/*
* Ex Deorum
* Copyright (c) 2024 thedarkcolour
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package thedarkcolour.exdeorum.blockentity;
import net.minecraft.core.BlockPos;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.LeavesBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityTicker;
import net.minecraft.world.level.block.state.BlockState;
import net.neoforged.neoforge.client.model.data.ModelData;
import net.neoforged.neoforge.client.model.data.ModelProperty;
import org.jetbrains.annotations.NotNull;
import thedarkcolour.exdeorum.block.InfestedLeavesBlock;
import thedarkcolour.exdeorum.registry.EBlockEntities;
import thedarkcolour.exdeorum.registry.EBlocks;
public class InfestedLeavesBlockEntity extends EBlockEntity {
// progress is a short between 0 and 16000 (why? because that's what the shader uses, also avoids float errors)
public static final short MAX_PROGRESS = 16000;
// leaves only spread at 60% infestation and above
public static final short SPREAD_THRESHOLD = (MAX_PROGRESS * 3) / 5;
// 0.005 * 16000 = 80
public static final short PROGRESS_INTERVAL = 80;
public static final int SPREAD_INTERVAL = 40;
public static final ModelProperty MIMIC_PROPERTY = new ModelProperty<>();
// value between 0 and 16000 representing infestation progress
private short progress;
// A timer that determines when this block should try to spread
private int spreadTimer;
// The state this block should render as
private BlockState mimic = Blocks.OAK_LEAVES.defaultBlockState();
public InfestedLeavesBlockEntity(BlockPos pos, BlockState state) {
super(EBlockEntities.INFESTED_LEAVES.get(), pos, state);
}
@Override
public void writeVisualData(RegistryFriendlyByteBuf buffer) {
buffer.writeShort(this.progress);
}
@Override
public void readVisualData(RegistryFriendlyByteBuf buffer) {
buffer.readShort();
}
@Override
public void copyVisualData(BlockEntity fromIntegratedServer) {
if (fromIntegratedServer instanceof InfestedLeavesBlockEntity from) {
this.progress = from.progress;
}
}
// Attempt to convert a leaf block within 1 block radius around this block
private void trySpread(Level level) {
// Get random offset
int x = level.random.nextInt(3) - 1;
int y = level.random.nextInt(3) - 1;
int z = level.random.nextInt(3) - 1;
// Get the block in the world
BlockPos targetPos = getBlockPos().offset(x, y, z);
BlockState state = level.getBlockState(targetPos);
// DO NOT SPREAD TO ALREADY INFESTED LEAVES
if (state.is(BlockTags.LEAVES) && state.getBlock() != EBlocks.INFESTED_LEAVES.get()) {
// Spread and keep distance/persistent properties
level.setBlock(targetPos, EBlocks.INFESTED_LEAVES.get().defaultBlockState()
.setValue(LeavesBlock.DISTANCE, state.getValue(LeavesBlock.DISTANCE))
.setValue(LeavesBlock.PERSISTENT, state.getValue(LeavesBlock.PERSISTENT)),
2);
var te = level.getBlockEntity(targetPos);
// Set mimic state of other block
if (te instanceof InfestedLeavesBlockEntity leaves) {
leaves.setMimic(state);
leaves.setChanged();
}
}
}
@Override
public void load(CompoundTag nbt) {
super.load(nbt);
// From PistonMovingBlockEntity
var holderLookup = this.level != null ? this.level.holderLookup(Registries.BLOCK) : BuiltInRegistries.BLOCK.asLookup();
this.mimic = NbtUtils.readBlockState(holderLookup, nbt.getCompound("mimic"));
this.progress = nbt.getShort("progress");
}
@Override
public void saveAdditional(CompoundTag nbt) {
super.saveAdditional(nbt);
if (this.mimic == null || this.mimic.getBlock() == EBlocks.INFESTED_LEAVES.get()) {
this.mimic = Blocks.OAK_LEAVES.defaultBlockState();
}
nbt.put("mimic", NbtUtils.writeBlockState(this.mimic));
nbt.putShort("progress", this.progress);
}
public int getProgress() {
return this.progress;
}
public void setProgress(short progress) {
this.progress = progress;
}
public BlockState getMimic() {
return this.mimic;
}
public void setMimic(BlockState mimic) {
this.mimic = mimic;
}
@Override
public @NotNull ModelData getModelData() {
return ModelData.builder().with(MIMIC_PROPERTY, this.mimic).build();
}
public static class Ticker implements BlockEntityTicker {
@Override
public void tick(Level level, BlockPos pos, BlockState state, InfestedLeavesBlockEntity leaves) {
// Do progress
if (leaves.progress < MAX_PROGRESS) {
leaves.progress = (short) Math.min(MAX_PROGRESS, leaves.progress + PROGRESS_INTERVAL);
if (leaves.progress == MAX_PROGRESS) {
level.setBlock(pos, state.setValue(InfestedLeavesBlock.FULLY_INFESTED, true), 1);
}
}
// If the leave is infested enough, advance the spread timer
if (!level.isClientSide && leaves.progress >= SPREAD_THRESHOLD) {
++leaves.spreadTimer;
// Attempt to spread and reset the timer
if (leaves.spreadTimer >= SPREAD_INTERVAL) {
leaves.trySpread(level);
leaves.spreadTimer = level.random.nextInt(10);
}
}
}
}
}