/* * Ex Deorum * Copyright (c) 2024 thedarkcolour * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package thedarkcolour.exdeorum.compat; import com.google.common.collect.ArrayListMultimap; import com.google.common.collect.ImmutableList; import com.google.common.collect.Multimap; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.util.Mth; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.crafting.Ingredient; import net.minecraft.world.item.crafting.RecipeType; import net.minecraft.world.level.storage.loot.providers.number.ConstantValue; import net.minecraft.world.level.storage.loot.providers.number.NumberProvider; import org.apache.commons.lang3.mutable.MutableInt; import thedarkcolour.exdeorum.recipe.RecipeUtil; import thedarkcolour.exdeorum.recipe.sieve.SieveRecipe; import thedarkcolour.exdeorum.registry.EItems; import java.util.ArrayList; import java.util.Comparator; import java.util.List; import java.util.function.Function; // Since no JEI code is used here, this can be reused for REI public record XeiSieveRecipe(Ingredient ingredient, ItemStack mesh, List results) { public static final MutableInt SIEVE_ROWS = new MutableInt(0); public static final MutableInt COMPRESSED_SIEVE_ROWS = new MutableInt(0); public static ImmutableList getAllRecipesGrouped(RecipeType recipeType, MutableInt maxRows) { int maxSieveRows = 1; var recipes = CompatUtil.collectAllRecipes(recipeType, Function.identity()); Multimap ingredientGrouper = ArrayListMultimap.create(); for (int i = 0; i < recipes.size(); i++) { var recipe = recipes.get(i); ingredientGrouper.put(recipe.ingredient(), recipe); for (int j = i + 1; j < recipes.size(); j++) { var other = recipes.get(j); if (RecipeUtil.areIngredientsEqual(recipe.ingredient(), other.ingredient())) { ingredientGrouper.put(recipe.ingredient(), other); recipes.remove(other); j--; } } } ImmutableList.Builder jeiRecipes = new ImmutableList.Builder<>(); // Sort based on expected count of result var resultSorter = Comparator.comparingDouble(Result::expectedCount).reversed(); // Sort based on order of sieve tier var meshSorter = Comparator.comparingInt(XeiSieveRecipe::meshOrder); // ingredients with common ingredients are grouped into lists (ex. dirt) for (var ingredient : ingredientGrouper.keySet()) { Multimap meshGrouper = ArrayListMultimap.create(); var values = ingredientGrouper.get(ingredient); // these lists are grouped into sub lists based on their meshes (ex. dirt with string mesh) for (var recipe : values) { for (var holder : recipe.mesh.items().toList()) { meshGrouper.put(holder.value(), recipe); } } // the sub lists have their results combined for displaying in JEI var meshes = new ArrayList<>(meshGrouper.keySet()); meshes.sort(meshSorter); for (var mesh : meshes) { var meshRecipes = meshGrouper.get(mesh); var results = new ArrayList(meshRecipes.size()); for (var recipe : meshRecipes) { int resultCount = recipe.resultAmount instanceof ConstantValue constant ? Math.round(constant.value()) : 1; results.add(new Result(recipe.result.withCount(resultCount).create(), recipe.resultAmount, recipe.byHandOnly)); } results.sort(resultSorter); var jeiRecipe = new XeiSieveRecipe(ingredient, new ItemStack(mesh), results); jeiRecipes.add(jeiRecipe); var rows = Mth.ceil((float) meshRecipes.size() / 9f); if (rows > maxSieveRows) { maxSieveRows = rows; } } } maxRows.setValue(maxSieveRows); return jeiRecipes.build(); } private static int meshOrder(Item mesh) { if (mesh == EItems.STRING_MESH.get()) { return -5; } else if (mesh == EItems.FLINT_MESH.get()) { return -4; } else if (mesh == EItems.IRON_MESH.get()) { return -3; } else if (mesh == EItems.GOLDEN_MESH.get()) { return -2; } else if (mesh == EItems.DIAMOND_MESH.get()) { return -1; } else if (mesh == EItems.NETHERITE_MESH.get()) { return 0; } else { return BuiltInRegistries.ITEM.getId(mesh); } } public static final class Result { public final ItemStack item; public final NumberProvider provider; public final boolean byHandOnly; private final double expectedCount; Result(ItemStack item, NumberProvider provider, boolean byHandOnly) { this.item = item; this.provider = provider; this.byHandOnly = byHandOnly; this.expectedCount = RecipeUtil.getExpectedValue(this.provider); } public double expectedCount() { return this.expectedCount; } } }