Fix crash when not playing with TOP

This commit is contained in:
thedarkcolour 2023-08-10 18:27:30 -07:00
parent c66b9b347f
commit e2598ad366

View File

@ -27,7 +27,6 @@ import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.stats.Stats;
import net.minecraft.util.Unit;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
@ -44,6 +43,7 @@ import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.fluids.FluidInteractionRegistry;
import net.minecraftforge.fml.InterModComms;
import net.minecraftforge.fml.ModList;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
@ -143,7 +143,9 @@ public final class EventHandler {
// Send messages to other mods
public static void interModEnqueue(InterModEnqueueEvent event) {
InterModComms.sendTo(ModIds.THE_ONE_PROBE, "getTheOneProbe", ExDeorumTopCompat::new);
if (ModList.get().isLoaded(ModIds.THE_ONE_PROBE)) {
InterModComms.sendTo(ModIds.THE_ONE_PROBE, "getTheOneProbe", ExDeorumTopCompat::new);
}
}
private static void addReloadListeners(AddReloadListenerEvent event) {