First port to 1.21 is complete. I have to document what changed for modpack makers later on.
77 lines
2.9 KiB
Java
77 lines
2.9 KiB
Java
/*
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* Ex Deorum
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* Copyright (c) 2024 thedarkcolour
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package thedarkcolour.exdeorum.block;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.MutableComponent;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.HorizontalDirectionalBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import thedarkcolour.exdeorum.blockentity.MechanicalHammerBlockEntity;
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import thedarkcolour.exdeorum.data.TranslationKeys;
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import thedarkcolour.exdeorum.registry.EBlockEntities;
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public class MechanicalHammerBlock extends MachineBlock {
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public static final BooleanProperty RUNNING = BooleanProperty.create("running");
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public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
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public MechanicalHammerBlock(Properties properties) {
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super(properties, EBlockEntities.MECHANICAL_HAMMER);
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registerDefaultState(defaultBlockState().setValue(RUNNING, false));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(RUNNING, FACING);
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}
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@Override
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protected int getHighlightItemSlot() {
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return MechanicalHammerBlockEntity.HAMMER_SLOT;
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}
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@Override
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protected MutableComponent getHighlightItemLabel() {
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return Component.translatable(TranslationKeys.MECHANICAL_HAMMER_HAMMER_LABEL);
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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var state = defaultBlockState();
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var customData = context.getItemInHand().get(DataComponents.BLOCK_ENTITY_DATA);
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if (customData != null) {
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@SuppressWarnings("deprecation")
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var nbt = customData.getUnsafe();
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if (nbt.contains("progress") && nbt.getInt("progress") != MechanicalHammerBlockEntity.NOT_RUNNING) {
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state = state.setValue(RUNNING, true);
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}
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}
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return state.setValue(FACING, context.getHorizontalDirection().getOpposite());
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}
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}
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