173 lines
6.4 KiB
Java
173 lines
6.4 KiB
Java
/*
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* Ex Deorum
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* Copyright (c) 2024 thedarkcolour
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package thedarkcolour.exdeorum.blockentity;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.NbtUtils;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.LeavesBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityTicker;
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import net.minecraft.world.level.block.state.BlockState;
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import net.neoforged.neoforge.client.model.data.ModelData;
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import net.neoforged.neoforge.client.model.data.ModelProperty;
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import org.jetbrains.annotations.NotNull;
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import thedarkcolour.exdeorum.block.InfestedLeavesBlock;
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import thedarkcolour.exdeorum.registry.EBlockEntities;
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import thedarkcolour.exdeorum.registry.EBlocks;
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public class InfestedLeavesBlockEntity extends EBlockEntity {
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// progress is a short between 0 and 16000 (why? because that's what the shader uses, also avoids float errors)
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public static final short MAX_PROGRESS = 16000;
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// 0.005 * 16000 = 80
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public static final short PROGRESS_INTERVAL = 80;
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public static final int SPREAD_INTERVAL = 40;
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public static final ModelProperty<BlockState> MIMIC_PROPERTY = new ModelProperty<>();
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// value between 0 and 16000 representing infestation progress
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private short progress;
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// A timer that determines when this block should try to spread
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private int spreadTimer;
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// The state this block should render as
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private BlockState mimic = Blocks.OAK_LEAVES.defaultBlockState();
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public InfestedLeavesBlockEntity(BlockPos pos, BlockState state) {
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super(EBlockEntities.INFESTED_LEAVES.get(), pos, state);
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}
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@Override
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public void writeVisualData(FriendlyByteBuf buffer) {
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buffer.writeShort(this.progress);
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}
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@Override
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public void readVisualData(FriendlyByteBuf buffer) {
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buffer.readShort();
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}
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@Override
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public void copyVisualData(BlockEntity fromIntegratedServer) {
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if (fromIntegratedServer instanceof InfestedLeavesBlockEntity from) {
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this.progress = from.progress;
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}
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}
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// Attempt to convert a leaf block within 1 block radius around this block
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private void trySpread(Level level) {
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// Get random offset
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int x = level.random.nextInt(3) - 1;
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int y = level.random.nextInt(3) - 1;
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int z = level.random.nextInt(3) - 1;
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// Get the block in the world
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BlockPos targetPos = getBlockPos().offset(x, y, z);
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BlockState state = level.getBlockState(targetPos);
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// DO NOT SPREAD TO ALREADY INFESTED LEAVES
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if (state.is(BlockTags.LEAVES) && state.getBlock() != EBlocks.INFESTED_LEAVES.get()) {
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// Spread and keep distance/persistent properties
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level.setBlock(targetPos, EBlocks.INFESTED_LEAVES.get().defaultBlockState()
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.setValue(LeavesBlock.DISTANCE, state.getValue(LeavesBlock.DISTANCE))
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.setValue(LeavesBlock.PERSISTENT, state.getValue(LeavesBlock.PERSISTENT)),
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2);
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var te = level.getBlockEntity(targetPos);
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// Set mimic state of other block
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if (te instanceof InfestedLeavesBlockEntity leaves) {
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leaves.setMimic(state);
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leaves.setChanged();
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}
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}
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}
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@Override
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public void load(CompoundTag nbt) {
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super.load(nbt);
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// From PistonMovingBlockEntity
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var holderLookup = this.level != null ? this.level.holderLookup(Registries.BLOCK) : BuiltInRegistries.BLOCK.asLookup();
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this.mimic = NbtUtils.readBlockState(holderLookup, nbt.getCompound("mimic"));
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this.progress = nbt.getShort("progress");
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}
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@Override
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public void saveAdditional(CompoundTag nbt) {
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super.saveAdditional(nbt);
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if (this.mimic == null || this.mimic.getBlock() == EBlocks.INFESTED_LEAVES.get()) {
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this.mimic = Blocks.OAK_LEAVES.defaultBlockState();
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}
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nbt.put("mimic", NbtUtils.writeBlockState(this.mimic));
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nbt.putFloat("progress", this.progress);
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}
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public int getProgress() {
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return this.progress;
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}
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public void setProgress(short progress) {
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this.progress = progress;
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}
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public BlockState getMimic() {
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return this.mimic;
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}
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public void setMimic(BlockState mimic) {
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this.mimic = mimic;
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}
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@Override
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public @NotNull ModelData getModelData() {
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return ModelData.builder().with(MIMIC_PROPERTY, this.mimic).build();
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}
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public static class Ticker implements BlockEntityTicker<InfestedLeavesBlockEntity> {
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@Override
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public void tick(Level level, BlockPos pos, BlockState state, InfestedLeavesBlockEntity leaves) {
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// Do progress
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if (leaves.progress < MAX_PROGRESS) {
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leaves.progress = (short) Math.min(MAX_PROGRESS, leaves.progress + PROGRESS_INTERVAL);
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if (leaves.progress == 1.0f) {
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level.setBlock(pos, state.setValue(InfestedLeavesBlock.FULLY_INFESTED, true), 1);
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}
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}
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// If the leave is infested enough, advance the spread timer
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if (!level.isClientSide && leaves.progress > 0.6f) {
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++leaves.spreadTimer;
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// Attempt to spread and reset the timer
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if (leaves.spreadTimer >= SPREAD_INTERVAL) {
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leaves.trySpread(level);
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leaves.spreadTimer = level.random.nextInt(10);
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}
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}
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}
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}
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}
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