/* * Ex Deorum * Copyright (c) 2023 thedarkcolour * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package thedarkcolour.exdeorum.blockentity; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.nbt.CompoundTag; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.FluidTags; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.BowlFoodItem; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.alchemy.PotionUtils; import net.minecraft.world.item.alchemy.Potions; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.Fluids; import net.minecraftforge.common.ForgeMod; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.ForgeCapabilities; import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.FluidType; import net.minecraftforge.fluids.FluidUtil; import net.minecraftforge.fluids.IFluidTank; import net.minecraftforge.fluids.capability.IFluidHandler; import net.minecraftforge.fluids.capability.templates.FluidTank; import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.ItemHandlerHelper; import net.minecraftforge.items.ItemStackHandler; import org.jetbrains.annotations.NotNull; import thedarkcolour.exdeorum.client.CompostColors; import thedarkcolour.exdeorum.config.EConfig; import thedarkcolour.exdeorum.recipe.RecipeUtil; import thedarkcolour.exdeorum.recipe.barrel.BarrelFluidMixingRecipe; import thedarkcolour.exdeorum.registry.EBlockEntities; import thedarkcolour.exdeorum.registry.EFluids; import javax.annotation.Nonnull; import javax.annotation.Nullable; import javax.swing.text.html.Option; public class BarrelBlockEntity extends EBlockEntity { private static final int MOSS_SPREAD_RANGE = 2; private final BarrelBlockEntity.ItemHandler item = new BarrelBlockEntity.ItemHandler(); private final BarrelBlockEntity.FluidHandler tank = new BarrelBlockEntity.FluidHandler(); public float progress; public short compost; // compost colors public short r, g, b; public BarrelBlockEntity(BlockPos pos, BlockState state) { super(EBlockEntities.BARREL.get(), pos, state); } private final LazyOptional itemHandler = LazyOptional.of(() -> item); private final LazyOptional fluidHandler = LazyOptional.of(() -> tank); @Nonnull @Override public LazyOptional getCapability(@Nonnull Capability cap, @Nullable Direction side) { if (cap == ForgeCapabilities.FLUID_HANDLER) { return fluidHandler.cast(); } else if (cap == ForgeCapabilities.ITEM_HANDLER) { return itemHandler.cast(); } return super.getCapability(cap, side); } @Override public void saveAdditional(CompoundTag nbt) { super.saveAdditional(nbt); nbt.put("item", item.serializeNBT()); nbt.put("tank", tank.writeToNBT(new CompoundTag())); nbt.putShort("compost", compost); nbt.putFloat("progress", progress); nbt.putShort("r", r); nbt.putShort("g", g); nbt.putShort("b", b); } @Override public void load(CompoundTag nbt) { super.load(nbt); this.item.deserializeNBT(nbt.getCompound("item")); this.tank.readFromNBT(nbt.getCompound("tank")); this.compost = nbt.getShort("compost"); this.progress = nbt.getFloat("progress"); this.r = nbt.getShort("r"); this.g = nbt.getShort("g"); this.b = nbt.getShort("b"); } public boolean isBrewing() { return tank.getFluidAmount() == 1000 && progress != 0.0f && !isBurning(); } public boolean isBurning() { return isHotFluid(tank.getFluid().getFluid().getFluidType()) && progress != 0.0f; } // Composting is in progress if at 1000. When finished, compost is set back to 0 public boolean isComposting() { return compost == 1000; } // Returns true if there are no solid ingredients (can a fluid be inserted?) public boolean canInsertFluid() { return compost <= 0 && item.getStackInSlot(0).isEmpty(); } public boolean hasFullWater() { return tank.getFluidAmount() == 1000 && tank.getFluid().getFluid().is(FluidTags.WATER); } // Burning temp of wood according to google is 300 C or ~575 kelvin // Molten Constantan from Thermal Expansion is 650 kelvin, so this should be fine public static boolean isHotFluid(FluidType fluidType) { return fluidType.getTemperature() > 575; } private void spawnBurningParticles() { if (isBurning()) { BlockPos pos = getBlockPos(); int burnTicks = (int) (progress * 300); if (burnTicks % 30 == 0) { level.addParticle(ParticleTypes.LARGE_SMOKE, pos.getX() + Math.random(), pos.getY() + 1.2, pos.getZ() + Math.random(), 0.0, 0.0, 0.0); } else if (burnTicks % 5 == 0) { level.addParticle(ParticleTypes.SMOKE, pos.getX() + Math.random(), pos.getY() + 1.2, pos.getZ() + Math.random(), 0.0, 0.0, 0.0); } } } public ItemStack getItem() { return item.getStackInSlot(0); } private void setItem(ItemStack item) { this.item.setStackInSlot(0, item); } public IFluidTank getTank() { return this.tank; } public InteractionResult use(Level level, BlockPos pos, Player player, InteractionHand hand) { // Collect an item if (!getItem().isEmpty()) { return giveResultItem(level, pos); } // Handle item fluid interaction if (canInsertFluid()) { var wasBurning = isBurning(); if (FluidUtil.interactWithFluidHandler(player, hand, tank)) { if (wasBurning && !isHotFluid(tank.getFluid().getFluid().getFluidType())) { progress = 0.0f; } return InteractionResult.sidedSuccess(level.isClientSide); } else { var heldItem = player.getItemInHand(hand); var optionalBool = heldItem.getCapability(ForgeCapabilities.FLUID_HANDLER_ITEM).map(item -> { var fluidInTank = item.getFluidInTank(0); if (fluidInTank.getAmount() >= 1000) { if (!level.isClientSide) { return tryFluidMixing(fluidInTank.getFluid()); } return true; } return false; }); if (optionalBool.isPresent() && optionalBool.get()) { return InteractionResult.sidedSuccess(level.isClientSide); } } } var playerItem = player.getItemInHand(hand); if (!level.isClientSide) { var bottled = false; if (EConfig.SERVER.allowWaterBottleTransfer.get()) { var fluid = new FluidStack(Fluids.WATER, 250); if (playerItem.getItem() == Items.POTION && PotionUtils.getPotion(playerItem) == Potions.WATER) { if (tank.fill(fluid, IFluidHandler.FluidAction.SIMULATE) > 0) { if (!player.getAbilities().instabuild) { player.setItemInHand(hand, new ItemStack(Items.GLASS_BOTTLE)); } tank.fill(fluid, IFluidHandler.FluidAction.EXECUTE); bottled = true; level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.BOTTLE_FILL, SoundSource.NEUTRAL, 1.0F, 1.0F); } } else if (playerItem.getItem() == Items.GLASS_BOTTLE) { if (tank.drain(fluid, IFluidHandler.FluidAction.SIMULATE).getAmount() == 250) { extractWaterBottle(tank, level, player, playerItem, fluid); bottled = true; } } } if (!bottled) { var handItem = item.insertItem(0, player.getAbilities().instabuild ? playerItem.copy() : playerItem, false); if (!player.getAbilities().instabuild) { player.setItemInHand(hand, handItem); giveResultItem(level, pos); } } else { markUpdated(); } } return InteractionResult.sidedSuccess(level.isClientSide); } // Also used by Water Crucibles protected static void extractWaterBottle(IFluidHandler tank, Level level, Player player, ItemStack playerItem, FluidStack fluid) { if (!player.getAbilities().instabuild) { playerItem.shrink(1); } var bottle = PotionUtils.setPotion(new ItemStack(Items.POTION), Potions.WATER); if (!player.addItem(bottle)) { player.drop(bottle, false); } tank.drain(fluid, IFluidHandler.FluidAction.EXECUTE); level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.BOTTLE_EMPTY, SoundSource.NEUTRAL, 1.0F, 1.0F); } // Pops the item out of the barrel (ex. dirt that has finished composting) private InteractionResult giveResultItem(Level level, BlockPos pos) { if (!level.isClientSide) { popOutItem(level, pos, item.extract(false)); // Empty contents setItem(ItemStack.EMPTY); markUpdated(); } return InteractionResult.sidedSuccess(level.isClientSide); } private static void popOutItem(Level level, BlockPos pos, ItemStack stack) { if (!level.isClientSide && !stack.isEmpty()) { var rand = level.random; var itemEntity = new ItemEntity(level, pos.getX() + 0.5, pos.getY() + 1.5, pos.getZ() + 0.5, stack); itemEntity.setDeltaMovement(rand.nextGaussian() * 0.05, 0.2, rand.nextGaussian() * 0.05); level.addFreshEntity(itemEntity); } } /** * @param input The input item to craft with * @param simulate Whether the craft should actually take place * @return Whether a craft was made or is possible */ private boolean tryCrafting(ItemStack input, boolean simulate) { boolean crafted = false; if (!tank.isEmpty()) { crafted = tryMixing(input, simulate); } else if (!isComposting()) { crafted = tryComposting(input, simulate); } if (crafted) { if (!simulate) { markUpdated(); } return true; } else { return false; } } /** * @param playerItem The item to try to mix with this barrel's fluid * @param simulate Whether this is a test or the player is actually mixing with the barrel * @return Whether something was mixed (if simulated, whether the mix is possible) */ private boolean tryMixing(ItemStack playerItem, boolean simulate) { if (isBurning()) { return false; } var recipe = RecipeUtil.getBarrelMixingRecipe(level.getRecipeManager(), playerItem, this.tank.getFluid()); if (recipe != null) { if (!simulate) { // Empty barrel tank.drain(recipe.fluidAmount, IFluidHandler.FluidAction.EXECUTE); // Replace fluid with result setItem(new ItemStack(recipe.result)); level.playSound(null, worldPosition, SoundEvents.AMBIENT_UNDERWATER_EXIT, SoundSource.BLOCKS, 0.8f, 0.8f); } // Mixing was successful, so return true return true; } else { return false; } } public boolean tryInWorldFluidMixing() { if (!tank.isEmpty() && item.getStackInSlot(0).isEmpty()) { var aboveFluid = level.getBlockState(worldPosition.above()).getFluidState().getType(); return aboveFluid != Fluids.EMPTY && tryFluidMixing(aboveFluid); } else { return false; } } private boolean tryFluidMixing(Fluid additive) { BarrelFluidMixingRecipe recipe = RecipeUtil.getFluidMixingRecipe(tank.getFluid(), additive); if (recipe != null) { tank.drain(recipe.baseFluidAmount, IFluidHandler.FluidAction.EXECUTE); setItem(new ItemStack(recipe.result)); return true; } return false; } private boolean tryComposting(ItemStack stack, boolean simulate) { if (simulate) { return RecipeUtil.isCompostable(stack); } else { var recipe = RecipeUtil.getBarrelCompostRecipe(stack); if (recipe != null) { addCompost(stack, recipe.getVolume()); return true; } else { return false; } } } private void addCompost(ItemStack playerItem, int volume) { int oldCompost = compost; compost = (short) Math.min(1000, compost + volume); if (compost != 0) { if (!CompostColors.isLoaded()) { CompostColors.loadColors(); } float weightNew = (float) (compost - oldCompost) / compost; float weightOld = 1 - weightNew; var color = CompostColors.COLORS.getOrDefault(playerItem.getItem(), CompostColors.DEFAULT_COLOR); r = (short) (weightNew * color.x + weightOld * r); g = (short) (weightNew * color.y + weightOld * g); b = (short) (weightNew * color.z + weightOld * b); } level.playSound(null, worldPosition, SoundEvents.COMPOSTER_FILL, SoundSource.BLOCKS); } public static class Ticker implements BlockEntityTicker { @Override public void tick(Level level, BlockPos pos, BlockState state, BarrelBlockEntity barrel) { if (!level.isClientSide) { // Turn compost to dirt if (barrel.isComposting()) { barrel.doCompost(); } else if (barrel.hasFullWater()) { var rand = level.random; var mycelium = 0f; for (BlockPos cursor : BlockPos.betweenClosed(pos.getX() - 1, pos.getY() - 1, pos.getZ() - 1, pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1)) { if (level.getBlockState(cursor).getBlock() == Blocks.MYCELIUM) { mycelium += 0.15f; if (rand.nextInt(1500) == 0) { BlockPos above = cursor.above(); if (level.getBlockState(above).isAir()) { if (rand.nextBoolean()) { level.setBlockAndUpdate(above, Blocks.RED_MUSHROOM.defaultBlockState()); } else { level.setBlockAndUpdate(above, Blocks.BROWN_MUSHROOM.defaultBlockState()); } } } } } if (barrel.tank.getFluid().getFluid().getFluidType() == ForgeMod.WATER_TYPE.get()) { if (mycelium == 0 && state.ignitedByLava() && rand.nextInt(500) == 0) { var randomPos = pos.offset(rand.nextIntBetweenInclusive(-MOSS_SPREAD_RANGE, MOSS_SPREAD_RANGE), -1, rand.nextIntBetweenInclusive(-MOSS_SPREAD_RANGE, MOSS_SPREAD_RANGE)); var randomBlock = level.getBlockState(randomPos).getBlock(); if (randomBlock == Blocks.COBBLESTONE) { level.setBlock(randomPos, Blocks.MOSSY_COBBLESTONE.defaultBlockState(), 3); } else if (randomBlock == Blocks.STONE_BRICKS) { level.setBlock(randomPos, Blocks.MOSSY_STONE_BRICKS.defaultBlockState(), 3); } } if (barrel.progress != (barrel.progress += mycelium * getProgressStep())) { barrel.markUpdated(); } if (barrel.progress >= 1.0f) { // Reset progress barrel.progress = 0.0f; level.playSound(null, pos, SoundEvents.BREWING_STAND_BREW, SoundSource.BLOCKS, 1.0f, 0.6f); barrel.tank.setFluid(new FluidStack(EFluids.WITCH_WATER.get(), barrel.tank.getFluidAmount())); } } } else if (isHotFluid(barrel.tank.getFluid().getFluid().getFluidType())) { if (state.ignitedByLava()) { if ((barrel.progress += getProgressStep()) >= 1.0f) { if (barrel.tank.getFluidAmount() == 1000) { var fluid = barrel.tank.getFluid().getFluid(); level.setBlockAndUpdate(pos, fluid.getFluidType().getBlockForFluidState(level, pos, fluid.defaultFluidState())); } else { level.setBlockAndUpdate(pos, Blocks.FIRE.defaultBlockState()); } } barrel.markUpdated(); } } else if (level.isRainingAt(pos.above()) && barrel.item.getStackInSlot(0).isEmpty() && barrel.compost == 0) { if (barrel.tank.isEmpty()) { barrel.tank.setFluid(new FluidStack(Fluids.WATER, 1)); barrel.markUpdated(); } else if (barrel.tank.getFluid().getFluid() == Fluids.WATER) { barrel.tank.getFluid().grow(1); barrel.markUpdated(); } } } else { barrel.spawnBurningParticles(); } } } private static float getProgressStep() { return EConfig.SERVER.barrelProgressStep.get().floatValue(); } private void doCompost() { progress += getProgressStep(); markUpdated(); if (progress >= 1.0f) { progress = 0.0f; compost = 0; setItem(new ItemStack(Items.DIRT)); level.playSound(null, worldPosition, SoundEvents.COMPOSTER_READY, SoundSource.BLOCKS); } } private static ItemStack getRemainderItem(ItemStack stack) { return (stack.getItem() instanceof BowlFoodItem || stack.getItem() == Items.SUSPICIOUS_STEW) ? new ItemStack(Items.BOWL) : stack.getCraftingRemainingItem(); } @Override public void onLoad() { tryInWorldFluidMixing(); } // Inner class private class ItemHandler extends ItemStackHandler { @Override protected int getStackLimit(int slot, @Nonnull ItemStack stack) { return 1; } @Override public boolean isItemValid(int slot, @Nonnull ItemStack stack) { return tryCrafting(stack, true); } @Override public @NotNull ItemStack insertItem(int slot, @NotNull ItemStack stack, boolean simulate) { if (stack.isEmpty()) return ItemStack.EMPTY; validateSlotIndex(slot); if (!stacks.get(slot).isEmpty()) return stack; if (tryCrafting(stack, simulate)) { if (stack.getCount() == 1) { return getRemainderItem(stack); } else { popOutItem(level, worldPosition, getRemainderItem(stack)); return ItemHandlerHelper.copyStackWithSize(stack, stack.getCount() - 1); } } else { tryInWorldFluidMixing(); return stack; } } public ItemStack extract(boolean simulate) { return extractItem(0, 1, simulate); } @Override public @NotNull ItemStack extractItem(int slot, int amount, boolean simulate) { return super.extractItem(slot, amount, simulate); } @Override protected void onContentsChanged(int slot) { if (!level.isClientSide) { markUpdated(); } } } // Inner class private class FluidHandler extends FluidTank { public FluidHandler() { super(1000); } @Override public boolean isFluidValid(FluidStack stack) { return !isBrewing() && BarrelBlockEntity.this.canInsertFluid(); } @Override protected void onContentsChanged() { BarrelBlockEntity.this.tryInWorldFluidMixing(); } } }