176 lines
7.5 KiB
Java
176 lines
7.5 KiB
Java
/*
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* Ex Deorum
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* Copyright (c) 2023 thedarkcolour
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package thedarkcolour.exdeorum.blockentity;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraftforge.common.util.FakePlayer;
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import thedarkcolour.exdeorum.blockentity.logic.SieveLogic;
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import thedarkcolour.exdeorum.config.EConfig;
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import thedarkcolour.exdeorum.registry.EBlockEntities;
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public class SieveBlockEntity extends AbstractSieveBlockEntity {
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public static final float SIEVE_INTERVAL = 0.1f;
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public SieveBlockEntity(BlockPos pos, BlockState state) {
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super(EBlockEntities.SIEVE.get(), pos, state, (owner) -> new SieveLogic(owner, true, false));
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}
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@Override
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public boolean handleResultItem(ItemStack result, ServerLevel level, RandomSource rand) {
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var pos = this.worldPosition;
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var itemEntity = new ItemEntity(level, pos.getX() + 0.5, pos.getY() + 1.5, pos.getZ() + 0.5, result);
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itemEntity.setDeltaMovement(rand.nextGaussian() * 0.05, 0.2, rand.nextGaussian() * 0.05);
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level.addFreshEntity(itemEntity);
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return true;
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}
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public InteractionResult use(Level level, Player player, InteractionHand hand) {
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ItemStack playerItem = player.getItemInHand(hand);
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boolean isClientSide = level.isClientSide;
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// Try insert mesh
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if (this.logic.getMesh().isEmpty()) {
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if (this.logic.isValidMesh(playerItem)) {
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if (!isClientSide) {
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this.logic.setMesh(singleCopy(playerItem));
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if (!player.getAbilities().instabuild) {
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playerItem.shrink(1);
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}
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return InteractionResult.CONSUME;
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} else {
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return InteractionResult.SUCCESS;
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}
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}
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} else if (this.logic.getContents().isEmpty()) {
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// remove mesh with sneak right click
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if (player.isShiftKeyDown() && player.getMainHandItem().isEmpty()) {
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popOutMesh(level, this.worldPosition, this.logic);
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}
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}
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if (!isClientSide) {
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// Insert an item
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if (this.logic.getContents().isEmpty()) {
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// If the input has any sieve drops, insert it into the mesh
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if (this.logic.isValidInput(playerItem)) {
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playerItem = insertContents(player, hand, this.logic);
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if (EConfig.SERVER.simultaneousSieveUsage.get()) {
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int range = EConfig.SERVER.simultaneousSieveUsageRange.get();
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var cursor = this.worldPosition.mutable().move(-range, 0, -range);
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// Fill adjacent sieves
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otherSieves:
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for (int x = -range; x <= range; x++) {
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for (int z = -range; z <= range; z++) {
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if (playerItem.isEmpty()) {
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break otherSieves;
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}
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if ((x | z) != 0) {
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if (level.getBlockEntity(cursor) instanceof SieveBlockEntity other) {
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if (other.logic.getContents().isEmpty()) {
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if (this.logic.getMesh().getItem() == other.logic.getMesh().getItem()) {
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playerItem = insertContents(player, hand, other.logic);
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}
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}
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}
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}
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cursor.move(0, 0, 1);
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}
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cursor.move(1, 0, (-2 * range) - 1);
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}
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}
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}
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} else {
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var realPlayer = !(player instanceof FakePlayer);
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if (realPlayer && EConfig.SERVER.simultaneousSieveUsage.get()) {
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int range = EConfig.SERVER.simultaneousSieveUsageRange.get();
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var cursor = this.worldPosition.mutable().move(-range, 0, -range);
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// Sieve with adjacent sieves
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for (int x = -range; x <= range; x++) {
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for (int z = -range; z <= range; z++) {
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if (level.getBlockEntity(cursor) instanceof SieveBlockEntity other) {
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if (!other.logic.getContents().isEmpty()) {
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if (this.logic.getMesh().getItem() == other.logic.getMesh().getItem()) {
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other.logic.sift(SIEVE_INTERVAL);
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}
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}
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}
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cursor.move(0, 0, 1);
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}
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cursor.move(1, 0, (-2 * range) - 1);
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}
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} else if (realPlayer || EConfig.SERVER.automatedSieves.get()) {
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this.logic.sift(SIEVE_INTERVAL);
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}
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}
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}
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return InteractionResult.sidedSuccess(isClientSide);
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}
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// Fills the sieve (assumes contents is EMPTY) and returns the remaining item, putting it in the player's hand
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public static ItemStack insertContents(Player player, InteractionHand hand, SieveLogic logic) {
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var consume = !player.getAbilities().instabuild;
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var playerItem = player.getItemInHand(hand);
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if (consume) {
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if (playerItem.getCount() == 1) {
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logic.startSifting(playerItem);
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player.setItemInHand(hand, ItemStack.EMPTY);
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playerItem = ItemStack.EMPTY;
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} else {
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logic.startSifting(singleCopy(playerItem));
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playerItem.shrink(1);
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}
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} else {
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logic.startSifting(singleCopy(playerItem));
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}
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return playerItem;
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}
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// Do not call on client side
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public static void popOutMesh(Level level, BlockPos sievePos, SieveLogic logic) {
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if (!level.isClientSide) {
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// Pop out item
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var itemEntity = new ItemEntity(level, sievePos.getX() + 0.5, sievePos.getY() + 1.5, sievePos.getZ() + 0.5, logic.getMesh());
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var rand = level.random;
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itemEntity.setDeltaMovement(rand.nextGaussian() * 0.05, 0.2, rand.nextGaussian() * 0.05);
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level.addFreshEntity(itemEntity);
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// Empty contents
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logic.setMesh(ItemStack.EMPTY);
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}
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}
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}
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