/* * Ex Deorum * Copyright (c) 2024 thedarkcolour * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package thedarkcolour.exdeorum.block; import net.minecraft.core.BlockPos; import net.minecraft.world.Containers; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.EntityBlock; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.BlockHitResult; import thedarkcolour.exdeorum.blockentity.EBlockEntity; import java.util.function.Supplier; public abstract class EBlock extends Block implements EntityBlock { private final Supplier> blockEntityType; public EBlock(Properties properties, Supplier> blockEntityType) { super(properties); this.blockEntityType = blockEntityType; } @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return this.blockEntityType.get().create(pos, state); } @Override public InteractionResult use(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) { var blockEntity = level.getBlockEntity(pos); if (blockEntity instanceof EBlockEntity entity) { return entity.use(level, player, hand); } return InteractionResult.PASS; } public static void dropItem(Level level, BlockPos pos, ItemStack stack) { Containers.dropItemStack(level, pos.getX(), pos.getY(), pos.getZ(), stack); } }