties())
);
// AE Upgrade Cards: 实体加速卡四个等级x2,x4,x8,x16
// 单一实体加速卡 Item不同等级由 ItemStack.nbt 存储
public static final DeferredItem<EntitySpeedCardItem> ENTITY_SPEED_CARD = ITEMS.register(
"entity_speed_card",
() -> new EntitySpeedCardItem(new Item.Properties())
);
// 频道卡用于AE机器的无线频道连接
public static final DeferredItem<ChannelCardItem> CHANNEL_CARD = ITEMS.register(
"channel_card",
() -> new ChannelCardItem(new Item.Properties())
);
public static final DeferredItem<Item> INFINITY_BIGINTEGER_CELL_ITEM = ITEMS.register( public static final DeferredItem<Item> INFINITY_BIGINTEGER_CELL_ITEM = ITEMS.register(
"infinity_biginteger_cell", InfinityBigIntegerCellItem::new "infinity_biginteger_cell", InfinityBigIntegerCellItem::new
); );
/**
* 工厂创建带 multiplier 的实体加速卡 ItemStack2/4/8/16
*/
public static ItemStack createEntitySpeedCardStack(byte multiplier) {
return EntitySpeedCardItem.withMultiplier(multiplier);
}
// 装配矩阵上传核心物品
public static final DeferredItem<Item> ASSEMBLER_MATRIX_UPLOAD_CORE = ITEMS.register(
"assembler_matrix_upload_core",
() -> new BlockItem(ModBlocks.ASSEMBLER_MATRIX_UPLOAD_CORE.get(), new Item.Properties())
);
} }

View File

@ -1,6 +1,9 @@
package com.extendedae_plus.init; package com.extendedae_plus.init;
import appeng.menu.implementations.MenuTypeBuilder;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.menu.EntitySpeedTickerMenu;
import com.extendedae_plus.ae.parts.EntitySpeedTickerPart;
import com.extendedae_plus.menu.NetworkPatternControllerMenu; import com.extendedae_plus.menu.NetworkPatternControllerMenu;
import net.minecraft.core.registries.Registries; import net.minecraft.core.registries.Registries;
import net.minecraft.world.inventory.MenuType; import net.minecraft.world.inventory.MenuType;
@ -16,5 +19,11 @@ public final class ModMenuTypes {
public static final DeferredHolder<MenuType<?>, MenuType<NetworkPatternControllerMenu>> NETWORK_PATTERN_CONTROLLER = public static final DeferredHolder<MenuType<?>, MenuType<NetworkPatternControllerMenu>> NETWORK_PATTERN_CONTROLLER =
MENUS.register("network_pattern_controller", MENUS.register("network_pattern_controller",
() -> IMenuTypeExtension.create((id, inv, buf) -> new NetworkPatternControllerMenu(id, inv, buf))); () -> IMenuTypeExtension.create(NetworkPatternControllerMenu::new));
public static final DeferredHolder<MenuType<?>, MenuType<EntitySpeedTickerMenu>> ENTITY_TICKER_MENU =
MENUS.register("entity_speed_ticker",
() -> MenuTypeBuilder
.create(EntitySpeedTickerMenu::new, EntitySpeedTickerPart.class)
.build("entity_speed_ticker"));
} }

View File

@ -8,6 +8,7 @@ public class ModNetwork {
// Mod 构造中通过 modEventBus.addListener(ModNetwork::registerPayloadHandlers) 注册 // Mod 构造中通过 modEventBus.addListener(ModNetwork::registerPayloadHandlers) 注册
public static void registerPayloadHandlers(final RegisterPayloadHandlersEvent event) { public static void registerPayloadHandlers(final RegisterPayloadHandlersEvent event) {
var registrar = event.registrar(ExtendedAEPlus.MODID); var registrar = event.registrar(ExtendedAEPlus.MODID);
registrar.playToServer(ToggleEntityTickerC2SPacket.TYPE, ToggleEntityTickerC2SPacket.STREAM_CODEC, ToggleEntityTickerC2SPacket::handle);
registrar.playToServer(ToggleAdvancedBlockingC2SPacket.TYPE, ToggleAdvancedBlockingC2SPacket.STREAM_CODEC, ToggleAdvancedBlockingC2SPacket::handle); registrar.playToServer(ToggleAdvancedBlockingC2SPacket.TYPE, ToggleAdvancedBlockingC2SPacket.STREAM_CODEC, ToggleAdvancedBlockingC2SPacket::handle);
registrar.playToServer(ToggleSmartDoublingC2SPacket.TYPE, ToggleSmartDoublingC2SPacket.STREAM_CODEC, ToggleSmartDoublingC2SPacket::handle); registrar.playToServer(ToggleSmartDoublingC2SPacket.TYPE, ToggleSmartDoublingC2SPacket.STREAM_CODEC, ToggleSmartDoublingC2SPacket::handle);
registrar.playToServer(ScalePatternsC2SPacket.TYPE, ScalePatternsC2SPacket.STREAM_CODEC, ScalePatternsC2SPacket::handle); registrar.playToServer(ScalePatternsC2SPacket.TYPE, ScalePatternsC2SPacket.STREAM_CODEC, ScalePatternsC2SPacket::handle);

View File

@ -0,0 +1,63 @@
package com.extendedae_plus.init;
import appeng.api.upgrades.Upgrades;
import appeng.core.definitions.AEBlocks;
import appeng.core.definitions.AEItems;
import appeng.core.definitions.AEParts;
import appeng.core.localization.GuiText;
import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent;
public class UpgradeCards {
public UpgradeCards(final FMLCommonSetupEvent event) {
event.enqueueWork(() -> {
// 现有 Entity Ticker 的部件注册为处理 SPEED/ENERGY 卡的宿主
Upgrades.add(AEItems.ENERGY_CARD, ModItems.ENTITY_TICKER_PART_ITEM.get(), 8, "group.entity_ticker.name");
// 使用单一的 UpgradeCard Item 作为注册键总共允许安装 4 不同等级由 ItemStack NBT 区分
Upgrades.add(ModItems.ENTITY_SPEED_CARD.get(), ModItems.ENTITY_TICKER_PART_ITEM.get(), 4, "group.entity_ticker.name");
// 频道卡对齐旧版注册 AE2 接口方块与部件
String interfaceGroup = GuiText.Interface.getTranslationKey();
Upgrades.add(ModItems.CHANNEL_CARD.get(), AEBlocks.INTERFACE, 1, interfaceGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), AEParts.INTERFACE, 1, interfaceGroup);
// 频道卡AE2 样板供应器方块与部件
String patternProviderGroup = "group.pattern_provider.name";
Upgrades.add(ModItems.CHANNEL_CARD.get(), AEBlocks.PATTERN_PROVIDER, 1, patternProviderGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), AEParts.PATTERN_PROVIDER, 1, patternProviderGroup);
// 频道卡AE2 I/O 总线与存储总线部件
String ioBusGroup = GuiText.IOBuses.getTranslationKey();
String storageGroup = "group.storage.name";
Upgrades.add(ModItems.CHANNEL_CARD.get(), AEParts.IMPORT_BUS, 1, ioBusGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), AEParts.EXPORT_BUS, 1, ioBusGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), AEParts.STORAGE_BUS, 1, storageGroup);
// 频道卡ExtendedAE 扩展组件支持强依赖直接引用
// 扩展接口
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.EX_INTERFACE, 1, interfaceGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.EX_INTERFACE_PART, 1, interfaceGroup);
// 扩展样板供应器
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.EX_PATTERN_PROVIDER, 1, patternProviderGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.EX_PATTERN_PROVIDER_PART, 1, patternProviderGroup);
// 扩展 I/O 总线
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.EX_IMPORT_BUS, 1, ioBusGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.EX_EXPORT_BUS, 1, ioBusGroup);
// 其他扩展总线标签精确阈值等
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.TAG_STORAGE_BUS, 1, storageGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.TAG_EXPORT_BUS, 1, ioBusGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.MOD_STORAGE_BUS, 1, storageGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.MOD_EXPORT_BUS, 1, ioBusGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.PRECISE_STORAGE_BUS, 1, storageGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.PRECISE_EXPORT_BUS, 1, ioBusGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.THRESHOLD_EXPORT_BUS, 1, ioBusGroup);
// 超大接口
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.OVERSIZE_INTERFACE, 1, interfaceGroup);
Upgrades.add(ModItems.CHANNEL_CARD.get(), com.glodblock.github.extendedae.common.EAESingletons.OVERSIZE_INTERFACE_PART, 1, interfaceGroup);
});
}
}

View File

@ -1,10 +1,17 @@
package com.extendedae_plus.integration.RecipeViewer.jei; package com.extendedae_plus.integration.RecipeViewer.jei;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.definitions.upgrades.EntitySpeedCardItem;
import mezz.jei.api.IModPlugin; import mezz.jei.api.IModPlugin;
import mezz.jei.api.JeiPlugin; import mezz.jei.api.JeiPlugin;
import mezz.jei.api.constants.VanillaTypes;
import mezz.jei.api.ingredients.subtypes.ISubtypeInterpreter;
import mezz.jei.api.ingredients.subtypes.UidContext;
import mezz.jei.api.registration.ISubtypeRegistration;
import mezz.jei.api.runtime.IJeiRuntime; import mezz.jei.api.runtime.IJeiRuntime;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import org.jetbrains.annotations.NotNull;
@JeiPlugin @JeiPlugin
public class ModJeiPlugin implements IModPlugin { public class ModJeiPlugin implements IModPlugin {
@ -20,4 +27,28 @@ public class ModJeiPlugin implements IModPlugin {
public void onRuntimeAvailable(IJeiRuntime jeiRuntime) { public void onRuntimeAvailable(IJeiRuntime jeiRuntime) {
JeiRuntimeProxy.setRuntime(jeiRuntime); JeiRuntimeProxy.setRuntime(jeiRuntime);
} }
@Override
public void registerItemSubtypes(ISubtypeRegistration registration) {
// Register NBT-based subtype interpreter so JEI treats different multipliers as distinct items
registration.registerSubtypeInterpreter(
VanillaTypes.ITEM_STACK,
com.extendedae_plus.init.ModItems.ENTITY_SPEED_CARD.get(),
new ISubtypeInterpreter<ItemStack>() {
@Override
public @NotNull Object getSubtypeData(@NotNull ItemStack ingredient, @NotNull UidContext context) {
// 返回你想让 JEI 区分子类型的数据这里用 multiplier
return EntitySpeedCardItem.readMultiplier(ingredient);
}
@Override
public @NotNull String getLegacyStringSubtypeInfo(@NotNull ItemStack ingredient, @NotNull UidContext context) {
// 返回同样的值给旧接口兼容
return String.valueOf(EntitySpeedCardItem.readMultiplier(ingredient));
}
}
);
}
} }

View File

@ -37,7 +37,12 @@ public enum WirelessTransceiverJadePluginComponents implements IBlockComponentPr
if (data.contains("masterMode") && !data.getBoolean("masterMode") && data.contains("masterPos")) { if (data.contains("masterMode") && !data.getBoolean("masterMode") && data.contains("masterPos")) {
BlockPos pos = BlockPos.of(data.getLong("masterPos")); BlockPos pos = BlockPos.of(data.getLong("masterPos"));
String dim = data.contains("masterDim") ? data.getString("masterDim") : ""; String dim = data.contains("masterDim") ? data.getString("masterDim") : "";
tooltip.add(Component.literal("主节点位置: (" + pos.getX() + ", " + pos.getY() + ", " + pos.getZ() + ")")); String customName = data.contains("customName") ? data.getString("customName") : null;
if (customName != null) {
tooltip.add(Component.literal("主节点: " + customName + "(" + pos.getX() + ", " + pos.getY() + ", " + pos.getZ() + ")"));
} else {
tooltip.add(Component.literal("主节点位置: (" + pos.getX() + ", " + pos.getY() + ", " + pos.getZ() + ")"));
}
if (!dim.isEmpty()) { if (!dim.isEmpty()) {
tooltip.add(Component.literal("维度: " + dim)); tooltip.add(Component.literal("维度: " + dim));
} }

View File

@ -46,6 +46,9 @@ public enum WirelessTransceiverProvider implements IServerDataProvider<BlockAcce
long freq = blockEntity.getFrequency(); long freq = blockEntity.getFrequency();
IWirelessEndpoint master = WirelessMasterRegistry.get(level, freq); IWirelessEndpoint master = WirelessMasterRegistry.get(level, freq);
if (master != null && !master.isEndpointRemoved()) { if (master != null && !master.isEndpointRemoved()) {
if (master instanceof WirelessTransceiverBlockEntity masterBlockEntity && masterBlockEntity.getCustomName() != null) {
data.putString("customName", masterBlockEntity.getCustomName().getString());
}
BlockPos pos = master.getBlockPos(); BlockPos pos = master.getBlockPos();
if (pos != null) { if (pos != null) {
data.putLong("masterPos", pos.asLong()); data.putLong("masterPos", pos.asLong());

View File

@ -0,0 +1,48 @@
package com.extendedae_plus.mixin;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
public class ExtendedAEPlusMixinPlugin implements IMixinConfigPlugin {
private static boolean isJeiPresent() {
try {
ClassLoader cl = Thread.currentThread().getContextClassLoader();
Class.forName("mezz.jei.api.IModPlugin", false, cl);
return true;
} catch (Throwable ignored) {
return false;
}
}
@Override
public void onLoad(String mixinPackage) { }
@Override
public String getRefMapperConfig() { return null; }
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
if (!isJeiPresent()) {
// Disable all JEI package mixins and any mixins that reference JEI-only helpers
if (mixinClassName.startsWith("com.extendedae_plus.mixin.jei")) return false;
if (mixinClassName.equals("com.extendedae_plus.mixin.ae2.menu.CraftConfirmMenuGoBackMixin")) return false;
}
return true;
}
@Override
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) { }
@Override
public List<String> getMixins() { return null; }
@Override
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) { }
@Override
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) { }
}

View File

@ -0,0 +1,38 @@
package com.extendedae_plus.mixin.advancedae;
import appeng.api.crafting.IPatternDetails;
import com.extendedae_plus.content.ScaledProcessingPattern;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.List;
/**适配
* Redirect PatternProviderLogic.pushPattern 中对 List.contains 的调用
* 在遇到缩放样板时回退匹配到原始样板实例
*/
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public class AdvPatternProviderLogicContainsRedirectMixin {
@Redirect(method = "pushPattern",
at = @At(
value = "INVOKE",
target = "Ljava/util/List;contains(Ljava/lang/Object;)Z")
)
private boolean eap$patternsContains(List<?> list, Object o) {
try {
if (o instanceof ScaledProcessingPattern scaled) {
IPatternDetails base = scaled.getOriginal();
if (base != null && list.indexOf(base) != -1) {
return true;
}
}
// 使用 indexOf 避免再次触发对 List.contains redirect防止递归
return list.indexOf(o) != -1;
} catch (Throwable t) {
return list.indexOf(o) != -1;
}
}
}

View File

@ -0,0 +1,14 @@
package com.extendedae_plus.mixin.advancedae.accessor;
import appeng.api.crafting.IPatternDetails;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public interface AdvPatternProviderLogicPatternsAccessor {
@Accessor("patterns")
List<IPatternDetails> eap$patterns();
}

View File

@ -0,0 +1,12 @@
package com.extendedae_plus.mixin.advancedae.accessor;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(AdvPatternProviderMenu.class)
public interface AdvPatternProviderMenuAdvancedAccessor {
@Accessor(value = "logic", remap = false)
AdvPatternProviderLogic eap$logic();
}

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@ -0,0 +1,138 @@
package com.extendedae_plus.mixin.advancedae.client.gui;
import appeng.api.config.Settings;
import appeng.api.config.YesNo;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.SettingToggleButton;
import com.extendedae_plus.api.PatternProviderMenuAdvancedSync;
import com.extendedae_plus.api.PatternProviderMenuDoublingSync;
import com.extendedae_plus.network.ToggleAdvancedBlockingC2SPacket;
import com.extendedae_plus.network.ToggleSmartDoublingC2SPacket;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.pedroksl.advanced_ae.client.gui.AdvPatternProviderScreen;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
/**
* 为高级ae样板供应器界面添加高级阻挡模式按钮
* - 位于左侧工具栏
* - 点击仅发送 C2S 切换请求状态由 AE2 @GuiSync 回传决定
*/
@Mixin(AdvPatternProviderScreen.class)
public abstract class AdvPatternProviderScreenMixin extends AEBaseScreen<AdvPatternProviderMenu> {
@Unique
private SettingToggleButton<YesNo> eap$AdvancedBlockingToggle;
@Unique
private boolean eap$AdvancedBlockingEnabled = false;
@Unique
private SettingToggleButton<YesNo> eap$SmartDoublingToggle;
@Unique
private boolean eap$SmartDoublingEnabled = false;
public AdvPatternProviderScreenMixin(AdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style) {
super(menu, playerInventory, title, style);
}
@Inject(method = "<init>", at = @At("RETURN"))
private void eap$initAdvancedBlocking(AdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
// 使用 @GuiSync 初始化
try {
if (menu instanceof PatternProviderMenuAdvancedSync sync) {
this.eap$AdvancedBlockingEnabled = sync.eap$getAdvancedBlockingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing advanced sync", t);
}
// 使用 SettingToggleButton<YesNo> 的外观原版图标但自定义悬停描述为智能阻挡
this.eap$AdvancedBlockingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
// 不做本地切换点击仅发送自定义C2S显示由@GuiSync回传
var conn = Minecraft.getInstance().getConnection();
if (conn != null) conn.send(ToggleAdvancedBlockingC2SPacket.INSTANCE);
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$AdvancedBlockingEnabled;
var title = Component.literal("智能阻挡");
var line = enabled
? Component.literal("已启用:对于同一种配方将不再阻挡(需要开启原版的阻挡模式)")
: Component.literal("已禁用:这么好的功能为什么不打开呢");
return java.util.List.of(title, line);
}
};
// 初始化后立刻对齐当前@GuiSync状态避免首帧显示不一致
this.eap$AdvancedBlockingToggle.set(this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$AdvancedBlockingToggle);
// 智能翻倍按钮与高级阻挡同款样式点击仅发送C2S状态由@GuiSync驱动
try {
if (menu instanceof PatternProviderMenuDoublingSync sync2) {
this.eap$SmartDoublingEnabled = sync2.eap$getSmartDoublingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing smart doubling sync", t);
}
this.eap$SmartDoublingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
var conn = Minecraft.getInstance().getConnection();
if (conn != null) conn.send(ToggleSmartDoublingC2SPacket.INSTANCE);
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$SmartDoublingEnabled;
var title = Component.literal("智能翻倍");
var line = enabled
? Component.literal("已启用:根据请求量对处理样板进行智能缩放")
: Component.literal("已禁用:按原始样板数量进行发配");
return java.util.List.of(title, line);
}
};
this.eap$SmartDoublingToggle.set(this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$SmartDoublingToggle);
}
// 每帧刷新仅从菜单(@GuiSync)同步布尔值保持按钮状态一致
@Inject(method = "updateBeforeRender", at = @At("HEAD"), remap = false)
private void eap$updateAdvancedBlocking(CallbackInfo ci) {
if (this.eap$AdvancedBlockingToggle != null) {
boolean desired = this.eap$AdvancedBlockingEnabled;
if (this.menu instanceof PatternProviderMenuAdvancedSync sync) {
desired = sync.eap$getAdvancedBlockingSynced();
}
this.eap$AdvancedBlockingEnabled = desired;
this.eap$AdvancedBlockingToggle.set(desired ? YesNo.YES : YesNo.NO);
}
if (this.eap$SmartDoublingToggle != null) {
boolean desired2 = this.eap$SmartDoublingEnabled;
if (this.menu instanceof PatternProviderMenuDoublingSync sync2) {
desired2 = sync2.eap$getSmartDoublingSynced();
}
this.eap$SmartDoublingEnabled = desired2;
this.eap$SmartDoublingToggle.set(desired2 ? YesNo.YES : YesNo.NO);
}
}
}

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@ -0,0 +1,138 @@
package com.extendedae_plus.mixin.advancedae.client.gui;
import appeng.api.config.Settings;
import appeng.api.config.YesNo;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.widgets.SettingToggleButton;
import com.extendedae_plus.api.PatternProviderMenuAdvancedSync;
import com.extendedae_plus.api.PatternProviderMenuDoublingSync;
import com.extendedae_plus.network.ToggleAdvancedBlockingC2SPacket;
import com.extendedae_plus.network.ToggleSmartDoublingC2SPacket;
import net.minecraft.client.Minecraft;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.pedroksl.advanced_ae.client.gui.SmallAdvPatternProviderScreen;
import net.pedroksl.advanced_ae.gui.advpatternprovider.SmallAdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
/**
* 为高级ae样板供应器界面添加高级阻挡模式按钮
* - 位于左侧工具栏
* - 点击仅发送 C2S 切换请求状态由 AE2 @GuiSync 回传决定
*/
@Mixin(SmallAdvPatternProviderScreen.class)
public abstract class SmallAdvPatternProviderScreenMixin extends AEBaseScreen<SmallAdvPatternProviderMenu> {
@Unique
private SettingToggleButton<YesNo> eap$AdvancedBlockingToggle;
@Unique
private boolean eap$AdvancedBlockingEnabled = false;
@Unique
private SettingToggleButton<YesNo> eap$SmartDoublingToggle;
@Unique
private boolean eap$SmartDoublingEnabled = false;
public SmallAdvPatternProviderScreenMixin(SmallAdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style) {
super(menu, playerInventory, title, style);
}
@Inject(method = "<init>", at = @At("RETURN"))
private void eap$initAdvancedBlocking(SmallAdvPatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
// 使用 @GuiSync 初始化
try {
if (menu instanceof PatternProviderMenuAdvancedSync sync) {
this.eap$AdvancedBlockingEnabled = sync.eap$getAdvancedBlockingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing advanced sync", t);
}
// 使用 SettingToggleButton<YesNo> 的外观原版图标但自定义悬停描述为智能阻挡
this.eap$AdvancedBlockingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
// 不做本地切换点击仅发送自定义C2S显示由@GuiSync回传
var conn = Minecraft.getInstance().getConnection();
if (conn != null) conn.send(ToggleAdvancedBlockingC2SPacket.INSTANCE);
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$AdvancedBlockingEnabled;
var title = Component.literal("智能阻挡");
var line = enabled
? Component.literal("已启用:对于同一种配方将不再阻挡(需要开启原版的阻挡模式)")
: Component.literal("已禁用:这么好的功能为什么不打开呢");
return java.util.List.of(title, line);
}
};
// 初始化后立刻对齐当前@GuiSync状态避免首帧显示不一致
this.eap$AdvancedBlockingToggle.set(this.eap$AdvancedBlockingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$AdvancedBlockingToggle);
// 智能翻倍按钮与高级阻挡同款样式点击仅发送C2S状态由@GuiSync驱动
try {
if (menu instanceof PatternProviderMenuDoublingSync sync2) {
this.eap$SmartDoublingEnabled = sync2.eap$getSmartDoublingSynced();
}
} catch (Throwable t) {
LOGGER.error("Error initializing smart doubling sync", t);
}
this.eap$SmartDoublingToggle = new SettingToggleButton<>(
Settings.BLOCKING_MODE,
this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO,
(btn, backwards) -> {
var conn = Minecraft.getInstance().getConnection();
if (conn != null) conn.send(ToggleSmartDoublingC2SPacket.INSTANCE);
}
) {
@Override
public java.util.List<Component> getTooltipMessage() {
boolean enabled = eap$SmartDoublingEnabled;
var title = Component.literal("智能翻倍");
var line = enabled
? Component.literal("已启用:根据请求量对处理样板进行智能缩放")
: Component.literal("已禁用:按原始样板数量进行发配");
return java.util.List.of(title, line);
}
};
this.eap$SmartDoublingToggle.set(this.eap$SmartDoublingEnabled ? YesNo.YES : YesNo.NO);
this.addToLeftToolbar(this.eap$SmartDoublingToggle);
}
// 每帧刷新仅从菜单(@GuiSync)同步布尔值保持按钮状态一致
@Inject(method = "updateBeforeRender", at = @At("HEAD"), remap = false)
private void eap$updateAdvancedBlocking(CallbackInfo ci) {
if (this.eap$AdvancedBlockingToggle != null) {
boolean desired = this.eap$AdvancedBlockingEnabled;
if (this.menu instanceof PatternProviderMenuAdvancedSync sync) {
desired = sync.eap$getAdvancedBlockingSynced();
}
this.eap$AdvancedBlockingEnabled = desired;
this.eap$AdvancedBlockingToggle.set(desired ? YesNo.YES : YesNo.NO);
}
if (this.eap$SmartDoublingToggle != null) {
boolean desired2 = this.eap$SmartDoublingEnabled;
if (this.menu instanceof PatternProviderMenuDoublingSync sync2) {
desired2 = sync2.eap$getSmartDoublingSynced();
}
this.eap$SmartDoublingEnabled = desired2;
this.eap$SmartDoublingToggle.set(desired2 ? YesNo.YES : YesNo.NO);
}
}
}

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@ -0,0 +1,94 @@
package com.extendedae_plus.mixin.advancedae.helpers;
import appeng.api.crafting.IPatternDetails;
import appeng.api.crafting.IPatternDetails.IInput;
import appeng.api.stacks.AEKey;
import appeng.api.stacks.GenericStack;
import appeng.helpers.patternprovider.PatternProviderTarget;
import com.extendedae_plus.api.AdvancedBlockingHolder;
import net.minecraft.core.HolderLookup;
import net.minecraft.nbt.CompoundTag;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Collections;
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public class AdvPatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder {
@Unique
private static final String EAP_ADV_BLOCKING_KEY = "eap_advanced_blocking";
@Unique
private boolean eap$advancedBlocking = false;
@Override
public boolean eap$getAdvancedBlocking() {
return eap$advancedBlocking;
}
@Override
public void eap$setAdvancedBlocking(boolean value) {
this.eap$advancedBlocking = value;
}
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeAdvancedToNbt(CompoundTag tag, HolderLookup.Provider registries, CallbackInfo ci) {
tag.putBoolean(EAP_ADV_BLOCKING_KEY, this.eap$advancedBlocking);
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readAdvancedFromNbt(CompoundTag tag, HolderLookup.Provider registries, CallbackInfo ci) {
if (tag.contains(EAP_ADV_BLOCKING_KEY)) {
this.eap$advancedBlocking = tag.getBoolean(EAP_ADV_BLOCKING_KEY);
}
}
// pushPattern 重定向对 adapter.containsPatternInput(...) 的调用
@Redirect(method = "pushPattern", at = @At(value = "INVOKE", target = "Lappeng/helpers/patternprovider/PatternProviderTarget;containsPatternInput(Ljava/util/Set;)Z"))
private boolean eap$redirectBlockingContains(PatternProviderTarget adapter,
java.util.Set<AEKey> patternInputs,
IPatternDetails patternDetails,
appeng.api.stacks.KeyCounter[] inputHolder) {
// 原版是否打开阻挡
boolean vanillaBlocking = ((AdvPatternProviderLogic)(Object)this).isBlocking();
if (!vanillaBlocking) {
return adapter.containsPatternInput(patternInputs);
}
// 仅当高级阻挡启用时启用匹配则不阻挡
if (this.eap$advancedBlocking) {
if (eap$targetFullyMatchesPatternInputs(adapter, patternDetails)) {
// 返回 false 表示不包含阻挡关键物从而不触发 continue允许发配
return false;
}
}
// 否则使用原判定
return adapter.containsPatternInput(patternInputs);
}
@Unique
private boolean eap$targetFullyMatchesPatternInputs(PatternProviderTarget adapter, IPatternDetails patternDetails) {
for (IInput in : patternDetails.getInputs()) {
boolean slotMatched = false;
for (GenericStack candidate : in.getPossibleInputs()) {
AEKey key = candidate.what().dropSecondary();
if (adapter.containsPatternInput(Collections.singleton(key))) {
slotMatched = true;
break;
}
}
if (!slotMatched) {
return false; // 任一输入槽未匹配则失败
}
}
return true; // 每个输入槽都至少匹配了一个候选输入
}
@Shadow public void saveChanges() {}
}

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@ -0,0 +1,76 @@
package com.extendedae_plus.mixin.advancedae.helpers;
import appeng.api.crafting.IPatternDetails;
import appeng.crafting.pattern.AEProcessingPattern;
import com.extendedae_plus.api.SmartDoublingAwarePattern;
import com.extendedae_plus.api.SmartDoublingHolder;
import com.extendedae_plus.mixin.advancedae.accessor.AdvPatternProviderLogicPatternsAccessor;
import net.minecraft.core.HolderLookup;
import net.minecraft.nbt.CompoundTag;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = AdvPatternProviderLogic.class, remap = false)
public class AdvPatternProviderLogicDoublingMixin implements SmartDoublingHolder {
@Unique
private static final String EAP_SMART_DOUBLING_KEY = "eap_smart_doubling";
@Unique
private boolean eap$smartDoubling = false;
@Override
public boolean eap$getSmartDoubling() {
return eap$smartDoubling;
}
@Override
public void eap$setSmartDoubling(boolean value) {
this.eap$smartDoubling = value;
// 立即将开关状态应用到当前 Provider 的样板上避免等待下一次 updatePatterns
try {
var list = ((AdvPatternProviderLogicPatternsAccessor) this).eap$patterns();
for (IPatternDetails details : list) {
if (details instanceof AEProcessingPattern proc && proc instanceof SmartDoublingAwarePattern aware) {
aware.eap$setAllowScaling(value);
}
}
// 触发一次刷新让网络及时拿到最新状态也会触发 ICraftingProvider.requestUpdate(mainNode)
((AdvPatternProviderLogic) (Object) this).updatePatterns();
} catch (Throwable ignored) {
}
}
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeSmartDoublingToNbt(CompoundTag tag, HolderLookup.Provider registries, CallbackInfo ci) {
tag.putBoolean(EAP_SMART_DOUBLING_KEY, this.eap$smartDoubling);
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readSmartDoublingFromNbt(CompoundTag tag, HolderLookup.Provider registries, CallbackInfo ci) {
if (tag.contains(EAP_SMART_DOUBLING_KEY)) {
this.eap$smartDoubling = tag.getBoolean(EAP_SMART_DOUBLING_KEY);
}
}
@Inject(method = "updatePatterns", at = @At("TAIL"))
private void eap$applySmartDoublingToPatterns(CallbackInfo ci) {
try {
var list = ((AdvPatternProviderLogicPatternsAccessor) this).eap$patterns();
boolean allow = this.eap$smartDoubling;
for (IPatternDetails details : list) {
if (details instanceof AEProcessingPattern proc && proc instanceof SmartDoublingAwarePattern aware) {
aware.eap$setAllowScaling(allow);
}
}
} catch (Throwable ignored) {
}
}
@Shadow
public void saveChanges() {}
}

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@ -0,0 +1,43 @@
package com.extendedae_plus.mixin.advancedae.menu;
import appeng.menu.AEBaseMenu;
import appeng.menu.guisync.GuiSync;
import com.extendedae_plus.api.AdvancedBlockingHolder;
import com.extendedae_plus.api.PatternProviderMenuAdvancedSync;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(AdvPatternProviderMenu.class)
public abstract class AdvPatternProviderMenuAdvancedMixin implements PatternProviderMenuAdvancedSync {
@Final
@Shadow(remap = false)
protected AdvPatternProviderLogic logic;
// 选择一个未占用的 GUI 同步 idAE2 已用到 7这里使用 21 以避冲突
@Unique
@GuiSync(22)
public boolean eap$AdvancedBlocking = false;
@Inject(method = "broadcastChanges", at = @At("HEAD"))
private void eap$syncAdvancedBlocking(CallbackInfo ci) {
// 避免@Shadow父类方法改用公共APIAEBaseMenu#isClientSide()
if (!((AEBaseMenu) (Object) this).isClientSide()) {
var l = this.logic;
if (l instanceof AdvancedBlockingHolder holder) {
this.eap$AdvancedBlocking = holder.eap$getAdvancedBlocking();
}
}
}
@Override
public boolean eap$getAdvancedBlockingSynced() {
return this.eap$AdvancedBlocking;
}
}

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@ -0,0 +1,41 @@
package com.extendedae_plus.mixin.advancedae.menu;
import appeng.menu.AEBaseMenu;
import appeng.menu.guisync.GuiSync;
import com.extendedae_plus.api.PatternProviderMenuDoublingSync;
import com.extendedae_plus.api.SmartDoublingHolder;
import net.pedroksl.advanced_ae.common.logic.AdvPatternProviderLogic;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(AdvPatternProviderMenu.class)
public abstract class AdvPatternProviderMenuDoublingMixin implements PatternProviderMenuDoublingSync {
@Final
@Shadow(remap = false)
protected AdvPatternProviderLogic logic;
@Unique
@GuiSync(23)
public boolean eap$SmartDoubling = false;
@Inject(method = "broadcastChanges", at = @At("HEAD"))
private void eap$syncSmartDoubling(CallbackInfo ci) {
if (!((AEBaseMenu) (Object) this).isClientSide()) {
var l = this.logic;
if (l instanceof SmartDoublingHolder holder) {
this.eap$SmartDoubling = holder.eap$getSmartDoubling();
}
}
}
@Override
public boolean eap$getSmartDoublingSynced() {
return this.eap$SmartDoubling;
}
}

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@ -0,0 +1,21 @@
package com.extendedae_plus.mixin.ae2;
import appeng.crafting.CraftingCalculation;
import com.extendedae_plus.config.ModConfigs;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.Constant;
import org.spongepowered.asm.mixin.injection.ModifyConstant;
/**
* Mixin 用于增加 CraftingCalculation.handlePausing() incTime 的阈值
* 调整 CRAFTING_PAUSE_THRESHOLD 可以控制计算让出控制权的频率
*/
@Mixin(value = CraftingCalculation.class, remap = false)
public abstract class CraftingCalculationMixin {
// 可调节的阈值在执行 pause 检查前 handlePausing 被调用的次数
// 增大此值可以减少 wait/notify 的频率提升吞吐量但降低响应速度
@ModifyConstant(method = "handlePausing", constant = @Constant(intValue = 100))
private int modifyIncTimeThreshold(int original) {
return ModConfigs.CRAFTING_PAUSE_THRESHOLD.get();
}
}

View File

@ -21,7 +21,7 @@ public class EncodedPatternItemMixin {
// 客户端 HoverText 显示样板的编码玩家 // 客户端 HoverText 显示样板的编码玩家
@Inject(method = "appendHoverText", at = @At("TAIL")) @Inject(method = "appendHoverText", at = @At("TAIL"))
public void epp$appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> lines, TooltipFlag advancedTooltips, CallbackInfo ci){ public void epp$appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> lines, TooltipFlag advancedTooltips, CallbackInfo ci){
if (ModConfig.SHOW_ENCODE_PATTERN_PLAYER.get()) { if (ModConfigs.SHOW_ENCODER_PATTERN_PLAYER.get()) {
var customData = stack.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY); var customData = stack.getOrDefault(DataComponents.CUSTOM_DATA, CustomData.EMPTY);
var tag = customData.copyTag(); var tag = customData.copyTag();
if (tag.contains("encodePlayer")) { if (tag.contains("encodePlayer")) {

View File

@ -20,11 +20,4 @@ public class CraftingTreeNodeMixin {
// push the requestedAmount before addContainerItems is called // push the requestedAmount before addContainerItems is called
RequestedAmountHolder.push(requestedAmount); RequestedAmountHolder.push(requestedAmount);
} }
@Inject(method = "request(Lappeng/crafting/inv/CraftingSimulationState;JLappeng/api/stacks/KeyCounter;)V",
at = @At(value = "RETURN"))
private void clearRequestedAmountOnReturn(CraftingSimulationState inv, long requestedAmount, KeyCounter containerItems, CallbackInfo ci) {
// pop the pushed requested amount on return
RequestedAmountHolder.pop();
}
} }

View File

@ -55,6 +55,7 @@ public abstract class CraftingTreeProcessMixin {
CraftingTreeNodeAccessor parentAcc = (CraftingTreeNodeAccessor) craftingTreeNode; CraftingTreeNodeAccessor parentAcc = (CraftingTreeNodeAccessor) craftingTreeNode;
AEKey parentTarget = parentAcc.eap$getWhat(); AEKey parentTarget = parentAcc.eap$getWhat();
long requested = RequestedAmountHolder.get(); long requested = RequestedAmountHolder.get();
RequestedAmountHolder.pop();
// 根据配置决定是否在 provider 间轮询分配请求量默认开启 // 根据配置决定是否在 provider 间轮询分配请求量默认开启
long perProvider = 1L; long perProvider = 1L;

View File

@ -105,10 +105,6 @@ public abstract class AEBaseScreenMixin {
if (key == null) { if (key == null) {
return; return;
} }
// Debug: 标记一次发送打开供应器UI
try {
LogUtils.getLogger().info("EAP: Send CraftingMonitorOpenProviderC2SPacket: {}", key);
} catch (Throwable ignored2) {}
PacketDistributor.sendToServer(new CraftingMonitorOpenProviderC2SPacket(key)); PacketDistributor.sendToServer(new CraftingMonitorOpenProviderC2SPacket(key));
cir.setReturnValue(true); cir.setReturnValue(true);
} catch (Throwable ignored) { } catch (Throwable ignored) {

View File

@ -44,7 +44,6 @@ public abstract class InterfaceScreenMixin<T extends AEBaseMenu> {
if (!eap$isSupportedInterfaceScreen()) { if (!eap$isSupportedInterfaceScreen()) {
return; return;
} }
try { LogUtils.getLogger().info("[EAP][InterfaceMixin] init tail reached, preparing scale buttons."); } catch (Throwable ignored) {}
if (eap$x2Button == null) { if (eap$x2Button == null) {
eap$x2Button = new ActionEPPButton((b) -> eap$sendAdjustForAllConfigs(false, 2), NewIcon.MULTIPLY2); eap$x2Button = new ActionEPPButton((b) -> eap$sendAdjustForAllConfigs(false, 2), NewIcon.MULTIPLY2);
eap$x2Button.setTooltip(null); eap$x2Button.setTooltip(null);
@ -92,7 +91,6 @@ public abstract class InterfaceScreenMixin<T extends AEBaseMenu> {
if (!accessor.eap$getChildren().contains(eap$x10Button)) accessor.eap$getChildren().add(eap$x10Button); if (!accessor.eap$getChildren().contains(eap$x10Button)) accessor.eap$getChildren().add(eap$x10Button);
eap$relayoutButtons(); eap$relayoutButtons();
try { LogUtils.getLogger().info("[EAP][InterfaceMixin] buttons added and laid out."); } catch (Throwable ignored) {}
} }
@Inject(method = "containerTick", at = @At("TAIL")) @Inject(method = "containerTick", at = @At("TAIL"))
@ -223,7 +221,7 @@ public abstract class InterfaceScreenMixin<T extends AEBaseMenu> {
int topPos = ((AbstractContainerScreenAccessor<?>) (Object) this).eap$getTopPos(); int topPos = ((AbstractContainerScreenAccessor<?>) (Object) this).eap$getTopPos();
int imageWidth = ((AbstractContainerScreenAccessor<?>) (Object) this).eap$getImageWidth(); int imageWidth = ((AbstractContainerScreenAccessor<?>) (Object) this).eap$getImageWidth();
int bx = leftPos + imageWidth + 1; int bx = leftPos + imageWidth + 1;
int by = topPos + 20; int by = topPos + 70;
int spacing = 22; int spacing = 22;
if (eap$divideBy2Button != null) { eap$divideBy2Button.setX(bx); eap$divideBy2Button.setY(by); } if (eap$divideBy2Button != null) { eap$divideBy2Button.setX(bx); eap$divideBy2Button.setY(by); }
if (eap$x2Button != null) { eap$x2Button.setX(bx); eap$x2Button.setY(by + spacing); } if (eap$x2Button != null) { eap$x2Button.setX(bx); eap$x2Button.setY(by + spacing); }

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@ -0,0 +1,108 @@
package com.extendedae_plus.mixin.ae2.client.gui;
import appeng.api.upgrades.Upgrades;
import appeng.client.gui.AEBaseScreen;
import appeng.client.gui.implementations.PatternProviderScreen;
import appeng.client.gui.layout.SlotGridLayout;
import appeng.client.gui.style.Blitter;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.style.SlotPosition;
import appeng.client.gui.style.WidgetStyle;
import appeng.client.gui.widgets.ToolboxPanel;
import appeng.client.gui.widgets.UpgradesPanel;
import appeng.core.localization.GuiText;
import appeng.menu.SlotSemantics;
import appeng.menu.implementations.PatternProviderMenu;
import appeng.helpers.patternprovider.PatternProviderLogicHost;
import appeng.menu.AEBaseMenu;
import com.extendedae_plus.compat.UpgradeSlotCompat;
import com.extendedae_plus.compat.AppliedFluxCompat;
import com.extendedae_plus.util.IStyleAccessor;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.ArrayList;
import java.util.List;
@Mixin(value = PatternProviderScreen.class, priority = 1500, remap = false)
public abstract class PatternProviderScreenUpgradesMixin<C extends PatternProviderMenu> extends AEBaseScreen<C> {
@Inject(method = "<init>", at = @At("TAIL"), remap = false)
private void eap$initUpgrades(PatternProviderMenu menu, Inventory playerInventory, Component title, ScreenStyle style, CallbackInfo ci) {
if (!UpgradeSlotCompat.shouldAddUpgradePanelToScreen()) {
return;
}
// 若已安装 AppliedFlux则由 AE2/AppliedFlux 自己负责渲染升级面板避免我们重复添加导致界面显示两个槽
if (!UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
return;
}
// 使用改进的AppliedFlux兼容性检测
@SuppressWarnings("unchecked")
PatternProviderScreen<PatternProviderMenu> screen = (PatternProviderScreen<PatternProviderMenu>) (Object) this;
boolean shouldSkip = AppliedFluxCompat.shouldSkipOurUpgradePanel(screen);
if (shouldSkip) {
} else {
// 检查是否已经存在upgrades widget
try {
// 尝试添加升级面板
this.widgets.add("upgrades", new UpgradesPanel(menu.getSlots(SlotSemantics.UPGRADE), this::eap$getCompatibleUpgrades));
} catch (IllegalStateException e) {
com.extendedae_plus.util.ExtendedAELogger.LOGGER.warn("[样板供应器][界面] 升级面板已存在,跳过添加: {}", e.getMessage());
return; // 如果升级面板已存在不继续添加其他内容
}
// 设置TOOLBOX样式完全按照AppliedFlux的方式
var sp = new SlotPosition();
sp.setBottom(84);
sp.setRight(1);
sp.setGrid(SlotGridLayout.BREAK_AFTER_3COLS);
var ws = new WidgetStyle();
ws.setRight(2);
ws.setBottom(90);
ws.setWidth(59);
ws.setHeight(66);
style.getSlots().put("TOOLBOX", sp);
((IStyleAccessor) style).getImages().put("toolbox", Blitter.texture("guis/extra_panels.png", 128, 128).src(69, 62, 59, 66));
((IStyleAccessor) style).getWidgets().put("toolbox", ws);
// 添加工具箱面板
if (menu instanceof AEBaseMenu base && base instanceof com.extendedae_plus.bridge.IUpgradableMenu upg && upg.eap$getToolbox() != null && upg.eap$getToolbox().isPresent()) {
try {
this.widgets.add("toolbox", new ToolboxPanel(style, upg.eap$getToolbox().getName()));
} catch (IllegalStateException e) {
com.extendedae_plus.util.ExtendedAELogger.LOGGER.warn("[样板供应器][界面] 工具箱面板已存在,跳过添加: {}", e.getMessage());
}
}
}
}
@Unique
private List<Component> eap$getCompatibleUpgrades() {
var list = new ArrayList<Component>();
list.add(GuiText.CompatibleUpgrades.text());
if (menu instanceof AEBaseMenu base) {
var target = base.getTarget();
if (target instanceof PatternProviderLogicHost host) {
list.addAll(Upgrades.getTooltipLinesForMachine(host.getTerminalIcon().getItem()));
}
}
return list;
}
public PatternProviderScreenUpgradesMixin(C menu, Inventory playerInventory, Component title, ScreenStyle style) {
super(menu, playerInventory, title, style);
}
}

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@ -0,0 +1,34 @@
package com.extendedae_plus.mixin.ae2.client.gui;
import appeng.client.gui.style.Blitter;
import appeng.client.gui.style.ScreenStyle;
import appeng.client.gui.style.WidgetStyle;
import com.extendedae_plus.util.IStyleAccessor;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import java.util.Map;
@Mixin(ScreenStyle.class)
public abstract class ScreenStyleMixin implements IStyleAccessor {
@Final
@Shadow(remap = false)
private Map<String, Blitter> images;
@Final
@Shadow(remap = false)
private Map<String, WidgetStyle> widgets;
@SuppressWarnings("AddedMixinMembersNamePattern")
@Override
public Map<String, Blitter> getImages() {
return this.images;
}
@SuppressWarnings("AddedMixinMembersNamePattern")
@Override
public Map<String, WidgetStyle> getWidgets() {
return this.widgets;
}
}

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package com.extendedae_plus.mixin.ae2.compat;
import appeng.api.networking.IManagedGridNode;
import appeng.api.networking.IGridConnection;
import appeng.api.networking.security.IActionSource;
import appeng.api.upgrades.IUpgradeInventory;
import appeng.api.upgrades.IUpgradeableObject;
import appeng.api.upgrades.UpgradeInventories;
import appeng.helpers.patternprovider.PatternProviderLogic;
import appeng.helpers.patternprovider.PatternProviderLogicHost;
import com.extendedae_plus.ae.items.ChannelCardItem;
import com.extendedae_plus.bridge.InterfaceWirelessLinkBridge;
import com.extendedae_plus.bridge.CompatUpgradeProvider;
import com.extendedae_plus.compat.UpgradeSlotCompat;
import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.wireless.WirelessSlaveLink;
import com.extendedae_plus.wireless.endpoint.GenericNodeEndpointImpl;
import com.extendedae_plus.util.ExtendedAELogger;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.List;
/**
* 样板供应器频道卡兼容实现
* - 未安装 appflux 提供 1 个升级槽并读取频道卡
* - 安装 appflux 优先从 appflux 提供的升级槽读取频道卡
* - 建立到无线主站的网格连接
*/
@Mixin(value = PatternProviderLogic.class, priority = 900, remap = false)
public abstract class PatternProviderLogicCompatMixin implements CompatUpgradeProvider, InterfaceWirelessLinkBridge {
@Unique
private IUpgradeInventory eap$compatUpgrades = UpgradeInventories.empty();
@Unique
private WirelessSlaveLink eap$compatLink;
@Unique
private long eap$compatLastChannel = -1;
@Unique
private boolean eap$compatClientConnected = false;
@Unique
private boolean eap$compatHasInitialized = false;
@Final
@Shadow
private PatternProviderLogicHost host;
@Final
@Shadow
private IManagedGridNode mainNode;
@Final
@Shadow
private IActionSource actionSource;
@Inject(method = "<init>(Lappeng/api/networking/IManagedGridNode;Lappeng/helpers/patternprovider/PatternProviderLogicHost;I)V",
at = @At("TAIL"))
private void eap$compatInit(IManagedGridNode mainNode, PatternProviderLogicHost host, int size, CallbackInfo ci) {
try {
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
// 未安装AppliedFlux我们需要提供升级槽
this.eap$compatUpgrades = UpgradeInventories.forMachine(
host.getTerminalIcon().getItem(), 1, this::eap$compatOnUpgradesChanged);
} else {
// 安装了AppliedFlux我们不提供升级槽但保留空的兼容槽用于备用
this.eap$compatUpgrades = UpgradeInventories.empty();
// 尝试监听AppliedFlux的升级变更
eap$tryHookAppliedFluxUpgradeChanges();
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 初始化兼容升级槽失败", t);
}
}
@Unique
private void eap$compatOnUpgradesChanged() {
try {
this.host.saveChanges();
eap$compatLastChannel = -1;
eap$compatHasInitialized = false;
eap$compatInitializeChannelLink();
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 兼容升级变更处理失败", t);
}
}
/**
* 尝试监听AppliedFlux的升级变更
*/
@Unique
private void eap$tryHookAppliedFluxUpgradeChanges() {
try {
if (this instanceof IUpgradeableObject upgradeableObject) {
IUpgradeInventory afUpgrades = upgradeableObject.getUpgrades();
if (afUpgrades != null) {
// 我们不能直接修改AppliedFlux的升级槽回调但我们可以定期检查
// 这里我们先记录一下实际的检查会在tick中进行
}
}
} catch (Throwable t) {
}
}
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$compatWrite(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
try {
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
this.eap$compatUpgrades.writeToNBT(tag, "compat_upgrades", registries);
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 保存兼容升级失败", t);
}
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$compatRead(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
try {
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
this.eap$compatUpgrades.readFromNBT(tag, "compat_upgrades", registries);
}
// 无论哪种模式都重新初始化
eap$compatLastChannel = -1;
eap$compatHasInitialized = false;
eap$compatInitializeChannelLink();
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 读取兼容升级失败", t);
}
}
@Inject(method = "addDrops", at = @At("TAIL"))
private void eap$compatDrops(List<ItemStack> drops, CallbackInfo ci) {
try {
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
for (var s : this.eap$compatUpgrades) {
if (!s.isEmpty()) drops.add(s);
}
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 掉落兼容升级失败", t);
}
}
@Inject(method = "clearContent", at = @At("TAIL"))
private void eap$compatClear(CallbackInfo ci) {
try {
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
this.eap$compatUpgrades.clear();
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 清理兼容升级失败", t);
}
}
@Inject(method = "onMainNodeStateChanged", at = @At("TAIL"))
private void eap$compatOnNodeChange(CallbackInfo ci) {
try {
eap$compatLastChannel = -1;
eap$compatHasInitialized = false;
// 直接初始化不使用延迟
eap$compatInitializeChannelLink();
mainNode.ifPresent((grid, node) -> {
try { grid.getTickManager().wakeDevice(node); } catch (Throwable ignored) {}
});
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 主节点状态变更处理失败", t);
}
}
@Override
public void eap$updateWirelessLink() {
if (eap$compatLink != null) {
eap$compatLink.updateStatus();
}
}
@Unique
public void eap$compatInitializeChannelLink() {
try {
// 客户端早退
if (host.getBlockEntity() != null && host.getBlockEntity().getLevel() != null && host.getBlockEntity().getLevel().isClientSide) {
return;
}
if (eap$compatHasInitialized) {
return;
}
if (mainNode == null || mainNode.getNode() == null) {
return;
}
long channel = 0L;
boolean found = false;
IUpgradeInventory upgrades = null;
// 优先尝试从AppliedFlux获取升级槽如果安装了的话
if (!UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
// 安装了appflux优先使用appflux的升级槽
try {
// 更安全的方式获取AppliedFlux升级槽
upgrades = eap$getAppliedFluxUpgrades();
if (upgrades != null) {
} else {
ExtendedAELogger.LOGGER.warn("[样板供应器] 无法获取 appflux 升级槽,回退到兼容槽");
upgrades = this.eap$compatUpgrades;
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 获取 appflux 升级槽失败,回退到兼容槽", t);
upgrades = this.eap$compatUpgrades;
}
} else {
// 未安装appflux使用我们的兼容升级槽
upgrades = this.eap$compatUpgrades;
}
// 双重保险如果主要方式失败尝试备用方式
if (upgrades == null || !eap$hasChannelCard(upgrades)) {
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
// 如果我们的槽无频道卡尝试检查是否有AppliedFlux的槽
try {
IUpgradeInventory backupUpgrades = eap$getAppliedFluxUpgrades();
if (backupUpgrades != null && eap$hasChannelCard(backupUpgrades)) {
upgrades = backupUpgrades;
}
} catch (Throwable t) {
}
} else {
// 如果AppliedFlux的槽无频道卡尝试我们的兼容槽
if (this.eap$compatUpgrades != null && eap$hasChannelCard(this.eap$compatUpgrades)) {
upgrades = this.eap$compatUpgrades;
}
}
}
if (upgrades != null) {
for (ItemStack stack : upgrades) {
if (!stack.isEmpty() && stack.getItem() == ModItems.CHANNEL_CARD.get()) {
channel = ChannelCardItem.getChannel(stack);
found = true;
break;
}
}
}
if (!found) {
if (eap$compatLink != null) {
eap$compatLink.setFrequency(0L);
eap$compatLink.updateStatus();
}
eap$compatLastChannel = 0L;
eap$compatHasInitialized = true;
try { host.saveChanges(); } catch (Throwable ignored) {}
// 唤醒节点加速 AE2 感知到连接断开
mainNode.ifPresent((grid, node) -> {
try { grid.getTickManager().wakeDevice(node); } catch (Throwable ignored) {}
// 兜底如仍存在针对无线主端的直连 in-world强制销毁
try {
for (IGridConnection gc : node.getConnections()) {
if (gc != null && !gc.isInWorld()) {
var other = gc.getOtherSide(node);
if (other != null && other.getOwner() instanceof com.extendedae_plus.wireless.IWirelessEndpoint) {
gc.destroy();
try { grid.getTickManager().wakeDevice(node); } catch (Throwable ignored2) {}
try { if (other.getGrid() != null) { other.getGrid().getTickManager().wakeDevice(other); } } catch (Throwable ignored2) {}
}
}
}
} catch (Throwable ignored2) {}
});
return;
}
if (eap$compatLink == null) {
var endpoint = new GenericNodeEndpointImpl(() -> host.getBlockEntity(), () -> this.mainNode.getNode());
eap$compatLink = new WirelessSlaveLink(endpoint);
}
eap$compatLink.setFrequency(channel);
eap$compatLink.updateStatus();
eap$compatLastChannel = channel; // 记录当前频道
try { host.saveChanges(); } catch (Throwable ignored) {}
mainNode.ifPresent((grid, node) -> {
try { grid.getTickManager().wakeDevice(node); } catch (Throwable ignored) {}
});
if (eap$compatLink.isConnected()) {
eap$compatHasInitialized = true;
} else {
eap$compatHasInitialized = false;
// 如果连接失败唤醒设备以便稍后重试
mainNode.ifPresent((grid, node) -> {
try { grid.getTickManager().wakeDevice(node); } catch (Throwable ignored) {}
});
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 初始化频道链接失败", t);
}
}
@Override
public void eap$setClientWirelessState(boolean connected) {
eap$compatClientConnected = connected;
}
@Override
public boolean eap$isWirelessConnected() {
if (host.getBlockEntity() != null && host.getBlockEntity().getLevel() != null && host.getBlockEntity().getLevel().isClientSide) {
return eap$compatClientConnected;
} else {
return eap$compatLink != null && eap$compatLink.isConnected();
}
}
@Override
public boolean eap$hasTickInitialized() {
return eap$compatHasInitialized;
}
@Override
public void eap$setTickInitialized(boolean initialized) {
eap$compatHasInitialized = initialized;
}
@Override
public void eap$handleDelayedInit() {
// 如果还未初始化或者需要重新检查AppliedFlux升级槽
if (!eap$compatHasInitialized) {
eap$compatInitializeChannelLink();
} else if (!UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
// 安装了AppliedFlux时定期检查升级槽变化
try {
IUpgradeInventory afUpgrades = eap$getAppliedFluxUpgrades();
if (afUpgrades != null && eap$hasChannelCard(afUpgrades)) {
// 检查频道是否发生变化
for (ItemStack stack : afUpgrades) {
if (!stack.isEmpty() && stack.getItem() == ModItems.CHANNEL_CARD.get()) {
long newChannel = ChannelCardItem.getChannel(stack);
if (newChannel != eap$compatLastChannel) {
eap$compatLastChannel = -1; // 强制重新初始化
eap$compatHasInitialized = false;
eap$compatInitializeChannelLink();
}
break;
}
}
} else if (eap$compatLastChannel != 0L) {
// 频道卡被移除
eap$compatLastChannel = -1;
eap$compatHasInitialized = false;
eap$compatInitializeChannelLink();
}
} catch (Throwable t) {
}
}
}
/**
* 指示 PatternProviderLogic Ticker 是否需要保持慢速 tick 以轮询频道卡或维持无线连接
*/
public boolean eap$shouldKeepTicking() {
try {
// 仅在服务端保持tick
if (host.getBlockEntity() == null || host.getBlockEntity().getLevel() == null || host.getBlockEntity().getLevel().isClientSide) {
return false;
}
// 未初始化需要继续tick直到初始化完成
if (!eap$compatHasInitialized) {
return true;
}
// 安装了 AppliedFlux根据连接状态与频道卡存在性决定是否维持慢速tick
if (!UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
// 若曾经设置过频道或者当前存在未连通的链接则保持tick
if (eap$compatLastChannel != 0L) {
return true;
}
if (eap$compatLink != null && !eap$compatLink.isConnected()) {
return true;
}
try {
IUpgradeInventory afUpgrades = eap$getAppliedFluxUpgrades();
if (afUpgrades != null && eap$hasChannelCard(afUpgrades)) {
// 槽中有频道卡保持tick以尽快完成连接
return true;
}
} catch (Throwable ignored) {}
// 否则可以休眠
return false;
}
// 未安装 AppliedFlux当存在频道卡但连接尚未建立时保持tick
if (this.eap$compatUpgrades != null && eap$hasChannelCard(this.eap$compatUpgrades)) {
if (eap$compatLink == null || !eap$compatLink.isConnected()) {
return true;
}
}
} catch (Throwable ignored) {}
return false;
}
// CompatUpgradeProvider 实现仅在未安装 appflux 时由我们提供升级槽
@Unique
private boolean eap$hasChannelCard(IUpgradeInventory inventory) {
if (inventory == null) {
return false;
}
for (ItemStack stack : inventory) {
if (!stack.isEmpty() && stack.getItem() == ModItems.CHANNEL_CARD.get()) {
return true;
}
}
return false;
}
/**
* 安全地获取AppliedFlux提供的升级槽
*/
@Unique
private IUpgradeInventory eap$getAppliedFluxUpgrades() {
try {
// 检查当前对象是否实现了IUpgradeableObject接口
if (this instanceof IUpgradeableObject upgradeableObject) {
IUpgradeInventory upgrades = upgradeableObject.getUpgrades();
// 确保这不是我们自己的兼容升级槽
if (upgrades != null && upgrades != this.eap$compatUpgrades) {
return upgrades;
} else {
}
} else {
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器] 获取AppliedFlux升级槽时出错", t);
}
return null;
}
@Override
public IUpgradeInventory eap$getCompatUpgrades() {
return this.eap$compatUpgrades != null ? this.eap$compatUpgrades : UpgradeInventories.empty();
}
}

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package com.extendedae_plus.mixin.ae2.helpers;
import appeng.api.upgrades.IUpgradeInventory;
import appeng.helpers.InterfaceLogic;
import appeng.helpers.InterfaceLogicHost;
import com.extendedae_plus.ae.items.ChannelCardItem;
import com.extendedae_plus.bridge.InterfaceWirelessLinkBridge;
import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.wireless.WirelessSlaveLink;
import com.extendedae_plus.wireless.endpoint.InterfaceNodeEndpointImpl;
import com.extendedae_plus.util.ExtendedAELogger;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(InterfaceLogic.class)
public abstract class InterfaceLogicChannelCardMixin implements InterfaceWirelessLinkBridge {
@Shadow(remap = false) public abstract IUpgradeInventory getUpgrades();
@Shadow(remap = false) public abstract appeng.api.networking.IGridNode getActionableNode();
@Shadow(remap = false) protected InterfaceLogicHost host;
@Shadow(remap = false) protected appeng.api.networking.IManagedGridNode mainNode;
@Unique
private WirelessSlaveLink eap$link;
@Unique
private long eap$lastChannel = -1;
@Unique
private boolean eap$clientConnected = false;
@Unique
private boolean eap$hasInitialized = false;
@Unique
private int eap$delayedInitTicks = 0;
static {
// InterfaceLogicChannelCardMixin 已加载
}
@Inject(method = "onUpgradesChanged", at = @At("TAIL"), remap = false)
private void eap$onUpgradesChangedTail(CallbackInfo ci) {
// 升级变更时重置标志并尝试初始化
eap$lastChannel = -1;
eap$hasInitialized = false;
eap$initializeChannelLink();
}
@Inject(method = "gridChanged", at = @At("TAIL"), remap = false)
private void eap$afterGridChanged(CallbackInfo ci) {
// 网格状态变化时重置标志并设置延迟初始化
eap$lastChannel = -1;
eap$hasInitialized = false;
eap$delayedInitTicks = 10; // 适当增加延迟tick等待网格完成引导
// 尝试唤醒设备确保后续还能继续tick
if (mainNode != null) {
mainNode.ifPresent((grid, node) -> {
try {
grid.getTickManager().wakeDevice(node);
} catch (Throwable ignored) {
}
});
}
}
@Inject(method = "readFromNBT", at = @At("TAIL"), remap = false)
private void eap$afterReadNBT(net.minecraft.nbt.CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
// NBT加载时重置标志
eap$lastChannel = -1;
eap$hasInitialized = false;
// 直接尝试初始化
eap$initializeChannelLink();
}
@Inject(method = "clearContent", at = @At("HEAD"), remap = false)
private void eap$onClearContent(CallbackInfo ci) {
if (eap$link != null) {
eap$link.onUnloadOrRemove();
}
}
@Unique
public void eap$initializeChannelLink() {
// 仅在服务端执行避免在渲染线程/客户端触发任何初始化路径
if (host.getBlockEntity() != null && host.getBlockEntity().getLevel() != null && host.getBlockEntity().getLevel().isClientSide) {
return;
}
// 避免重复初始化
if (eap$hasInitialized) {
return;
}
// 仅要求节点对象可用不要依赖 isActive无线连接本身会建立连接与激活节点
if (mainNode == null || mainNode.getNode() == null) {
return;
}
try {
long channel = 0L;
boolean found = false;
for (ItemStack stack : getUpgrades()) {
if (!stack.isEmpty() && stack.getItem() == ModItems.CHANNEL_CARD.get()) {
channel = ChannelCardItem.getChannel(stack);
found = true;
break;
}
}
if (!found) {
// 无频道卡断开并视为初始化完成
if (eap$link != null) {
eap$link.setFrequency(0L);
eap$link.updateStatus();
}
eap$hasInitialized = true;
// 保存一次状态
try { host.saveChanges(); } catch (Throwable ignored) {}
// 唤醒设备以刷新客户端/邻居
try {
mainNode.ifPresent((grid, node) -> {
try { grid.getTickManager().wakeDevice(node); } catch (Throwable ignored2) {}
});
} catch (Throwable ignored2) {}
return;
}
if (eap$link == null) {
var endpoint = new InterfaceNodeEndpointImpl(host, () -> this.mainNode.getNode());
eap$link = new WirelessSlaveLink(endpoint);
}
eap$link.setFrequency(channel);
eap$link.updateStatus();
try { host.saveChanges(); } catch (Throwable ignored) {}
// 唤醒设备加速后续 tick 以完成连接
try {
mainNode.ifPresent((grid, node) -> {
try { grid.getTickManager().wakeDevice(node); } catch (Throwable ignored2) {}
});
} catch (Throwable ignored2) {}
if (eap$link.isConnected()) {
eap$hasInitialized = true; // 设置初始化完成标志
} else {
// 不标记为完成允许后续tick重试
eap$hasInitialized = false;
// 设置一个短延迟窗口避免每tick刷屏
eap$delayedInitTicks = Math.max(eap$delayedInitTicks, 5);
try {
mainNode.ifPresent((grid, node) -> {
try {
grid.getTickManager().wakeDevice(node);
} catch (Throwable ignored) {
}
});
} catch (Throwable ignored) {
}
}
} catch (Exception ignored) {
}
}
@Override
public void eap$updateWirelessLink() {
if (eap$link != null) {
eap$link.updateStatus();
}
}
@Override
public boolean eap$isWirelessConnected() {
// InterfaceLogic没有isClientSide方法需要通过host判断
if (host.getBlockEntity() != null && host.getBlockEntity().getLevel() != null && host.getBlockEntity().getLevel().isClientSide) {
return eap$clientConnected;
} else {
return eap$link != null && eap$link.isConnected();
}
}
@Override
public void eap$setClientWirelessState(boolean connected) {
eap$clientConnected = connected;
}
@Override
public boolean eap$hasTickInitialized() {
return eap$hasInitialized;
}
@Override
public void eap$setTickInitialized(boolean initialized) {
eap$hasInitialized = initialized;
}
@Override
public void eap$handleDelayedInit() {
// 仅在服务端执行延迟初始化避免在渲染线程/客户端触发任何初始化路径
if (host.getBlockEntity() != null && host.getBlockEntity().getLevel() != null && host.getBlockEntity().getLevel().isClientSide) {
return;
}
// 若尚未初始化则持续尝试直到网格完成引导
if (!eap$hasInitialized) {
// 若节点对象尚未就绪则等待无需等待 isActive无线接入后会激活
if (mainNode == null || mainNode.getNode() == null) {
// 仍在引导消耗计时器
if (eap$delayedInitTicks > 0) {
eap$delayedInitTicks--;
}
if (eap$delayedInitTicks == 0) {
// 重新设定一个短延迟窗口并唤醒设备以保证后续还能继续 tick
eap$delayedInitTicks = 5;
try {
mainNode.ifPresent((grid, node) -> {
try {
grid.getTickManager().wakeDevice(node);
} catch (Throwable ignored) {
}
});
} catch (Throwable ignored) {
}
}
} else {
// 网格已引导完成执行初始化
eap$initializeChannelLink();
}
}
}
// eap$initializeChannelLink方法已在上面实现
}

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@ -0,0 +1,42 @@
package com.extendedae_plus.mixin.ae2.helpers;
import appeng.helpers.InterfaceLogic;
import com.extendedae_plus.bridge.InterfaceWirelessLinkBridge;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* 注入到 InterfaceLogic.Ticker 的每tick回调驱动无线链接状态更新与延迟初始化
*/
@Mixin(targets = "appeng.helpers.InterfaceLogic$Ticker")
public abstract class InterfaceLogicTickerMixin {
// Mixin 访问内部类的外部引用字段javac 生成名 this$0
@Shadow(remap = false)
@Final
private InterfaceLogic this$0;
@Inject(method = "tickingRequest", at = @At("HEAD"), remap = false)
private void eap$tickHead(appeng.api.networking.IGridNode node, int ticksSinceLastCall,
CallbackInfoReturnable<appeng.api.networking.ticking.TickRateModulation> cir) {
// 仅在服务端处理延迟初始化避免客户端干扰
if (node != null && node.getLevel() != null && node.getLevel().isClientSide) {
return;
}
if (this$0 instanceof InterfaceWirelessLinkBridge bridge) {
bridge.eap$handleDelayedInit();
}
}
@Inject(method = "tickingRequest", at = @At("TAIL"), remap = false)
private void eap$tickTail(appeng.api.networking.IGridNode node, int ticksSinceLastCall,
CallbackInfoReturnable<appeng.api.networking.ticking.TickRateModulation> cir) {
if (this$0 instanceof InterfaceWirelessLinkBridge bridge) {
bridge.eap$updateWirelessLink();
}
}
}

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@ -0,0 +1,86 @@
package com.extendedae_plus.mixin.ae2.helpers;
import appeng.api.networking.IManagedGridNode;
import appeng.api.upgrades.IUpgradeInventory;
import appeng.api.upgrades.UpgradeInventories;
import appeng.helpers.InterfaceLogic;
import appeng.helpers.InterfaceLogicHost;
import com.extendedae_plus.bridge.CompatUpgradeProvider;
import com.extendedae_plus.compat.UpgradeSlotCompat;
import net.neoforged.fml.ModList;
import com.extendedae_plus.util.ExtendedAELogger;
import net.minecraft.world.item.Item;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* 为ME接口增加升级槽数量
* - 没有AppliedFlux时从1个增加到2个
* - 有AppliedFlux时从2个增加到3个
*/
@Mixin(value = InterfaceLogic.class, priority = 1100, remap = false)
public abstract class InterfaceLogicUpgradesMixin implements CompatUpgradeProvider {
@Shadow(remap = false)
@Final
@Mutable
private IUpgradeInventory upgrades;
@Unique
private IUpgradeInventory eap$compatUpgrades;
/**
* 在AppliedFlux之后进一步增加升级槽数量
* mixin优先级设置为1100确保在AppliedFlux的mixin之后执行
*/
@Inject(method = "<init>(Lappeng/api/networking/IManagedGridNode;Lappeng/helpers/InterfaceLogicHost;Lnet/minecraft/world/item/Item;I)V",
at = @At("TAIL"), remap = false)
private void eap$expandUpgradesAfterAppliedFlux(IManagedGridNode gridNode, InterfaceLogicHost host, Item is, int slots, CallbackInfo ci) {
boolean hasAppliedFlux = ModList.get().isLoaded("appflux");
int currentSlots = this.upgrades.size();
int targetSlots;
if (hasAppliedFlux) {
// AppliedFlux已经将升级槽从1增加到2我们再增加1个变成3
targetSlots = 3;
} else {
// 没有AppliedFlux从原始的1增加到2
targetSlots = 2;
}
// 只有当当前槽数小于目标槽数时才需要扩展
if (currentSlots < targetSlots) {
this.upgrades = UpgradeInventories.forMachine(is, targetSlots, this::eap$onUpgradesChanged);
// 设置兼容升级槽
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
this.eap$compatUpgrades = this.upgrades;
}
}
}
@Unique
private void eap$onUpgradesChanged() {
// 调用原始的onUpgradesChanged方法
try {
// 通过反射调用原始方法因为它是protected的
var method = InterfaceLogic.class.getDeclaredMethod("onUpgradesChanged");
method.setAccessible(true);
method.invoke(this);
} catch (Exception e) {
ExtendedAELogger.LOGGER.error("[ME接口] 调用onUpgradesChanged失败", e);
}
}
@Override
public IUpgradeInventory eap$getCompatUpgrades() {
return this.eap$compatUpgrades != null ? this.eap$compatUpgrades : this.upgrades;
}
}

View File

@ -21,7 +21,7 @@ import java.util.Collections;
@Mixin(value = PatternProviderLogic.class, remap = false) @Mixin(value = PatternProviderLogic.class, remap = false)
public class PatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder { public class PatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder {
@Unique @Unique
private static final String EPP_ADV_BLOCKING_KEY = "epp_advanced_blocking"; private static final String EAP_ADV_BLOCKING_KEY = "epp_advanced_blocking";
@Unique @Unique
private boolean eap$advancedBlocking = false; private boolean eap$advancedBlocking = false;
@ -38,13 +38,13 @@ public class PatternProviderLogicAdvancedMixin implements AdvancedBlockingHolder
@Inject(method = "writeToNBT", at = @At("TAIL")) @Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeAdvancedToNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) { private void eap$writeAdvancedToNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
tag.putBoolean(EPP_ADV_BLOCKING_KEY, this.eap$advancedBlocking); tag.putBoolean(EAP_ADV_BLOCKING_KEY, this.eap$advancedBlocking);
} }
@Inject(method = "readFromNBT", at = @At("TAIL")) @Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readAdvancedFromNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) { private void eap$readAdvancedFromNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
if (tag.contains(EPP_ADV_BLOCKING_KEY)) { if (tag.contains(EAP_ADV_BLOCKING_KEY)) {
this.eap$advancedBlocking = tag.getBoolean(EPP_ADV_BLOCKING_KEY); this.eap$advancedBlocking = tag.getBoolean(EAP_ADV_BLOCKING_KEY);
} }
} }

View File

@ -17,7 +17,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = PatternProviderLogic.class, remap = false) @Mixin(value = PatternProviderLogic.class, remap = false)
public class PatternProviderLogicDoublingMixin implements SmartDoublingHolder { public class PatternProviderLogicDoublingMixin implements SmartDoublingHolder {
@Unique @Unique
private static final String EPP_SMART_DOUBLING_KEY = "epp_smart_doubling"; private static final String EAP_SMART_DOUBLING_KEY = "epp_smart_doubling";
@Unique @Unique
private boolean eap$smartDoubling = false; private boolean eap$smartDoubling = false;
@ -46,13 +46,13 @@ public class PatternProviderLogicDoublingMixin implements SmartDoublingHolder {
@Inject(method = "writeToNBT", at = @At("TAIL")) @Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$writeSmartDoublingToNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) { private void eap$writeSmartDoublingToNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
tag.putBoolean(EPP_SMART_DOUBLING_KEY, this.eap$smartDoubling); tag.putBoolean(EAP_SMART_DOUBLING_KEY, this.eap$smartDoubling);
} }
@Inject(method = "readFromNBT", at = @At("TAIL")) @Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$readSmartDoublingFromNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) { private void eap$readSmartDoublingFromNbt(CompoundTag tag, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
if (tag.contains(EPP_SMART_DOUBLING_KEY)) { if (tag.contains(EAP_SMART_DOUBLING_KEY)) {
this.eap$smartDoubling = tag.getBoolean(EPP_SMART_DOUBLING_KEY); this.eap$smartDoubling = tag.getBoolean(EAP_SMART_DOUBLING_KEY);
} }
} }

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@ -0,0 +1,264 @@
package com.extendedae_plus.mixin.ae2.helpers;
import appeng.api.networking.IManagedGridNode;
import appeng.api.upgrades.IUpgradeInventory;
import appeng.api.upgrades.IUpgradeableObject;
import appeng.api.upgrades.UpgradeInventories;
import appeng.helpers.patternprovider.PatternProviderLogic;
import appeng.helpers.patternprovider.PatternProviderLogicHost;
import com.extendedae_plus.util.ExtendedAELogger;
import net.minecraft.core.HolderLookup;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.item.ItemStack;
import net.neoforged.fml.ModList;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.lang.reflect.Method;
import java.lang.reflect.Field;
import java.util.List;
/**
* 为样板供应器添加升级槽支持
* - 没有 AppliedFlux 添加 1 个升级槽
* - AppliedFlux 在其基础上再增加 1 总共 2
*
* 优先级 1100 确保在 AppliedFlux (默认优先级 1000) 之后执行
*/
@Mixin(value = PatternProviderLogic.class, priority = 1100, remap = false)
public abstract class PatternProviderLogicUpgradesMixin {
@Final
@Shadow
private PatternProviderLogicHost host;
@Final
@Shadow
private IManagedGridNode mainNode;
@Unique
private IUpgradeInventory eap$upgrades = UpgradeInventories.empty();
@Unique
private boolean eap$hasAppliedFlux = false;
@Unique
private boolean eap$upgradesInitialized = false;
@Inject(method = "<init>(Lappeng/api/networking/IManagedGridNode;Lappeng/helpers/patternprovider/PatternProviderLogicHost;I)V",
at = @At("TAIL"))
private void eap$initUpgrades(IManagedGridNode mainNode, PatternProviderLogicHost host, int patternInventorySize, CallbackInfo ci) {
try {
// 检测是否安装了 AppliedFlux
this.eap$hasAppliedFlux = ModList.get().isLoaded("appflux");
if (eap$hasAppliedFlux) {
// AppliedFlux 已安装尝试获取并扩展其升级槽
eap$extendAppliedFluxUpgrades();
} // 未安装 AppliedFlux 的情况由 CompatMixin 负责创建兼容升级槽
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器][升级槽] 初始化失败", t);
}
}
@Unique
private void eap$extendAppliedFluxUpgrades() {
try {
// 通过反射直接读取 AppliedFlux Mixin 注入的字段af_upgrades
IUpgradeInventory existingUpgrades = null;
try {
Field f = this.getClass().getDeclaredField("af_upgrades");
f.setAccessible(true);
existingUpgrades = (IUpgradeInventory) f.get(this);
} catch (Throwable t) {
}
if (existingUpgrades != null && existingUpgrades != UpgradeInventories.empty()) {
// AppliedFlux 已经创建了升级槽
int currentSlots = existingUpgrades.size();
int targetSlots = 2; // AppliedFlux 1个 + 我们 1个 = 2个
if (currentSlots < targetSlots) {
// 需要扩展升级槽
// 先保存现有物品
ItemStack[] savedItems = new ItemStack[currentSlots];
for (int i = 0; i < currentSlots; i++) {
savedItems[i] = existingUpgrades.getStackInSlot(i).copy();
}
// 创建新的升级槽更多槽位
this.eap$upgrades = UpgradeInventories.forMachine(
host.getTerminalIcon().getItem(),
targetSlots,
this::eap$onUpgradesChanged
);
// 恢复原有物品
for (int i = 0; i < savedItems.length; i++) {
this.eap$upgrades.setItemDirect(i, savedItems[i]);
}
// AF 的字段指向我们新的升级槽保持其服务与 NBT 钩子一致
try {
Field f = this.getClass().getDeclaredField("af_upgrades");
f.setAccessible(true);
f.set(this, this.eap$upgrades);
} catch (Throwable t) {
}
this.eap$upgradesInitialized = true;
} else {
// AppliedFlux 或其他模组已经提供了足够的槽位
this.eap$upgrades = existingUpgrades;
this.eap$upgradesInitialized = true;
}
} else {
// AppliedFlux 还没初始化升级槽或者出了问题我们创建默认的
this.eap$upgrades = UpgradeInventories.forMachine(
host.getTerminalIcon().getItem(),
2,
this::eap$onUpgradesChanged
);
// 同步 AF 字段
try {
Field f = this.getClass().getDeclaredField("af_upgrades");
f.setAccessible(true);
f.set(this, this.eap$upgrades);
} catch (Throwable t) {
}
this.eap$upgradesInitialized = true;
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器][升级槽] 扩展 AppliedFlux 升级槽失败", t);
// 失败时创建默认数量
this.eap$upgrades = UpgradeInventories.forMachine(
host.getTerminalIcon().getItem(),
2,
this::eap$onUpgradesChanged
);
// 同步 AF 字段最佳努力
try {
Field f = this.getClass().getDeclaredField("af_upgrades");
f.setAccessible(true);
f.set(this, this.eap$upgrades);
} catch (Throwable ignored) {}
this.eap$upgradesInitialized = true;
}
}
@Unique
private void eap$onUpgradesChanged() {
try {
this.host.saveChanges();
// 如果 AppliedFlux 安装了也调用其原始的 onUpgradesChanged 方法
if (eap$hasAppliedFlux) {
try {
Method afMethod = this.getClass().getDeclaredMethod("af_onUpgradesChanged");
afMethod.setAccessible(true);
afMethod.invoke(this);
} catch (NoSuchMethodException e) {
// AppliedFlux 的方法不存在这是正常的
} catch (Throwable t) {
}
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器][升级槽] onUpgradesChanged 处理失败", t);
}
}
@Inject(method = "writeToNBT", at = @At("TAIL"))
private void eap$saveUpgrades(CompoundTag tag, HolderLookup.Provider registries, CallbackInfo ci) {
try {
// 已安装 AF 时交由 AF mixin 处理避免重复写入
if (eap$hasAppliedFlux) {
return;
}
if (eap$upgradesInitialized && this.eap$upgrades != null && this.eap$upgrades != UpgradeInventories.empty()) {
// 根据是否有 AppliedFlux 使用不同的 NBT
if (eap$hasAppliedFlux) {
// AppliedFlux 使用 "upgrades" 我们使用 "eap_upgrades" 避免冲突
this.eap$upgrades.writeToNBT(tag, "eap_upgrades", registries);
} else {
// 没有 AppliedFlux使用标准键
this.eap$upgrades.writeToNBT(tag, "upgrades", registries);
}
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器][升级槽] 保存升级槽失败", t);
}
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$loadUpgrades(CompoundTag tag, HolderLookup.Provider registries, CallbackInfo ci) {
try {
// 重新检测 AppliedFlux 状态可能在世界加载时状态有变化
this.eap$hasAppliedFlux = ModList.get().isLoaded("appflux");
if (!eap$upgradesInitialized) {
// 如果还没初始化先初始化
if (eap$hasAppliedFlux) {
eap$extendAppliedFluxUpgrades();
} else {
this.eap$upgrades = UpgradeInventories.forMachine(
host.getTerminalIcon().getItem(),
1,
this::eap$onUpgradesChanged
);
this.eap$upgradesInitialized = true;
}
}
// 已安装 AF AF 自行从 "upgrades" 读取我们只处理无 AF 情况
if (!eap$hasAppliedFlux && this.eap$upgrades != null && this.eap$upgrades != UpgradeInventories.empty()) {
if (tag.contains("upgrades")) {
this.eap$upgrades.readFromNBT(tag, "upgrades", registries);
}
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器][升级槽] 加载升级槽失败", t);
}
}
@Inject(method = "addDrops", at = @At("TAIL"))
private void eap$dropUpgrades(List<ItemStack> drops, CallbackInfo ci) {
try {
// AF 已安装时交由其自身处理掉落
if (eap$hasAppliedFlux) {
return;
}
if (eap$upgradesInitialized && this.eap$upgrades != null) {
for (var is : this.eap$upgrades) {
if (!is.isEmpty()) {
drops.add(is);
}
}
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器][升级槽] 添加掉落失败", t);
}
}
@Inject(method = "clearContent", at = @At("TAIL"))
private void eap$clearUpgrades(CallbackInfo ci) {
try {
// AF 已安装时交由其自身处理清理
if (eap$hasAppliedFlux) {
return;
}
if (eap$upgradesInitialized && this.eap$upgrades != null) {
this.eap$upgrades.clear();
}
} catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[样板供应器][升级槽] 清空升级槽失败", t);
}
}
}

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@ -0,0 +1,49 @@
package com.extendedae_plus.mixin.ae2.helpers.patternprovider;
import appeng.helpers.patternprovider.PatternProviderLogic;
import com.extendedae_plus.bridge.InterfaceWirelessLinkBridge;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* 注入到 PatternProviderLogic.Ticker 的每tick回调驱动无线链接状态更新与延迟初始化
*/
@Mixin(targets = "appeng.helpers.patternprovider.PatternProviderLogic$Ticker", remap = false)
public abstract class PatternProviderLogicTickerMixin {
// 访问内部类的外部引用字段javac 生成名 this$0
@Shadow(remap = false)
@Final
private PatternProviderLogic this$0;
@Inject(method = "tickingRequest", at = @At("HEAD"))
private void eap$tickHead(appeng.api.networking.IGridNode node, int ticksSinceLastCall,
CallbackInfoReturnable<appeng.api.networking.ticking.TickRateModulation> cir) {
// 仅在服务端处理延迟初始化
if (node != null && node.getLevel() != null && node.getLevel().isClientSide) {
return;
}
if (this$0 instanceof InterfaceWirelessLinkBridge bridge) {
bridge.eap$handleDelayedInit();
}
}
@Inject(method = "tickingRequest", at = @At("TAIL"), cancellable = true)
private void eap$tickTail(appeng.api.networking.IGridNode node, int ticksSinceLastCall,
CallbackInfoReturnable<appeng.api.networking.ticking.TickRateModulation> cir) {
// 仅在服务端设置慢速 tick
if (node != null && node.getLevel() != null && node.getLevel().isClientSide) {
return;
}
if (this$0 instanceof InterfaceWirelessLinkBridge bridge) {
bridge.eap$updateWirelessLink();
if (bridge.eap$shouldKeepTicking()) {
cir.setReturnValue(appeng.api.networking.ticking.TickRateModulation.SLOWER);
}
}
}
}

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@ -0,0 +1,33 @@
package com.extendedae_plus.mixin.ae2.menu;
import appeng.menu.AEBaseMenu;
import appeng.menu.SlotSemantics;
import appeng.menu.implementations.PatternProviderMenu;
import appeng.api.upgrades.IUpgradeInventory;
import com.extendedae_plus.util.ExtendedAELogger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* 去重样板供应器升级槽的菜单注入
* - 多个模组AppliedFluxexpandedae等都会在 PatternProviderMenu 的构造中调用 setupUpgrades
* 导致同一套升级槽 UI 被重复添加渲染为四个
* - 拦截 AEBaseMenu.setupUpgrades在目标菜单为 PatternProviderMenu 且已存在升级槽时取消后续注入
*/
@Mixin(value = AEBaseMenu.class, priority = 2000, remap = false)
public abstract class AEBaseMenuUpgradesDedupMixin {
@Inject(method = "setupUpgrades(Lappeng/api/upgrades/IUpgradeInventory;)V", at = @At("HEAD"), cancellable = true)
private void eap$dedupPatternProviderUpgradeSlots(IUpgradeInventory upgrades, CallbackInfo ci) {
// 仅对样板供应器菜单去重避免影响其他菜单
if (((Object) this) instanceof PatternProviderMenu) {
var self = (AEBaseMenu) (Object) this;
var existing = self.getSlots(SlotSemantics.UPGRADE);
if (existing != null && !existing.isEmpty()) {
ci.cancel();
}
}
}
}

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@ -6,6 +6,7 @@ import appeng.menu.me.crafting.CraftingPlanSummary;
import appeng.menu.me.crafting.CraftingPlanSummaryEntry; import appeng.menu.me.crafting.CraftingPlanSummaryEntry;
import com.extendedae_plus.integration.RecipeViewer.RecipeViewerHelper; import com.extendedae_plus.integration.RecipeViewer.RecipeViewerHelper;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.screens.Screen;
import net.neoforged.fml.ModList;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;

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@ -0,0 +1,44 @@
package com.extendedae_plus.mixin.ae2.menu;
import appeng.helpers.InterfaceLogicHost;
import appeng.menu.AEBaseMenu;
import appeng.menu.ToolboxMenu;
import appeng.menu.implementations.InterfaceMenu;
import com.extendedae_plus.bridge.IUpgradableMenu;
import com.extendedae_plus.compat.UpgradeSlotCompat;
import com.extendedae_plus.bridge.CompatUpgradeProvider;
import com.extendedae_plus.util.ExtendedAELogger;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.MenuType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* 为ME接口菜单添加升级槽支持确保与AppliedFlux的兼容性
*/
@Mixin(value = InterfaceMenu.class, priority = 900, remap = false)
public abstract class InterfaceMenuUpgradesMixin extends AEBaseMenu implements IUpgradableMenu {
@Unique
private ToolboxMenu eap$toolbox;
@Inject(method = "<init>(Lnet/minecraft/world/inventory/MenuType;ILnet/minecraft/world/entity/player/Inventory;Lappeng/helpers/InterfaceLogicHost;)V",
at = @At("TAIL"))
private void eap$initUpgrades(MenuType<?> menuType, int id, Inventory playerInventory, InterfaceLogicHost host, CallbackInfo ci) {
this.eap$toolbox = new ToolboxMenu(this);
// InterfaceMenu已经继承自UpgradeableMenu会自动处理升级槽
}
@Override
public ToolboxMenu eap$getToolbox() {
return this.eap$toolbox;
}
public InterfaceMenuUpgradesMixin(MenuType<?> menuType, int id, Inventory playerInventory, Object host) {
super(menuType, id, playerInventory, host);
}
}

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@ -0,0 +1,52 @@
package com.extendedae_plus.mixin.ae2.menu;
import appeng.helpers.patternprovider.PatternProviderLogic;
import appeng.helpers.patternprovider.PatternProviderLogicHost;
import appeng.menu.AEBaseMenu;
import appeng.menu.ToolboxMenu;
import appeng.menu.implementations.PatternProviderMenu;
import com.extendedae_plus.bridge.IUpgradableMenu;
import com.extendedae_plus.compat.UpgradeSlotCompat;
import com.extendedae_plus.bridge.CompatUpgradeProvider;
import appeng.api.upgrades.IUpgradeInventory;
import appeng.api.upgrades.IUpgradeableObject;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.MenuType;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.extendedae_plus.util.ExtendedAELogger;
@Mixin(value = PatternProviderMenu.class, priority = 2000, remap = false)
public abstract class PatternProviderMenuUpgradesMixin extends AEBaseMenu implements IUpgradableMenu {
@Final
@Shadow protected PatternProviderLogic logic;
@Unique
private ToolboxMenu eap$toolbox;
@Inject(method = "<init>(Lnet/minecraft/world/inventory/MenuType;ILnet/minecraft/world/entity/player/Inventory;Lappeng/helpers/patternprovider/PatternProviderLogicHost;)V",
at = @At("TAIL"))
private void eap$initUpgrades(MenuType<?> menuType, int id, Inventory playerInventory, PatternProviderLogicHost host, CallbackInfo ci) {
this.eap$toolbox = new ToolboxMenu(this);
// 当未安装 AppliedFlux 我们负责注入升级槽安装了 AF 则由 AF 的菜单 Mixin 负责避免重复渲染
if (UpgradeSlotCompat.shouldEnableUpgradeSlots()) {
this.setupUpgrades(((CompatUpgradeProvider) this.logic).eap$getCompatUpgrades());
} else {
}
}
@Override
public ToolboxMenu eap$getToolbox() {
return this.eap$toolbox;
}
public PatternProviderMenuUpgradesMixin(MenuType<?> menuType, int id, Inventory playerInventory, Object host) {
super(menuType, id, playerInventory, host);
}
}

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@ -0,0 +1,141 @@
package com.extendedae_plus.mixin.ae2.parts.automation;
import appeng.api.networking.security.IActionHost;
import appeng.api.upgrades.IUpgradeInventory;
import appeng.api.upgrades.IUpgradeableObject;
import appeng.helpers.InterfaceLogicHost;
import appeng.parts.automation.IOBusPart;
import net.minecraft.nbt.CompoundTag;
import com.extendedae_plus.util.ExtendedAELogger;
import com.extendedae_plus.ae.items.ChannelCardItem;
import com.extendedae_plus.bridge.InterfaceWirelessLinkBridge;
import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.wireless.WirelessSlaveLink;
import com.extendedae_plus.wireless.endpoint.GenericNodeEndpointImpl;
import net.minecraft.network.FriendlyByteBuf;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* AE2 I/O 总线注入频道卡联动在升级变更时读取频道并更新无线链接
*/
@Mixin(value = IOBusPart.class, remap = false)
public abstract class IOBusPartChannelCardMixin implements InterfaceWirelessLinkBridge, IUpgradeableObject {
@Unique
private WirelessSlaveLink eap$link;
@Unique
private long eap$lastChannel = -1;
@Unique
private boolean eap$clientConnected = false;
@Unique
private boolean eap$hasTickInitialized = false;
@Inject(method = "upgradesChanged", at = @At("TAIL"))
private void eap$onUpgradesChanged(CallbackInfo ci) {
// 只在服务端初始化频道链接
if (!((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
eap$initializeChannelLink();
}
}
@Inject(method = "tickingRequest", at = @At("HEAD"))
private void eap$beforeTick(appeng.api.networking.IGridNode node, int ticksSinceLastCall, org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable<appeng.api.networking.ticking.TickRateModulation> cir) {
// 在第一次tick时初始化频道链接此时网格节点已经在线
if (!eap$hasTickInitialized && !((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
eap$hasTickInitialized = true;
eap$initializeChannelLink();
}
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$afterReadFromNBT(CompoundTag extra, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
// 从NBT加载时重置频道缓存和tick初始化标志
if (!((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
eap$lastChannel = -1;
eap$hasTickInitialized = false; // 重置标志允许再次初始化
}
}
@Unique
public void eap$initializeChannelLink() {
// 防止重复调用
if (((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
return;
}
try {
IUpgradeInventory inv = this.getUpgrades();
long channel = 0L;
boolean found = false;
for (var stack : inv) {
if (!stack.isEmpty() && stack.getItem() == ModItems.CHANNEL_CARD.get()) {
channel = ChannelCardItem.getChannel(stack);
found = true;
break;
}
}
// 频道没有变化则跳过
if (eap$lastChannel == channel) {
return;
}
eap$lastChannel = channel;
if (!found) {
// 无频道卡则断开
if (eap$link != null) {
eap$link.setFrequency(0L);
eap$link.updateStatus();
// 立即通知客户端状态变化断开连接无需延迟
((appeng.parts.AEBasePart)(Object)this).getHost().markForUpdate();
}
return;
}
if (eap$link == null) {
var endpoint = new GenericNodeEndpointImpl(
() -> ((appeng.parts.AEBasePart)(Object)this).getHost().getBlockEntity(),
() -> ((IActionHost)(Object)this).getActionableNode()
);
eap$link = new WirelessSlaveLink(endpoint);
}
eap$link.setFrequency(channel);
eap$link.updateStatus();
// 通知客户端状态变化
((appeng.parts.AEBasePart)(Object)this).getHost().markForUpdate();
} catch (Exception e) {
ExtendedAELogger.LOGGER.error("[服务端] IOBus 初始化频道链接失败", e);
}
}
@Override
public void eap$updateWirelessLink() {
if (eap$link != null) {
eap$link.updateStatus();
}
}
@Override
public boolean eap$isWirelessConnected() {
if (((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
return eap$clientConnected;
} else {
return eap$link != null && eap$link.isConnected();
}
}
@Override
public void eap$setClientWirelessState(boolean connected) {
eap$clientConnected = connected;
}
}

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@ -0,0 +1,137 @@
package com.extendedae_plus.mixin.ae2.parts.storagebus;
import appeng.api.networking.IGridNodeListener;
import appeng.api.networking.security.IActionHost;
import appeng.api.upgrades.IUpgradeInventory;
import appeng.api.upgrades.IUpgradeableObject;
import appeng.parts.storagebus.StorageBusPart;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import com.extendedae_plus.util.ExtendedAELogger;
import com.extendedae_plus.ae.items.ChannelCardItem;
import com.extendedae_plus.bridge.InterfaceWirelessLinkBridge;
import com.extendedae_plus.init.ModItems;
import com.extendedae_plus.wireless.WirelessSlaveLink;
import com.extendedae_plus.wireless.endpoint.GenericNodeEndpointImpl;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* AE2 的存储总线注入频道卡联动在升级变更时读取频道并更新无线链接
*/
@Mixin(value = StorageBusPart.class, remap = false)
public abstract class StorageBusPartChannelCardMixin implements InterfaceWirelessLinkBridge, IUpgradeableObject {
@Unique
private WirelessSlaveLink eap$link;
@Unique
private long eap$lastChannel = -1;
@Unique
private boolean eap$clientConnected = false;
@Inject(method = "upgradesChanged", at = @At("TAIL"))
private void eap$onUpgradesChanged(CallbackInfo ci) {
// 只在服务端初始化频道链接
if (!((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
eap$initializeChannelLink();
}
}
@Inject(method = "onMainNodeStateChanged", at = @At("TAIL"))
private void eap$onMainNodeStateChanged(IGridNodeListener.State reason, CallbackInfo ci) {
// 在节点状态变化时包括加载后的GRID_BOOT重新初始化频道链接
if (reason == IGridNodeListener.State.GRID_BOOT && !((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
eap$initializeChannelLink();
}
}
@Inject(method = "readFromNBT", at = @At("TAIL"))
private void eap$afterReadFromNBT(CompoundTag extra, net.minecraft.core.HolderLookup.Provider registries, CallbackInfo ci) {
// 从NBT加载后也重新初始化频道链接只在服务端
if (!((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
// 从NBT加载时重置频道缓存强制重新初始化
eap$lastChannel = -1;
eap$initializeChannelLink();
}
}
@Unique
public void eap$initializeChannelLink() {
// 防止重复调用
if (((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
return;
}
try {
IUpgradeInventory inv = this.getUpgrades();
long channel = 0L;
boolean found = false;
for (var stack : inv) {
if (!stack.isEmpty() && stack.getItem() == ModItems.CHANNEL_CARD.get()) {
channel = ChannelCardItem.getChannel(stack);
found = true;
break;
}
}
// 频道没有变化则跳过
if (eap$lastChannel == channel) {
return;
}
eap$lastChannel = channel;
if (!found) {
if (eap$link != null) {
eap$link.setFrequency(0L);
eap$link.updateStatus();
// 通知客户端状态变化
((appeng.parts.AEBasePart)(Object)this).getHost().markForUpdate();
}
return;
}
if (eap$link == null) {
var endpoint = new GenericNodeEndpointImpl(
() -> ((appeng.parts.AEBasePart)(Object)this).getHost().getBlockEntity(),
() -> ((IActionHost)(Object)this).getActionableNode()
);
eap$link = new WirelessSlaveLink(endpoint);
}
eap$link.setFrequency(channel);
eap$link.updateStatus();
// 通知客户端状态变化
((appeng.parts.AEBasePart)(Object)this).getHost().markForUpdate();
} catch (Exception e) {
ExtendedAELogger.LOGGER.error("[服务端] StorageBus 初始化频道链接失败", e);
}
}
@Override
public void eap$updateWirelessLink() {
if (eap$link != null) {
eap$link.updateStatus();
}
}
@Override
public boolean eap$isWirelessConnected() {
if (((appeng.parts.AEBasePart)(Object)this).isClientSide()) {
return eap$clientConnected;
} else {
return eap$link != null && eap$link.isConnected();
}
}
@Override
public void eap$setClientWirelessState(boolean connected) {
eap$clientConnected = connected;
}
}

View File

@ -339,7 +339,7 @@ public abstract class GuiExPatternProviderMixin extends PatternProviderScreen<Co
// 定位到 GUI 右缘外侧一点使用绝对屏幕坐标 // 定位到 GUI 右缘外侧一点使用绝对屏幕坐标
int bx = this.leftPos + this.imageWidth + 1; // 向右平移 1px 到面板外侧 int bx = this.leftPos + this.imageWidth + 1; // 向右平移 1px 到面板外侧
int by = this.topPos + 20; int by = this.topPos + 50;
int spacing = 22; int spacing = 22;
// 翻页按钮交由左侧工具栏布局无需手动定位 // 翻页按钮交由左侧工具栏布局无需手动定位
if (this.divideBy2Button != null) { if (this.divideBy2Button != null) {

View File

@ -80,9 +80,6 @@ public class ScalePatternsC2SPacket implements CustomPacketPayload {
factor, result.getTotalPatterns(), result.getScaledPatterns(), result.getFailedPatterns()); factor, result.getTotalPatterns(), result.getScaledPatterns(), result.getFailedPatterns());
player.displayClientMessage(net.minecraft.network.chat.Component.literal("[EAP] " + summary), true); player.displayClientMessage(net.minecraft.network.chat.Component.literal("[EAP] " + summary), true);
for (String err : result.getErrors()) {
ExtendedAELogger.LOGGER.debug("[EAP] scale error: {}", err);
}
} catch (Throwable t) { } catch (Throwable t) {
ExtendedAELogger.LOGGER.error("[EAP] Handle ScalePatternsC2SPacket failed", t); ExtendedAELogger.LOGGER.error("[EAP] Handle ScalePatternsC2SPacket failed", t);
} }

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@ -5,6 +5,7 @@ import appeng.api.config.YesNo;
import appeng.menu.implementations.PatternProviderMenu; import appeng.menu.implementations.PatternProviderMenu;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.api.AdvancedBlockingHolder; import com.extendedae_plus.api.AdvancedBlockingHolder;
import com.extendedae_plus.mixin.advancedae.accessor.AdvPatternProviderMenuAdvancedAccessor;
import com.extendedae_plus.mixin.ae2.accessor.PatternProviderMenuAdvancedAccessor; import com.extendedae_plus.mixin.ae2.accessor.PatternProviderMenuAdvancedAccessor;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.codec.StreamCodec;
@ -12,6 +13,7 @@ import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.server.level.ServerPlayer;
import net.neoforged.neoforge.network.handling.IPayloadContext; import net.neoforged.neoforge.network.handling.IPayloadContext;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
/** /**
* C2S切换高级阻挡模式 * C2S切换高级阻挡模式
@ -36,16 +38,31 @@ public class ToggleAdvancedBlockingC2SPacket implements CustomPacketPayload {
public static void handle(final ToggleAdvancedBlockingC2SPacket msg, final IPayloadContext ctx) { public static void handle(final ToggleAdvancedBlockingC2SPacket msg, final IPayloadContext ctx) {
ctx.enqueueWork(() -> { ctx.enqueueWork(() -> {
if (!(ctx.player() instanceof ServerPlayer player)) return; if (!(ctx.player() instanceof ServerPlayer player)) return;
if (!(player.containerMenu instanceof PatternProviderMenu menu)) return; var containerMenu = player.containerMenu;
if (containerMenu instanceof PatternProviderMenu menu) {
var accessor = (PatternProviderMenuAdvancedAccessor) menu; var accessor = (PatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic(); var logic = accessor.eap$logic();
if (logic instanceof AdvancedBlockingHolder holder) { if (logic instanceof AdvancedBlockingHolder holder) {
boolean next = !holder.eap$getAdvancedBlocking(); boolean current = holder.eap$getAdvancedBlocking();
holder.eap$setAdvancedBlocking(next); boolean next = !current;
// 自动开启原版阻挡 holder.eap$setAdvancedBlocking(next);
logic.getConfigManager().putSetting(Settings.BLOCKING_MODE, YesNo.YES); // 自动开启原版阻挡
logic.saveChanges(); logic.getConfigManager().putSetting(Settings.BLOCKING_MODE, YesNo.YES);
// 保存并触发 AE2 的菜单 @GuiSync 广播到所有观看该菜单的玩家
logic.saveChanges();
}
}else if (containerMenu instanceof AdvPatternProviderMenu menu){
var accessor = (AdvPatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof AdvancedBlockingHolder holder) {
boolean current = holder.eap$getAdvancedBlocking();
boolean next = !current;
holder.eap$setAdvancedBlocking(next);
// 自动开启原版阻挡
logic.getConfigManager().putSetting(Settings.BLOCKING_MODE, YesNo.YES);
// 保存并触发 AE2 的菜单 @GuiSync 广播到所有观看该菜单的玩家
logic.saveChanges();
}
} }
}); });
} }

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@ -0,0 +1,50 @@
package com.extendedae_plus.network;
import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.ae.menu.EntitySpeedTickerMenu;
import com.extendedae_plus.ae.parts.EntitySpeedTickerPart;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.neoforged.neoforge.network.handling.IPayloadContext;
/**
* C2S: Toggle the accelerateEnabled flag on the EntitySpeedTickerPart bound to the open menu.
*/
public class ToggleEntityTickerC2SPacket implements CustomPacketPayload {
public static final CustomPacketPayload.Type<ToggleEntityTickerC2SPacket> TYPE = new CustomPacketPayload.Type<>(
ResourceLocation.fromNamespaceAndPath(ExtendedAEPlus.MODID, "toggle_entity_ticker"));
public static final ToggleEntityTickerC2SPacket INSTANCE = new ToggleEntityTickerC2SPacket();
public static final StreamCodec<FriendlyByteBuf, ToggleEntityTickerC2SPacket> STREAM_CODEC =
StreamCodec.unit(INSTANCE);
private ToggleEntityTickerC2SPacket() {}
@Override
public CustomPacketPayload.Type<? extends CustomPacketPayload> type() {
return TYPE;
}
public static void handle(final ToggleEntityTickerC2SPacket msg, final IPayloadContext ctx) {
ctx.enqueueWork(() -> {
if (!(ctx.player() instanceof ServerPlayer player)) return;
if (!(player.containerMenu instanceof EntitySpeedTickerMenu menu)) return;
EntitySpeedTickerPart part = menu.getHost();
if (part == null) return;
// 切换部件上的状态并把新状态同步到菜单字段随后广播以通知客户端
boolean current = part.getAccelerateEnabled();
boolean next = !current;
part.setAccelerateEnabled(next);
// 确保菜单上的字段也被更新这样 @GuiSync 会把状态发回客户端
menu.setAccelerateEnabled(next);
menu.broadcastChanges();
});
}
}

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@ -3,6 +3,7 @@ package com.extendedae_plus.network;
import appeng.menu.implementations.PatternProviderMenu; import appeng.menu.implementations.PatternProviderMenu;
import com.extendedae_plus.ExtendedAEPlus; import com.extendedae_plus.ExtendedAEPlus;
import com.extendedae_plus.api.SmartDoublingHolder; import com.extendedae_plus.api.SmartDoublingHolder;
import com.extendedae_plus.mixin.advancedae.accessor.AdvPatternProviderMenuAdvancedAccessor;
import com.extendedae_plus.mixin.ae2.accessor.PatternProviderMenuAdvancedAccessor; import com.extendedae_plus.mixin.ae2.accessor.PatternProviderMenuAdvancedAccessor;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.codec.StreamCodec;
@ -10,6 +11,7 @@ import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.server.level.ServerPlayer;
import net.neoforged.neoforge.network.handling.IPayloadContext; import net.neoforged.neoforge.network.handling.IPayloadContext;
import net.pedroksl.advanced_ae.gui.advpatternprovider.AdvPatternProviderMenu;
/** /**
* C2S切换智能翻倍启用状态 * C2S切换智能翻倍启用状态
@ -34,14 +36,25 @@ public class ToggleSmartDoublingC2SPacket implements CustomPacketPayload {
public static void handle(final ToggleSmartDoublingC2SPacket msg, final IPayloadContext ctx) { public static void handle(final ToggleSmartDoublingC2SPacket msg, final IPayloadContext ctx) {
ctx.enqueueWork(() -> { ctx.enqueueWork(() -> {
if (!(ctx.player() instanceof ServerPlayer player)) return; if (!(ctx.player() instanceof ServerPlayer player)) return;
if (!(player.containerMenu instanceof PatternProviderMenu menu)) return; var containerMenu = player.containerMenu;
if (containerMenu instanceof PatternProviderMenu menu) {
var accessor = (PatternProviderMenuAdvancedAccessor) menu; var accessor = (PatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic(); var logic = accessor.eap$logic();
if (logic instanceof SmartDoublingHolder holder) { if (logic instanceof SmartDoublingHolder holder) {
boolean next = !holder.eap$getSmartDoubling(); boolean current = holder.eap$getSmartDoubling();
holder.eap$setSmartDoubling(next); boolean next = !current;
logic.saveChanges(); holder.eap$setSmartDoubling(next);
logic.saveChanges();
}
}else if (containerMenu instanceof AdvPatternProviderMenu menu){
var accessor = (AdvPatternProviderMenuAdvancedAccessor) menu;
var logic = accessor.eap$logic();
if (logic instanceof SmartDoublingHolder holder) {
boolean current = holder.eap$getSmartDoubling();
boolean next = !current;
holder.eap$setSmartDoubling(next);
logic.saveChanges();
}
} }
}); });
} }

View File

@ -540,7 +540,7 @@ public class ExtendedAEPatternUploadUtil {
var tiles = grid.getMachines(com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixPattern.class); var tiles = grid.getMachines(com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixPattern.class);
int idx = 0; int idx = 0;
for (com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixPattern tile : tiles) { for (com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixPattern tile : tiles) {
if (tile != null && tile.isFormed() && tile.getMainNode().isActive()) { if (tile != null && tile.isFormed() && tile.getMainNode().isActive() && clusterHasSingleUploadCore(tile)) {
var inv = tile.getExposedInventory(); var inv = tile.getExposedInventory();
if (inv != null) { if (inv != null) {
result.add(inv); result.add(inv);
@ -1206,4 +1206,26 @@ public class ExtendedAEPatternUploadUtil {
} }
return false; return false;
} }
/**
* 判断给定矩阵集群中是否存在"装配矩阵上传核心"
* 要求至少存在 1 个即可不限制数量
* 传入任意属于该集群的 Tile Pattern/Crafter/Frame
*/
private static boolean clusterHasSingleUploadCore(com.glodblock.github.extendedae.common.tileentities.matrix.TileAssemblerMatrixBase any) {
try {
if (any == null || any.getCluster() == null) return false;
int cores = 0;
var it = any.getCluster().getBlockEntities();
while (it.hasNext()) {
var te = it.next();
if (te instanceof com.extendedae_plus.content.matrix.UploadCoreBlockEntity) {
cores++;
}
}
return cores >= 1; // 至少一个即可
} catch (Throwable t) {
return false;
}
}
} }

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@ -0,0 +1,41 @@
package com.extendedae_plus.util;
import appeng.api.config.Actionable;
import appeng.api.networking.energy.IEnergyService;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.MEStorage;
import appeng.api.storage.StorageHelper;
import com.glodblock.github.appflux.common.me.key.FluxKey;
import com.glodblock.github.appflux.common.me.key.type.EnergyType;
public class FluxEnergyHelper {
/**
* 尝试从 ME 存储提取 FE 能量
* @param energyService AE2 能量服务
* @param storage ME 存储
* @param feRequired 所需 FE
* @param source 操作来源
* @return 提取的 FE
*/
public static long extractFE(
IEnergyService energyService,
MEStorage storage,
long feRequired,
IActionSource source
) {
FluxKey feKey = FluxKey.of(EnergyType.FE);
// 模拟提取 FE
long feExtracted = StorageHelper.poweredExtraction(
energyService, storage, feKey, feRequired, source, Actionable.SIMULATE
);
// 执行实际提取
if (feExtracted >= feRequired) {
return StorageHelper.poweredExtraction(
energyService, storage, feKey, feRequired, source, Actionable.MODULATE
);
}
return 0;
}
}

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@ -0,0 +1,14 @@
package com.extendedae_plus.util;
import appeng.client.gui.style.Blitter;
import appeng.client.gui.style.WidgetStyle;
import java.util.Map;
public interface IStyleAccessor {
Map<String, Blitter> getImages();
Map<String, WidgetStyle> getWidgets();
}

View File

@ -1,5 +1,7 @@
package com.extendedae_plus.util; package com.extendedae_plus.util;
import java.text.DecimalFormat;
/** /**
* 数字格式化工具类提供大数字和小数的格式化功能 * 数字格式化工具类提供大数字和小数的格式化功能
*/ */
@ -15,13 +17,18 @@ public class NumberFormatUtil {
public static String formatNumber(long number) { public static String formatNumber(long number) {
if (number < 1000) { if (number < 1000) {
return String.valueOf(number); return String.valueOf(number);
} else if (number < 1000000) {
double value = number / 1000.0;
return formatDecimal(value, "k");
} else {
double value = number / 1000000.0;
return formatDecimal(value, "m");
} }
String[] preFixes = new String[]{"k", "M", "G", "T", "P", "E", "Z", "Y"};
double value = number;
String level = "";
for (int offset = 0; value >= 1000.0 && offset < preFixes.length; ++offset) {
value /= 1000.0;
level = preFixes[offset];
}
return formatDecimal(value, level);
} }
/** /**
@ -31,16 +38,24 @@ public class NumberFormatUtil {
*/ */
public static String formatNumberWithDecimal(double value) { public static String formatNumberWithDecimal(double value) {
if (value < 1000) { if (value < 1000) {
DecimalFormat smallDf = new DecimalFormat("#.##");
// 小于1000时若是整数则显示整数否则显示最多两位小数
if (value == (long) value) { if (value == (long) value) {
return String.valueOf((long) value); return String.valueOf((long) value);
} else { } else {
return String.format("%.1f", value).replaceAll("\\.0$", ""); return smallDf.format(value);
} }
} else if (value < 1000000) {
return formatDecimal(value / 1000.0, "k");
} else {
return formatDecimal(value / 1000000.0, "m");
} }
String[] preFixes = new String[]{"k", "M", "G", "T", "P", "E", "Z", "Y"};
String level = "";
for (int offset = 0; value >= 1000.0 && offset < preFixes.length; ++offset) {
value /= 1000.0;
level = preFixes[offset];
}
DecimalFormat df = new DecimalFormat("#.##");
return df.format(value) + level;
} }
/** /**
@ -54,7 +69,7 @@ public class NumberFormatUtil {
if (Math.abs(value - Math.round(value)) < 0.001) { if (Math.abs(value - Math.round(value)) < 0.001) {
return String.valueOf(Math.round(value)) + suffix; return String.valueOf(Math.round(value)) + suffix;
} else { } else {
// 修复重复后缀问题先格式化数字再添加后缀 // 使用一位小数显示去掉末尾 .0
String formatted = String.format("%.1f", value).replaceAll("\\.0$", ""); String formatted = String.format("%.1f", value).replaceAll("\\.0$", "");
return formatted + suffix; return formatted + suffix;
} }

View File

@ -251,7 +251,6 @@ public class PatternProviderDataUtil {
patternDataList.add(new PatternData(patternDetails, patternStack, i)); patternDataList.add(new PatternData(patternDetails, patternStack, i));
} }
} catch (Exception e) { } catch (Exception e) {
if (DEBUG) LogUtils.getLogger().debug("Pattern decode failed at slot {}: {}", i, e.toString());
} }
} }
@ -572,7 +571,6 @@ public class PatternProviderDataUtil {
return i; return i;
} }
} catch (Exception e) { } catch (Exception e) {
if (DEBUG) LogUtils.getLogger().debug("findSlotForPattern decode failed at {}: {}", i, e.toString());
} }
} }
return -1; return -1;

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@ -0,0 +1,220 @@
package com.extendedae_plus.util.entitySpeed;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.regex.Pattern;
import java.util.regex.PatternSyntaxException;
import static com.extendedae_plus.util.ExtendedAELogger.LOGGER;
/**
* 配置解析工具类用于解析黑名单与倍率配置的字符串
*/
public final class ConfigParsingUtils {
private ConfigParsingUtils() {}
public static final class MultiplierEntry {
public final Pattern pattern;
public final double multiplier;
public MultiplierEntry(Pattern pattern, double multiplier) {
this.pattern = pattern;
this.multiplier = multiplier;
}
}
/**
* 编译用户提供的匹配串支持简单的 glob 语法'*' '?'以及完整的正则表达式
*/
public static Pattern compilePattern(String raw) {
if (raw == null || raw.trim().isEmpty()) {
LOGGER.warn("Invalid pattern: {}", raw);
throw new IllegalArgumentException("Pattern is null or empty");
}
raw = raw.trim();
// Try regex first if it contains regex metacharacters
if (raw.contains(".*") || raw.matches(".*[\\[\\(\\+\\{\\\\].*")) {
try {
return Pattern.compile("^" + raw + "$");
} catch (PatternSyntaxException e) {
LOGGER.warn("Failed to compile regex pattern '{}': {}", raw, e.getMessage());
// Fallback to glob
}
}
// Convert glob to regex
if (raw.contains("*") || raw.contains("?")) {
StringBuilder sb = new StringBuilder("^");
for (char c : raw.toCharArray()) {
switch (c) {
case '*': sb.append(".*"); break;
case '?': sb.append('.'); break;
default:
if (".\\+[]{}()^$|".indexOf(c) >= 0) {
sb.append('\\');
}
sb.append(c);
}
}
sb.append('$');
return Pattern.compile(sb.toString());
}
// Literal match
return Pattern.compile("^" + Pattern.quote(raw) + "$");
}
/**
* 解析倍率条目 'modid:block 2x'
*/
public static MultiplierEntry parseMultiplierEntry(String entry) {
if (entry == null || entry.trim().isEmpty()) return null;
String[] parts = entry.trim().split("\\s+");
if (parts.length < 2) {
LOGGER.warn("Invalid multiplier entry: {}", entry);
return null;
}
String key = parts[0];
String val = parts[1].toLowerCase();
if (val.endsWith("x")) val = val.substring(0, val.length() - 1);
double multiplier;
try {
multiplier = Double.parseDouble(val);
} catch (NumberFormatException e) {
LOGGER.warn("Invalid multiplier value in '{}': {}", entry, val);
return null;
}
try {
Pattern pattern = compilePattern(key);
return new MultiplierEntry(pattern, multiplier);
} catch (IllegalArgumentException e) {
LOGGER.warn("Failed to compile pattern in '{}': {}", entry, e.getMessage());
return null;
}
}
/**
* 检查方块是否在黑名单中
*/
public static boolean isBlockBlacklisted(String blockId, List<? extends String> blacklist) {
if (blockId == null) return false;
return getCachedBlacklist(blacklist).stream().anyMatch(p -> p.matcher(blockId).matches());
}
/**
* 获取方块的倍率
*/
public static double getMultiplierForBlock(String blockId, List<? extends String> multipliers) {
if (blockId == null) return 1.0;
double maxMultiplier = 1.0;
for (MultiplierEntry me : getCachedMultiplierEntries(multipliers)) {
if (me.pattern.matcher(blockId).matches()) {
maxMultiplier = Math.max(maxMultiplier, me.multiplier);
}
}
return maxMultiplier;
}
public static List<Pattern> compilePatterns(List<? extends String> raw) {
List<Pattern> out = new ArrayList<>();
if (raw == null) return out;
for (String s : raw) {
if (s == null || s.trim().isEmpty()) continue;
try {
out.add(compilePattern(s));
} catch (IllegalArgumentException e) {
LOGGER.warn("Failed to compile pattern '{}': {}", s, e.getMessage());
}
}
return out;
}
public static List<MultiplierEntry> parseMultiplierList(List<? extends String> raw) {
List<MultiplierEntry> out = new ArrayList<>();
if (raw == null) return out;
for (String s : raw) {
MultiplierEntry me = parseMultiplierEntry(s);
if (me != null) out.add(me);
}
return out;
}
// ------------------ 全局缓存与接口 ------------------
private static volatile List<Pattern> cachedBlacklist = null;
private static volatile List<MultiplierEntry> cachedMultiplierEntries = null;
private static volatile List<String> cachedBlacklistSourceSnapshot = null;
private static volatile List<String> cachedMultiplierSourceSnapshot = null;
private static final Object CACHE_LOCK = new Object();
/**
* 获取已解析并缓存的黑名单线程安全懒加载
*/
public static List<Pattern> getCachedBlacklist(List<? extends String> source) {
List<String> normalized = normalizeSource(source);
if (cachedBlacklist != null && listEquals(cachedBlacklistSourceSnapshot, normalized)) {
return Collections.unmodifiableList(cachedBlacklist);
}
synchronized (CACHE_LOCK) {
if (cachedBlacklist == null || !listEquals(cachedBlacklistSourceSnapshot, normalized)) {
cachedBlacklist = compilePatterns(normalized);
cachedBlacklistSourceSnapshot = normalized.isEmpty() ? Collections.emptyList() : new ArrayList<>(normalized);
}
return Collections.unmodifiableList(cachedBlacklist);
}
}
/**
* 获取已解析并缓存的倍率列表线程安全懒加载
*/
public static List<MultiplierEntry> getCachedMultiplierEntries(List<? extends String> source) {
List<String> normalized = normalizeSource(source);
if (cachedMultiplierEntries != null && listEquals(cachedMultiplierSourceSnapshot, normalized)) {
return Collections.unmodifiableList(cachedMultiplierEntries);
}
synchronized (CACHE_LOCK) {
if (cachedMultiplierEntries == null || !listEquals(cachedMultiplierSourceSnapshot, normalized)) {
cachedMultiplierEntries = parseMultiplierList(normalized);
cachedMultiplierSourceSnapshot = normalized.isEmpty() ? Collections.emptyList() : new ArrayList<>(normalized);
}
return Collections.unmodifiableList(cachedMultiplierEntries);
}
}
// Normalize the incoming source list: trim entries, drop blanks, keep stable ordering
private static List<String> normalizeSource(List<? extends String> source) {
List<String> out = new ArrayList<>();
if (source == null) return out;
for (String s : source) {
if (s == null) continue;
String t = s.trim();
if (t.isEmpty()) continue;
out.add(t);
}
return out;
}
// Null-safe equality for two lists of strings. Uses size + element equals.
private static boolean listEquals(List<String> a, List<String> b) {
if (a == b) return true;
if (a == null || b == null) return false;
if (a.size() != b.size()) return false;
for (int i = 0; i < a.size(); i++) {
if (!a.get(i).equals(b.get(i))) return false;
}
return true;
}
/**
* 清空缓存下一次获取时将重新从提供的源解析或调用方可以重新调用 getter
*/
public static void reload() {
synchronized (CACHE_LOCK) {
cachedBlacklist = null;
cachedMultiplierEntries = null;
cachedBlacklistSourceSnapshot = null;
cachedMultiplierSourceSnapshot = null;
}
}
}

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@ -0,0 +1,98 @@
package com.extendedae_plus.util.entitySpeed;
import appeng.api.upgrades.IUpgradeInventory;
import com.extendedae_plus.ae.definitions.upgrades.EntitySpeedCardItem;
import com.extendedae_plus.config.ModConfigs;
import net.minecraft.world.item.ItemStack;
import java.util.ArrayList;
import java.util.List;
/**
* 用于计算实体加速器的能耗与加速倍率的工具类
*/
public final class PowerUtils {
private PowerUtils() {}
/**
* 计算加速卡的乘积并应用上限
* @param upgrades 升级槽位
* @param maxCards 最大计入的卡数
* @return 被上限约束后的乘积
*/
public static long computeProductWithCap(IUpgradeInventory upgrades, int maxCards) {
List<Integer> multipliers = new ArrayList<>();
int considered = 0;
for (ItemStack stack : upgrades) {
if (considered >= maxCards) break;
if (stack != null && !stack.isEmpty() && stack.getItem() instanceof EntitySpeedCardItem) {
int multVal = EntitySpeedCardItem.readMultiplier(stack);
int count = Math.min(stack.getCount(), maxCards - considered);
for (int i = 0; i < count; i++) {
multipliers.add(multVal);
considered++;
}
}
}
long product = 1L;
int highest = 1;
for (Integer m : multipliers) {
if (m == null || m <= 0) continue;
product *= m;
highest = Math.max(highest, m);
}
return Math.min(product, capForHighestMultiplier(highest));
}
/**
* 根据最高单卡倍率返回上限值
*/
public static long capForHighestMultiplier(int highestMultiplier) {
if (highestMultiplier >= 16) return 1024L;
if (highestMultiplier >= 8) return 256L;
if (highestMultiplier >= 4) return 64L;
if (highestMultiplier >= 2) return 8L;
return 1L;
}
/**
* 计算最终能耗
* @param product 加速卡乘积
* @param energyCardCount 能量卡数量
* @return 最终能耗值
*/
public static double computeFinalPowerForProduct(long product, int energyCardCount) {
if (product <= 1L) return 0.0;
double base = ModConfigs.ENTITY_TICKER_COST.get();
double log2 = Math.log(product) / Math.log(2.0);
double raw;
if (product == 2L) {
raw = base * 4;
} else if (product <= 256L) {
raw = base * Math.pow(2.0, 1.5 * log2) * 2;
} else {
raw = base * Math.pow(2.0, 2.5 * log2);
}
return raw * getRemainingRatio(energyCardCount) / 8.0;
}
/**
* 计算能量卡减免后的剩余功耗比率
*/
public static double getRemainingRatio(int energyCardCount) {
if (energyCardCount <= 0) return 1.0;
if (energyCardCount == 1) return 0.9;
if (energyCardCount >= 8) return 0.5;
return 1.0 - 0.5 * (1.0 - Math.pow(0.7, energyCardCount));
}
/**
* 将剩余功耗比率格式化为百分比字符串
*/
public static String formatPercentage(double ratio) {
double pct = ratio * 100.0;
return Math.abs(pct - Math.round(pct)) < 1e-9 ?
String.format("%d%%", Math.round(pct)) :
String.format("%.2f%%", pct);
}
}

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@ -0,0 +1,30 @@
package com.extendedae_plus.util.storage;
public interface InfinityConstants {
// 当前磁盘格式版本号增加字段用于向后/向前兼容
int FORMAT_VERSION = 2;
// 存储磁盘数据的格式版本号
String FORMAT_VERSION_FIELD = "infinity_format_version";
// savedData 文件名常量
String SAVE_FILE_NAME = "infinity_biginteger_cells";
// 磁盘的唯一标识符键名存储在 ItemStack InfinityStorageManager
String INFINITY_CELL_UUID = "infinity_cell_uuid";
// 单个磁盘的 InfinityDataStorage 数据键名
String INFINITY_CELL_DATA = "infinity_cell_data";
// 所有磁盘数据的列表键名存储在 InfinityStorageManager NBT
String INFINITY_CELL_LIST = "infinity_cell_list";
// 磁盘中所有物品键的键名ListTag of CompoundTag
String INFINITY_CELL_KEYS = "infinity_cell_keys";
// 磁盘中每种物品数量的键名ListTag of CompoundTag包含 "value"
String INFINITY_CELL_AMOUNTS = "infinity_cell_amounts";
// 磁盘中所有物品的总数键名ListTag包含一个 CompoundTag "value"
String INFINITY_CELL_ITEM_COUNT = "infinity_cell_item_count";
// ItemStack NBT 中存储总物品数量的键名
String INFINITY_ITEM_TOTAL = "infinity_item_total";
// ItemStack NBT 中存储物品种类数量的键名
String INFINITY_ITEM_TYPES = "infinity_item_types";
}

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@ -2,60 +2,47 @@ package com.extendedae_plus.util.storage;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag; import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.Tag;
import java.math.BigInteger;
/** /**
* InfinityDataStorage * This code is inspired by AE2Things[](https://github.com/Technici4n/AE2Things-Forge), licensed under the MIT License.<p>
* * Original copyright (c) Technici4n<p>
* 表示单个 UUID 对应的持久化数据容器直接映射到世界存档中的一项记录
* 数据结构说明
* - keys: 存放序列化后的 AEKey每项为 CompoundTag用于标识不同的存储条目
* - amounts: keys 一一对应的数量列表每项为 CompoundTag采用混合表示
* - 当数量能放入 long CompoundTag 包含键 "l" 存放 long
* - 当数量超出 long CompoundTag 包含键 "s" 存放 BigInteger 的字符串形式
*
* 该类提供将内存数据与 NBT 之间互转的辅助方法 `SavedData` 在世界保存/加载时调用
*/ */
public class InfinityDataStorage { public class InfinityDataStorage {
// 定义一个静态常量 EMPTY表示一个空的 DataStorage 实例用于默认或占位场景
/** 空实例(表示没有数据) */
public static final InfinityDataStorage EMPTY = new InfinityDataStorage(); public static final InfinityDataStorage EMPTY = new InfinityDataStorage();
/** 序列化的键列表NBT ListTag元素为 CompoundTag */
public ListTag keys; public ListTag keys;
/**
* keys 对应的数量列表NBT ListTag元素为 CompoundTag
* - 若数量能放入 long CompoundTag 包含键 "l"(long)
* - 否则包含键 "s"(String) 存放 BigInteger 的字符串形式
*/
public ListTag amounts; public ListTag amounts;
// 存储磁盘中物品的总数使用 BigInteger 支持大容量
public BigInteger itemCount;
public InfinityDataStorage() { public InfinityDataStorage() {
this(new ListTag(), new ListTag()); this(new ListTag(), new ListTag(), BigInteger.ZERO);
} }
private InfinityDataStorage(ListTag keys, ListTag amounts) { private InfinityDataStorage(ListTag keys, ListTag amounts, BigInteger itemCount) {
this.keys = keys; this.keys = keys;
this.amounts = amounts; this.amounts = amounts;
this.itemCount = itemCount;
} }
/** // DataStorage 数据序列化为 NBT 格式
* 将当前数据封装为 CompoundTag 以写入存档
*/
public CompoundTag serializeNBT() { public CompoundTag serializeNBT() {
CompoundTag nbt = new CompoundTag(); CompoundTag nbt = new CompoundTag();
nbt.put("keys", keys); nbt.put(InfinityConstants.INFINITY_CELL_KEYS, keys);
nbt.put("amounts", amounts); nbt.put(InfinityConstants.INFINITY_CELL_AMOUNTS, amounts);
nbt.putByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT, itemCount.toByteArray());
return nbt; return nbt;
} }
/** // NBT 数据反序列化创建 DataStorage 实例
* 从存档读取数据并构造实例
*/
public static InfinityDataStorage loadFromNBT(CompoundTag nbt) { public static InfinityDataStorage loadFromNBT(CompoundTag nbt) {
ListTag stackKeys = nbt.getList("keys", Tag.TAG_COMPOUND); ListTag keys = nbt.getList(InfinityConstants.INFINITY_CELL_KEYS, ListTag.TAG_COMPOUND);
// amounts CompoundTag 列表存储每个 CompoundTag 内含 long String ListTag amounts = nbt.getList(InfinityConstants.INFINITY_CELL_AMOUNTS, ListTag.TAG_COMPOUND);
ListTag stackAmounts = nbt.getList("amounts", Tag.TAG_COMPOUND); BigInteger itemCount = new BigInteger(nbt.getByteArray(InfinityConstants.INFINITY_CELL_ITEM_COUNT));
return new InfinityDataStorage(stackKeys, stackAmounts); // 使用加载的数据创建新的 DataStorage 实例
return new InfinityDataStorage(keys, amounts, itemCount);
} }
} }

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@ -6,74 +6,133 @@ import net.minecraft.nbt.ListTag;
import net.minecraft.server.MinecraftServer; import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.saveddata.SavedData; import net.minecraft.world.level.saveddata.SavedData;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import javax.annotation.Nullable;
import java.lang.ref.WeakReference; import java.lang.ref.WeakReference;
import java.util.HashMap; import java.math.BigInteger;
import java.util.Map; import java.util.*;
import java.util.UUID;
/** /**
* InfinityStorageManager * This code is inspired by AE2Things[](https://github.com/Technici4n/AE2Things-Forge), licensed under the MIT License.<p>
* <p> * Original copyright (c) Technici4n<p>
* 世界级别的持久化容器集中管理所有 InfinityBigInteger 存储单元的序列化数据
* 功能要点
* - 在世界加载时从存档恢复所有 cell 的数据
* - 提供按 UUID 获取/创建单个 cell 的数据容器
* - 在世界保存时将内存数据打包为 NBT 写回存档
*/ */
public class InfinityStorageManager extends SavedData { public class InfinityStorageManager extends SavedData {
private static final Factory<InfinityStorageManager> FACTORY = new Factory<>(InfinityStorageManager::new, InfinityStorageManager::readNbt); private static final Factory<InfinityStorageManager> FACTORY = new Factory<>(InfinityStorageManager::new, InfinityStorageManager::readNbt);
// 存储所有磁盘的Map键为UUID值为DataStorage对象
/**
* SavedData 文件名常量
*/
public static final String FILE_NAME = "eap_infinity_biginteger_cells";
/**
* 全局单例实例在世界加载时由 InfiniteBigIntegerStorageCell.onLevelLoad 填充
*/
public static InfinityStorageManager INSTANCE = null;
/**
* UUID -> 数据 的内存映射
*/
private final Map<UUID, InfinityDataStorage> cells; private final Map<UUID, InfinityDataStorage> cells;
@Nullable @Nullable
private WeakReference<HolderLookup.Provider> registries; private WeakReference<HolderLookup.Provider> registries;
// 构造方法初始化磁盘Map
public InfinityStorageManager() { public InfinityStorageManager() {
this.cells = new HashMap<>(); cells = new HashMap<>();
setDirty(); // 标记数据为确保新创建的实例在下次保存时写入磁盘
this.setDirty();
} }
public InfinityStorageManager(Map<UUID, InfinityDataStorage> cells) { // 私有构造方法用于从已有Map创建StorageManager
private InfinityStorageManager(Map<UUID, InfinityDataStorage> cells) {
// 确保使用已加载的数据
this.cells = cells; this.cells = cells;
setDirty(); // 标记数据为确保新创建的实例在下次保存时写入磁盘
this.setDirty();
} }
/**
* NBT 构造用于在世界加载时从存档恢复数据 // 静态方法 NBT 数据反序列化创建 StorageManager 实例
*/ public static InfinityStorageManager readNbt(CompoundTag nbt, HolderLookup.Provider registries) {
public InfinityStorageManager(CompoundTag nbt) { // 读取格式版本缺省视为 1兼容旧档
this.cells = new HashMap<>(); int version = nbt.contains(InfinityConstants.FORMAT_VERSION_FIELD) ?
ListTag cellList = nbt.getList("list", CompoundTag.TAG_COMPOUND); nbt.getInt(InfinityConstants.FORMAT_VERSION_FIELD) :
1;
Map<UUID, InfinityDataStorage> cells = new HashMap<>();
// NBT 中获取磁盘数据列表指定类型为 CompoundTagTAG_COMPOUND
ListTag cellList = nbt.getList(InfinityConstants.INFINITY_CELL_LIST, CompoundTag.TAG_COMPOUND);
// 遍历 cellList 中的每个 CompoundTag
for (int i = 0; i < cellList.size(); i++) { for (int i = 0; i < cellList.size(); i++) {
// 获取当前索引的 CompoundTag表示单个磁盘的数据
CompoundTag cell = cellList.getCompound(i); CompoundTag cell = cellList.getCompound(i);
cells.put(cell.getUUID("uuid"), InfinityDataStorage.loadFromNBT(cell.getCompound("data"))); // CompoundTag 中读取 UUID DataStorage 数据并存入 cells 映射
cells.put(cell.getUUID(InfinityConstants.INFINITY_CELL_UUID), InfinityDataStorage.loadFromNBT(cell.getCompound(InfinityConstants.INFINITY_CELL_DATA)));
} }
// 使用加载的 cells 数据创建新的 StorageManager 实例
return new InfinityStorageManager(cells);
}
@Override
public CompoundTag save(CompoundTag nbt, HolderLookup.Provider provider) {
// 将内存中的所有 cell 序列化为一个 ListTag
ListTag cellList = new ListTag();
for (Map.Entry<UUID, InfinityDataStorage> entry : cells.entrySet()) {
CompoundTag cell = new CompoundTag();
cell.putUUID(InfinityConstants.INFINITY_CELL_UUID, entry.getKey());
cell.put(InfinityConstants.INFINITY_CELL_DATA, entry.getValue().serializeNBT());
cellList.add(cell);
}
nbt.put(InfinityConstants.INFINITY_CELL_LIST, cellList);
// 写入当前格式版本号便于未来迁移与兼容判断
nbt.putInt(InfinityConstants.FORMAT_VERSION_FIELD, InfinityConstants.FORMAT_VERSION);
return nbt;
}
// 返回当前已加载的所有 UUID 的不可变视图用于命令或调试用途
public Set<UUID> getAllLoadedUUIDs() {
return Collections.unmodifiableSet(cells.keySet());
}
// 更新或添加某个 UUID 对应的数据并标记为脏需要保存
public void updateCell(UUID uuid, InfinityDataStorage infinityDataStorage) {
cells.put(uuid, infinityDataStorage);
// 标记数据为确保修改后的数据会在下次保存时写入磁盘
setDirty(); setDirty();
} }
/** // 删除某个 UUID 的持久化记录并标记为脏
* 根据给定的 ServerLevel 获取或创建该世界对应的 SavedData 实例并缓存到 INSTANCE public void removeCell(UUID uuid) {
*/ cells.remove(uuid);
public static InfinityStorageManager getForLevel(ServerLevel level) { // 标记数据为确保移除操作会在下次保存时反映到磁盘
if (INSTANCE == null && level != null) { setDirty();
INSTANCE = level.getDataStorage().computeIfAbsent(FACTORY, FILE_NAME); }
INSTANCE.registries = new WeakReference<>(level.registryAccess());
// 检查指定 UUID 是否存在于 disks 映射中
public boolean hasUUID(UUID uuid) {
// 返回 cells 映射是否包含指定 UUID
return cells.containsKey(uuid);
}
// 获取或创建某个 UUID 对应的数据容器
public InfinityDataStorage getOrCreateCell(UUID uuid) {
// 检查 cells 映射中是否不存在指定 UUID
if (!cells.containsKey(uuid)) {
updateCell(uuid, new InfinityDataStorage());
} }
return INSTANCE; // 返回指定 UUID 对应的 DataStorage 对象
return cells.get(uuid);
}
// 修改指定 UUID 的磁盘数据包括堆栈键数量和总项目数
public void modifyDisk(UUID uuid, ListTag keys, ListTag amounts, BigInteger itemCount) {
// 获取或创建指定 UUID DataStorage 对象
InfinityDataStorage cellToModify = getOrCreateCell(uuid);
if (keys != null && amounts != null) {
cellToModify.keys = keys;
cellToModify.amounts = amounts;
}
// 更新 DataStorage itemCount 字段
cellToModify.itemCount = itemCount;
// 将修改后的 DataStorage 对象更新到 cells 映射
updateCell(uuid, cellToModify);
}
public static InfinityStorageManager getInstance(MinecraftServer server) {
ServerLevel world = server.getLevel(ServerLevel.OVERWORLD);
var manager = world.getDataStorage().computeIfAbsent(FACTORY, InfinityConstants.SAVE_FILE_NAME);
manager.registries = new WeakReference<>(server.registryAccess());
return manager;
} }
public HolderLookup.Provider getRegistries() { public HolderLookup.Provider getRegistries() {
@ -89,78 +148,4 @@ public class InfinityStorageManager extends SavedData {
return registries; return registries;
} }
@Override
public @NotNull CompoundTag save(@NotNull CompoundTag nbt, HolderLookup.@NotNull Provider registries) {
// 将内存中的所有 cell 序列化为一个 ListTag
ListTag cellList = new ListTag();
for (Map.Entry<UUID, InfinityDataStorage> entry : cells.entrySet()) {
CompoundTag cell = new CompoundTag();
cell.putUUID("uuid", entry.getKey());
cell.put("data", entry.getValue().serializeNBT());
cellList.add(cell);
}
nbt.put("list", cellList);
return nbt;
}
/**
* 更新或添加某个 UUID 对应的数据并标记为脏需要保存
*/
public void updateCell(UUID uuid, InfinityDataStorage infinityDataStorage) {
cells.put(uuid, infinityDataStorage);
setDirty();
}
/**
* 获取或创建某个 UUID 对应的数据容器
*/
public InfinityDataStorage getOrCreateCell(UUID uuid) {
if (!cells.containsKey(uuid)) {
updateCell(uuid, new InfinityDataStorage());
}
return cells.get(uuid);
}
/**
* 修改某个 UUID 对应的键与数量列表并保存新的签名stackAmounts ListTag 字符串列表
*/
public void modifyCell(UUID cellID, ListTag stackKeys, ListTag stackAmounts) {
InfinityDataStorage cellToModify = getOrCreateCell(cellID);
if (stackKeys != null && stackAmounts != null) {
cellToModify.keys = stackKeys;
cellToModify.amounts = stackAmounts;
}
updateCell(cellID, cellToModify);
}
/**
* 删除某个 UUID 的持久化记录并标记为脏
*/
public void removeCell(UUID uuid) {
cells.remove(uuid);
setDirty();
}
public static InfinityStorageManager readNbt(CompoundTag nbt, HolderLookup.Provider registries) {
Map<UUID, InfinityDataStorage> cell = new HashMap<>();
ListTag diskList = nbt.getList("list", CompoundTag.TAG_COMPOUND);
for (int i = 0; i < diskList.size(); i++) {
CompoundTag disk = diskList.getCompound(i);
cell.put(disk.getUUID("uuid"), InfinityDataStorage.loadFromNBT(disk.getCompound("data")));
}
return new InfinityStorageManager(cell);
}
public static InfinityStorageManager getInstance(MinecraftServer server) {
ServerLevel world = server.getLevel(ServerLevel.OVERWORLD);
InfinityStorageManager manager = null;
if (world != null) {
manager = world.getDataStorage().computeIfAbsent(FACTORY, FILE_NAME);
}
if (manager != null) {
manager.registries = new WeakReference<>(server.registryAccess());
}
return manager;
}
} }

View File

@ -1,9 +1,11 @@
package com.extendedae_plus.wireless; package com.extendedae_plus.wireless;
import appeng.api.networking.GridHelper; import appeng.api.networking.GridHelper;
import appeng.api.networking.IGridConnection;
import appeng.api.networking.IGridNode; import appeng.api.networking.IGridNode;
import appeng.me.service.helpers.ConnectionWrapper; import appeng.me.service.helpers.ConnectionWrapper;
import com.extendedae_plus.config.ModConfig; import com.extendedae_plus.config.ModConfig;
import com.extendedae_plus.util.ExtendedAELogger;
import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerLevel;
import java.util.Objects; import java.util.Objects;
@ -90,10 +92,16 @@ public class WirelessSlaveLink {
current.destroy(); current.destroy();
connection = new ConnectionWrapper(null); connection = new ConnectionWrapper(null);
} }
// AE2 侧是否已经存在连接例如此前创建但 wrapper 丢失
IGridConnection existing = findExistingConnection(a, b);
if (existing != null) {
connection = new ConnectionWrapper(existing);
return;
}
connection = new ConnectionWrapper(GridHelper.createConnection(a, b)); connection = new ConnectionWrapper(GridHelper.createConnection(a, b));
return; return;
} }
} catch (IllegalStateException ignore) { } catch (IllegalStateException ex) {
// 连接非法如重复连接等落入重建/关闭逻辑 // 连接非法如重复连接等落入重建/关闭逻辑
} }
} else { } else {
@ -114,9 +122,58 @@ public class WirelessSlaveLink {
private void destroyConnection() { private void destroyConnection() {
var current = connection.getConnection(); var current = connection.getConnection();
if (current != null) { if (current != null) {
var a = current.a();
var b = current.b();
// 先销毁连接再唤醒两端节点使其尽快感知到状态变化
current.destroy(); current.destroy();
try {
if (a != null && a.getGrid() != null) {
a.getGrid().getTickManager().wakeDevice(a);
}
} catch (Throwable ignored) {}
try {
if (b != null && b.getGrid() != null) {
b.getGrid().getTickManager().wakeDevice(b);
}
} catch (Throwable ignored) {}
connection.setConnection(null); connection.setConnection(null);
} else {
// 兜底如果 wrapper 已丢失 AE2 内仍有直连则尝试查找并销毁
try {
IGridNode a = host.getGridNode();
if (a != null) {
for (IGridConnection gc : a.getConnections()) {
// 我们创建的是非 in-world 直连
if (gc != null && !gc.isInWorld()) {
IGridNode other = gc.getOtherSide(a);
Object owner = other != null ? other.getOwner() : null;
if (owner instanceof IWirelessEndpoint) {
gc.destroy();
try { if (a.getGrid() != null) { a.getGrid().getTickManager().wakeDevice(a); } } catch (Throwable ignored) {}
try { if (other != null && other.getGrid() != null) { other.getGrid().getTickManager().wakeDevice(other); } } catch (Throwable ignored) {}
}
}
}
}
} catch (Throwable ignored) {}
} }
connection = new ConnectionWrapper(null); connection = new ConnectionWrapper(null);
} }
/**
* AE2 中查找 a b 之间是否已经有连接存在用于复用避免重复创建异常
*/
private IGridConnection findExistingConnection(IGridNode a, IGridNode b) {
try {
for (IGridConnection gc : a.getConnections()) {
var ga = gc.a();
var gb = gc.b();
if ((ga == a || gb == a) && (ga == b || gb == b)) {
return gc;
}
}
} catch (Throwable ignored) {}
return null;
}
} }

View File

@ -0,0 +1,49 @@
package com.extendedae_plus.wireless.endpoint;
import appeng.api.networking.IGridNode;
import com.extendedae_plus.wireless.IWirelessEndpoint;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.entity.BlockEntity;
import java.util.Objects;
import java.util.function.Supplier;
/**
* 通用 IWirelessEndpoint通过提供方块实体与节点的 Supplier 实现
*/
public class GenericNodeEndpointImpl implements IWirelessEndpoint {
private final Supplier<BlockEntity> blockEntitySupplier;
private final Supplier<IGridNode> nodeSupplier;
public GenericNodeEndpointImpl(Supplier<BlockEntity> blockEntitySupplier, Supplier<IGridNode> nodeSupplier) {
this.blockEntitySupplier = Objects.requireNonNull(blockEntitySupplier);
this.nodeSupplier = Objects.requireNonNull(nodeSupplier);
}
@Override
public ServerLevel getServerLevel() {
var be = blockEntitySupplier.get();
if (be == null) return null;
Level lvl = be.getLevel();
return (lvl instanceof ServerLevel) ? (ServerLevel) lvl : null;
}
@Override
public BlockPos getBlockPos() {
var be = blockEntitySupplier.get();
return be != null ? be.getBlockPos() : BlockPos.ZERO;
}
@Override
public IGridNode getGridNode() {
return nodeSupplier.get();
}
@Override
public boolean isEndpointRemoved() {
var be = blockEntitySupplier.get();
return be == null || be.isRemoved();
}
}

View File

@ -0,0 +1,49 @@
package com.extendedae_plus.wireless.endpoint;
import appeng.api.networking.IGridNode;
import appeng.helpers.InterfaceLogicHost;
import com.extendedae_plus.wireless.IWirelessEndpoint;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.Level;
import java.util.Objects;
import java.util.function.Supplier;
/**
* IWirelessEndpoint 实现基于 InterfaceLogicHost 与节点提供者
*/
public class InterfaceNodeEndpointImpl implements IWirelessEndpoint {
private final InterfaceLogicHost host;
private final Supplier<IGridNode> nodeSupplier;
public InterfaceNodeEndpointImpl(InterfaceLogicHost host, Supplier<IGridNode> nodeSupplier) {
this.host = Objects.requireNonNull(host);
this.nodeSupplier = Objects.requireNonNull(nodeSupplier);
}
@Override
public ServerLevel getServerLevel() {
var be = host.getBlockEntity();
if (be == null) return null;
Level lvl = be.getLevel();
return (lvl instanceof ServerLevel) ? (ServerLevel) lvl : null;
}
@Override
public BlockPos getBlockPos() {
var be = host.getBlockEntity();
return be != null ? be.getBlockPos() : BlockPos.ZERO;
}
@Override
public IGridNode getGridNode() {
return nodeSupplier.get();
}
@Override
public boolean isEndpointRemoved() {
var be = host.getBlockEntity();
return be == null || be.isRemoved();
}
}

View File

@ -0,0 +1,76 @@
{
"$schema": "schema.json",
"includes": [
"common/common.json",
"common/player_inventory.json",
"common/toolbox.json"
],
"background": {
"texture": "guis/blank_background.png",
"srcRect": [
0,
0,
176,
205
]
},
"text": {
"dialog_title": {
"text": {
"translate": "item.extendedae_plus.entity_speed_ticker"
},
"position": {
"left": 8,
"top": 6
}
},
"enable": {
"position": {
"top": 20,
"left": 88
},
"align": "CENTER"
},
"speed": {
"position": {
"top": 35,
"left": 88
},
"align": "CENTER"
},
"energy": {
"position": {
"top": 50,
"left": 88
},
"align": "CENTER"
},
"power_ratio": {
"position": {
"top": 65,
"left": 88
},
"align": "CENTER"
},
"multiplier": {
"position": {
"top": 80,
"left": 88
},
"align": "CENTER"
}
},
"widgets": {
"toolbox": {
"right": 1,
"bottom": 55
}
},
"slots": {
"TOOLBOX": {
"right": 0,
"bottom": 50,
"grid": "BREAK_AFTER_3COLS"
}
}
}

Binary file not shown.

After

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View File

@ -0,0 +1,5 @@
{
"variants": {
"": { "model": "extendedae_plus:block/assembler_matrix_upload_core" }
}
}

View File

@ -1,57 +1,111 @@
{ {
"gui.expatternprovider.toggle_slots": "Toggle Slots", "gui.expatternprovider.toggle_slots": "Toggle Slot Display",
"gui.expatternprovider.hide_slots": "Hide Slots", "gui.expatternprovider.hide_slots": "Hide Slots",
"gui.expatternprovider.show_slots": "Show Slots", "gui.expatternprovider.show_slots": "Show Slots",
"gui.expatternprovider.clear_selection": "Clear Selection", "gui.expatternprovider.clear_selection": "Clear Selection",
"gui.extendedae_plus.pattern_provider.select": "Select Pattern Provider", "gui.extendedae_plus.global.toggle_blocking": "Toggle Blocking Mode",
"gui.extendedae_plus.pattern_provider.selected": "Pattern Provider Selected", "gui.extendedae_plus.global.toggle_adv_blocking": "Toggle Advanced Blocking",
"gui.extendedae_plus.pattern_provider.unselected": "Click to select this pattern provider", "gui.extendedae_plus.global.toggle_smart_doubling": "Toggle Smart Doubling",
"message.extendedae_plus.no_provider_selected": "Please select a pattern provider first", "gui.extendedae_plus.global.all_on": "All On",
"message.extendedae_plus.invalid_pattern": "Please hold a valid encoded pattern", "gui.extendedae_plus.global.all_off": "All Off",
"message.extendedae_plus.upload_success": "Pattern uploaded successfully",
"message.extendedae_plus.upload_failed": "Failed to upload pattern - no empty slots",
"message.extendedae_plus.uploading_pattern": "Uploading pattern...",
"gui.extendedae_plus.group_header.choice": "Toggle Group Choice",
"gui.extendedae_plus.group_header.choiceable": "Group is choiceable",
"gui.extendedae_plus.group_header.not_choiceable": "Group is not choiceable",
"itemGroup.extendedae_plus.main": "ExtendedAE Plus",
"config.jade.plugin_extendedae_plus.wireless_transceiver_info": "Wireless Transceiver Info", "itemGroup.extendedae_plus.main": "ExtendedAE Plus",
"config.jade.plugin_extendedae_plus.wt_frequency": "Show Frequency", "item.extendedae_plus.wireless_transceiver": "Wireless Transceiver",
"config.jade.plugin_extendedae_plus.wt_master_mode": "Show Master/Slave Mode", "item.extendedae_plus.4x_crafting_accelerator": "4x Crafting Accelerator",
"config.jade.plugin_extendedae_plus.wt_master_location": "Show Master Position", "item.extendedae_plus.16x_crafting_accelerator": "16x Crafting Accelerator",
"config.jade.plugin_extendedae_plus.wt_locked": "Show Locked State", "item.extendedae_plus.64x_crafting_accelerator": "64x Crafting Accelerator",
"config.jade.plugin_extendedae_plus.wt_network_usable": "Show Network Online State", "item.extendedae_plus.256x_crafting_accelerator": "256x Crafting Accelerator",
"extendedae_plus.tooltip.frequency": "Frequency: %d", "item.extendedae_plus.1024x_crafting_accelerator": "1024x Crafting Accelerator",
"extendedae_plus.tooltip.master_mode": "Mode: %s", "item.extendedae_plus.network_pattern_controller": "Pattern Provider Status Controller",
"extendedae_plus.tooltip.locked": "Locked: %s", "item.extendedae_plus.assembler_matrix_upload_core": "Assembly Matrix Upload Core",
"item.extendedae_plus.channel_card": "Channel Card",
"item.extendedae_plus.channel_card.channel": "Channel: %d",
"item.extendedae_plus.channel_card.channel.unset": "Channel: Unset",
"item.extendedae_plus.channel_card.set": "Channel set to: %d",
"item.extendedae_plus.entity_speed_card": "Entity Speed Card",
"item.extendedae_plus.entity_speed_card.x2": "Entity Speed Card (x2)",
"item.extendedae_plus.entity_speed_card.x4": "Entity Speed Card (x4)",
"item.extendedae_plus.entity_speed_card.x8": "Entity Speed Card (x8)",
"item.extendedae_plus.entity_speed_card.x16": "Entity Speed Card (x16)",
"item.extendedae_plus.infinity_biginteger_cell": "§4De§cvou§6rer §eof §aCo§bsmic §dSilence", "item.extendedae_plus.infinity_biginteger_cell": "§4De§cvou§6rer §eof §aCo§bsmic §dSilence",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon1": "§6Through ninefold sacrifice, the Void echoes§r—§8Iava, Lord of the Void§r, bestows upon thee this artifact", "tooltip.extendedae_plus.infinity_biginteger_cell.summon1": "§6Through ninefold sacrifice, the Void echoes§r—§8Iava, Lord of the Void§r, bestows upon thee this artifact",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon2": "§b—§4A §dUni§cverse §eWith§ain §6A §bSin§5gle §9Point", "tooltip.extendedae_plus.infinity_biginteger_cell.summon2": "§b—§4A §dUni§cverse §eWith§ain §6A §bSin§5gle §9Point",
"tooltip.extendedae_plus.entity_speed_card.multiplier": "Multiplier: %s",
"tooltip.extendedae_plus.entity_speed_card.max": "Maximum Effect: %s Times",
"block.extendedae_plus.wireless_transceiver": "Wireless Transceiver",
"block.extendedae_plus.4x_crafting_accelerator": "4x Crafting Accelerator",
"block.extendedae_plus.16x_crafting_accelerator": "16x Crafting Accelerator",
"block.extendedae_plus.64x_crafting_accelerator": "64x Crafting Accelerator",
"block.extendedae_plus.256x_crafting_accelerator": "256x Crafting Accelerator",
"block.extendedae_plus.1024x_crafting_accelerator": "1024x Crafting Accelerator",
"block.extendedae_plus.network_pattern_controller": "Pattern Provider Status Controller",
"block.extendedae_plus.assembler_matrix_upload_core": "Assembly Matrix Upload Core",
"extendedae_plus.upload_to_matrix": "Upload to Assembly Matrix",
"extendedae_plus.upload_to_matrix.success": "Pattern Uploaded to Assembly Matrix",
"extendedae_plus.upload_to_matrix.fail_not_crafting": "Only Crafting Patterns Can Be Uploaded, Processing Patterns Will Be Ignored",
"extendedae_plus.upload_to_matrix.fail_no_matrix": "No Formed Assembly Matrix Found in the Current Network",
"extendedae_plus.upload_to_matrix.fail_full": "Assembly Matrix Pattern Storage Is Full or Cannot Be Inserted",
"extendedae_plus.screen.reload_mapping": "Reload Mapping",
"extendedae_plus.screen.add_mapping": "Add Mapping",
"extendedae_plus.screen.cn_name": "Chinese Name",
"extendedae_plus.button.choose_provider": "Upload Pattern",
"extendedae_plus.pattern.hovertext.player": "Encoded by %s",
"item.extendedae_plus.entity_speed_ticker": "Entity Accelerator",
"screen.extendedae_plus.entity_speed_ticker.enable": "§c§lMachine Has Been Disabled",
"screen.extendedae_plus.entity_speed_ticker.energy": "Energy Consumption: %s FE/t",
"screen.extendedae_plus.entity_speed_ticker.power_ratio": "Power Ratio: %s",
"screen.extendedae_plus.entity_speed_ticker.speed": "Current Acceleration Multiplier: %d",
"screen.extendedae_plus.entity_speed_ticker.multiplier": "Additional Consumption Multiplier: %s",
"screen.extendedae_plus.entity_speed_ticker.warning_network_energy_insufficient": "§c§lInsufficient network energy",
"item.extendedae_plus.entity_speed_ticker.tip.requirement": "Requires Entity Speed Card to Enable Acceleration",
"item.extendedae_plus.entity_speed_ticker.tip.max": "Up to 1024x Acceleration",
"item.extendedae_plus.entity_speed_ticker.tip.energy": "Acceleration Consumes AE Network Energy; Insufficient Network Energy Prevents Acceleration",
"config.jade.plugin_extendedae_plus.wireless_transceiver_info": "Wireless Transceiver Information",
"config.jade.plugin_extendedae_plus.wt_frequency": "Show Frequency",
"config.jade.plugin_extendedae_plus.wt_master_mode": "Show Master/Slave Mode",
"config.jade.plugin_extendedae_plus.wt_master_location": "Show Master Node Location",
"config.jade.plugin_extendedae_plus.wt_locked": "Show Lock Status",
"config.jade.plugin_extendedae_plus.wt_network_usable": "Show Network Online Status",
"extendedae_plus.tooltip.frequency": "Frequency: %d",
"extendedae_plus.tooltip.master_mode": "Mode: %s",
"extendedae_plus.tooltip.locked": "Lock Status: %s",
"tooltip.extendedae_plus.encode_button_description": "\n§a[Ctrl] §7Upload patterns", "tooltip.extendedae_plus.encode_button_description": "\n§a[Ctrl] §7Upload patterns",
"screen.extendedae_plus.title": "ExtendedAE Plus Configuration",
"screen.extendedae_plus.title": "ExtendedAE Plus Config",
"config.extendedae_plus": "ExtendedAE Plus", "config.extendedae_plus": "ExtendedAE Plus",
"config.extendedae_plus.override_ae2wt_picking": "Override AE2WT Picking",
"config.extendedae_plus.independence_uploading_button": "Independence Upload Button",
"extendedae_plus.configuration.common": "Common Configuration",
"extendedae_plus.configuration.pageMultiplier": "Pattern Provider Slot Multiplier",
"extendedae_plus.configuration.pageMultiplier_with_range": "Pattern Provider Slot Multiplier (1-64)",
"extendedae_plus.configuration.override_ae2wt_picking": "Override AE2WT Picking",
"extendedae_plus.configuration.general": "General", "extendedae_plus.configuration.client": "Display Configuration",
"extendedae_plus.configuration.pageMultiplier": "Pattern Provider Page Multiplier", "extendedae_plus.configuration.showEncoderPatternPlayer": "Show Pattern Encoder Player",
"extendedae_plus.configuration.pageMultiplier_with_range": "Pattern Provider Page Multiplier (1-64)",
"extendedae_plus.configuration.showEncoderPatternPlayer": "Show Encoder Player",
"extendedae_plus.configuration.providerRoundRobinEnable": "Enable Provider Round-Robin",
"extendedae_plus.configuration.patternTerminalShowSlotsDefault": "Pattern Terminal Show Slots by Default", "extendedae_plus.configuration.patternTerminalShowSlotsDefault": "Pattern Terminal Show Slots by Default",
"extendedae_plus.configuration.independence_uploading_button": "Independence Upload Button",
"extendedae_plus.configuration.smartScaling": "Smart Scaling",
"extendedae_plus.configuration.smartScalingMaxMultiplier": "Smart Scaling Max Multiplier",
"extendedae_plus.configuration.smartScalingMaxMultiplier_with_range": "Smart Scaling Max Multiplier (0 = Unlimited)",
"extendedae_plus.configuration.wireless": "WirelessTransceiverBlock", "extendedae_plus.configuration.ae": "AE2 Configuration",
"extendedae_plus.configuration.wirelessMaxRange": "Wireless Max Range", "extendedae_plus.configuration.craftingPauseThreshold": "AE Crafting Pause Threshold",
"extendedae_plus.configuration.wirelessMaxRange_with_range": "Wireless Max Range (1-4096)", "extendedae_plus.configuration.smartScaling": "Smart Pattern Scaling",
"extendedae_plus.configuration.wirelessCrossDimEnable": "Allow Wireless Cross-Dimension", "extendedae_plus.configuration.providerRoundRobinEnable": "Enable Pattern Provider Round-Robin",
"extendedae_plus.configuration.smartScalingMaxMultiplier": "Smart Scaling Maximum Multiplier",
"extendedae_plus.configuration.smartScalingMaxMultiplier_with_range": "Smart Scaling Maximum Multiplier (0 for unlimited)",
"extendedae_plus.configuration.wireless": "Wireless Connector Configuration",
"extendedae_plus.configuration.wirelessMaxRange": "Wireless Maximum Range",
"extendedae_plus.configuration.wirelessMaxRange_with_range": "Wireless Maximum Range (1-4096)",
"extendedae_plus.configuration.wirelessCrossDimEnable": "Enable Wireless Cross-Dimensional Connection",
"extendedae_plus.configuration.entitySpeedTicker": "Entity Speed Ticker",
"extendedae_plus.configuration.entityTickerCost": "Entity Ticker Base Energy Cost",
"extendedae_plus.configuration.entityTickerBlackList": "Entity Ticker Blacklist",
"extendedae_plus.configuration.entityTickerMultipliers": "Entity Ticker Extra Cost Multipliers",
"extendedae_plus.configuration.prioritizeDiskEnergy": "Prioritize FE energy from disk (requires Applied Flux)",
"extendedae_plus.configuration.state_on": "On", "extendedae_plus.configuration.state_on": "On",
"extendedae_plus.configuration.state_off": "Off" "extendedae_plus.configuration.state_off": "Off"
} }

View File

@ -3,9 +3,46 @@
"gui.expatternprovider.hide_slots": "隐藏槽位", "gui.expatternprovider.hide_slots": "隐藏槽位",
"gui.expatternprovider.show_slots": "显示槽位", "gui.expatternprovider.show_slots": "显示槽位",
"gui.expatternprovider.clear_selection": "取消选择", "gui.expatternprovider.clear_selection": "取消选择",
"block.extendedae_plus.wireless_transceiver": "无线收发器", "gui.extendedae_plus.global.toggle_blocking": "切换阻挡模式",
"item.extendedae_plus.wireless_transceiver": "无线收发器", "gui.extendedae_plus.global.toggle_adv_blocking": "切换高级阻挡",
"gui.extendedae_plus.global.toggle_smart_doubling": "切换智能翻倍",
"gui.extendedae_plus.global.all_on": "全部开启",
"gui.extendedae_plus.global.all_off": "全部关闭",
"itemGroup.extendedae_plus.main": "扩展AE Plus", "itemGroup.extendedae_plus.main": "扩展AE Plus",
"item.extendedae_plus.wireless_transceiver": "无线收发器",
"item.extendedae_plus.4x_crafting_accelerator": "4x并行处理单元",
"item.extendedae_plus.16x_crafting_accelerator": "16x并行处理单元",
"item.extendedae_plus.64x_crafting_accelerator": "64x并行处理单元",
"item.extendedae_plus.256x_crafting_accelerator": "256x并行处理单元",
"item.extendedae_plus.1024x_crafting_accelerator": "1024x并行处理单元",
"item.extendedae_plus.network_pattern_controller": "样板供应器状态控制器",
"item.extendedae_plus.assembler_matrix_upload_core": "装配矩阵上传核心",
"item.extendedae_plus.channel_card": "频道卡",
"item.extendedae_plus.channel_card.channel": "频道: %d",
"item.extendedae_plus.channel_card.channel.unset": "频道: 未设置",
"item.extendedae_plus.channel_card.set": "频道已设置为: %d",
"item.extendedae_plus.entity_speed_card": "实体加速卡",
"item.extendedae_plus.entity_speed_card.x2": "实体加速卡 (x2)",
"item.extendedae_plus.entity_speed_card.x4": "实体加速卡 (x4)",
"item.extendedae_plus.entity_speed_card.x8": "实体加速卡 (x8)",
"item.extendedae_plus.entity_speed_card.x16": "实体加速卡 (x16)",
"item.extendedae_plus.infinity_biginteger_cell": "§4吞§c噬§6万§e籁§a的§b寂§d静",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon1": "§6九重献祭, 终得虚空回响§r——觐见§8虚空之主Iava§r, 赐汝此物",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon2": "§b——§4方§d寸§c之§e间§a, §6自§b有§5千§9寰",
"tooltip.extendedae_plus.entity_speed_card.multiplier": "乘数: %s",
"tooltip.extendedae_plus.entity_speed_card.max": "最大生效: %s 倍",
"tooltip.extendedae_plus.encode_button_description": "\n§a[Ctrl] §7上传样板",
"block.extendedae_plus.wireless_transceiver": "无线收发器",
"block.extendedae_plus.4x_crafting_accelerator": "4x并行处理单元",
"block.extendedae_plus.16x_crafting_accelerator": "16x并行处理单元",
"block.extendedae_plus.64x_crafting_accelerator": "64x并行处理单元",
"block.extendedae_plus.256x_crafting_accelerator": "256x并行处理单元",
"block.extendedae_plus.1024x_crafting_accelerator": "1024x并行处理单元",
"block.extendedae_plus.network_pattern_controller": "样板供应器状态控制器",
"block.extendedae_plus.assembler_matrix_upload_core": "装配矩阵上传核心",
"extendedae_plus.upload_to_matrix": "上传到装配矩阵", "extendedae_plus.upload_to_matrix": "上传到装配矩阵",
"extendedae_plus.upload_to_matrix.success": "样板已上传到装配矩阵", "extendedae_plus.upload_to_matrix.success": "样板已上传到装配矩阵",
"extendedae_plus.upload_to_matrix.fail_not_crafting": "仅支持上传合成样板,处理样板将被忽略", "extendedae_plus.upload_to_matrix.fail_not_crafting": "仅支持上传合成样板,处理样板将被忽略",
@ -17,21 +54,17 @@
"extendedae_plus.button.choose_provider":"上传样板", "extendedae_plus.button.choose_provider":"上传样板",
"extendedae_plus.pattern.hovertext.player": "由 %s 编码", "extendedae_plus.pattern.hovertext.player": "由 %s 编码",
"block.extendedae_plus.4x_crafting_accelerator": "4x并行处理单元", "item.extendedae_plus.entity_speed_ticker": "实体加速器",
"block.extendedae_plus.16x_crafting_accelerator": "16x并行处理单元", "screen.extendedae_plus.entity_speed_ticker.enable": "§c§l机器已被禁用",
"block.extendedae_plus.64x_crafting_accelerator": "64x并行处理单元", "screen.extendedae_plus.entity_speed_ticker.energy": "能耗: %s FE/t",
"block.extendedae_plus.256x_crafting_accelerator": "256x并行处理单元", "screen.extendedae_plus.entity_speed_ticker.power_ratio": "功耗比例: %s",
"block.extendedae_plus.1024x_crafting_accelerator": "1024x并行处理单元", "screen.extendedae_plus.entity_speed_ticker.speed": "当前加速倍率: %d",
"screen.extendedae_plus.entity_speed_ticker.multiplier": "额外消耗倍率: %s",
"screen.extendedae_plus.entity_speed_ticker.warning_network_energy_insufficient": "§c§l网络能量不足",
"item.extendedae_plus.4x_crafting_accelerator": "4x并行处理单元", "item.extendedae_plus.entity_speed_ticker.tip.requirement": "需要放入实体加速卡以启用加速",
"item.extendedae_plus.16x_crafting_accelerator": "16x并行处理单元", "item.extendedae_plus.entity_speed_ticker.tip.max": "最高可达 1024x 加速",
"item.extendedae_plus.64x_crafting_accelerator": "64x并行处理单元", "item.extendedae_plus.entity_speed_ticker.tip.energy": "加速将消耗 AE 网络能量,网络能量不足时无法加速",
"item.extendedae_plus.256x_crafting_accelerator": "256x并行处理单元",
"item.extendedae_plus.1024x_crafting_accelerator": "1024x并行处理单元",
"item.extendedae_plus.infinity_biginteger_cell": "§4吞§c噬§6万§e籁§a的§b寂§d静",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon1": "§6九重献祭, 终得虚空回响§r——觐见§8虚空之主Iava§r, 赐汝此物",
"tooltip.extendedae_plus.infinity_biginteger_cell.summon2": "§b——§4方§d寸§c之§e间§a, §6自§b有§5千§9寰",
"tooltip.extendedae_plus.encode_button_description": "\n§a[Ctrl] §7上传样板",
"config.jade.plugin_extendedae_plus.wireless_transceiver_info": "无线收发器信息", "config.jade.plugin_extendedae_plus.wireless_transceiver_info": "无线收发器信息",
"config.jade.plugin_extendedae_plus.wt_frequency": "显示频率", "config.jade.plugin_extendedae_plus.wt_frequency": "显示频率",
@ -45,33 +78,33 @@
"screen.extendedae_plus.title": "ExtendedAE Plus 配置", "screen.extendedae_plus.title": "ExtendedAE Plus 配置",
"config.extendedae_plus": "ExtendedAE Plus", "config.extendedae_plus": "ExtendedAE Plus",
"config.extendedae_plus.override_ae2wt_picking": "覆盖AE2WT选取",
"config.extendedae_plus.independence_uploading_button": "独立上传按钮",
"extendedae_plus.configuration.general": "通用", "extendedae_plus.configuration.common": "通用配置",
"extendedae_plus.configuration.pageMultiplier": "扩展样板供应器槽位倍率", "extendedae_plus.configuration.pageMultiplier": "扩展样板供应器槽位倍率",
"extendedae_plus.configuration.pageMultiplier_with_range": "扩展样板供应器槽位倍率 (1-64)", "extendedae_plus.configuration.pageMultiplier_with_range": "扩展样板供应器槽位倍率 (1-64)",
"extendedae_plus.configuration.override_ae2wt_picking": "覆盖AE2WT选取",
"extendedae_plus.configuration.client": "显示配置",
"extendedae_plus.configuration.showEncoderPatternPlayer": "显示样板编码玩家", "extendedae_plus.configuration.showEncoderPatternPlayer": "显示样板编码玩家",
"extendedae_plus.configuration.patternTerminalShowSlotsDefault": "样板终端默认显示槽位", "extendedae_plus.configuration.patternTerminalShowSlotsDefault": "样板终端默认显示槽位",
"extendedae_plus.configuration.independence_uploading_button": "独立上传按钮",
"extendedae_plus.configuration.ae": "AE2配置",
"extendedae_plus.configuration.craftingPauseThreshold": "AE合成计算暂停检查阈值",
"extendedae_plus.configuration.smartScaling": "智能样板倍增", "extendedae_plus.configuration.smartScaling": "智能样板倍增",
"extendedae_plus.configuration.providerRoundRobinEnable": "启用样板供应器轮询分配", "extendedae_plus.configuration.providerRoundRobinEnable": "启用样板供应器轮询分配",
"extendedae_plus.configuration.smartScalingMaxMultiplier": "智能倍增最大倍数", "extendedae_plus.configuration.smartScalingMaxMultiplier": "智能倍增最大倍数",
"extendedae_plus.configuration.smartScalingMaxMultiplier_with_range": "智能倍增最大倍数 (0为不限制)", "extendedae_plus.configuration.smartScalingMaxMultiplier_with_range": "智能倍增最大倍数 (0为不限制)",
"extendedae_plus.configuration.wireless": "无线连接器配置", "extendedae_plus.configuration.wireless": "无线连接器配置",
"extendedae_plus.configuration.wirelessMaxRange": "无线最大距离", "extendedae_plus.configuration.wirelessMaxRange": "无线最大距离",
"extendedae_plus.configuration.wirelessMaxRange_with_range": "无线最大距离 (1-4096)", "extendedae_plus.configuration.wirelessMaxRange_with_range": "无线最大距离 (1-4096)",
"extendedae_plus.configuration.wirelessCrossDimEnable": "无线收发器允许跨维度连接", "extendedae_plus.configuration.wirelessCrossDimEnable": "无线收发器允许跨维度连接",
"extendedae_plus.configuration.entitySpeedTicker": "实体加速器",
"extendedae_plus.configuration.entityTickerCost": "实体加速器能量消耗基础值",
"extendedae_plus.configuration.entityTickerBlackList": "实体加速器黑名单",
"extendedae_plus.configuration.entityTickerMultipliers": "实体加速器额外消耗倍率",
"extendedae_plus.configuration.prioritizeDiskEnergy": "优先从磁盘提取FE能量仅当Applied Flux模组存在时生效",
"extendedae_plus.configuration.state_on": "开", "extendedae_plus.configuration.state_on": "开",
"extendedae_plus.configuration.state_off": "关", "extendedae_plus.configuration.state_off": "关"
"block.extendedae_plus.network_pattern_controller": "样板供应器状态控制器",
"item.extendedae_plus.network_pattern_controller": "样板供应器状态控制器",
"gui.extendedae_plus.global.toggle_blocking": "切换阻挡模式",
"gui.extendedae_plus.global.toggle_adv_blocking": "切换高级阻挡",
"gui.extendedae_plus.global.toggle_smart_doubling": "切换智能翻倍",
"gui.extendedae_plus.global.all_on": "全部开启",
"gui.extendedae_plus.global.all_off": "全部关闭"
} }

View File

@ -0,0 +1,6 @@
{
"parent": "minecraft:block/cube_all",
"textures": {
"all": "extendedae_plus:block/assembler_matrix_upload_core"
}
}

View File

@ -0,0 +1,3 @@
{
"parent": "extendedae_plus:block/assembler_matrix_upload_core"
}

View File

@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "extendedae_plus:item/channel_card"
}
}

View File

@ -0,0 +1,14 @@
{
"parent": "item/generated",
"overrides": [
{ "predicate": { "extendedae_plus:mult": 2.0 }, "model": "extendedae_plus:item/entity_speed_card_x2" },
{ "predicate": { "extendedae_plus:mult": 4.0 }, "model": "extendedae_plus:item/entity_speed_card_x4" },
{ "predicate": { "extendedae_plus:mult": 8.0 }, "model": "extendedae_plus:item/entity_speed_card_x8" },
{ "predicate": { "extendedae_plus:mult": 16.0 }, "model": "extendedae_plus:item/entity_speed_card_x16" }
],
"textures": {
"layer0": "extendedae_plus:item/entity_speed_card_x2"
}
}

View File

@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": { "layer0": "extendedae_plus:item/entity_speed_card_x16" }
}

View File

@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": { "layer0": "extendedae_plus:item/entity_speed_card_x2" }
}

View File

@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": { "layer0": "extendedae_plus:item/entity_speed_card_x4" }
}

View File

@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": { "layer0": "extendedae_plus:item/entity_speed_card_x8" }
}

View File

@ -0,0 +1,7 @@
{
"parent": "ae2:item/cable_interface",
"textures": {
"front": "extendedae_plus:part/entity_speed_ticker_font",
"back": "extendedae_plus:part/entity_speed_ticker_back"
}
}

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