From f59fa93defe7bd3c004dc264e12dd32f17dc7c3e Mon Sep 17 00:00:00 2001 From: thedarkcolour <30441001+thedarkcolour@users.noreply.github.com> Date: Tue, 21 May 2024 16:10:57 -0700 Subject: [PATCH] Ex Deorum 1.35 --- build.gradle | 9 ++++++++- changelog.md | 5 +++++ .../blockentity/AbstractCrucibleBlockEntity.java | 4 ++-- 3 files changed, 15 insertions(+), 3 deletions(-) diff --git a/build.gradle b/build.gradle index 8fe12fbf..af91f272 100644 --- a/build.gradle +++ b/build.gradle @@ -5,7 +5,7 @@ plugins { id 'org.spongepowered.mixin' version '0.7.+' } -version = '1.34' +version = '1.35' group = 'thedarkcolour.exdeorum' base { archivesName = 'exdeorum' @@ -205,3 +205,10 @@ jar { ]) } } + +idea { + module { + downloadSources = true + downloadJavadoc = true + } +} diff --git a/changelog.md b/changelog.md index eb9d7eda..817ed8e4 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,8 @@ +## Ex Deorum 1.35 +- Fixed bug where barrels would not trigger a transformation recipe while it is raining (ex. Witch Water conversion) +- Fixed barrel fluid transformation recipes ignoring the result fluid and only crafting witch water +- Added clientside config option to disable rainbow compost in barrels during June + ## Ex Deorum 1.34 - Fix overriding default world type in Create World screen when common config option set_void_world_as_default is false. - Removed set_void_world_as_default option from client config, you must now only use the option from the common config. diff --git a/src/main/java/thedarkcolour/exdeorum/blockentity/AbstractCrucibleBlockEntity.java b/src/main/java/thedarkcolour/exdeorum/blockentity/AbstractCrucibleBlockEntity.java index 253e93a6..a5667add 100644 --- a/src/main/java/thedarkcolour/exdeorum/blockentity/AbstractCrucibleBlockEntity.java +++ b/src/main/java/thedarkcolour/exdeorum/blockentity/AbstractCrucibleBlockEntity.java @@ -70,8 +70,8 @@ public abstract class AbstractCrucibleBlockEntity extends EBlockEntity { return map; }); - private static final int MAX_SOLIDS = 1000; - private static final int MAX_FLUID_CAPACITY = 4000; + public static final int MAX_SOLIDS = 1000; + public static final int MAX_FLUID_CAPACITY = 4000; private final AbstractCrucibleBlockEntity.ItemHandler item = new AbstractCrucibleBlockEntity.ItemHandler(); private final AbstractCrucibleBlockEntity.FluidHandler tank = new AbstractCrucibleBlockEntity.FluidHandler();